mo What Can Bike Sharing Apps Teach Us About Mobile On-boarding Design? By feedproxy.google.com Published On :: Mon, 23 Jul 2018 00:00:00 +0000 Given the proliferation of bike/scooter sharing services these days, I thought it would be interesting to compare the mobile app on-boarding experiences of the ones I could access. To do so, I went through the new customer flow for six of these services. While the mobile on-boarding I experienced across these services looked really similar, the end result differed dramatically -from me abandoning the process to walking away a delighted customer. Understanding how product design impacted these outcomes is critical for anyone trying to grow a new mobile business. Applying Design Patterns My first encounter with bike sharing, appropriately, was in Amsterdam. I was outside the city center for a meeting and encountered a rack of Hello-Bikes. So why not bike back to my hotel in town? Here’s what happened when I tried. Hello-Bike’s mobile on-boarding consists of several common patterns: a splash screen, a sign-up form, terms and conditions, and a tutorial. Though widely used, starting the design process off with these types of patterns often results in a flow that seems right in mock-ups or wireframes but fails to solve actual customer needs. The designer thinks: “I know what an on-boarding flow is. It’s a splash screen, a sign-up screen and a tutorial people can swipe through.” The resulting customer experience in filling in form fields, scrolling through 17 screens of terms & conditions (yes, you are required to scroll through all of them), granting location permissions (because “background location-tracking is required”), and skipping through 6 tutorial screens featuring critical knowledge like “Welcome to Hello-Bike.” After maneuvering through all this, I found out there were no docking stations in central Amsterdam because of government regulation. So I actually couldn’t use the Hello-Bike service to ride to my hotel. Starting the design process from the perspective of the customer would likely have revealed the importance of communicating these kinds of constraints up front. Starting by selecting design patterns would not. Lessons Learned: Set expectations appropriately, so potential customers don’t end a lengthy sign-up process in disappointment or frustration. While convenient, design patterns are no substitute for understanding and designing with your customers & their goals top of mind. Having Desktop Bias While modern mobile devices have been around for over ten years, desktop devices have had at least 3x more time to influence and bias our approach to software design. That’s why it’s not surprising to see desktop design concepts permeate mobile apps. In the case of Jump’s mobile on-boarding, they are all over the place. Following the obligatory splash screen, Jump animates through a series of safety tips calling out the unique features of electric bikes. Unfortunately, so many steps follow these tips that I can’t imagine anyone remembering them when they are finally allowed to ride one of Jump’s electric bikes. Next up are a series of permission dialogs for access to Motion & Fitness and Location data. Both requests are accompanied by explanatory text that suggests Jump needs access to this information in order to “gather data about how electric bikes affect travel patterns.” Sounds like a good thing for Jump, but it’s not clear why customers should participate or even care. This mindset permeates the rest of Jump’s on-boarding as well: choose one of our bike “networks”, select one of our plans, verify your phone number, pick a 7 character password with numbers and uppercase letters, agree to our terms and conditions, put money into one of our accounts, etc. After ten steps of doing things for Jump and seeing no progress toward actually riding a bike, I abandoned at the “Enter Credit Card” step. Perhaps someone at Jump heard completion rates for forms go up when you place each question on a separate screen (I’ve seen no evidence of this), but the cumulative effect of going through a desktop-design influenced e-commerce checkout flow one step at a time on my phone was quite painful. Lessons Learned: Make sure your customers always feel like they are making progress toward their goals, not yours. Desktop paradigms often aren’t a great fit for mobile. For instance, do you really need a checkout form? As we’ll see later, no. Right Time, Right Place After abandoning the bike-sharing process with both Hello-Bike and Jump, I had my first successful on-boarding with Spin. That’s not to say there wasn’t a lot of room for improvement. With mobile on-boarding it’s not just what we ask people to do it’s also when we ask them to do it. Spin starts off with a tutorial, which explains they are smart, I can park anywhere, and scanning a bike’s QR code will let me ride it. Turns out that’s not entirely true as I needed to give them my email address, create a password, provide location permissions, and agree to three separate terms of service. It’s only after this gauntlet, that I’m actually able to scan the QR code on the bike in front of me. Why couldn’t we just have started the process there? It is worth noting, however, that Spin provides much better explanations for its permission requests. When requesting location permissions, Hello-Bike told me: “background-location tracking is required” and Jump explained I could help them “gather data about how electric bikes affect travel patterns.” Spin, on the other hand, explained they use location to help me find pick-up and drop off points. They also explained they needed camera permissions so I can scan the QR code on a bike to unlock it. After I did, my next step was to reload my Spin account, with the only reloading option being $5. This immediately felt odd as the bike ride itself was advertised as $1. So if I never rode another Spin bike again, they had 4 more dollars from me... hmmmm. On a positive note, Spin integrated with Apple Pay which meant I simply had to tap a button on the side of my phone to approve payment. No checkout forms, shopping carts, or credit card entry forms required. See? We can do things in a mobile-native vs. desktop way. Following the payment process, I was greeted with a another tutorial (these things sure are popular huh? too bad most people skip through them). This time 4 screens told me about parking requirements. But wait… didn’t the first tutorial tell me I could park anywhere? Next Spin asked to send me notifications with no explanation as to why I should agree. So I didn’t. Once I rode the bike and got to my destination, I received a ride summary that told me my ride was free. That’s much appreciated but it left me asking again… couldn’t we have started there? Lessons Learned: When you surface information to customers is critical. Spin could have told me my ride was free well before asking me to fill my account with a minimum of $5. And their Parking tutorial was probably more appropriate after my ride when parking my bike, not before it. Get people to your core value as soon as possible, but not sooner. It took 7 steps before I was able to scan the bike in front of me and 9 more steps before I could actually ride it. Every step that keeps customers from experiencing what makes you great, leaves them wondering why you’re not. Tricky, Tricky By now, Ofo’s mobile on-boarding process will seem familiar: location and notification permission asks without any useful explanations, an up-front tutorial, a phone number verification flow, a camera permission ask, and more. For many mobile apps, phone number verification can replace the need for more traditional desktop computer influenced sign-up process that require people to enter their first and last names, email addresses, passwords, and more into a series of form fields. When you’re on a phone, all you need to verify it’s you is your phone number. With this simplified account creation process, Ofo could have had me on my way with a quick QR code scan. But instead I got a subscription service promotion that suggested I could try the service for free. After tapping the “Try it Free” button, however, I ended up on a Choose your Plan page. It was only when I used the small back arrows (tricky, tricky) that I made it back to the QR code unlock process which let me ride the Ofo bike in front of me with no charge. Lessons Learned: Mobile device capabilities allow us to rethink how people can accomplish tasks. For instance, instead of multiple step sign-up forms, a two step phone verification process can establish someone’s account much quicker by using what mobile devices do well. While companies have revenue and growth needs, unclear flows and UI entrapments are not the way to build long-term customer loyalty and growth. You may trick some people into subscribing to your service but they won’t like you for it. But Why? Starting Bird’s mobile on-boarding gave me high hopes that I had finally found a streamlined customer-centric process that delivered on the promise of fast & easy last-mile transportation (or micro-mobility, if you must). Things started out typically, a splash screen, an email form field, a location permission ask, but then moved right to scanning the QR code of the scooter in front of me and asking me to pay the $1 required to get started. Great, I thought… I’ll be riding in no time as I instantly made it through Apple Pay’s confirmation screen. As a quick aside, integrating native payment platforms can really accelerate the payment process and increase conversion. Hotel Tonight saw a 26% increase in conversion with Apple Pay and Wish used A/B testing to uncover a 2X conversion increase when they added Apple Pay support. Turns out people do prefer to just look (Face ID) or tap (Touch ID) to pay for things on their phones instead of entering credit card or banking account details into mobile keyboards. But back to Bird... I scanned the QR code and authorized Apple Pay. Time to ride right? Not quite. Next I was asked to scan the front of my drivers’ license with no explanation of why. Odd, but I assumed it was a legal/safety thing and despite having a lot of privacy reservations got through it. Or so I thought because after this I had to scan the back of my drivers’ license, scroll through all 15 screens of a rental agreement, and tick off 6 checkboxes saying I agreed to wear a helmet, not ride downhill, and was over 18 (can’t they get that from my driver’s license?). Then it was back to scanning the QR code again, turning down notification permissions, and slogging through a 4 screen tutorial which ended with even more rules. The whole process left me feeling the legal department had taken over control of Bird’s first time customer experience: rental contracts, local rules, driver’s license verifications, etc. -really not in line with the company’s brand message of “enjoy the ride”. I left being intimated by it. Lessons Learned: Rules and regulations do exist but mobile on-boarding flows shouldn’t be driven by them. There’s effective ways to balance legal requirements and customer experience. Push hard to find them. When asking for personal (especially highly personal) information, explain why. Even just a sentence about why I had to scan my driver’s license would have helped me immensely with Bird’s process. Core Value, ASAP By now, we’ve seen how very similar companies can end up with very different mobile on-boarding designs and results. So how can companies balance all the requirements and steps involved in bike-sharing and still deliver a great first-time experience? By always looking at things from the perspective of your customer. Which Lime, while not perfect, does. Lime doesn’t bother with a splash screen showing you their logo as a first step. Instead they tell you upfront that they know why you’re here with a large headline stating: “Start Riding Now”. Awesome. That’s what I’ve been trying to do this whole time. On this same screen are two streamlined sign-up options: phone number verification (which makes use of native device capabilities) and Facebook -both aimed at getting you started right away. Next, Lime takes the time to explain why they are asking for location permissions with the clearest copy we’ve seen in all these examples: “to find nearby bikes and scooters”. Sadly, they don’t apply this same level of clarification to the next permission ask for Notifications. But smartly, they use a double dialog solution and if you say no (which I did), they try again with more clarity. It’s become almost standard practice to just ask for notification permissions up front in mobile apps because up to 40% of people will just give them to you. So many apps figure, why not ask? Lots of people will say no but we’ll get some people saying yes. Personally, I feel this is an opportunity to improve for Lime. Ignoring the notifications prompt, the rest of Lime’s on-boarding process is fast and efficient: scan the QR code (once again with a clear explanation of why camera permissions are needed), authorize Apple Pay to pay for your ride. Lime doesn’t either bother to provide other payment options. They know the user experience and conversion benefits of Apple Pay and rely on it exclusively. And… that’s it. I’m riding. No tutorial! Shocking I know, but they do offer one on the map screen if you’d like to learn more before riding. User choice, not company requirement. In their mobile on-boarding, Lime deftly navigated a number of significant hurdles: account set-up/verification, location & camera permissions and payment -the minimum amount necessary to ride and nothing more. They did so by explaining how each of these steps got me closer to my goal of riding and worked hard to minimize their requirements, often relying on native mobile functionality to make things as fast and easy as possible. Lessons Learned: It’s not about you, it’s about your customer. Put your customer’s goals front and center in your mobile on-boarding process. It starts from the first screen (i.e. “Start Riding Now”) Lean into mobile-native solutions: phone verification, integrated payments, and more. More On On-boarding For a deeper look into mobile on-boarding design, check out this 20 minute segment of my Mobile design and data presentation at Google Conversions this year: You can also read Casey Winter’s article about on-boarding, which does a great job outlining the concept of getting people to your company’s core value as fast as possible, but not faster. Full Article
mo Conversions: PWAs, Payment Experiences and More By feedproxy.google.com Published On :: Tue, 06 Nov 2018 00:00:00 +0000 In her PWAs, Payment Experiences and More presentation at Google Conversions 2018 in Dublin Ireland, Jenny Gove talked through the new capabilities available on the Web to build fast and engaging products. Here's my notes from her talk: The Web was built for desktop devices, not mobile. Native apps, in contrast, were built from the ground up for mobile. So it's no surprise that Web sites are still catching up in terms of experience. While there are great mobile Web experiences, most have a lot of work to do. To help incentivize people to improve mobile Web experiences, Google added the "mobile-friendly" label to search results. When 85% of results in mobile search met this criteria, the label was removed. Progressive Web apps bring richer experiences to the Web through a set of technologies that enable fast, installable, reliable, and engaging. They're the next step in making great Web experiences. Speed is critical for mobile Web sites but it takes a mobile Web page a median time of 9.3 seconds to load on 3G. Pinterest reduced their time for interactive from 23 seconds to 5.6 seconds with their PWA. This resulted in a 60% increase in engagement and a 2-3% improvement over their native app. You can improve speed with technical changes and design (to manage perception). Lighthouse is a tool from Google that shows time to meaningful paint and other relevant metrics for improving technical performance. You can manage user perception of speed using skeletong screens and gradual loading of content. PWAs allow you to add mobile Web pages to your phone's home screens. On Android these apps show up in app switchers and setting screens. Service workers in PWAs enable reliable experiences when there is no network or slow and intermittent network connections. Even in developed markets, slow network conditions often exist. Service workers are now available in all major Web browsers. PWAs make use of Web technologies at the right time and place like app permissions, push notifications, payment request APIs, and better form interactions (autocomplete, input types, etc.) 42% of top sites in Europe don't show the appropriate keyboard for specific input types. 27% of the top site in Europe didn't identify which form fields are optional. Google Search uses a PWA to enable offline queries and send results when people are back online using notifications. With a PWA they were able to use 50% fewer external JavaScript requests. In the Starbucks PWA, daily & monthly active users have nearly doubled (compared ot the previous Web experience) and orders placed in the PWA are growing by more than 12% week over week. While mobile has really driven PWA requirements, desktop devices also benefit from PWA app switching and integration. Service workers, push notifications, and other new Web technologies work on desktop as well. It's possible to run PWAs on the desktop in app windows which can be themed. These apps need to use responsive design to adapt from small sized windows to full-sized screens. What's next for PWAs? Support for Windows, macOS and Linux, Keyboard Shortcuts, Badging the launch icon, and Link capturing. Watch the full video of Jenny's: PWAs, Payment Experiences and More talk Full Article
mo The Reason for Micromobility By feedproxy.google.com Published On :: Thu, 31 Jan 2019 00:00:00 +0000 At the Micromobility conference in Richmond, CA Horace Dediu talked through why micromobility solutions need to exist and why they are set up to succeed today. Here’s my notes from his talk on The Reason for Micromobility: The wealthiest nations have always been those with the highest rates of urbanization. Across the World, urbanization continues to increase in all countries and is expected to reach 50% in most countries by 2025. 6.7 billion people will live in cities by 2050. This is easy to predict so you can plan on it happening. In cities, people are closer together and interact more. That’s how you create wealth and prosperity so it’s no wonder this trend will grow. The World today consumes kilometers through land, air, and sea kilometers. 52 trillion kilometers are traveled per year across the globe. Half of these miles are in cars and low efficiency. In developed countries today (US and Europe), most trips are in personal vehicles like cars. Some of these car miles need to be reallocated. The most common distance traveled by New York taxis is 1.4 miles. Less than 2% are 5 miles or more. 90% of all cars in trips are less than 20 miles. 162 billion trips per year in the United States are less than ten miles. Short trips consume more time and cost more money than long trips as well. The addressable market for micromobility today is zero to five miles. That adds up to 4 trillion kilometers per year. Cities are going to be the predominant place people live. Short trips are going to be the dominant type of travel. They’ll consume the most time and account for the most consumer spending. There’s a remarkable consistency for modes of travel across the World. Cars are used the same in the US as in the UK and Switzerland. Scooters have a shorter average distance (.4 miles) than e-bikes (.8 miles). Each mode (of transportation) has a clear distance distribution and thereby unique characteristics. We can begin to segment the transportation market by distance traveled. Regardless of vendors, modes of transportation cluster along similar usage models. Given these usage model differences, can we move automobile mobility to micromobility? There’s currently a gap between average car distances and average scooter/bike distances. However we see cabs and powerful 2-wheelers beginning to cross this chasm. There’s trillions of car kilometers that can potentially be moved to more efficient solutions. That’s the challenge for micromobility today. The first experiments in micromobilty have been very successful in delivering many miles. Bird hit 10M rides in 320 days since launch. Lime hit 10M in 400 days. The slope of growth for these companies is steeper than for Uber and Lyft. 100M rides per year is the run rate for several of these companies. Full Article
mo An Event Apart: Move Fast and Don’t Break Things By feedproxy.google.com Published On :: Tue, 05 Mar 2019 00:00:00 +0000 In his Move Fast and Don’t Break Things presentation at An Event Apart in Seattle, Scott Jehl shared a number of resilient patterns and tools to help us establish and maintain performant access to our Web sites. Here's my notes from his talk: For successful Web design, people used to suggest we move fast and break things. Today we've become more responsible but things can still break for our users if we're not mindful. So many factors that can compromise the delivery of our Web sites are out of our control. We need to be aware of these in order to build resilience into our designs. We used to use browser detection and feature detection to ensure our sites were supported across Web browsers. Progressive enhancement's importance ballooned as a wide range of new devices for accessing the Web, touch interactions, and more browsers became popular. Trying to make a Web site look and work the same across devices was broken, we realized this was the wrong goal and we need to adapt to varying screens, networks, input types, and more. Some practices stay good. Progressive enhancement and accessibility prepared us for many of these changes but it is also a performance enhancement on its own. Figuring out how to make Web sites faster used to be hard but the tools we have for measuring performance have been improving (like PageSpeedTest and WebPageTest). Making Web Sites Fast First meaningful content: how soon does a page appear to be useful to a user. Progressive enhancement is about starting with meaningful HTML and then layering additional enhancements on top of it. When browsers render HTML, they look for dependencies in the file (CSS and Javascript) before displaying anything. CSS and Javascript are most often the render-blockers on sites, not images & videos. Decide if they need to load at high priority and if not, load async or defer. If you need them to run right away, consider server push (HTTP2) to send files that you know the browser needs making them ready to render right away. If your server does not support push, you can inline your critical CSS and/or Javascript. Inlining however is bad for caching as it does not get reused by other pages. To get around this you can use the Cache API to inline content and cache it as a file for reuse. Critical CSS tools can look over a series of files and identify the common CSS you need across a number of different pages for initial rendering. If you inline your critical CSS, you can preload the rest of your CSS (not great browser support today). Inlining and push are best for first time visits, for return visits they can be wasteful. We can use cookies for checking for return visits or make use of Service Worker. Time to interactive: time it takes a site to become interactive for the user. We should be aiming for interactivity in under 5seconds on a median mobile phone on 3G. Lower end phones can take a long time to process Javascript after it downloads. More weight does not mean more wait. You can prioritize when things load to make pages render much faster. Keeping Web Sites Fast Making a web site fast is easier than keeping it fast. Over time, Web sites will add a number of third party services with unknown performance consequences. We can use a number of tools, like Lighthouse, to track performance unfriendly dependencies. Speed Curves will let you set performance budgets and see when things are over. This allows people to ask questions about the costs of what we're adding to sites. Varying content and personalization can increase optimizations but they are costly from a performance perspective since they introduce a second meaningful content render. Moving these features to the server-side can help a lot. Cloudflare has a solution that allows you to manipulate pages on their server before it comes down to browser. These server-side service workers allow you to adjust pages off the client and thereby avoid delays. Homepages and landing pages are often filled with big images and videos. They're difficult to keep performant because the change all the time and are often managed outside of a central CMS. For really image heavy pages, we can use srcset attributes to define multiple sizes of images. Writing this markup can be tricky if written by hand. Little helper apps can allow people to write good code. Soon we'll have a native lazy load feature in browsers for images and iframes. Chrome has it in testing now and can send aspect ratios before actual images. Full Article
mo World music: New Internationalist picks the best album releases of the month By feedproxy.google.com Published On :: 2017-06-27T01:55:51-07:00 Rûwâhîne by Ifriqiyya Electrique; The Underside of Power by Algiers: our music reviews of the month. Full Article
mo ‘Migration will become a human right’ – interview with Mohsin Hamid By feedproxy.google.com Published On :: 2017-06-30T03:41:50-07:00 The author of The Reluctant Fundamentalist talks to Graeme Green about extremism, the refugee crisis and feeling at home in the past. Full Article
mo Carat: It's different for gold and diamonds By www.rediff.com Published On :: In today's world if the diamond is over one carat in size it will usually come with a certificate from the laboratory specifying the inclusions, color and size. The carat itself is made of one hundred particular parts called points. While it is possible to estimate the weight of a mounted diamond, the lab uses ultrasensitive scales to achieve an exact weight, measured 3 decimal places, although the third decimal place is not usually mentioned at the retail level. Full Article
mo PFC continues to fund non-performing coal assets despite mounting NPAs By www.business-standard.com Published On :: Thu, 07 May 2020 14:56:00 +0530 PFC and REC have lent extensively to coal-fired power projects, with Rs 3.43 trillion, or 54% of their total loan books exposed to thermal power Full Article
mo Smooth Scrolling HTML Bookmarks using JavaScript By www.cssdrive.com Published On :: 2018-04-18T00:07:09+00:00 See how to use native JavaScript to create smooth scrolling HTML bookmark links inside the page, and for those that need legacy browser support, using jQuery instead. Full Article
mo She Broke Barriers as a Female Surgeon. Then She Moved to Bangalore. By feeds.christianitytoday.com Published On :: Sat, 09 May 2020 10:00:00 PDT What drove this Southern Baptist missionary to spend more than 35 years in healthcare in India. Full Article
mo New lab, new adventure: Moving your lab to another country By www.sciencemag.org Published On :: Fri, 13 Sep 2019 02:00:00 -0400 Moving on with your career may entail moving to another country. Here’s a checklist to survive and thrive. Full Article
mo Mothering from the field : the impact of motherhood on site-based research / edited by Bahiyyah Miallah Muhammad and Mélanie-Angela Neuilly. By darius.uleth.ca Published On :: New Brunswick : Rutgers University Press, [2019] Full Article
mo Evolution of teaching and learning paradigms in intelligent environment [electronic resource] / Lakhmi C. Jain, Raymond A. Tedman, Debra K. Tedman (eds.) By darius.uleth.ca Published On :: Berlin ; New York : Springer, [2007] Full Article
mo E-Learning [electronic resource] : Einsatzkonzepte und Geschäftsmodelle / Michael H. Breitner, Gabriela Hoppe, Herausgeber By darius.uleth.ca Published On :: Heidelberg : Physica-Verlag, [2005] Full Article
mo Monogram Meat Snacks, LLC Recalls Pork Sausage Products Due to Possible Product Contamination By www.fsis.usda.gov Published On :: Wed, 13 Mar 2019 21:00:08 -0500 Monogram Meat Snacks, LLC, a Martinsville, Va. establishment, is recalling approximately 191,928 pounds of ready-to-eat pork sausage products that may be adulterated due to possible product contamination. Full Article
mo [ASAP] Effects of Trichloroethylene on the Expression of Long Intergenic Noncoding RNAs in B6C3F1 Mouse Liver By feedproxy.google.com Published On :: Mon, 27 Jan 2020 05:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.9b00382 Full Article
mo [ASAP] Carbon Nanotubes Modulate Activity of Cytotoxic Compounds via a Trojan Horse Mechanism By feedproxy.google.com Published On :: Mon, 10 Feb 2020 05:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.9b00370 Full Article
mo [ASAP] Low Concentrations of Tetrabromobisphenol A Disrupt Notch Signaling and Intestinal Development in <italic toggle="yes">in Vitro</italic> and <italic toggle="yes">in Vivo</italic> Models By feedproxy.google.com Published On :: Mon, 24 Feb 2020 05:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.9b00528 Full Article
mo [ASAP] Interactions of TiO<sub>2</sub> Nanoparticles with Ingredients from Modern Lifestyle Products and Their Effects on Human Skin Cells By feedproxy.google.com Published On :: Thu, 05 Mar 2020 05:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.9b00428 Full Article
mo [ASAP] Triiodothyronine Attenuates Silica-Induced Oxidative Stress, Inflammation, and Apoptosis via Thyroid Hormone Receptor a in Differentiated THP-1 Macrophages By feedproxy.google.com Published On :: Fri, 03 Apr 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.0c00018 Full Article
mo [ASAP] Binding and Metabolism of Brominated Flame Retardant ß-1,2-Dibromo-4-(1,2-dibromoethyl)cyclohexane in Human Microsomal P450 Enzymes: Insights from Computational Studies By feedproxy.google.com Published On :: Wed, 15 Apr 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.0c00076 Full Article
mo [ASAP] Correction to “Hemoglobin Adducts and Urinary Metabolites of Arylamines and Nitroarenes” By feedproxy.google.com Published On :: Wed, 06 May 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.0c00117 Full Article
mo [ASAP] Quadruply Stranded Metallo-Supramolecular Helicate [Pd<sub>2</sub>(hextrz)<sub>4</sub>]<sup>4+</sup> Acts as a Molecular Mimic of Cytolytic Peptides By feedproxy.google.com Published On :: Thu, 07 May 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.0c00061 Full Article
mo [ASAP] Most Influential Physicochemical and In Vitro Assay Descriptors for Hepatotoxicity and Nephrotoxicity Prediction By feedproxy.google.com Published On :: Fri, 08 May 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.0c00040 Full Article
mo [ASAP] Advanced <italic toggle="yes">In Vitro</italic> Testing Strategies and Models of the Intestine for Nanosafety Research By feedproxy.google.com Published On :: Fri, 08 May 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.0c00079 Full Article
mo Corporate environmental reporting : the Western approach to nature / Leanne J Morrison. By encore.st-andrews.ac.uk Published On :: New York, NY : Routledge, 2020. Full Article
mo Teaching made easy : a manual for health professionals / Kay Mohanna, Elizabeth Cottrell, David Wall and Ruth Chambers. By encore.st-andrews.ac.uk Published On :: Abingdon, Oxon : Radcliffe Publishing Ltd, [2011] Full Article
mo Solar cruise : a memoir / Claire Crowther. By encore.st-andrews.ac.uk Published On :: Shrivenham, Oxfordshire : Shearsman Books, 2020. Full Article
mo J'ai perdu mon corps (2020) / written and directed by Jeremy Clapin [DVD]. By encore.st-andrews.ac.uk Published On :: [France] : Sony Pictures Home Entertainment, [2020] Full Article
mo The idea of the Gothic cathedral : interdisciplinary perspectives on the meanings of the medieval edifice in the modern period / edited by Stephanie A. Glaser. By encore.st-andrews.ac.uk Published On :: Turnhout, Belgium : Brepols, [2018] Full Article
mo Son, sacrifice, and great shepherd : studies on the Epistle to the Hebrews / edited by David M. Moffitt and Eric F. Mason. By encore.st-andrews.ac.uk Published On :: Tübingen : Mohr Siebeck, [2020]. Full Article
mo Trash Foils Diamond Heist By www.wired.com Published On :: Thu, 12 Mar 2009 04:00:00 +0000 Trash Foils Diamond Heist Full Article
mo Kristen Bell on Robot Emotion in Astro Boy By www.wired.com Published On :: Fri, 24 Jul 2009 00:00:00 +0000 Kristen Bell stopped by the Wired Cafe at Comic-Con to discuss her upcoming lead role as the brand new character 'Cora' in 'Astro Boy'. Full Article
mo Diddy and Dre Make Monster Beats By www.wired.com Published On :: Tue, 19 Jan 2010 00:00:00 +0000 Music-industry heavy hitters Dr. Dre, Diddy and Jimmy Iovine, chairman of Interscope-Geffen-A&M, discuss a new line of Beats by Dr. Dre headphones, Diddy Beats. Full Article
mo Most Dangerous Object in the Office: Orion Flare Gun By www.wired.com Published On :: Wed, 28 Jul 2010 00:00:00 +0000 Wired staffers contemplate resorting to the black powder and strontium nitrate-filled Orion Flare Gun to get their coworkers' attention. Full Article
mo Most Dangerous Object in the Office: Shomer-Tec Sap Cap By www.wired.com Published On :: Mon, 01 Nov 2010 00:00:00 +0000 A pound of tiny metal balls hidden inside Shomer-Tec's normal-looking baseball cap turns it into the ultimate stealth cudgel. Full Article
mo Most Dangerous Object in the Office: GreenSteam Weed Killer By www.wired.com Published On :: Mon, 29 Nov 2010 00:00:00 +0000 Check out the propane-powered weed killer that blasts 930-degree steam to wipe out most anything in its path. Full Article
mo Ludacris - Not Blowing Smoke - With New Headphones By www.wired.com Published On :: Wed, 12 Jan 2011 00:00:00 +0000 Seems like everyone is bringing out their own line of headphones these day. Entering into the fray is Ludacris. We asked Ludacris about his 'Soul' line of headphones, which come out in Spring 2011. Full Article
mo Most Dangerous Object in the Office: Mushroom Box Mini Growing System By www.wired.com Published On :: Mon, 31 Jan 2011 00:00:00 +0000 Check out what happens when you use this DIY kit to grow foodie fungi, or anything else you might want to dream up. Full Article
mo Most Dangerous Object in the Office: CRY-AC-3 Liquid Nitrogen Dispenser By www.wired.com Published On :: Mon, 28 Feb 2011 00:00:00 +0000 Fill the CRY-AC-3's canister with liquid nitrogen and pull the trigger. Then just chill. Full Article
mo Most Dangerous Object in the Office: Superior Hiwheel Bicycle By www.wired.com Published On :: Tue, 29 Mar 2011 00:00:00 +0000 Nobody said going retro would be safe. Check out Rideable Bicycle Replicas' 4-foot-high bike, which we've been careering around the office hallways. Full Article
mo Most Dangerous Object in the Office: Garden Games Outdoor Darts By www.wired.com Published On :: Tue, 19 Apr 2011 00:00:00 +0000 Outdoor Darts isn't for the faint of heart. Full Article
mo Most Dangerous Object in the Office: FlashFog Tiger 1500 X2 Fog Generator By www.wired.com Published On :: Tue, 31 May 2011 00:00:00 +0000 A killer party or a killer instinct? A blanket of fog and blinding strobe lights await thieves caught by FlashFog's Tiger. Full Article
mo Most Dangerous Object in the Office: Supreme Products Pocket Chain Saw By www.wired.com Published On :: Tue, 26 Jul 2011 00:00:00 +0000 Set the office a-chattering when you whip out this 4-ounce human-powered chain saw. Then set that leg on your office chair straight. Full Article
mo Most Dangerous Object in the Office: Lee Production Pot IV Electric Melter By www.wired.com Published On :: Tue, 27 Sep 2011 00:00:00 +0000 Some people use the Lee Production Pot metal melter to make bullets. Wired's editors are pleased with their hand-forged paper clips. Full Article
mo Most Dangerous Object in the Office: Cyborg Crampons By www.wired.com Published On :: Tue, 01 Nov 2011 00:00:00 +0000 These stainless steel cleats will will grip rock, ice, particleboard—whatever cubicle wall that blocks your path. Full Article
mo Most Dangerous Object in the Office: Mo-Tool Ax By www.wired.com Published On :: Fri, 02 Dec 2011 00:00:00 +0000 Brook & Hunter’s Mo-Tool is quite a monstrosity, but you can’t frown on it forever -- it has an ax! Full Article
mo Most Dangerous Object in the Office: AeroShot Pure Energy By www.wired.com Published On :: Tue, 27 Dec 2011 00:00:00 +0000 A quick powdery blast of vitamin B, niacin, and caffeine courtesy of Breathable Foods could be just the (legal) pick-me-up you need. Full Article
mo Most Dangerous Object in the Office: Pocket Artillery Mini Cannon By www.wired.com Published On :: Tue, 31 Jan 2012 00:00:00 +0000 Check out the Pocket Artillery Mini Cannon in action. Full Article
mo Most Dangerous Object in the Office: North Face Avalanche Airbag Safety System Backpack By www.wired.com Published On :: Tue, 28 Feb 2012 00:00:00 +0000 No matter the danger&mash;a torrent of gizmos or an avalanche of snow—this North Face system will have your back (Saint Bernard and brandy not included). Full Article