co RACE THE SANDS Book Necklace Countdown: Book 19 By sarahbethdurst.blogspot.com Published On :: Sun, 19 Apr 2020 19:01:00 +0000 I'm counting down to the publication of my 20th book, RACE THE SANDS, out 4/21, by sharing pics of each #booknecklace my husband gave me to celebrate each of my prior books...Book 19 (MG): SPARK is my newest book for kids. It's about a girl and her lightning dragon (a storm beast), and how even the quietest voice can change the world. My #booknecklace is a lightning bolt, and I wore it so much that I broke the chain.I wrote SPARK for all the quiet kids out there. But it's not about a quiet kid who learns to be loud. It's about a quiet kid who discovers that she's strong exactly as she is. She doesn't have to change herself to change the world.I also wrote it because I not-so-secretly want my own lightning dragon..... Full Article Book Necklace Countdown to Pub Date Race the Sands Spark
co RACE THE SANDS Book Necklace Countdown: Book 20 By sarahbethdurst.blogspot.com Published On :: Mon, 20 Apr 2020 16:20:00 +0000 I'm counting down to the publication of my 20th book, RACE THE SANDS, out 4/21, by sharing pics of each #booknecklace my husband gave me to celebrate each of my prior books...Book 20 (adult SFF): RACE THE SANDS. And this brings us to my newest book and newest #booknecklace! Tomorrow my 20th book comes out! It's a standalone epic fantasy about monster racing. The primary monster is a metal lion, and my husband found the most perfect necklace on Etsy!My cat Gwen claims she's the inspiration for this book since she loves to run around the house at top speed. And it is true that I wrote most of the book with her sitting on me!Funny thing is that my husband forgot he already gave me a #booknecklace for RACE THE SANDS -- a tiny hourglass with sand inside. But don't tell him, because I love both.Thanks so much for joining me on my #booknecklace countdown to RACE THE SANDS pub day! It will be out in the world tomorrow!!! I hope all of you are safe, healthy, and happy. Sending so much love to everyone! Full Article Book Necklace Countdown to Pub Date Race the Sands
co RACE THE SANDS comes out today!!! By sarahbethdurst.blogspot.com Published On :: Tue, 21 Apr 2020 14:11:00 +0000 Today is the book birthday for my new epic fantasy novel for adults, RACE THE SANDS!!! My 20th book!!! It's about two kickass women vying to become monster racing champions. I loved writing this book, and I hope it will provide an escape to everyone who needs one. Tamra, the disgraced monster-racing trainer at the heart of RACE THE SANDS, is named after Tamora Pierce, author of the Tortall books and one of the most awesome and great-hearted people I know. In writing this book, my goal was to write a character as kickass as she is.I believe that fantasy is a literature of hope and empowerment. It can serve as a light in the darkness, a guide toward strength, and an escape from pain. I hope that someone will read about my monster-riding women in their sun-blasted land and find strength, escape, and hope.If you're interested, there's more information on my website, including the first chapter: http://www.sarahbethdurst.com/RacetheSands.htmThank you to my awesome editor, David Pomerico; my incredible agent, Andrea Somberg; and all the wonderful people at Harper Voyager for bringing this book to life! Happy book birthday, RACE THE SANDS!!! Full Article Pub Day Race the Sands
co Электронная страховка осаго онлайн с e-posluga.com.ua By ulgrad.ru Published On :: Thu, 30 Apr 2020 19:44:56 +0000 Электронный страховой полис — современный вариант печатного, который можно получить через интернет. Документ ОСАГО является обязательной страховкой для всех автомобилистов Украины. Он гарантирует своевременную выплату после наступления страховочных обстоятельств. Договор регистрируется на авто частного использования, а также для пассажирских перевозок. Страховка осаго онлайн действует только на владельца ТС, оформить ее можно на сайте компании “еПослуга”. […] Full Article Новости партнеров Точка зрения
co Update: COVID-19 version By serene.dreamwidth.org Published On :: Sat, 14 Mar 2020 19:53:22 GMT Just emailed this to a family member and thought I'd put it here for my later reference: Thanks for the update. Sorry for being brief before. They closed my school to move to online instruction (and UCSD; and most or all the K-12s; I don't know about SDSU yet). We're off for at least two weeks, and they'll let us know for sure on the 23rd if we're going back on the 30th. They're paying us, thank goodness (and thank labor unions), and they've given me remote access so I can work from home, which I'm happy about.Mom has finally gotten it in her head that this is serious, so she's bowed out of her big weekly bridge game, which is actually illegal here now -- more than 10 elderly people or more than 250 people, period, is outlawed.Today, I'm taking it easy except for a visit from the kid and some work-from-home stuff that's not difficult. For the next two-plus weeks, I plan to read a lot, write a lot, and play cards with mom, who will develop cabin fever pretty quickly. We stocked up on necessaries last weekend, so we've decided that barring actual urgency (not, like, "I want ice cream" urgency, that is), we're not going to shop at all during my break. This will be harder for mom, as you can imagine.My baby brother (he will be 48 this week -- a mere embryo! -- is near ground zero in Washington State, but so far, his family is okay. He's worried about his wife's grandparents, who are quite old and quite ill. He (my brother) is in management at the cable company there, and he's just making sure his installers keep their distance, etc.Love you, and hope to see you soon. Don't touch your face. :-) comments Full Article working for myself
co The Clone Wars Rewatch: Younglings Conquer “The Gathering” By www.starwars.com Published On :: Thu, 30 Apr 2020 13:00:35 +0000 Six young Jedi face their fears and themselves in an ancient rite of passage. Full Article Opinions Star Wars: The Clone Wars Clone Wars Rewatch star wars the clone wars
co First Look: Disney+ Honors the Star Wars Legacy of Concept Art By www.starwars.com Published On :: Fri, 01 May 2020 10:00:00 +0000 Starting on Star Wars Day, for one week you can enjoy artistic renditions of your favorite films and series. Full Article Disney+ Star Wars Day disney may the 4th May the 4th Be With You star wars day
co Academy Award Winner Taika Waititi to Direct and Co-Write new Star Wars Feature Film for Theatrical Release; Oscar Nominee Krysty Wilson-Cairns to Co-Write Screenplay with Waititi By www.starwars.com Published On :: Mon, 04 May 2020 16:00:34 +0000 Emmy Nominee Leslye Headland to write, produce, and serve as showrunner for new untitled Star Wars series for Disney+. Full Article Disney+ Films Lucasfilm Star Wars Films ThisWeek
co The Clone Wars Rewatch: Courage in “A Test of Strength” By www.starwars.com Published On :: Thu, 07 May 2020 13:00:18 +0000 Hondo, you ol' pirate. Full Article Opinions Star Wars: The Clone Wars Clone Wars Rewatch Star Wars: The Clone Wars (2008)
co From a Certain Point of View: Was Luke Right to Leave Dagobah with His Training Incomplete? By www.starwars.com Published On :: Fri, 08 May 2020 15:00:20 +0000 Two StarWars.com writers debate Luke’s choice in Star Wars: The Empire Strikes Back. Full Article Opinions dagobah From a Certain Point of View Luke Skywalker (Star Wars)
co News From GenCon 2019 By www.thatswhatjennisaid.com Published On :: Thu, 22 Aug 2019 19:46:00 +0000 When Chris and I were at GenCon this year, we had the chance to sit down with a few of our favorite publishers for some 1 on 1 interviews and get information on upcoming releases from their catalog. I wanted to share some of this info with you guys to aid you in planning your board game purchases. Japanime GamesDomina Anthology featuring Argot, Miraris, and Pralaya (2019 4th quarter or 2020 1st quarter expected Kickstarter delivery then retail release) . This anthology of games from Japanime is illustrated by Qtonagi and features games originally released by Domina from 2015-2017. Argoat is a worker placement game in which players travel trough the land looking for pieces to get to Eden and escape the nightmare of their current reality (bonus – it’s colorblind friendly). Pralaya is competitive press your luck set collection game reminiscent of Forbidden Island in which your island is sinking and you must collect relics and pay the boatman to get off the island before it sinks. Miraris is a competitive bidding social game in which a row of cards equal to the number of players is established. All players choose a card from their hand and then all chosen cards are revealed simultaneously and placed in numerical order in a new row above the existing row of cards. Players get to claim the card from the initial row located underneath their number. If more than 1 player has revealed the same number, none of them get to claim a card. Also, there are secret objectives involved. Note: Japanime is taking pre-orders for the Domina Anthology on the Kickstarter page here: https://japanimegames.pledgemanager.com/projects/domina-anthology-featuring-pralaya-miraris-and-arg/participate/Tanto Cuore 10th Anniversary Edition (coming to Kickstarter in the near term. Exact date TBD).Core Connection: Rise of Atlantis (straight to retail release 2020 1st quarter). Atlantis is rising and player must stop robots from taking over. Tableau building game. Pre-order here: https://japanimegames.com/products/core-connection-rise-of-atlantisFinally, while details are still tightly under wraps, Japanime did let me in on the news that they are developing some non anime board games centered on themes of Japan such as Japanese cuisine. These will be a mix of Kickstarter and straight to retail offerings in 2020 and beyond. Calliope GamesShip Shape (out now; released at GenCon). This game, designed by Rob Daviau, centers on strategically arranging crates in the hull of a cargo ship in a attempt to earn the most victory points.Scoring is based on what you can see in the hold when viewing directly from above. The game includes friendly catch-up mechanisms. The story goes that Rob had a loose idea in mind for a packing game but it wasn’t fully developed until after Calliope approached him and asked him to design a game for their audience (Calliope focuses exclusively on family friendly gateway games that can be played in under an hour and accommodate 2-6 players) . Tsuro (originally released 10 years ago; Calliope still enjoys healthy sales of the game that started it all; expect to see 10th Anniversary press and promos forthcoming).Spymaster (estimated retail release 2019 3rd quarter). Players take on the role of spy agency chiefs attempting to accomplish their missions. Everyone Loves a Parade (estimated retail release 2019 3rd quarter). In this dice rolling game, players compete to create the best parade float.Tsuro: Phoenix Rising (estimated retail release 2019 4th quarter). 3rd and latest release in Tsuro line. Matagot Paris New Eden (will be released at Essen 2019). In this medium-weight worker placement dice game, players navigate a post-apocalyptic Paris landscape, attempting to use survivors to rebuild the city. Kolossol Games Omen: Heir to the Dunes (coming to Kickstarter 2019 3rd quarter). This is the latest release in the Omen series. A standalone expansion, it’s the largest edition to the series since Omen: Reign of War that was released in 2011. It is set in ancient Egypt and introduces factions and structures. Almanac (coming to Kickstarter date TBD) is a choose your own adventure system resource management game. Renegade Game StudiosThere are so many recently released and upcoming games coming out from Renegade that I’m going to break them down by quarter. Recently ReleasedProving Grounds is the first release in the solo hero series. These are immersive narrative dice games designed for solo mode. A novella or graphic novel is include with each release for full engagement. Clank! Legacy: Acquisitions Incorporated (not to be confused with the Clank! Legacy: Acquisitions Incorporated - Upper Management Pack that is also out now). This game introduces legacy elements into Clank! . Players can create a franchise of the Aquisitions Incorporated company and steer the franchise in a direction toward victory. 2019 3rd QuarterThe Aquicorn Cove Board Game is based on a graphic novel. It has an environmental theme and features water dwelling unicorns. It’s a step up in complexity from the Tea Dragon Society card game but still family friendly and features a bit of the press your luck mechanism.ClipCut Parks is a twist on the roll and write genre. It’s a roll and cut game and includes the required scissors. Players compete to build parks. Gates of Delirium is the latest game from the designers of Lotus (Jordan and Mandy Goddard). Players take on the role of investigators exploring a map and trying to keep gates that hold back horrible monsters (from the H.P. Lovecraft universe of creatures) from opening. At least that’s what they do while they are sane. Actions available to players differ based on their mental state of sane or insane. When players are insane, they work to open the gates. Note: We had the chance to play this with one of the designers overseeing and available to answer questions at Renegade Rally during GenCon and I LOVED IT. I can’t wait to get my hands on a copy and get it on the table to give you guys a more thorough report. 2019 4th QuarterPaladins of the West Kingdom is the second strategy game in the West Kingdom trilogy. It ships to Kickstarter backers in the 3rd quarter of 2019 but won’t be available in retail stores until the 4th quarter. This one will be a heavier game than Architects and features engine building as a path to victory. Clank! In! Space!: Cyber Station 11 is the latest expansion for Clank in Space. I don’t have a lot of details on this upcoming release but I assume if you’ve been a fan of the previous CIS expansions, this one will not disappoint. 2020 1st QuarterFox in the Forest Duet. The follow up to the widely popular 2 player trick taking game Fox in the Forest, this new release is a cooperative trick taking game for 2 players. Eternal: Chronicles of the Throne is a player vs player deck builder currently available from Renegade. The second title in the series will be released in the 1st quarter of 2020 with organized play kits for in store play also available. Warp’s Edge by Scott Almes will be the second release in the solo hero series I described above. In development for 2020 and beyond (no specific quarter details given)Vampire: the Masquerade – Chapters is a narrative role playing board game for up to 4 players. It includes detailed miniatures and you can track the Kickstarter launch here: http://www.vampirethemasquerade-chapters.com// Power Rangers: Heroes of the Grid. Ok, so there is a detailed description of this upcoming release on the Renegade web site as well as on BGG but they lost me at Power Rangers so I couldn’t find the motivation to go look this up.Gods of Metal RPG. I don’t have many details on this title but the slideshow presentation during the Renegade Rally was quite impressive. There a decent overlap between heavy metal music fans and RPG fans and Renegade has that intersection on the Venn diagram in mind with this release. What I do know is that you’re definitely going to want to curate a kick-ass soundtrack to play alongside this.Wardlings RPG. In partnership with WizKids, every character has a familiar who whisks them away when their life is in danger (no death=kid-friendly). When a character is whisked away they wake up the next morning in their bed a year older. Eventually characters age out of the thematic setting and can be shifted to a standard D&D RPG. This RPG was actually first announced back in March and the press release has more details. Finally, there is a new title coming out set in the Scott Pilgrim universe featuring minis. There aren’t a lot of details available on it but if you loved the graphic novel or the 2010 movie, my guess is you will want to be all over this. Full Article board game reviews Calliope Games GenCon Japanime Games Kolossal Games Matagot Renegade Game Studios
co Board Game Review: Raccoon Tycoon By www.thatswhatjennisaid.com Published On :: Sat, 14 Sep 2019 22:48:00 +0000 After I reviewed Railroad Rivals , the publisher (Forbidden Games) sent me Raccoon Tycoon to evaluate. It’s by the same designer, Glenn Drover. He’s an award winning, well known designer credited with the creation of more than 25 different board games. I’ve only ever played one other game of his (Railroad Rivals) so I’m not sure if it’s the case across all his games, but there’s definitely a similarity in creative style evident in these two games. Like Railroad Rivals, Raccoon Tycoon is a mid-weight strategy game that can be played in under 90 minutes, featuring elements of auction/bidding, set collection, and price speculation. In Raccoon Tycoon, players take on the role of capitalists building businesses, towns, and railroads, financed by speculative production and selling of commodities. This all takes place in a land populated by adorable anthropomorphic animals -raccoons, skunks, cats, and dogs, just to name a few. One thing I wondered during play was whether we were also animals in this story. I assume so, and in that case, it would have been extra awesome if identity cards giving each player an animal persona and backstory were included in the components. Identity cards would help reinforce the theme and pull players deeper into the story. An idea for an expansion perhaps, with differing special powers granted to each persona? Kickstarter exclusive expansion: at the beginning of the game, each player is dealt a mission card, which gives them an objective to complete to earn additional victory points.Over a series of rounds, players take turns completing actions, until either all the railroads or towns are sold, which marks the last round of the game. At that point, play continues until each player finishes the current round and victory points from railroads, towns, buildings, and building bonuses are tallied to determine the winner (victory points from mission objectives are tallied at this time if playing with the Kickstarter exclusive expansion). Drover shows restraint in the action options available to players; there are only five possible choices on a turn. Players can produce various commodities and raise commodity prices (as directed by the price/production cards in their hand), sell a self-selected quantity of a commodity to reap the financial reward, start a bidding war to buy shares in one of the railroad companies, purchase a building (a business), or purchase a new town. Sometimes the action selection is limited by one’s financial resources – if you don’t have enough money to buy anything you’re going to need to produce or sell. Other times your options are wide open (these are the moments when a bit of analysis paralysis can creep in) and you’ll need to make careful decisions to optimize your economic fortunes. Strategy tips we’ve learned along the way:The Auction House is a great building to purchase if it comes up early in the game. So much of Raccoon Tycoon centers on buying railroads and if you have this building, you’ll make $5 every time one is purchased. That money can really come in handy for buying towns or winning railroad auctions. Unless you’re worried about a competitor tying your score or you’ve got a mission card that specifies cash as a victory point condition, it’s best to focus the last few rounds on spending your cash to purchase towns and railroads (or stockpiling commodities if you’re playing with the Kickstarter exclusive expansion and commodities are tied to your mission). Money is otherwise worthless at the end of the game.It’s better to win auctions when it’s not your turn. Let others start auctions on their turns while you focus on winning them. This will force your competitors to use their valuable turn action to attempt a rail purchase while you gain the chance to buy one and still have your turn action available to accomplish other tasks. Of course, to do this, you’ll need to ensure you always have a pile of cash at the ready in case a railroad you need to complete a set comes up for bidding. Each building owned extends the owning player’s commodity stockpile limit by 1, so if you’re playing with the Kickstarter exclusive expansion and your mission card is tied to amassing commodities, focusing on building purchases (especially the warehouses which each increase the limit by 4) in tandem with stockpiling commodities will allow you to get the maximum amount of victory points.The artwork for Raccoon Tycoon is provided by Jacoby O’Connor and Annie Stegg. It’s quite nice; there’s a Thomas Kinkade kind of feel to the railroad and town card illustrations, while the box cover art is reminiscent of folk art. The components for Raccoon Tycoon are well made. This seems to be a hallmark of the publisher, Forbidden Games. There are thick cardboard tiles (buildings), plastic coated cards (railroad, town, price/production cards, and mission cards), wooden tokens (commodities), plastic coated paper money, a giant artsy wooden raccoon (start player token), the rule book, and the main game board. I want to especially call attention to the plastic-coated paper money because it’s a brilliant way to provide economic resources that approach the quality and enjoyment of metal or clay coins, but at a fraction of the cost. Kudos to the design team member who made that decision. The only deficiency in the components is the lack of player aids. This is a problem with many games published today so I don’t want to beat up too much on Forbidden Games specifically, but it’s just so frustrating. They’re such a valuable item to offer players and they don’t add much to the cost of production, so I don’t understand why so many times player aids are not included. To get us through our first game, I photocopied the action choices from the bottom of page 6 in the rulebook and handed out the sheets to each player. Lately, I’ve been playing a lot of games with people outside of my core game group. I volunteer at a local youth center playing games with teens once a month, I play with relatives who visit from out of town, and my husband and I bring games on work or personal travel to play with people we meet. There’s a strong demand in such situations for games that can be taught and learned easily but are complex enough in strategy to keep myself (or any other advanced gamers who end up in the mix) engaged. Raccoon Tycoon meets that demand. It’s fun, it’s clever, it’s adorable in its theme and artwork, and it can be played in a reasonable amount of time; a great choice for an addition to any game library. -------------------------------------------------Publisher: Forbidden GamesPlayers: 1-5 Actual Playing Time (vs the guideline on the box): 60-90 minutesGame type: set collection, auction/bidding, price speculationRating:Jenni’s rating scale:OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.OUI OUI: I would play this game again; this game is good. I would buy this game.OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.NON: I would not play this game again. I would return this game or give it away if it was given to me. Full Article action/bidding games board game reviews Forbidden Games price speculation games set collection games
co Board Game Review–Exit: The Game–The Catacombs of Horror (spoiler free) By www.thatswhatjennisaid.com Published On :: Thu, 12 Mar 2020 01:26:00 +0000 Let's take a moment to talk about the series Exit: The Game, which debuted in the United States in 2016. Designed by Inka and Marcus Brand and published by Thames and Kosmos, the games are advertised as an Escape Room in a box. In an escape room, you and a group a friends are placed into a room (you may literally be locked in, depending on the fire code of the city where you book the room). Then, a timer is set, a story is told to you to provide context and atmosphere for your puzzling adventure, and you attempt to solve a series of puzzles, the answers to which will eventually lead you to a key or combination to escape the room - hopefully before time runs out. These rooms typically book for $30+ per person, so the promise of replicating the escape room experience out of a tiny little box for a fraction of the cost is very appealing. But does Exit: The Game live up to its promise? It does. It absolutely does, with one caveat - some of the games have you puzzling to solve a mystery within the time limit, but you aren't trying to escape anything. Earlier titles in the series are fairly straightforward. A paper booklet of puzzles; a set each of riddle cards (pair with the booklet to solve the puzzles), answer cards (used to validate puzzle solutions and lead you to new riddle cards), and help cards (hints for solving the puzzles); a decoder wheel (used to input codes derived from the puzzles); a simple rulebook; and various accessories (usually constructed of cardboard or paper) provide the core of the game experience. Players need to come equipped with scissors (destruction of components is required in nearly every game), pens/pencils, rulers, and a sharp wit to finish the game and calculate their score (measured in stars). The puzzle mechanisms vary, but they will be at least somewhat familiar to players who have done escape rooms or puzzle hunts before. Depending on the title chosen, the puzzles also vary in difficulty. There is a difficulty rating printed on each box. We found that on average, we finish every Exit title in about 75 minutes; what varies for us across difficulty ratings is how many hint cards we lean on to solve the puzzles. As the series has progressed in maturity, Inka and Marcus have been able to deliver titles with creative new puzzle mechanisms, changes in solving methodology (such as varying whether the puzzles in the paper booklet must be completed in sequential order or not), and meta puzzles. Meta puzzles are those which you cannot solve without getting a piece of the solution from some or all of the other puzzles included. For example, a puzzle that has you solve for a sentence comprised of words derived from other puzzle solutions is a meta puzzle. A good example of a title from the Exit: The Game series with a meta puzzle is Exit: The Game - Dead Man on the Orient Express. It includes a meta puzzle that requires players to pay close attention to the passengers, their possessions, and locations throughout the game in order to solve it successfully. That game also introduced envelopes to open as the game progressed and it’s one of the titles that doesn’t see players escaping anything; instead they are trying to issue a code at the end to transmit the identity of a killer to authorities. By the time the series release of Exit: The Game – The Catacombs of Horror came around, I really thought the Brands couldn’t have any new tricks up their sleeve. I was wrong. With Catacombs of Horror, they have introduced the two part adventure, giving players a longer puzzling experience in one box. You can play straight through the entire game (allot yourself at least 2 hours) or play the first half and come back to the second half another time. There are also some fantastic new twists on the puzzling mechanisms (a candle is included and must be lit to solve one of the puzzles, for example), and the components got an upgrade (I’m holding onto the adorable little skulls indefinitely). Alongside the puzzle elements, the theming in the series has gotten better and better as new titles are released. Catacombs of Horror provides a well written narrative, albeit very very dark. As we solve puzzles, we find ourselves chasing down what happened to a friend of ours who disappeared into the Catacombs of Paris. It seems he may have met a dark end after having crossed paths with some demonic forces. This title is definitely not for the kiddos, which might be its only drawback. We have clever tweens who enjoy puzzle games, and this isn’t something we can share with them. There have been at least three more titles released in the Exit: The Game series since Catacombs of Horror was published in 2018 and more are on the way for 2020. If you’ve previously purchased any of the series, I’d strongly recommend adding Catacombs of Horror to your must-play list. If this is the first you’ve heard of the series, do yourself a favor, and start with one of the easier titles, such as Exit: The Game – The Sunken Treasure. Then if you have a good time, move onto Exit: The Game – The Pharoh’s Tomb, before sinking your teeth into the most difficult titles like Exit: The Game - Dead Man on the Orient Express or this one (Exit: The Game – The Catacombs of Horror ). -------------------------------------------------Publisher: Thames and KosmosPlayers: 1-4 (we always play with 2)Actual Playing Time (vs the guideline on the box): About 2 and a half hoursGame type: puzzle, cooperativeRating:Jenni’s rating scale:OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.OUI OUI: I would play this game again; this game is good. I would buy this game.OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.NON: I would not play this game again. I would return this game or give it away if it was given to me. Full Article board game reviews cooperative games Kosmos puzzle games
co Starfightercomic.com redesign By starfightercomic.com Published On :: Fri, 31 Jul 2009 05:27:00 GMT Hello everyone! The website has been updated but it's still under construction! Bear with us while we make a few changes, merchandise will be avilable soon! Thank you so much for reading! -HamletMachine Hey all, this is Thisbe, I helped Hamlet get the new website up and running and I'm also giving her a hand with some of the merchandising stuff. I just wanted to give you all a little more detail about the T-Shirts. We've got one shirt up on the Starfighter Shop already, and you can preorder it if you like, but they won't be shipping out for another two weeks or so. That's all for now - if you have any questions or notice any bugs on the site let me know at starfightercomic@gmail.com Hope you like the new look! -Thisbe Full Article
co Comic printing and T-Shirt thank you! By starfightercomic.com Published On :: Fri, 21 Aug 2009 06:23:00 GMT Hamlet and I have been super busy getting the first Chapter of Starfighter ready for printing - it's actually kind of a complicated process and we're both learning as we go. On the plus side, it's going to be a really nice looking volume, I think you all are really going to like it. Also, I want to give out a HUGE thank you to everyone who ordered a t-shirt, the response was fantastic and I know Hamlet was really touched by all the supportive comments you guys left. So the pre-order is officially over, anything you order from the shop now will be shipping immediately. Did I mention how much you guys rock? -Thisbe P.S. We got some requests for additional sizes of the Starfighter shirt so we now have a few each of the larger sizes (2X and 3X Large) in stock at the Starfighter Shop. Full Article
co COMIC: CHAPTER 2 - PAGE 1 By starfightercomic.com Published On :: Fri, 06 Nov 2009 05:30:00 GMT Page 1 of the second chapter of Starfighter. Full Article
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co COMIC: CHAPTER 2 - PAGE 13 By starfightercomic.com Published On :: Mon, 19 Apr 2010 06:00:00 GMT Page 13 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 14 By starfightercomic.com Published On :: Thu, 29 Apr 2010 07:00:00 GMT Page 14 of the second chapter of Starfighter. Full Article
co NEWS: Toronto Comic Arts Festival By starfightercomic.com Published On :: Wed, 05 May 2010 02:40:00 GMT I'll be at TCAF in Toronto this weekend with thepapermouse -- just for fun! I won't be at a table, but YOU CAN buy Starfighter: Chapter 01 from the Saicoink's (romanshoubu) table! I don't have a number for where Saicoink will be, but I do know it's on the first floor somewhere (I'll update if I find out more!). If you find me, I can give you a sticker and my sweet love. Don't worry, I'll be gentle.Con InfoSee you there! -HamletMachine Full Article
co COMIC: CHAPTER 2 - PAGE 15 By starfightercomic.com Published On :: Wed, 19 May 2010 16:00:00 GMT Page 15 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 16 By starfightercomic.com Published On :: Mon, 07 Jun 2010 12:30:00 GMT Page 16 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 17 By starfightercomic.com Published On :: Sun, 13 Jun 2010 17:50:00 GMT Page 17 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 18 By starfightercomic.com Published On :: Tue, 20 Jul 2010 06:45:00 GMT Page 18 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 19 By starfightercomic.com Published On :: Thu, 05 Aug 2010 09:10:00 GMT Page 19 of the second chapter of Starfighter. Full Article
co NEWS: Starfighter Birthday and Yaoi-Con By starfightercomic.com Published On :: Sun, 22 Aug 2010 18:30:00 GMT It's Starfighter's Birthday! I thought I'd celebrate by announcing the big news..Polish your vinyl sweethearts, I'll be making the big trip from NYC to SF to attend Yaoi-con this October! I'll have a little love table and everything!I am really excited to go! It'll be my first time there.. and just thinking about the vast treasures ...of erotica to behold is making me eager! Plus, I will get to meet some sweet west coast honies. So if you're in the area or heading over, be sure to stop by! I'll be so happy to meet you guys!Here's some more about the con:Yaoi-Con InfoIt's a date! -HamletMachine Full Article
co COMIC: CHAPTER 2 - PAGE 20 By starfightercomic.com Published On :: Fri, 27 Aug 2010 06:20:00 GMT Page 20 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 21 By starfightercomic.com Published On :: Sun, 05 Sep 2010 22:35:00 GMT Page 21 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 22 By starfightercomic.com Published On :: Tue, 05 Oct 2010 08:10:00 GMT Page 22 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 23 By starfightercomic.com Published On :: Sat, 16 Oct 2010 01:40:00 GMT Page 23 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 24 By starfightercomic.com Published On :: Tue, 26 Oct 2010 00:20:00 GMT Page 24 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 25 By starfightercomic.com Published On :: Sun, 07 Nov 2010 04:30:00 GMT Page 25 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 26 By starfightercomic.com Published On :: Tue, 23 Nov 2010 07:45:00 GMT Page 26 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 27 By starfightercomic.com Published On :: Wed, 01 Dec 2010 02:40:00 GMT Page 27 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 28 By starfightercomic.com Published On :: Mon, 13 Dec 2010 05:10:00 GMT Page 28 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 29 By starfightercomic.com Published On :: Thu, 23 Dec 2010 07:40:00 GMT Page 29 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 30 By starfightercomic.com Published On :: Fri, 31 Dec 2010 20:50:00 GMT Page 30 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 31 By starfightercomic.com Published On :: Fri, 07 Jan 2011 18:15:00 GMT Page 31 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 32 By starfightercomic.com Published On :: Thu, 13 Jan 2011 03:00:00 GMT Page 32 of the second chapter of Starfighter. Full Article
co COMIC: CHAPTER 2 - PAGE 33 By starfightercomic.com Published On :: Sat, 22 Jan 2011 08:15:00 GMT Page 33 of the second chapter of Starfighter. Full Article