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Knowledge Management Curriculum Development: Linking with Real Business Needs




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Efforts to Reverse the Trend of Enrollment Decline in Computer Science Programs




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Information System and Risk Reassessment




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The Adoption of Single Sign-On and Multifactor Authentication in Organisations: A Critical Evaluation Using TOE Framework




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An Ad-Hoc Collaborative Exercise between US and Australian Students Using ThinkTank: E-Graffiti or Meaningful Exchange?




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Reflections on the Gestation of Polymorphic Innovation: The Exploitation of Emergence in Social Network Development via Text Messaging




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Using a Learning Management System to Foster Independent Learning in an Outcome-Based University: A Gulf Perspective




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Quality Measures that Matter




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An Enhanced Learning Environment for Institutions: Implementing i-Converge’s Pedagogical Model




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Inquiry-Based Training Model and the Design of E-Learning Environments




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Printable Table of Contents IISIT Volume 7 (2010)




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A Collaborative Writing Approach to Wikis: Design, Implementation, and Evaluation




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Technology Mediated Learning: Observations in Two Technologies




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E-Learning Diurnal Time Patterns in the Navy




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The Islands of Innovation Model: Opportunities and Threats for Effective Implementation of Technological Innovation in the Education System




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The Communication System in Project Teams: Problems of Transfer of Knowledge and Information for the Management of IT Projects




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Informing Implementers of Lean Strategy in Process Industries – The Central Role of Schedulers




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Developing an Interactive Social Media Based Learning Environment




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Chinese SMEs and Information Technology Adoption




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Should the “CLOUD” be Regulated? An Assessment




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Integrating IT Skills into a Business School’s Programmes




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Making a Case for Change Management Theory to Support IS/IT Curriculum Innovation




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Building Computer Games as Effective Learning Tools for Digital Natives – and Similars




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Reflections on a Trial Implementation of an E-Learning Solution in a Libyan University




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Playing it Safe: Approaching Science Safety Awareness through Computer Game-Based Training




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Team Syntegrity in a Triple Loop Learning Model for Course Development




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Table of Contents Volume 8, 2011




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A Framework for Using Cost-Benefit Analysis in Making the Case for Software Upgrade




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Double-Buffer Traffic Shaper Modelling for Multimedia Applications in Slow Speed Network




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A Research Study for the Development of a SOA Middleware Prototype that used Web Services to Bridge the LMS to LOR Data Movement Interoperability Gap for Education




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Software Engineering Frameworks: Perceptions of Second-Semester Students




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Modeling, Training, and Mentoring Teacher Candidates to Use SMART Board Technology




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Market Segmentation based on Risk of Misinforming Reduction




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Addressing Knowledge Support Services as Part of a Living Lab Environment




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Cross-Platform Mobile App Software Development in the Curriculum




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The Need for Qualitative Methods in Undergraduate IS Education




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Teaching Undergraduate Software Engineering Using Open Source Development Tools




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Measuring up to ICT Teaching and Learning Standards




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The Impact of Peer Assessment and Feedback Strategy in Learning Computer Programming in Higher Education




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Printable Table of Contents: IISIT Volume 9, 2012




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How Business Departments Manage the Requirements Engineering Process in Information Systems Projects in Small and Medium Enterprises




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Informing via Websites: Comparative Assessment of University Websites




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Towards a Method for Mobile Learning Design




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WoT (Web of Things) for Energy Management in a Smart Grid-Connected Home




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Weapons of Mass Instruction: The Creative use of Social Media in Improving Pedagogy




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Challenges in Adopting Open Innovation Strategies in SMEs: An Exploratory Study in Portugal




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Multi-Agent Framework for Social Customer Relationship Management Systems




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Applying a Modified Technology Acceptance Model to Qualitatively Analyse the Factors Affecting E-Portfolio Implementation for Student Teachers’ in Field Experience Placements




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Project Management Principles Applied in Academic Research Projects




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Implications of Voluntary Communication Based on Gender, Education Level and Cultural Issues in an Online Environment