ma Thema new OnA style By ameblo.jp Published On :: Wed, 09 Oct 2019 18:48:04 +0900 2019.10.9青柳にとっては結構おおきな出来事ドラえもんが金曜日の夜から土曜日の夕方になった。時代の流れオープンニングもまた変わってた、なんかまぁそうか、とりあえず何事も新続きをみる『著作権保護のため、記事の一部のみ表示されております。』 Full Article
ma mata12style By ameblo.jp Published On :: Sun, 15 Dec 2019 20:58:07 +0900 2019.12.15うす塁斗この感じクリスマス年末年越しでたよ師走だよあっという間にきたよ毎年くるよそうだよこの時期にブログだよ毎年毎年はえーよだいぶ寒くなってきたでもダウンを着るタイミング相変わらずわからんまだまだ、薄着なんだよな青柳は、、服がわからんのよなだからTシャツに厚手のもの羽織るとかまぁ、楽なんだよな脱げるしなセットアップ着たいのにこの時期のインナーが、厚手に、なると大変なんだよなどうも。もっぱら続きをみる『著作権保護のため、記事の一部のみ表示されております。』 Full Article
ma rickowensonline:LAS PALMAS AVE, HOLLYWOOD, 2002 By popmasha.tumblr.com Published On :: Wed, 29 Jan 2020 17:17:00 +0300 rickowensonline:LAS PALMAS AVE, HOLLYWOOD, 2002 Full Article
ma Make this go on forever by Mah Potter [G] By www.siye.co.uk Published On :: Mon, 13 Apr 2020 15:02:06 -0400 Glimpses through Ginny Weasley's mind during the last months of her fifth years at Hogwarts. Missing scenes from Harry Potter and the Half-Blood Prince. Full Article
ma Analysis and applications: The mathematical work of Elias Stein By terrytao.wordpress.com Published On :: Fri, 13 Mar 2020 02:53:16 +0000 Just a short note that the memorial article “Analysis and applications: The mathematical work of Elias Stein” has just been published in the Bulletin of the American Mathematical Society. This article was a collective effort led by Charlie Fefferman, Alex Ionescu, Steve Wainger and myself to describe the various mathematical contributions of Elias Stein, who […] Full Article math.CA math.HO paper Elias Stein
ma Course announcement: Math 247B, Classical Fourier Analysis By terrytao.wordpress.com Published On :: Sat, 14 Mar 2020 19:04:09 +0000 Next quarter, starting March 30, I will be teaching “Math 247B: Classical Fourier Analysis” here at UCLA. (The course should more accurately be named “Modern real-variable harmonic analysis”, but we have not gotten around to implementing such a name change.) This class (a continuation of Math 247A from previous quarter, taught by my colleague, Monica […] Full Article 247B - Classical Fourier Analysis math.CA
ma Abel prize awarded to Furstenberg and Margulis By terrytao.wordpress.com Published On :: Wed, 18 Mar 2020 18:45:18 +0000 Just a short post to note that this year’s Abel prize has been awarded jointly to Hillel Furstenberg and Grigory Margulis for “for pioneering the use of methods from probability and dynamics in group theory, number theory and combinatorics”. I was not involved in the decision making process of the Abel committee this year, but […] Full Article math.DS non-technical Grigory Margulis Hillel Furstenberg
ma 2019-2020 Novel Coronavirus outbreak: mathematics of epidemics, and what it can and cannot tell us (Nicolas Jewell) By terrytao.wordpress.com Published On :: Fri, 20 Mar 2020 18:49:55 +0000 At the most recent MSRI board of trustees meeting on Mar 7 (conducted online, naturally), Nicolas Jewell (a Professor of Biostatistics and Statistics at Berkeley, also affiliated with the Berkeley School of Public Health and the London School of Health and Tropical Disease), gave a presentation on the current coronavirus epidemic entitled “2019-2020 Novel Coronavirus […] Full Article expository math.ST talk coronavirus Nicolas Jewell
ma Polymath proposal: clearinghouse for crowdsourcing COVID-19 data and data cleaning requests By terrytao.wordpress.com Published On :: Wed, 25 Mar 2020 16:17:26 +0000 After some discussion with the applied math research groups here at UCLA (in particular the groups led by Andrea Bertozzi and Deanna Needell), one of the members of these groups, Chris Strohmeier, has produced a proposal for a Polymath project to crowdsource in a single repository (a) a collection of public data sets relating to […] Full Article math.ST polymath Chris Strohmeier coronavirus
ma Mathematics Seminars List By terrytao.wordpress.com Published On :: Tue, 07 Apr 2020 23:09:43 +0000 My student, Jaume de Dios, has set up a web site to collect upcoming mathematics seminars from any institution that are open online. (For instance, it has a talk that I will be giving in an hour.) There is a form for adding further talks to the site; please feel free to contribute (or make […] Full Article advertising talk Jaume de Dios
ma Outfits for Denver Pop Culture Convention 2019 Maxi Dresses & Purple! By retrorack.blogspot.com Published On :: Wed, 07 Aug 2019 18:47:00 +0000 Here are all the outfits I wore in Denver recently. I was mostly pleased that I managed to wear the right clothes for the weather... always a risk when packing. And never easy with an event of a Comic Con size.Day One: Black with Pink Print Maxi Dress from eShakti Hat was made for me by a fan.Dress is from eShakti. Yes it has pockets! (Remember you can make many of their dresses into a maxi dress if you like.)Leather gloves are vintage. Similar on Amazon.Day Two: Blue Pattern Maxi Dress Maxi dress on sale from Nordstrom Rack.Mesh gloves from Amazon.Teapot Bag from Amazon.Turban hat from Amazon.Sunglasses from Amazon. Day Three: Purple Pattern Pleated Day Dress Day dress is vintage 1970s.Mesh gloves from Amazon.Teapot Bag from Amazon.Turban hat from Amazon.Sunglasses from Amazon. Retro Rack is also on facebook where I post additional images and fashion thoughts.You can shop my recommendations via the following lists: Steampunk, Retro Jewelry, Makeup, Retro Clothes, LifestyleProduct links on this blog are usually to Amazon using my associate code. At no additional cost to you this means I get a slight kick back if you make a purchase. Thank you! This allows me to continue to produce this blog without sponsors. Full Article black bag blue pattern day dresses maxi dress prints purple teapot bag teapot purse
ma Sample Gail Carriger's Romancing the Inventor Audiobook! By retrorack.blogspot.com Published On :: Tue, 28 Jan 2020 00:25:00 +0000 Listen to a sample of Gail Carriger's Audiobook Romancing the Inventor: A Supernatural Society Novella. You can find this audiobook here: https://gailcarriger.com/youtube_RTI Parlormaid seeks scientist! From New York Times bestselling author Gail Carriger comes a delightful lesbian Victorian romance featuring a maid bent on seducing an imprisoned cross-dressing inventor. FEATHER DUSTER Imogene Hale is a lowly parlormaid with a soul-crushing secret. Desperate to understand her own desires, she takes work at a local vampire hive, only to fall in love with the amazing lady inventor the vampires are keeping in their potting shed. LEATHER GOGGLES Genevieve Lefoux is heartsick, lonely, brilliant, and French. With culture, class, and the lady herself set against the match, can Imogene and her duster win Genevieve’s heart, or will the vampires suck both of them dry? Set in Carriger’s popular steampunk Parasolverse, it’s full of class prejudice, elusive equations, and paranormal creatures taking tea. Retro Rack is also on facebook where I post additional images and fashion thoughts.You can shop my recommendations via the following lists: Steampunk, Retro Jewelry, Makeup, Retro Clothes, LifestyleProduct links on this blog are usually to Amazon using my associate code. At no additional cost to you this means I get a slight kick back if you make a purchase. Thank you! This allows me to continue to produce this blog without sponsors. Full Article
ma All About MEAT CUTE, Producing Audio, Word Counts Fueled by CAKE, AMA Q&A By retrorack.blogspot.com Published On :: Tue, 11 Feb 2020 21:08:00 +0000 LINKS OF INTERESTMeat Cute in digital format is out Feb 16, 2020!Meat Cute Audio is out NOW can be purchased directly from me.Meat Cute in print is in Fan Service, why only there in print? Too short.Reticence in trade paperback to the USA!Writing right now? The Enforcer EnigmaThe Heroine's Journey non-fiction (??) merph.Defy or Defend (Dimity's Book) cover art coming to the next Chirrup. Also TEA THEMED goodiebox!Retro Rack is also on facebook where I post additional images and fashion thoughts.You can shop my recommendations via the following lists: Steampunk, Retro Jewelry, Makeup, Retro Clothes, LifestyleProduct links on this blog are usually to Amazon using my associate code. At no additional cost to you this means I get a slight kick back if you make a purchase. Thank you! This allows me to continue to produce this blog without sponsors. Full Article
ma In which you skip this because other people's drama is exhausting By serene.dreamwidth.org Published On :: Thu, 19 Sep 2019 17:23:26 GMT I want to write this, but I don't want anyone to feel compelled to read it, so here, have some cut tags!( Work stress )( MtY stress )( MtE stress )( Mom stress )I'm thinking of getting therapy just to have someone to talk to about all the stress. The good thing (honest, I see it as a good thing) is that most of the stress is basically external to me -- my days are generally easy and pleasant, and everyone who's not me may be melting down, but all my stress is in the way of a contact low, as it were. Other than being in a sandwich-generation holding pattern (when will the next phase of my life begin? no one knows), things are pretty good. I'm making more money than I ever have, I love my work, I get lots of downtime to read and hang out with James and mom, and my health is better than it's been in years. So yeah, if the universe could just leave my loved ones in peace, that'd be great. comments Full Article family
ma For now, maybe surveys are all I can post By serene.dreamwidth.org Published On :: Fri, 17 Apr 2020 02:53:07 GMT I just closed a half-dozen tabs that were old posts from y'all that I keep meaning to respond to. Apologies, but I have limited oomph this week, as a lot of us do.But hey, surveys are easy.Quarantine meme (quaranteme? quaranmeme?) picked up from julian who got it from crystalpyramid.( My answers )( And the blank questions if you want to do this ) comments Full Article survey alt.fan.me.me.me covid
ma FiGPiN Makes the Jump to the Star Wars Galaxy – Exclusive By www.starwars.com Published On :: Fri, 01 May 2020 14:00:46 +0000 Co-founder and designer Erik Haldi discusses the company's first Star Wars enamel pin: Luke Skywalker on his tauntaun. Full Article Collecting Interviews Merchandise FiGPiN may the 4th star wars day
ma “The Most Physically Grueling of Them All”: Mark Hamill on Star Wars: The Empire Strikes Back By www.starwars.com Published On :: Mon, 04 May 2020 12:30:19 +0000 The actor behind Luke Skywalker takes StarWars.com on a journey through filming the Star Wars sequel in time for the 40th anniversary of its release. Full Article Behind the Scenes Interviews Luke Skywalker (Star Wars) Mark Hamill mark hamill interview Star Wars: The Empire Strikes Back ThisWeek
ma The Mandalorian: Behind-The-Scenes Photos from Creators and Cast By www.starwars.com Published On :: Tue, 05 May 2020 21:22:46 +0000 Get behind-the-scenes peeks from the production of The Mandalorian with personal photos from Jon Favreau, Dave Filoni, and many more. Full Article Disney+ The Mandalorian
ma Board Game Review: Machi Koro Legacy By www.thatswhatjennisaid.com Published On :: Sun, 27 Oct 2019 21:08:00 +0000 Machi Koro was one of the first games my husband Chris and I played together. It was released in 2012 and when we started gaming together in 2013, it was still a popular game on reviewer blogs and videos as we sought guidance in what to play and what to buy. Once Machi Koro was in our collection, I spent every game trying my best to outthink Chris and acquire the best combination of establishment types to ensure victory. As we were enticed by other new games coming out and were drawn deeper into heavy Euros, we left Machi Koro on the shelf more frequently, with an occasional wistful comment about how we should play again.At GenCon earlier this year, Machi Koro Legacy was the talk of the town. Designed by Rob Daviau, JR Honeycutt, and Masao Suganuma (Masao is the original designer of Machi Koro), it promised to breathe new life into Machi Koro through a campaign style series of ten games, revealing new aspects of gameplay in each session at the table. We love legacy games, so we were sold on the idea right away. The artwork for Machi Koro Legacy features two of the principal artists from Machi Koro , Noboru Hotta and Jason D. Kingsley, and the signature cutesy cartoonish illustrations from the original are dominant in this legacy edition as well. In Machi Koro Legacy, players take on the role of mayors competing to build the most attractive town on the Island of Machi Koro. During each game, every mayor is vying for the title of Best Mayor and must also work with the other mayors to build a landmark on the island. Players are given a starting assortment of establishment cards to select from for their town, and on each turn the following steps are taken: (1) The active player rolls a die or a pair of dice, depending on the phase in the campaign. (2) All players activate the establishment cards in their towns that match the sum of the die/dice roll and are applicable. Activating an establishment card means gaining the benefit listed on the card (usually collecting income). (3) The active player takes one action. Actions to select from vary widely depending on the phase of the campaign but always include purchasing new establishments from the market to add to one’s town, building a landmark in one’s town (landmarks are special buildings that change one aspect of the rules for the owning player), or contributing toward the community landmark. When one player has built all of their landmarks and contributed to the community landmark, they are declared the best mayor and win the game. As the legacy campaign progresses two main effects are felt. First, an overarching narrative slowly reveals itself. Second, as new legacy components are unboxed, the complexity of the game grows. The gameplay never grows in difficulty beyond a lightweight strategy game, but the new components present additional factors to consider when making decisions and also introduce more variability in the marketplace. We decided to play through our review copy with our ten year old son, Max. We thought it would be a good fit because he’s quite adept at board games and loves Space Base, which features a similar mechanism (drafting cards+rolling dice to collect benefits based on the card numbers that match the dice rolls). He also understands the concept of legacy games as Chris is playing through another legacy game, Zombie Kids, with him and our other children. As we settled into our first game, I got a good look at the components. The coins are plastic, which I’ve never seen before. It’s a good middle ground between cost saving cardboard coin tokens and the more luxurious clay or metal coins some games includes. Besides the coins, the starting components include cardboard tokens for player flags and town boards, two standard d6 dice, a sticker sheet, 65 plastic coated cards, a legacy deck of plastic coated cards (which must be opened and worked through in sequence when instructed), and six “mystery” boxes to be opened as instructed during the course of the campaign. All the components are sturdy enough to hold up to repeated play. My son Max was enthusiastic about Machi Koro Legacy from the first turn and his enthusiasm continued to blossom as he won game after game. He quickly capitalized on the obvious strategies – buy up establishments that are statistically more likely to be activated during dice rolls, then push toward dice (vs die) rolls as soon as possible. This meant collecting a lot of establishments that activate when 7 or 8 are rolled. My husband followed the same strategy but didn’t always remember to build his town landmarks in a timely fashion, so he only won a few games. Me, I was a tragic tale of bad strategy. I opted to corner the market on single die roll establishments during my first few games, which didn’t work out well at all. Even in future games when I shifted to a 2 dice strategy, I was unable to gain any ground as some of the legacy components unboxed that Max and Chris had quickly scooped up gave a strong advantage over the rest of the campaign. At times, I felt it was impossible for me to win and I felt frustrated that Machi Koro Legacy doesn’t provide a good catch up mechanism or some way to balance out the power of the more powerful legacy components. Without giving away any spoilers, I want to offer this essential tip: when components are unboxed that you have to prioritize taking specific actions to earn, TAKE THOSE ACTIONS AND EARN THOSE COMPONENTS. Some of the components won’t prove to be game changers, but some will and if you let your opponents take all of them you will be at a serious disadvantage the rest of the campaign with no way to rebalance the game. Max loved Machi Koro Legacy so much that we agreed to binge play. We ran through the entire campaign of 10 games in just one week. We didn’t face any serious analysis paralysis during gameplay, so each game took no more than 45 minutes. In the end, Max won six games, Chris won four, and I didn’t win any. The game offers a great amount of replayability - when the legacy campaign is over, players can continue to play the game using a modified set of rules and a subset of the components. Chris feels that the permanent game we are left with is a bit more interesting than the original Machi Koro edition, so would be purchasers should consider Machi Koro Legacy an investment in not only ten distinct game session experiences, but also a fun, kid-friendly, permanent, upgraded edition of the original game. I have to agree that Machi Koro Legacy is one of the most kid-friendly legacy games in the board game marketplace. You absolutely want to add this to the Christmas present pile for your under 18 set, where the gift becomes not only the game, but the time you’ll spend playing it with them. And while hard core Euro gamers will likely skip over the game in pursuit of heavier strategy picks, gamers who enjoy lightweight strategy games will enjoy the easy-to-learn, quick-to-play experience that Machi Koro Legacy offers. -------------------------------------------------Publisher: Pandasaurus GamesPlayers: 2-4Actual Playing Time (vs the guideline on the box): 30-45 minGame type: card drafting, dice rollingRating:Jenni’s rating scale:OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.OUI OUI: I would play this game again; this game is good. I would buy this game.OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.NON: I would not play this game again. I would return this game or give it away if it was given to me. Full Article board game reviews card drafting games legacy games Pandasaurus Games
ma Board Game Review > Middara: Unintentional Malum Act 1 By www.thatswhatjennisaid.com Published On :: Sat, 02 Nov 2019 20:04:00 +0000 I don't keep my finger on the pulse of all the independent Kickstarter campaigns running at any given time. There's just too much unique content being produced month after month for me to sift through everything. I leave that to those who write previews and reviews for a living (I am an IT Consultant for a living; I write reviews as a hobby because I'm passionate about board gaming). The only way an independent Kickstarter campaign is going to be on my radar is if the designer/publisher reaches out to me to let me know the campaign is running or if it's created a bit of buzz already in the key circles that I frequent. I definitely wasn't closely monitoring Kickstarter campaigns four years ago when the original edition of Middara was initially funded. It was an adventurous dungeon crawl that promised to be so much more than an ordinary dungeon crawl. With options to run in campaign mode for an ongoing narrative or crawl mode for one off gameplay, it could work as a long term project for committed game groups as well as a fun game for casual players. It was a long road from its 2015 campaign to its 2019 fulfillment with a lot of unhappy backers along the way who voiced frustration at the late fulfillment of the game. In early summer 2019, a few months after delivery of the original Middara game was completed, Succubus Publishing launched their Middara: Unintentional Malum Triology Kickstarter campaign. This offered a reprint of the original game (retitled Middara: Unintentional Malum Act 1), expanding it to over 80 hours of content, as well as two new adventure expansions (Acts 2 and 3) and a host of other Kickstarter exclusive add-on and stretch goal content. It also promised a faster turnaround on delivery to backers. Suddenly Middara and its designers (Clayton Helme, Brooklynn Lundberg, Brenna Moncur, and Ian Tate) were the talk of the town and my husband Chris and I had an intense discussion about backing the second campaign. We were torn - yes the game sounded really cool, but we already own one behemoth campaign dungeon crawl (I’m looking at you Gloomhaven). Did we really need another? We hemmed and hawed and let the decision hang in the air. And then then publisher decided for us, by sending us a review copy of Middara: Unintentional Malum Act 1 (M:UMA1). As soon as the box arrived at the end of June, I poured over all the components. So much stuff! Such a huge box! The artwork (conceived and illustrated by Stephanie Gustafsson, Alex Hansen, Hector Sevilla Lujan, Rhett Mason, and Jon Troy Nickel) is absolutely beautiful. The illustrations are well drawn, well detailed, and bursting with color.The game could have an audience in the tween set if the drawings were a little less risqué, but as marketed to older teens and adults, everything is within decency standards. The minis are of good quality; well sculpted. I do wish that at least the starting adventurer minis came pre-painted (I always wish that because I have no painting skills or supplies) especially when M:UMA1 is priced at $150. The components are sturdy and should hold up to regular usage. We haven’t sleeved our cards yet and because of the sheer quantity of them (hundreds) they’ll likely remain unsleeved. I especially enjoy the custom dice, separated by color to indicate which dice should be used during dice rolls. After examining all the game contents, my interest was definitely on the upswing and Chris and I set about assembling a crew to play the game in adventure mode. It’s daunting to find others willing to commit to 80+ hours of gameplay, but soon enough we had a happy foursome. One of the players, Craig, actually owned the original edition of Middara but hadn’t found the time to assemble a group and get it on the table. Our other player was his coworker and friend Matt. Craig showed up for our first night of gameplay with a sweet surprise – he had ordered the fancy game mats and was happy to share them with us for our adventure. In M:UMA1 adventure mode, players begin the first game by taking on the roles of young students preparing for their Magical Aptitude and Skill Test (MAST). We spent that first evening getting to know the four starting characters (called adventurers) and deciding who would role play each one. Every adventurer has their own unique backstory, motivations, starting equipment (armor, weapons, relics, consumables, etc.), and vivid personality. I chose Nightingale because I saw myself in her and thought I would really enjoy playing her. Chris chose Rook, Craig took Remi, and Matt selected Zeke. M:UMA1 adventure mode breaks down the overall campaign (called the adventure) into many sessions called encounters. We typically play one or two encounters each evening we get together, with each encounter lasting anywhere from one to two hours. To start an encounter, all players gather round the table and lay out their adventurer cards and equipment. The narrative is read from the Adventure book, or alternatively listened to on the Middara app. We all really love the app. It’s available on the Apple App store or Google Play store and allows players to hear the narrative bits of the story without requiring one of them to do the reading aloud. The voice actor Succubus Publishing hired is fantastic; she is an expressive reader who brings the characters alive. While the entire adventure in M:UMA1 is narrative driven and so every encounter advances the plot at least a little bit, there are some encounters that have several pages of story so using the app is really nice. After the narration is finished, the location boards are set up for the encounter, forming the terrain, similar to any other dungeon crawl. Directions for setup are given in the Adventure book with modifications in the Diagram book. Some elements of the terrain may have their details partially hidden, such as loot tokens (which hide the exact reward until a character performs an encounter adjacent to the token) and totem tokens (which hide what they represent until an adventurer comes within line of sight of the token). The starting spaces on the board for each adventurer and the monsters (called combatants) are specified in the Adventure book. Once everything is setup, the game begins; turn order for adventurers and monsters is driven by initiative cards that were shuffled and randomly laid out in a row during setup. During the encounter, players spend their turns moving their adventurers around the terrain, following movement rules, as they work to complete the encounter goals. Usually this involves reaching the exit token, but other goals are possible. Since players typically get rewards (gold, equipment, experience points, etc.) each time their adventurer slays a monster, most will want to prioritize battling the monsters over making a quick run for the exit token. There isn’t a lot of analysis paralysis during game play as the best options for next steps on a player’s turn are usually fairly obvious. Combatants spend their turns completing actions as specified on their description cards. Those that are designated as adventurer opponents are called intelligent combatants and have intelligent combatant cards, while the ones that players control and that fight on behalf of adventurers are called command combatants. Exploring the terrain and battling intelligent combatants are governed by an extensive set of rules (60+ pages!) provided in the rulebook. It took us at least three encounters before we really understood most of the basic rules and even now, we find ourselves frequently checking the summary poster we printed out as a giant player aid. There’s just too much information to memorize it all, especially when the information is subject to change due to errata. Which brings me to one of the few complaints I have about this game -the large volume of errata. You either have to remember to frequently check the long list of corrections and changes (to the 1.0 rulebook and to the text printed on various components such as equipment cards, combatant cards, etc) and update gameplay as you go along, or dedicate a session to reviewing all the changes and corrections and marking up the components with the correct text in one sitting. We started off trying to do the former but it was so frustrating that we switched to the latter and it took me at least an hour. For the rulebook errata, you can take a shortcut to getting the updates in place (if you don’t mind the ink and paper expense) by printing out the updated 1.08 rulebook from the Succubus website. Another note on the rules- deciding which rule set to play under has become a complicated issue that players will need to come to agreement on as Succubus has compiled and released an entirely new version of the rules (v1.1) that changes several of the fundamental aspects of the game. This was done in response to the feedback from players who have extensively played through the game using the original 1.0 rulebook with errata corrections. The major overhaul is meant to strengthen aspects of the game that felt too weak and weaken aspects that seemed overpowered, but not all players agree on the changes. Also, the 1.1 changes are still in Beta release and so they are subject to change as they continue to be finalized. Our little group likes to keep things simple, so we opted to stick to the 1.08 rule set, at least for now. Theme is really important to me, so I was very happy to discover that Middara’s theme is well implemented across all components and the gameplay thus far in M:UMA1 . This is where the game really shines over its competitors. Its narrative is extremely detailed and offers so much depth in the characters. More so than Gloomhaven. More so than any other board game I’ve played. An experienced screenwriter could easily adapt the storyline into a fantastic adventure film for the big screen and I’d go see it. My two year stint playing through the Pathfinder Skull and Shackles Adventure Card Game is a distant second in plot development, and even then, that game only had such a rich narrative track because we employed a user written storyline that we found on BGG (the publisher offered little in the way of quality narrative for the game). I come back to the table each week to play M:UMA1 , not just for the fun of fighting monsters and gaining rewards, but also to find out what happens next in the story. Bonus: as the plot unfolds, adventurers grow in skill and discipline and new content becomes available. At the time of this writing, we've played through all of Chapter 1 and are partway through Chapter 2 (about 10 distinct sessions). Once we are finished with M:UMA1 in adventure mode (we estimate it will take us over a year, meeting weekly) there are plenty of scenarios and special content for us to replay M:UMA1 in crawl mode. In fact, a large portion of the Kickstarter promo box is content exclusively for use with crawl mode and I’m excited about eventually digging into that. Based on my experience with M:UMA1 so far, I highly recommend the game. Not only is the game worthwhile on its own merits, but the friendship building that comes from playing a year+ long adventure with others is wonderful. You can make a full afternoon or evening out of each session, sharing a meal together before sitting down to play the game. Although I was given a review copy of Act 1, I like Middara so much that I’ll be purchasing Acts 2 and 3 myself (or putting them on my Christmas list). You can pre-order the entire trilogy or any part of it on the Succubus Publishing website once the publisher reopens wave 2 pre-orders.-------------------------------------------------Publisher: Succubus PublishingPlayers: 2-4 (We played with 4)Actual Playing Time (vs the guideline on the box): About 1 - 3 hours per encounterGame type: narrative driven, dungeon crawl, campaign, action points, role playing, cooperative, dice rolling, grid movementRating:Jenni’s rating scale:OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.OUI OUI: I would play this game again; this game is good. I would buy this game.OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.NON: I would not play this game again. I would return this game or give it away if it was given to me. Full Article action points games campaign games cooperative games dice rolling games dungeon crawl games grid movement games Kickstarter role playing games Succubus Publishing
ma NEWS: Meet HamletMachine at MoCCA! By starfightercomic.com Published On :: Sat, 10 Apr 2010 07:00:00 GMT I will meet you there this weekend!I'll be at TABLE F2 with the lovely keshii! There's going to be a lot of amazing and beautiful people there!I will have Starfighter: Chapter 01, t-shirts, hot shorts, AND ALSO, some sweet extras. This will be my first con with a table.. and it is all because of you guys! Thank you so, so much! I can only hope I can meet you guys so I can thank you in person; you have my humble love and affection.I'll see you there, sweethearts! -HamletMachine Full Article
ma NEWS: HamletMachine at TCAF 2012! By starfightercomic.com Published On :: Sun, 15 Apr 2012 03:00:00 GMT TCAF site!If you're attending, stop by and say hello!(I don't have a table number yet but I'll be sure to announce this as soon as I know! If not, I'm sure you can find where my table is in the directory!)EDIT: OH MAN! I almost forgot— At last Yaoi-con, there was a sweet person who had lost her voice from a cold (ah, I'm not sure if I got your name) and had printed out some TCAF info so I could attend— SWEETHEART, IF YOU READ THIS, THANK YOU! I hope to see you there!) -Hamlet Full Article
ma NEWS: We'll be at Small Press Expo 2017! By starfightercomic.com Published On :: Mon, 28 Aug 2017 03:30:00 GMT We'll be at the Small Press Expo in Bethesda Maryland!This is our first time at SPX! If you're there, feel free to stop by and see us in the Artist Alley – we'll be at table W49!See you there! <3 -Hamlet Full Article
ma Rockford Peaches pitcher Mary Pratt dies at 101 By www.espn.com Published On :: Sat, 9 May 2020 13:11:45 EST Mary Pratt, believed to be the last surviving member of the Rockford Peaches, has died at age 101. Full Article
ma Trumpův oblíbený uhelný průmysl čerpá půjčky pro malé podniky By www.idnes.cz Published On :: Wed, 06 May 2020 13:43:00 GMT Prostřednictvím amerického Programu ochrany mezd pro malé podniky získal uhelný průmysl v USA více než 31 milionů dolarů. Ozývají se rozhořčené hlasy z řad environmentalistů. Administrativa Donalda Trumpa podle nich využívá finanční pomoc na záchranu odvětví, které mělo potíže již před krizí. Full Article Ekonomika - Zahraniční
ma Českem se znovu cestuje, veřejná doprava se začíná vzpamatovávat By www.idnes.cz Published On :: Wed, 06 May 2020 22:00:00 GMT Dopravní podniky i soukromí dopravci obnovují běžné jízdní řády. Přestože stále hromadnou dopravu využívá zlomek lidí než před zahájením karanténních opaření, poklesy o 80 nebo 90 procent proti běžnému stavu už jsou minulostí. Full Article Ekonomika - Doprava
ma Krize smazala z trhu práce polovinu nabídek, nejméně ohrožení jsou ajťáci By www.idnes.cz Published On :: Thu, 07 May 2020 22:00:00 GMT Koronavirová krize výrazně ovlivnila český pracovní trh. Ve srovnání s loňským rokem evidují personální agentury v posledních měsících přibližně poloviční nabídku nových pracovních pozic. Ubylo práce v gastronomii a cestovním ruchu, naopak logistika zažívá žně. Pro firmy zůstávají nejcennějšími pracovníky lidé z oblasti IT. Full Article Ekonomika - Domácí
ma Rychlý restart v Česku nepřijde. Oživení mají v rukou Němci i spotřebitelé By www.idnes.cz Published On :: Sat, 09 May 2020 08:00:00 GMT Česká národní banka čeká propad české ekonomiky o 8 procent. Na předkrizovou úroveň se nedostane ani v příštím roce. Restart bude záviset i na tom, jak rychle lidé začnou utrácet. Napovědí příští měsíce, kdy se víc lidí bude hlásit na úřady práce. Full Article Ekonomika - Domácí
ma Do Good Fences Make Good Neighbors? By robertreich.org Published On :: Sat, 14 Mar 2020 21:49:47 -0400 It used to be that people who owned a lot of things could protect themselves and their things by... Full Article
ma The Solutions to the Climate Crisis No One is Talking AboutBoth... By robertreich.org Published On :: Wed, 22 Apr 2020 15:43:54 -0400 The Solutions to the Climate Crisis No One is Talking AboutBoth our economy and the environment are in crisis. Wealth is concentrated in the hands of a few while the majority of Americans struggle to get by. The climate crisis is worsening inequality, as those who are most economically vulnerable bear the brunt of flooding, fires, and disruptions of supplies of food, water, and power.At the same time, environmental degradation and climate change are themselves byproducts of widening inequality. The political power of wealthy fossil fuel corporations has stymied action on climate change for decades. Focused only on maximizing their short-term interests, those corporations are becoming even richer and more powerful — while sidelining workers, limiting green innovation, preventing sustainable development, and blocking direct action on our dire climate crisis. Make no mistake: the simultaneous crisis of inequality and climate is no fluke. Both are the result of decades of deliberate choices made, and policies enacted, by ultra-wealthy and powerful corporations.We can address both crises by doing four things: First, create green jobs. Investing in renewable energy could create millions of family sustaining, union jobs and build the infrastructure we need for marginalized communities to access clean water and air. The transition to a renewable energy-powered economy can add 550,000 jobs each year while saving the US economy $78 billion through 2050. In other words, a Green New Deal could turn the climate crisis into an opportunity - one that both addresses the climate emergency and creates a fairer and more equitable society.Second, stop dirty energy. A massive investment in renewable energy jobs isn’t enough to combat the climate crisis. If we are going to avoid the worst impacts of climate change, we must tackle the problem at its source: Stop digging up and burning more oil, gas, and coal.The potential carbon emissions from these fossil fuels in the world’s currently developed fields and mines would take us well beyond the 1.5°C increased warming that Nobel Prize winning global scientists tell us the planet can afford. Given this, it’s absurd to allow fossil fuel corporations to start new dirty energy projects. Even as fossil fuel companies claim to be pivoting toward clean energy, they are planning to invest trillions of dollars in new oil and gas projects that are inconsistent with global commitments to limit climate change. And over half of the industry’s expansion is projected to happen in the United States. Allowing these projects means locking ourselves into carbon emissions we can’t afford now, let alone in the decades to come.Even if the U.S. were to transition to 100 percent renewable energy today, continuing to dig fossil fuels out of the ground will lead us further into climate crisis. If the U.S. doesn’t stop now, whatever we extract will simply be exported and burned overseas. We will all be affected, but the poorest and most vulnerable among us will bear the brunt of the devastating impacts of climate change. Third, kick fossil fuel companies out of our politics. For decades, companies like Exxon, Chevron, Shell, and BP have been polluting our democracy by pouring billions of dollars into our politics and bankrolling elected officials to enact policies that protect their profits. The oil and gas industry spent over $103 million on the 2016 federal elections alone. And that’s just what they were required to report: that number doesn’t include the untold amounts of “dark money” they’ve been using to buy-off politicians and corrupt our democracy. The most conservative estimates still put their spending at 10 times that of environmental groups and the renewable energy industry. As a result, American taxpayers are shelling out $20 billion a year to bankroll oil and gas projects – a huge transfer of wealth to the top. And that doesn’t even include hundreds of billions of dollars of indirect subsidies that cost every United States citizen roughly $2,000 a year. This has to stop. And we’ve got to stop giving away public lands for oil and gas drilling. In 2018, under Trump, the Interior Department made $1.1 billion selling public land leases to oil and gas companies, an all-time record – triple the previous 2008 record, totaling more than 1.5 million acres for drilling alone, threatening multiple cultural sites and countless wildlife. As recently as last September, the Trump administration opened 1.56 million acres of Alaska’s Arctic National Wildlife Refuge to oil drilling, threatening Indigenous cultural heritage and hundreds of species that call it home. That’s not all. The ban on exporting crude oil should be reintroduced and extended to other fossil fuels. The ban, in place for 40 years, was lifted in 2015, just days after the signing of the Paris Climate Agreement. After years of campaigning by oil executives, industry heads, and their army of lobbyists, the fossil fuel industry finally got its way. We can’t wait for these changes to be introduced in 5 or 10 years time — we need them now.Fourth, require the fossil fuel companies that have profited from environmental injustice compensate the communities they’ve harmed.As if buying-off our democracy wasn’t enough, these corporations have also deliberately misled the public for years on the amount of damage their products have been causing. For instance, as early as 1977, Exxon’s own scientists were warning managers that fossil fuel use would warm the planet and cause irreparable damage. In the 1980s, Exxon shut down its internal climate research program and shifted to funding a network of advocacy groups, lobbying arms, and think tanks whose sole purpose was to cloud public discourse and block action on the climate crisis. The five largest oil companies now spend about $197 million a year on ad campaigns claiming they care about the climate — all the while massively increasing their spending on oil and gas extraction.Meanwhile, millions of Americans, especially poor, Black, Brown, and Indigenous communities, already have to fight to drink clean water and breathe clean air as their communities are devastated by climate-fueled hurricanes, floods, and fires. As of 2015, nearly 21 million people relied on community water systems that violated health-based quality standards. Going by population, that’s essentially 200 Flint, Michigans, happening all at once. If we continue on our current path, many more communities run the risk of becoming “sacrifice zones,” where citizens are left to survive the toxic aftermath of industrial activity with little, if any, help from the entities responsible for creating it. Climate denial and rampant pollution are not victimless crimes. Fossil fuel corporations must be held accountable, and be forced to pay for the damage they’ve wrought. If these solutions sound drastic to you, it’s because they are. They have to be if we have any hope of keeping our planet habitable. The climate crisis is not a far-off apocalyptic nightmare — it is our present day. Australia’s bushfires wiped out a billion animals, California’s fire season wreaks more havoc every year, and record-setting storms are tearing through our communities like never before. Scientists tell us we have 10 years left to dramatically reduce emissions. We have no room for meek half-measures wrapped up inside giant handouts to the fossil fuel industry. We deserve a world without fossil fuels. A world in which workers and communities thrive and our shared climate comes before industry profits. Working together, I know we can make it happen. We have no time to waste. Full Article video videos earth day climate change climate justice climateaction
ma 24 Things, Allegedly, But The Smart Money's On About Eight. Thing Five. By johnfinnemore.blogspot.com Published On :: Thu, 05 Dec 2019 19:12:00 +0000 Vroom. Full Article Drawings
ma 24 things, or not, but maybe. Thing 13. By johnfinnemore.blogspot.com Published On :: Fri, 13 Dec 2019 14:53:00 +0000 Apologies if this is baffling to non-Brits. But count yourselves lucky. Full Article
ma Ken and Robin Talk About Stuff: Number One Nightmare By robin-d-laws.blogspot.com Published On :: Fri, 28 Feb 2020 16:03:00 +0000 In the latest episode of their starry starry podcast, Ken and Robin talk alternate reality tech levels, Sarah Saltiel, emergent continuity and Belle Epoque astrologer Ely Star. Full Article
ma Ken and Robin Talk About Stuff: Shill for the Macedonians By robin-d-laws.blogspot.com Published On :: Fri, 06 Mar 2020 14:21:00 +0000 In the latest episode of their multi-layered podcast, Ken and Robin talk narrative voices in RPG play, Whitey Bulger & MK-ULTRA, curse tablets, and Oswald Wirth & Stanislas de Guaita. Full Article Ken and Robin Talk About Stuff
ma Lucifer - Marginia By lj.rossia.org Published On :: Mon, 20 Apr 2020 02:16:39 GMT Какая офигительнейшая еботняhttps://www.youtube.com/watch?v=Rf8N_LERyTU&list=PLaxF0X40F65ipw3lCBWAVo3K4xXmys77DLucifer ?- Marginiahttp://progressreview.blogspot.com/2017/10/lucifers-marginia-recorded-1989-1993.htmlhttps://centraldoprog.blogspot.com/2020/04/lucifer-marginia-1993-cd-japan.htmlhttps://www.proggnosis.com/Release/15009https://www.up-4ever.org/rh2ohju0lqv7японский прог-рок, звучащий как прог-обработкик музыке из популярных аниме (в централпроге поминаютОлдфилда и Ренессанс, спорить не буду) Comments Full Article music prog
ma March 2020 Wallpaper: In Like a Lion By skin-horse.com Published On :: Sun, 22 Mar 2020 04:01:00 +0000 Shaenon: I started this wallpaper illustration at the beginning of the month, and now it’s a nostalgic image of the days when people could gather in groups. Ha ha, the world’s gone mad and we’re all going to die. But[…]↓ Read the rest of this entry... Full Article
ma Jonah Yu Map by Tiger_T By skin-horse.com Published On :: Sun, 12 Apr 2020 04:01:00 +0000 Shaenon: This is one of the more unusual fan art submissions we’ve gotten. One of the prose stories Jeff wrote as a bonus for Kickstarter backers is “You Are Jonah Yu,” a choose-your-own-adventure story starring Jonah and Nera. The story[…]↓ Read the rest of this entry... Full Article
ma Skating designer makes Olympian-inspired masks By www.espn.com Published On :: Sat, 2 May 2020 17:25:26 EST Designer Mathieu Caron, who has designed and manufactured outfits for figure skaters Tessa Virtue and Shoma Uno, is launching a line of high-end designer masks during the coronavirus pandemic. Full Article
ma Running on empty: Coronavirus has changed the course for races big and small By www.espn.com Published On :: Tue, 5 May 2020 12:25:58 EST Don't expect a pack of running fanatics swarming to the finish line at road races this year. But that doesn't mean that participants don't have options. Full Article
ma Small is beautiful: India looks to local leagues as sport seeks restart By www.espn.com Published On :: Thu, 7 May 2020 12:35:57 EST Most stakeholders agree that holding smaller competitions will be the best way forward post-lockdown. Full Article
ma The Remaining By scans-daily.dreamwidth.org Published On :: Tue, 05 May 2020 13:54:40 GMT Posted by: history79( Read more... ) comments Full Article creator: kyle hotz genre: horror
ma CANCELED! Five Cartoonists on Their Problematic Faves By scans-daily.dreamwidth.org Published On :: Tue, 05 May 2020 18:00:22 GMT Posted by: history79( Read more... ) comments Full Article medium: webcomic
ma Batman: The Adventures Continue #3 By scans-daily.dreamwidth.org Published On :: Wed, 06 May 2020 20:41:12 GMT Posted by: cyberghostface( Scans under the cut... ) comments Full Article char: deathstroke/slade wilson char: clayface/basil karlo char: batgirl/oracle/barbara gordon char: robin/red robin/tim drake creator: paul dini creator: ty templeton creator: alan burnett title: batman
ma KOMENTÁŘ: Jak čelit koronavirovému informačnímu přetížení By www.idnes.cz Published On :: Sun, 26 Apr 2020 22:00:00 GMT V době koronavirové pandemie nás bombardují ze všech stran nejrůznější informace. Informační přetížení je tak značné, že v mnohých lidech vyvolává strach a stres. Jak tomu čelit, komu věřit a jaké informace ignorovat, se v komentáři zamýšlí psycholog Jan Urban. Full Article Finance - Finanční rádce
ma Chaty a chalupy zažívají svůj malý boom. Prodávají se dráž než loni By www.idnes.cz Published On :: Thu, 30 Apr 2020 22:00:00 GMT Zájem o nákup rekreačních nemovitostí je letos výrazně vyšší než v posledních letech. Objektů, které se dostávají do prodeje, je naopak tento rok méně. Viníkem je v obou případech epidemie koronaviru a s ní spojená nejistota kolem letních dovolených. To se podepisuje na cenách, často se dostanou výš, než byly inzerované. Full Article Finance - Finanční rádce
ma Pojistit se kvůli covidu? Životní pojistky ani krytí marodění netáhnou By www.idnes.cz Published On :: Wed, 06 May 2020 22:00:00 GMT Mohlo by se zdát, že pojišťovny budou v koronavirové době zaznamenávat zvýšený zájem o sjednání životních pojistek. Zejména kvůli krytí rizika pracovní neschopnosti, což se vztahuje i na onemocnění infekcí covid-19. Praxe je ale zatím opačná. Full Article Finance - Pojištění
ma Pedagogové na home office. Jaká jsou pravidla a na co mají nárok By www.idnes.cz Published On :: Wed, 06 May 2020 22:00:00 GMT Práci z domova u zaměstnanců soukromých firem nelze jednostranně nařídit, vzniká jen na základě dohody obou stran. U pedagogických pracovníků a zaměstnanců škol však platí trochu jiná pravidla. Ve spolupráci s právníky Bořivojem Líbalem a Markem Polonim přinášíme odpovědi na nejčastější dotazy pedagogů. Full Article Finance - Finanční rádce
ma Začínali podnikat v bytě, dnes má rodinná firma tři tisíce zaměstnanců By www.idnes.cz Published On :: Fri, 08 May 2020 22:00:00 GMT Česká rodinná firma SSI Group vznikla v době, kdy jsme ještě neznali mobilní telefony a podnikatelské prostředí 90. let bylo poměrně divoké. Přesto se ji Václavu Vodrážkovi společně se synem Janem a dalšími členy rodiny dařilo každý rok posouvat o něco dál. Letos tak na trhu významná bezpečnostní agentura oslaví 30 let svého působení na trhu. Full Article Finance - Práce a podnikání
ma Majiで自撮りする5秒前。 By ameblo.jp Published On :: Fri, 08 May 2020 21:53:31 +0900 まだあるんですよ。セルフタイマーで、真面目に撮りますよ。5、4、続きをみる『著作権保護のため、記事の一部のみ表示されております。』 Full Article
ma Apple Mango Smoothie: Raw Food Recipe By rawon10.blogspot.com Published On :: Wed, 30 Sep 2015 17:51:00 +0000 Apple Mango Smoothieserves 1 ~ $2.10 per servingingredients1 apple, washed (peeled if not organic) ($.60)1 cup mango,chunks, fresh or frozen ($1.00)1 banana, sliced and frozen 1 handful kale leaves ($.50)1/2 teaspoon cinnamon1/4 teaspoon nutmeg 1 cup ice water for blending (more or less depending on how thick you like it)This is just a super simple way to enjoy some of the apples that are in season right now! Blend all ingredients in a high powered blender until very smooth and enjoy!nutritional informationcalories: 230fat: 4 grcarbs:47 grprotein: 6 gr Full Article