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A Double Helix Metaphor for Use and Usefulness in Informing Systems




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Co-evolution and Contradiction: A Diamond Model of Designer-User Interaction




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Pedagogy and Process in 'Organisational Problem-Solving'




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Applying Phenomenology and Hermeneutics in IS Design: A Report on Field Experiences




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Using Double Helix Relationships to Understand and Change Informing Systems




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Double Helix Relationships in Use and Design of Informing Systems: Lessons to Learn from Phenomenology and Hermeneutics




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Using the ASSIST Short Form for Evaluating an Information Technology Application: Validity and Reliability Issues




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Condition of Web Accessibility in Practice and Suggestions for Its Improvement




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Informing Students Using Virtual Microscopes and Their Impact on Students’ Approach to Learning




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Cyberdating: Misinformation and (Dis)trust in Online Interactions




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Resonance within the Client-to-Client System: Criticality, Cascades, and Tipping Points




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The Single Client Resonance Model: Beyond Rigor and Relevance




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Structural Complexity and Effective Informing




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Illusions of Significance in a Rugged Landscape




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Reflections on Researching the Rugged Fitness Landscape




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Critical Examination of Information: A Discursive Approach and its Implementations




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Bias, Misinformation and the Paradox of Neutrality




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Senior Citizens and E-commerce Websites: The Role of Perceived Usefulness, Perceived Ease of Use, and Web Site Usability




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The Impact of Paradigm Development and Course Level on Performance in Technology-Mediated Learning Environments




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The Effect of Engagement and Perceived Course Value on Deep and Surface Learning Strategies




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The Impact of Inaccurate Color on Customer Retention and CRM




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Exhibiting the Effects of the Episodic Buffer on Learning with Serial and Parallel Presentations of Materials




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Attitudes and the Digital Divide: Attitude Measurement as Instrument to Predict Internet Usage




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A Model for Mandatory Use of Software Technologies: An Integrative Approach by Applying Multiple Levels of Abstraction of Informing Science




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Social Network Position and Its Relationship to Performance of IT Professionals




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Critical-Thinking Pedagogy and Student Perceptions of University Contributions to Their Academic Development




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Subjectivity Dispelled: Physical Views of Information and Informing




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Integrating the Visual Design Discipline with Information Systems Research and Practice




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Backbone or Helping Hand? On the Role of Information Systems and Non-systematic Information in Managers’ Work




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Social Networking Site Continuance: The Paradox of Negative Consequences and Positive Growth




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Understanding the Antecedents of Knowledge Sharing: An Organizational Justice Perspective




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Informing Science and Andragogy: A Conceptual Scheme of Client-Side Barriers to Informing University Students




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The Helix of Human Cognition: Knowledge Management According to DIKW, E2E, and the Proposed View




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Informing on a Rugged Landscape: Homophily versus Expertise




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Focus and Perspectivism in Viewing Information, Data, and Informing: Fundamental Distinctions




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Online Learning and Case Teaching: Implications in an Informing Systems Framework




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Meanings for Case Protagonists of the Informing Process Occurring During Case Production and Discussion: A Phenomenological Analysis




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Student Interaction with Content in Online and Hybrid Courses: Leading Horses to the Proverbial Water




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Culture, Complexity, and Informing: How Shared Beliefs Can Enhance Our Search for Fitness




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The Social Network Application Post-Adoptive Use Model (SNAPUM): A Model Examining Social Capital and Other Critical Factors Affecting the Post-Adoptive Use of Facebook




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Conceptualization of Various and Conflicting Notions of Information




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Disciplinarity and Transdisciplinarity in the Study of Knowledge




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Disciplinary Evolution and the Rise of the Transdiscipline




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Library as a Verb: Technological Change and the Obsolescence of Place in Research




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Information and Knowledge: Combining Justification, Truth, and Belief




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Decision Confidence, Information Usefulness, and Information Seeking Intention in the Presence of Disconfirming Information




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The Dynamics and Architecture of an Informing System

The purpose of this investigation is to define the architecture of computer informing systems. The methodology is based on an interdisciplinary, big-picture view of the cognition units which provide the foundation for informing systems. Among the findings are the following: informing systems should be designed for rigor and relevance with respect to the cognitive units (information), integrating its purpose and goal to achieve its expected utility; informing systems should also be designed for reasoning richness, informing modes, informing quality, and predicting informing biases and filters. Practical implications: A well-designed informing system should provide as an output a message and resonant change by reflecting information that triggers the client’s behavior. Social implication: The quest for the development of informing systems is not supported by Academia in practice; it is only supported by a close circle of early leaders of such systemic applications who sought to enhance the existing information systems which very often process data but do not inform as they should. Originality: This investigation, by providing an interdisciplinary and graphic modeling of informing channels and systems, indicates the vitality of these systems and their potential to create better decision-making in order to solve problems and sustain organizations and civilization.




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Informing Systems as the Transformers of Information Wave into Virtual Civilization and Their Ethics Question

The purpose of this investigation is to define the central contents and issues of the impact of informing systems on the rise and development of Virtual Civilization. The methodology is based on an interdisciplinary big-picture view of the Virtual Civilization’s elements of development and their interdependency. Among the findings are: Virtual Civilization has infrastructural characteristics, a world-wide unlimited, socially constructed work and leisure space in cyberspace, and it can last centuries/millennia - as long as informing systems are operational. Practical implications: The mission of Virtual Civilization is to control the public policy of real civilizations in order to secure the common good in real societies. Social implication: The quest for the common good by virtual society may limit or even replace representative democracy by direct democracy which, while positively solving some problems, may eventually trigger permanent political chaos in real civilizations. Originality: This investigation, by providing an interdisciplinary and civilizational approach at the big-picture level defined the ethics question of the role of informing systems in the development of Virtual Civilization.




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Informing and Performing: A Study Comparing Adaptive Learning to Traditional Learning

Technology has transformed education, perhaps most evidently in course delivery options. However, compelling questions remain about how technology impacts learning. Adaptive learning tools are technology-based artifacts that interact with learners and vary presentation based upon that interaction. This paper compares adaptive learning with a conventional teaching approach implemented in a digital literacy course. Current research explores the hypothesis that adapting instruction to an individual’s learning style results in better learning outcomes. Computer technology has long been seen as an answer to the scalability and cost of individualized instruction. Adaptive learning is touted as a potential game-changer in higher education, a panacea with which institutions may solve the riddle of the iron triangle: quality, cost and access. Though the research is scant, this study and a few others like it indicate that today’s adaptive learning systems have negligible impact on learning outcomes, one aspect of quality. Clearly, more research like this study, some of it from the perspective of adaptive learning systems as informing systems, is needed before the far-reaching promise of advanced learning systems can be realized.




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Risk of Misinforming and Message Customization in Customer Related Management

This paper discusses applications of the measures of the risk of misinforming and the role of the warranty of misinforming in the context of the informing component of Customer Related Management (CRM) issues. This study consists of two parts. Firstly, we propose an approach for customers’ grouping based on their attitude toward assessing product's properties and their expertise on the terminology/domain of the seller’s message describing the product. Also we discuss what the most appropriate personal/group warranty is for each of these group/clusters.