de 385- Shade By 99percentinvisible.org Published On :: Wed, 15 Jan 2020 00:28:47 -0000 Journalist Sam Bloch used to live in Los Angeles. And while lots of people move to LA for the sun and the hot temperatures, Bloch noticed a real dark side to this idyllic weather: in many neighborhoods of the city, there's almost no shade. Shade can literally be a matter of life and death. Los Angeles, like most cities around the world, is heating up. And in dry, arid environments like LA, shade is perhaps the most important factor influencing human comfort. Without shade, the chance of mortality, illness, and heatstroke can go way up. Shade Full Article city design inequality los angeles shade trees urban
de 387- The Worst Video Game Ever By 99percentinvisible.org Published On :: Tue, 28 Jan 2020 23:50:40 -0000 Deep within the National Museum of American History’s vaults is a battered Atari case containing what’s known as “the worst video game of all time.” The game is E.T. the Extra-Terrestrial, and it was so bad that not even the might of Steven Spielberg could save it. It was so loathsome that all remaining copies were buried deep in the desert. And it was so horrible that it’s blamed for the collapse of the American home video game industry in the early 1980s. Subscribe to Sidedoor on Apple Podcasts or RadioPublic The Worst Video Game Ever Full Article Atari E.T. design video games
de 394- Roman Mars Describes Things As They Are By 99percentinvisible.org Published On :: Tue, 17 Mar 2020 19:28:00 -0000 On this shelter-in-place edition of 99pi, Roman walks around his house and tells stories about the history and design of various objects Buy Beauty Pill Describes Things As They Are and all Beauty Pill records on Bandcamp or wherever you can find it. Roman Mars Describes Things As They Are Full Article Korea fan death beauty pill bill bryson design fans forks hall light bulbs printer jams quarantine record player soap toilet windows
de RECORDED WEBINAR: PPP Loan Forgiveness and Stimulus Updates By feedproxy.google.com Published On :: Tue, 28 Apr 2020 20:10:28 +0000 Download our recorded webinar to hear from the Anders CARES Act Research and Response Team on the details of PPP loan forgiveness and the newest stimulus package update, including: Loan forgiveness calculations based on current guidelines How to maximize your loan forgiveness Loan forgiveness for self employed individuals Updates on the various stimulus programs based... The post RECORDED WEBINAR: PPP Loan Forgiveness and Stimulus Updates appeared first on Anders CPA. Full Article COVID-19 News
de Anders CARES Act Team Answers Viewer Questions on KSDK By feedproxy.google.com Published On :: Mon, 04 May 2020 19:28:00 +0000 The Anders CARES Act Team, made up of Anders advisors across different departments of the firm, has teamed up with KSDK 5 on Your Side to answer questions from viewers about CARES Act benefits. From stimulus check updates to SBA loan eligibility, Anders will be answering questions individuals and businesses need to know. To submit... The post Anders CARES Act Team Answers Viewer Questions on KSDK appeared first on Anders CPA. Full Article COVID-19 News
de IRS Provides Guidance on Expenses Funded by PPP Loan Proceeds By feedproxy.google.com Published On :: Tue, 05 May 2020 00:52:09 +0000 On April 30, 2020, the IRS issued guidance to change one of the key benefits related to the tax treatment of the Paycheck Protection Program (PPP) loan program. This benefit is that loan proceeds which are forgiven under the program are nontaxable income to the business. With other types of loans, loan forgiveness results in taxable... The post IRS Provides Guidance on Expenses Funded by PPP Loan Proceeds appeared first on Anders CPA. Full Article COVID-19 News
de Chairman’s Challenge: Nebraska Chapter Meets Sen. Deb Fischer By feedproxy.google.com Published On :: Thu, 14 Nov 2019 21:02:48 Z On November 8, 2019, Sen. Deb Fischer visited the NECA Nebraska Chapter to discuss NECA’s priority issues. Pictured from left to right are Todd Becker of Thompson Electric, Barry Mayfield of IBEW Local 22, Craig Langfeldt of Miller Electric, Anthony Varbaro of the NECA Nebraska Chapter, Dan Smith of Electric Company of Omaha, Sen. Deb Fischer, Rick Milota of National Electric, Neil Davidson of Commonwealth Electric, and NECA Nebraska Chapter Executive Allan Hale. Full Article Advocacy Issues Home Page Advocacy
de NECA Legislative Top Three 11/22/19: Change Orders, Pension Reform Introduced By feedproxy.google.com Published On :: Fri, 22 Nov 2019 13:23:25 Z NECA Legislative Update for the week of November 22, 2019 Full Article Advocacy
de Chairman’s Challenge: Penn-Del-Jersey Chapter Meets Rep. Lisa Blunt Rochester By feedproxy.google.com Published On :: Tue, 26 Nov 2019 22:41:17 Z On November 25, 2019, members of NECA’s Penn-Del-Jersey Chapter met with Rep. Lisa Blunt Rochester (D-Del.). The group discussed small business issues, composite plans, and the importance of infrastructure investment. Pictured from left to right are PDJ Chapter’s Aaron Kelley, Dan Hahn of Furness Electric, Christine Meyer of Battaglia Electric, Rep. Blunt Rochester, and PDJ Chapter Executive Jeff Scarpello. Full Article Advocacy Issues Home Page Advocacy
de Chairman's Challenge: Penn-Del-Jersey Chapter Meets Rep. Madeleine Dean By feedproxy.google.com Published On :: Thu, 26 Dec 2019 20:04:34 Z On December 19, 2019, members of NECA’s Penn-Del-Jersey chapter attended a holiday event in Philadelphia with Rep. Madeleine Dean (D-Pa.). Pictured with Penn-Del-Jersey Chapter’s Aaron Kelley with Rep. Dean. Full Article Home Page Advocacy Issues Advocacy
de Chairman's Challenge: Penn-Del-Jersey Chapter Meets Rep. Fred Keller By feedproxy.google.com Published On :: Thu, 26 Dec 2019 20:06:31 Z On December 23, 2019, members of NECA’s Penn-Del-Jersey Chapter met with Rep. Fred Keller (R-Pa.) in the district. The group discussed NECA’s priority issues and the electrical contracting industry. Pictured from left to right are Matt Green of Appellation Construction, Rep. Fred Keller, and Penn-Del-Jersey Chapter’s Aaron Kelley. Full Article Home Page Advocacy Issues Advocacy
de Chairman's Challenge: Penn-Del-Jersey Chapter Meets Rep. Dan Meuser By feedproxy.google.com Published On :: Thu, 16 Jan 2020 21:53:06 Z On January 14, 2020, members of NECA’s Penn-Del-Jersey chapter had the opportunity to meet with Rep. Dan Meuser (R-Pa.) and the Secretary of Labor Scalia Full Article Advocacy Issues Advocacy
de Chairman’s Challenge: Penn-Del-Jersey Chapter Meets Rep. Madeleine Dean By feedproxy.google.com Published On :: Thu, 13 Feb 2020 14:10:58 Z On February 11, 2020, members of NECA’s Penn-Del-Jersey Chapter met with Rep. Madeleine Dean (D-Pa.) Full Article Advocacy Advocacy Issues
de NECA Legislative Top Three 3/6/20: Congress Looks to Modernize National Apprenticeship Act By feedproxy.google.com Published On :: Thu, 05 Mar 2020 20:03:18 Z 1. Hearing Held to Reauthorize the National Apprenticeship Act On Wednesday, March 4, 2020, the Higher Education and Workforce investment Subcommittee held a hearing to discuss reauthorizing the National Apprenticeship Act. The National Apprenticeship Act, originally passed in 1937, will be amended to expand the apprenticeship system to include broader forms of apprenticeship programs. This discussion is centered around how to modernize the Act and bring apprenticeships into the 21st century. NECA’s Look Ahead: Preserving these valued apprenticeship programs is a priority. NECA continues to work closely with legislators while this bill is being shaped. 2. NLRB Chairman and General Counsel to Testify Regarding Funding Next week, the Chairman and General Counsel of the National Labor Relations Board are scheduled to testify before the House Appropriations committee. This hearing is anticipated to be contentious with lawmakers inquiring as to the reasons behind the Trump Administration’s request to lower the board’s funding by 10%. At the same time, the NLRB’s regional offices are plagued with under-employment and the board itself is dogged with hearings and legal challenges over ethical conflicts of interest. NECA’s Look Ahead: While historically the National Labor Relations Board has been a contentious and often politicized place, this hearing is expected to highlight the new level of dysfunction that now riddles the Board. NECA believes that lawmakers should continue to fully fund the NLRB and encourage their leadership to expedite the hiring of their regional offices. 3. Congress Passes Coronavirus Funding Bill On Wednesday, March 4, 2020, Congress passed a NECA-supported bill, H.R. 6074, the Coronavirus Preparedness and Response Supplemental Appropriations Act. NECA’s Look Ahead: This bill addresses the critical funding issues surrounding the U.S. response to the Coronavirus outbreak. The bill includes the following: $4 billion to make diagnostic tests more broadly available $2.2 billion for the Centers for Disease Control and Prevention (CDC) for a robust response, including: $1 billion exclusively for state and local response efforts $300 million for CDC’s Infectious Diseases Rapid Response Reserve Fund $20 million to administer disaster assistance loans for small businesses impacted by the virus. $1.25 billion for the State Department and (USAID) $264 million to evacuate Americans and maintain consular operations overseas Full Article Advocacy Issues Advocacy
de Yahoo Launches Livetext, a Video Texting App By feedproxy.google.com Published On :: Sat, 1 Aug 2015 17:31:00 EST Yahoo has announced the launch of Yahoo Livetext, a video texting app with no audio. Read more on howtoweb.com Full Article livetext
de AOL to End AOL Instant Messenger (AIM) on December 15, 2017 By feedproxy.google.com Published On :: Fri, 6 Oct 2017 15:36:00 EST AOL Instant Messenger will come to an end on December 15, 2017. It had a long run. It first arrived in 1997. Read more on howtoweb.com Full Article aol aol-instant-messenger
de Hooda Math Provides Educational Math Games By feedproxy.google.com Published On :: Thu, 31 May 2018 11:52:00 EST Hooda Math is a provider of free educational math games.The games include Day Trader, Transformation Golf 2 and many more. It is free with ads or you can purchase a membership. Read more on howtoweb.com Full Article math games
de Capybara Games co-founder Nathan Vella is now at Annapurna Interactive By feedproxy.google.com Published On :: Thu, 7 May 2020 13:14:00 -0400 Nathan Vella has joined up with Annapurna Interactive, taking an unmentioned seat on its executive team and lending his expertise to the company's work with independent game developers. ... Full Article
de Don't Miss: Writing Deus Ex: Mankind Divided to 'hold a mirror up to the world' By feedproxy.google.com Published On :: Thu, 7 May 2020 16:01:00 -0400 Eidos Montreal's Mary DeMarle chats about art and business of writing Deus Ex: Mankind Divided, a game about conspiracy theories, terrorism, and fear released into a world awash in the same. ... Full Article
de Riot wants to curb toxicity in Valorant without putting the burden on targeted players By feedproxy.google.com Published On :: Thu, 7 May 2020 17:15:00 -0400 Valorant executive producer Anna Donlon offers a refreshing take on how toxicity needs to be dealt with in online games, and explores why a perfect solution is so difficult to create. ... Full Article
de Tokyo Game Show 2020 cancelled amid coronavirus pandemic By feedproxy.google.com Published On :: Fri, 8 May 2020 11:34:00 -0400 In order to prevent the spread of COVID-19, September's Tokyo Game Show 2020 has been cancelled, organizers announced Thursday. ... Full Article
de Blog: Understanding open world level design - Part 1 By feedproxy.google.com Published On :: Fri, 8 May 2020 12:48:00 -0400 In open world games, level design is the central feature, not the game system. Discover key issues designers must address when planning their open world. ... Full Article
de Blog: A data-filled deep dive into LudoNarraCon By feedproxy.google.com Published On :: Fri, 8 May 2020 13:08:00 -0400 Fellow Traveler managing director Chris Wright breaks down the data behind LudoNarraCon 2020 on Steam. ... Full Article
de Don't Miss: Chris Crawford wants game devs to do long-term planning By feedproxy.google.com Published On :: Fri, 8 May 2020 15:13:00 -0400 Developer Chris Crawford bemoans the industry's short-sighted outlook, and suggests it might be better to plant oaks than short-lived weeds. ... Full Article
de Video: Behind the beautiful audio of PSVR game Paper Beast By feedproxy.google.com Published On :: Fri, 8 May 2020 18:10:00 -0400 In this 2020 GDC Virtual Talk, Pixel Reef's Clement Duquesne shares how they crafted the detailed systems that breathe aural life into Paper Beast's animated creatures and dynamic landscapes. ... Full Article
de IRS Defers Employment Tax Deposits and Payments Through 2020 By anderscpa.com Published On :: Tue, 14 Apr 2020 21:49:27 +0000 The IRS recently released guidance on the CARES Act employment tax deposit deferral. Below are the highlights of the deferral, including eligibility, timeline and use with other incentives. Deferral Eligibility The CARES Act allows employers to defer deposits and payments… Read More The post IRS Defers Employment Tax Deposits and Payments Through 2020 appeared first on Anders CPAs. Full Article Anders COVID-19 Featured covid
de GAAP Financial Reporting Considerations Related to the COVID-19 Crisis By anderscpa.com Published On :: Wed, 15 Apr 2020 15:00:38 +0000 There’s no doubt that businesses have been thrown into a “new normal”. For the past few weeks, business owners have worked to understand the aspects of the CARES Act, and the FFCRA, while trying to rework budgets, cash flow projections,… Read More The post GAAP Financial Reporting Considerations Related to the COVID-19 Crisis appeared first on Anders CPAs. Full Article Anders COVID-19 Featured covid going concern
de Anders CARES Act Team Answers Viewer Questions on KSDK By anderscpa.com Published On :: Wed, 15 Apr 2020 18:30:34 +0000 The Anders CARES Act Team, made up of Anders advisors across different departments of the firm, has teamed up with KSDK 5 on Your Side to answer questions from viewers about CARES Act benefits. From stimulus check updates to SBA… Read More The post Anders CARES Act Team Answers Viewer Questions on KSDK appeared first on Anders CPAs. Full Article Anders COVID-19 Featured covid
de Sales and Use Tax Reviews Provide Opportunity for Businesses to Recover Overpaid Taxes By anderscpa.com Published On :: Thu, 23 Apr 2020 19:13:54 +0000 With the COVID-19 pandemic impacting businesses across industries, this is an ideal time to look for other ways to find funds to be able to recover quickly and get business back to normal. One way to do that is through… Read More The post Sales and Use Tax Reviews Provide Opportunity for Businesses to Recover Overpaid Taxes appeared first on Anders CPAs. Full Article Anders COVID-19 Featured SALT covid
de Mid to Senior Worldbuilder - Unreal Engine: Airship Syndicate By feedproxy.google.com Published On :: 2020-05-04 We're currently working on an unannounced PC/console title (with an exciting pedigree), and need help bringing the game world to life. If you love building levels and bringing worlds to life for players, read on!Responsibilities Creating interesting, lived-in worlds with clever world building in Unreal Engine. Placing environment assets, VFX, lighting, and so on Establishing and maintaining technical requirements for environment assets and levels Working closely with designers to iterate on and finalize level layouts Utilization of 3DS Max or Maya, Photoshop, and other related tools to author environment assets Working with art leadership to review, critique and iterate on work Required Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on. A keen willingness to adapt work as design iterates or evolves A do-whatever-it-takes mindset: flexibility to learn and grow to fill the needs of a small team Good understanding of how to create believable and visually memorable levels Good understanding optimization needs and other technical requirements regarding performance 5+ years of experience, demonstrating the above responsibilities in action Must be immediately eligible to work in the United States Pluses Titles shipped using Unreal Titles shipped across major platforms Affinity to learning new tools and techs Proficiency creating hand-painted textures Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you! Full Article
de Senior Designer: Moon Studios By feedproxy.google.com Published On :: 2020-05-05 Moon Studios - award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps - are looking for Senior Game Designers. After redefining the Metroidvania genre with the Ori series, our next goal is to revolutionize the ARPG genre. Join our family, help us create some of the best games the industry has ever seen and work with some of the most talented individuals in the world! Please note that Moon Studios is a distributed development studio: Everyone at Moon works remotely and we accept job applications from participants all over the world! We're looking for: Individuals who can work autonomously - We don't count your hours, we won't babysit you. Your job is to enchant us with your raw talent and professionalism! Individuals who want to have a voice - Unhappy with the current state of the industry? Every person at Moon Studios has a voice and can help shape the games we're making. Individuals who believe in collaboration - We work together as a team, as a family, to challenge the status quo and raise the bar! Individuals who want to grow - Contrary to other AAA studios, our goal is to remain a comparatively small studio made of elite talent. We strive to only hire the absolute best talent in the industry and encourage them to further grow their skills with us. Tired of being the smartest gal or guy in the room? Join our community, inspire us, and be inspired! Since Moon Studios is a distributed game development studio, we work with talent from all around the world. To keep things personal and foster communication, we hold annual Team Retreats to touch base and figure out what challenges we want to tackle next. Drinks, dinners, flights, accommodations, and an overall swell time all included! We want you to be: A Designer by heart: While playing games, you just intuitively know how to improve upon the weaker aspects of a title. You indulge in analyzing things that don’t quite work and love to think about how this or that aspect could have been perfected. Experienced: You've worked in the industry before and know the ropes. You're looking for a no-bullshit studio to call home where you can voice your opinions and work with the best talent this industry has to offer! Passionate: You’ve played and studied RPGs your whole life and you still can’t get enough of them. You have a love for all things Diablo, Zelda, Dark Souls and other games in the genre. You’d love the opportunity to work on an RPG that dares to innovate and go far beyond what the genre has offered players thus far. Open to new challenges: We're constantly striving to raise the bar here at Moon Studios. We're not looking for specialists in one field or genre, we want you to be open to help wherever help is needed and be the well-rounded multi-talented creative genius you are. A cool dude / dudette: Life is too short to deal with Prima Donnas: You're cool, open-minded and always willing to learn new things. Simply send your Resume + Portfolio to jobs@moongamestudios.com Moon Studios is an independent video game development studio, founded in 2010 by Thomas Mahler (former Cinematic Artist at Blizzard Entertainment) and Gennadiy Korol (former Senior Graphics Engineer at Animation Lab). The company focuses on highly refined gameplay mechanics and prides itself on an excessive ‘iterative polish’ process. Moon Studios is a distributed development house: Our team members are spread throughout the world, allowing Moon to work with the best and most talented people in the games industry. In 2014, Moon announced it was working on Ori and the Blind Forest, which was released on March 11th, 2015 for Xbox One and PC via Steam, quickly followed up by the Ori and the Blind Forest Definitive Edition a year later. Ori and the Blind Forest received overwhelmingly high praise, a fantastic debut for Moon Studios. Ori and the Will of the Wisps is slated to be released on March 11th, 2020. Moon Studios is simultaneously also working on a yet uannounced title. Full Article
de Senior Combat Designer: Visual Concepts By feedproxy.google.com Published On :: 2020-05-05 Who We Are: At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 mullti-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Orange County, Budapest, Shanghai, and Seoul are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Do you live and breathe combat design? Do you decode games into strikes, blocks, reversals, range, damage and combos the moment you pick up the controller? Do you love designing archetypes, inventing amazing signature moves and infusing combat with personality and spectacle? If so, we’d love to have you join us to help deliver amazing experiences for our players. Our Agoura Hills studio is looking for a Senior Combat Designer for the next iteration of the WWE 2K franchise. In this role, you’ll help define core combat philosophy as we translate the amazing spectacle of the WWE into the arsenal of moves our players will take into the ring. You’ll script movement trees, architecting advantage and vulnerability into range, combinations, setups, baits and throws. You’ll dream up signatures and spectacular finishers, differentiate archetypes, and balance a massive roster of Superstars to help deliver accessible, deep, spectacular combat. You’ll work in a creative environment with a diverse team of designers, artists and engineers, touching everything from combat to camera to the emotion and spectacle of one of the greatest shows on Earth. What You Will Do: Develop a combat vision integrating intuitive control, kinetic move sets, meaningful differentiation and strategic depth Work with design, animation and engineering teams to conceive, implement and polish character vs. character combat Play and reference both classics and contemporaries to build on what works while driving new innovations in combat design Design and implement systems for combat depth, strategy and spectacle Identify and document tools and systems that make creating character vs. character combat more efficient Who We Think Will Be A Great Fit: 4 or more years of game design experience, 2 or more in a combat designer role Experience implementing and tuning animation and timing windows for attacks, blocks, branching actions, hit reactions and other related combat actions Experience scripting combat in LUA or similar framework Experience conceiving and differentiating characters, developing signature moves, and balancing asymmetrical fighter types Experience working across disciplines, including animation, art, VFX, audio and engineering to produce a great result Outstanding written and verbal communication and collaboration skills Advanced Qualifications: Experience and love of combat driven by character stats and role-playing elements Experience designing and improving gameplay editing tools Direct experience and understanding of key distinctions of wrestling games Programming/technical experience Full Article
de Senior Systems Designer: Visual Concepts By feedproxy.google.com Published On :: 2020-05-07 Who We Are: Visual Concepts is one of the world’s top game development studios with a flat, entrepreneurial, and non-corporate work environment. We have a proven track record having shipped over 100 multi-SKU titles to great critical acclaim. Our studio in Foothill Ranch, CA is committed to gaming and technical innovation and offers top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: We are seeking a Senior Systems Designer to join our development efforts on an exciting new game! Within this role, you’ll be focused on creating, maintaining, and balancing engaging gameplay systems. You’ll work with engineers, artists, and other designers to build innovative mechanics and economies that form the backbone of our new project. What You Will Do: Document, build, implement, bug-fix and “own” your ideas, overseeing them from concept through to final release Design, write, and prototype new systems and some of the meta-game such as player progression, character creation, game balance, economies, and other related systems Evangelize core gameplay features to the rest of the team and help develop best practices Collaborate with game and world designers, gameplay engineers, artists, and animators to implement, tune and balance gameplay systems Prototype and pitch your own design ideas to the team Analyze, validate, and incorporate feedback from the team, as well as from external user testing, as needed Who We Think Will Be A Great Fit: 5+ years’ experience within the video game industry Shipped at least 1 AAA game within a Game Designer role Experience in system design for console or online games, such as player progression and advancement, social mechanics, rewards, economy, or customization/in-game editors Experience with scripting (proprietary or third party) Strong understanding of development processes, workflows, and tools Experience working in-engine, either prototyping or implementing your ideas Comfortable with a development that is playtest-driven and focused on iteration and polish Ability to find new opportunities for improvements and additions within a game Ability to work in a team and collaborate with engineers, artists, and other designers Good communication and presentation skills Self-motivated and proactive What Will Help You Shine: Experience working with analytical data sets for balancing and fine-tuning Experience with Unreal Engine 4 (UE4) and working knowledge of UE4’s Blueprint system Experience with programming (C++, Python) Full Article
de Environment Artist: Deep Silver Volition By feedproxy.google.com Published On :: 2020-05-08 Volition is looking for an experienced Environment Artist to help us build the world for the next Saints Row title! You will work with a tight, collaborative team of artists and designers to create environments that are both beautiful and fun to play in. You will be making major contributions to our world using our unique approach to world building with our proprietary world editor. Responsibilities: Create environments from initial rough layout to completed polished spaces Build urban, interior, and natural spaces using our in-house world editor Author game ready assets that work well within given technical limitations Collaborate closely with level designers to create spaces that adhere to gameplay requirements Focus on the "big picture." Understand when details matter, and when broad strokes are more important Qualifications: 3+ years of experience in game development creating environments Strong communication skills. Must be able to be a master collaborator Ability to work with a library of assets to build visually interesting, dynamic gameplay spaces Strong understanding of form, shape, structure, and silhouette in regards to scene composition A keen eye for developing a visual mood as it relates to storytelling Comfortable working within technical limitations such as vertex and object counts, materials (draw calls), streaming conditions, etc. Fluent knowledge of at least one major 3d package (3dsmax preferred) Experience building environments in a game engine (Unreal4, Unity) Well-versed in PBR workflow Pluses: Strong foundation in the traditional arts, including but not limited to figure drawing, environmental development and/or architectural illustration Familiarity with procedural content authoring tools (Substance Designer, World Machine, Houdini) Basic Level Design Knowledge Sample Work Required: Portfolio should demonstrate ability to build fully realized environments. Fully fleshed out spaces are more helpful than examples of individual assets To apply, please send your resume, portfolio/sample work, and a cover letter to jobs@dsvolition.com with “Environment Artist” in the subject line. At Deep Silver Volition we believe in fostering an open, collaborative and diverse environment, and we are proud to be an equal opportunity employer. We will consider all qualified applicants without attention to race, color, national origin, religion, gender, gender identity, sexual orientation, genetic information, disability, age, veteran status, or military status. Full Article
de Dun & Bradstreet Introduces New COVID-19 Impact Index By feedproxy.google.com Published On :: Thu, 07 May 2020 18:00:23 +0000 Dun & Bradstreet has created a COVID 19 impact index for businesses. Full Article Small Business News Coronavirus Biz Advice
de Vimeo “Stories in Place” Shows Small Businesses Adapting to Pandemic By feedproxy.google.com Published On :: Sat, 09 May 2020 13:00:49 +0000 A new series called Stories in Place on Vimeo shares the stories of small businesses across the US dealing with the coronavirus pandemic. Full Article Small Business News Coronavirus Biz Advice
de Why low-code solutions are critical to optimize digital transformation strategies By www.kmworld.com Published On :: Fri, 03 Jan 2020 12:00:00 EST One of the most impactful innovations in IT is the democratization of the application development process Full Article
de Video Game Deep Cuts: XCOM's Cloudpunk Industries Of Titan By www.gamasutra.com Published On :: Sat, 25 Apr 2020 11:32:00 -0400 The latest piece rounding up the week's notable writing and videos in games includes pieces on new games from Cloudpunk to Industries Of Titan, plus a bunch of neat historical writing & research. ... Full Article
de Humble's Conquer COVID-19 bundle raises $6.5 million for pandemic relief By www.gamasutra.com Published On :: Mon, 27 Apr 2020 13:39:00 -0400 Humble's latest charitable bundle has ended its run, and raised over $6.5 million for COVID-19 relief efforts in the process. ... Full Article
de Developing your game's community for maximum pre-release fans By www.gamasutra.com Published On :: Tue, 28 Apr 2020 05:46:00 -0400 It seems important to me that devs spend a lot of time on nurturing their game community before launch. But many can't or don't. Here's advice on how you can do a better job! ... Full Article
de Video Game Deep Cuts: The Streets Of Rage-aholic Wasteland By www.gamasutra.com Published On :: Sat, 2 May 2020 21:00:00 -0400 Lots of great things to see this week, from Streets Of Rage's surprising comeback to an Animal Crossing talk show & far beyond. ... Full Article
de Don't Miss: Games, psychology, and UX with Celia Hodent - GDC Podcast ep. 8 By www.gamasutra.com Published On :: Wed, 6 May 2020 12:18:00 -0400 For Celia Hodent, a psychology PhD, author, and freelance user experience consultant whose credits include Fortnite, Assassin's Creed games, and more, UX is everywhere. ... Full Article
de HTC VIVE and The Wild collaborate with adidas to revamp design and storytelling process By www.kmworld.com Published On :: Sun, 10 Nov 2019 11:55:00 EST The sports brand enhanced its workflow with collaborative virtual reality Full Article
de Malaysia Airlines deploys Viasat's Aerodocs document management system By www.kmworld.com Published On :: Fri, 22 Nov 2019 09:00:00 EST Enhances the airline's digital transformation strategy and streamlines compliance reporting Full Article
de RCBC Bankard improves fraud detection with voice biometrics By www.kmworld.com Published On :: Fri, 06 Dec 2019 12:00:00 EST Faster authentication can reduce contact center costs, help eliminate the need for security questions, and contribute to an enhanced customer experience Full Article
de Deutsche Bank selects NetDocuments By www.kmworld.com Published On :: Thu, 02 Jan 2020 08:30:00 EST Native cloud platform vital to bank's global digital strategy Full Article
de Accenture helps shipbuilder improve BPM By www.kmworld.com Published On :: Fri, 10 Jan 2020 09:00:00 EST ?Shipyard 4.0' platform will leverage Industry 4.0 technologies, including digital twins, modeling and simulation, and AI Full Article
de Olive oil producer deploys IBM Blockchain for full traceability By www.kmworld.com Published On :: Thu, 06 Feb 2020 09:00:00 EST IBM helps CHO create provenance record for olive oil from grower to consumer Full Article
de Manquehue Hotels provides the personal touch with Oracle Hospitality By www.kmworld.com Published On :: Fri, 14 Feb 2020 09:05:00 EST Hospitality technology fuels hotel chain growth Full Article
de New York City Department of Transportation relies on Mindbreeze InSpire ? By www.kmworld.com Published On :: Thu, 26 Mar 2020 01:45:00 EST NYCDOT's objective is to deliver widely scattered but valuable information to the appropriate users and departments at the right time and in the right context Full Article