l Not giving up on Hangul for Cia-Cia By languagelog.ldc.upenn.edu Published On :: Tue, 05 Nov 2024 15:30:39 +0000 This is a story we've been following for well over a decade (see "Selected readings"). Improbable as it may seem that the Korean alphabet might be adaptable for writing an Austronesian language of Indonesia, there are some promoters of this idea who continue to push it enthusiastically: "An Indonesian Tribe’s Language Gets an Alphabet: Korea’sThe […] Full Article Alphabets Language reform
l The etymologies of ballot and bigot By languagelog.ldc.upenn.edu Published On :: Wed, 06 Nov 2024 12:30:50 +0000 That's all I've got, so far, for linguistic commentary on the U.S. election results. According to the OED, the etymology of ballot is < (i) Middle French ballotte (French †ballotte) small ball (beginning of the 15th cent. as †balote), small coloured ball placed in a container to register a secret vote (1498) or its etymon […] Full Article Etymology
l Nazca lines By languagelog.ldc.upenn.edu Published On :: Wed, 06 Nov 2024 21:45:43 +0000 For basic facts, see below. Thanks to AI and our Japanese colleagues, the study of Peru's mysterious Nazca lines has made a quantum leap forward. AI Revealed a New Trove of Massive Ancient Symbols The 2,000-year-old geoglyphs offer clues to ancient Nazca people and their rituals By Aylin Woodward, Science Shorts, WSJ (Nov. 6, 2024) […] Full Article Artificial intelligence Language and archeology Semiotics
l A bushel of buzzwords from Japan; the advent of phoneticization By languagelog.ldc.upenn.edu Published On :: Wed, 06 Nov 2024 22:13:04 +0000 Below are two lists of nominations for Japanese buzzword of the year. Each has 30 entries, and from each list one will be chosen as the respective winner. Since the two lists are already quite long and rich, I will keep my own comments (mostly at the bottom and focusing on phoneticization) to a minimum. […] Full Article Alphabets Word of the year Writing systems
l Whimsical surnames, part 2 (again mostly German) By languagelog.ldc.upenn.edu Published On :: Fri, 08 Nov 2024 05:21:45 +0000 [This is a guest post by Michael Witzel] A few months ago you published a discussion of whimsical surnames. Since then I have paid attention and have found new ones in almost every news broadcast. It is said that there are 1 million (!) surnames in the German speaking area of some 95 million people […] Full Article Humor Names
l Lewotobi Laki-laki By languagelog.ldc.upenn.edu Published On :: Fri, 08 Nov 2024 18:27:36 +0000 A serious volcanic eruption on Flores Island has been going on since October 30: The Pusat Vulkanologi dan Mitigasi Bencana Geologi (PVMBG) reported that eruptive activity intensified at Lewotobi Laki-laki during 30 October-5 November, which included a major eruption resulting in fatalities. The large explosive eruption began at 2357 on 3 November, generating pyroclastic flows […] Full Article Names
l Taiwan Mandarin vs. Mainland Mandarin By languagelog.ldc.upenn.edu Published On :: Sat, 09 Nov 2024 00:49:47 +0000 In recent weeks and months, we've been having many posts and comments about Taiwanese language. Today's post is quite different: it's all about the difference between Mandarin as spoken on the mainland and as spoken on Taiwan. "Words of Influence: PRC terms and Taiwanese identity", by Karen Huang, Taiwan Insight (8 November 2024) What is […] Full Article Borrowing Language and computers
l Bayesian archeology By languagelog.ldc.upenn.edu Published On :: Sat, 09 Nov 2024 13:18:29 +0000 The first two panels of yesterday's SMBC: The last two: Back in 1979, David Macauley's Motel of the Mysteries had a much longer story to tell about archeologists' presuppositions. Macauley's plot loosely satirizes the work of Heinrich and Sophia Schliemann in excavating Troy, and also echoes Howard Carter's excavation of Tutankhamunn's tomb. It's 4022, and […] Full Article Linguistics in the comics
l Biblical and Budai Taiwanese: vernacular, literary; oral, written By languagelog.ldc.upenn.edu Published On :: Sun, 10 Nov 2024 12:21:52 +0000 [This is a guest post by Denis Mair] Cai Xutie was a Taiwanese woman who ran a family farm with her husband in a village near Jiayi in central Taiwan. She was a rice farmer and had never attended a public school. After her husband died in middle age, she sold some of the land, […] Full Article Language and entertainment Language and religion Literacy Topolects
l Cognition, culture, … and communication? By languagelog.ldc.upenn.edu Published On :: Mon, 11 Nov 2024 13:13:17 +0000 An interesting recent review article (Wooster et al., "Animal cognition and culture mediate predator–prey interactions", Trends in Ecology & Evolution 2024) argues for bridging the academic silos of "predator-prey ecology" and "animal cognition and culture": Abstract: Predator–prey ecology and the study of animal cognition and culture have emerged as independent disciplines. Research combining these disciplines […] Full Article Animal communication
l Geometriphylogenetics By languagelog.ldc.upenn.edu Published On :: Tue, 12 Nov 2024 17:50:10 +0000 Today's xkcd: Mouseover title: "There's a maximum likelihood that I'm doing phylogenetics wrong." It's not that Randall is "doing phylogenetics wrong", but rather than he's applying it to an inappropriate problem. The OED's etymology for phylogeny is < German Phylogenie (E. Haeckel Gen. Morphol. der Organismen (1866) I. iii. 57) < Phylum phylum n. + […] Full Article Linguistics in the comics
l Autumn 2022 issue of Agapé available By oto-usa.org Published On :: Mon, 03 Oct 2022 00:08:24 +0000 The Autumn 2022 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
l Winter 2022 issue of Agapé available By oto-usa.org Published On :: Tue, 17 Jan 2023 01:10:23 +0000 The Winter 2022 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
l Spring 2023 issue of Agapé available By oto-usa.org Published On :: Fri, 21 Apr 2023 04:01:34 +0000 The Spring 2023 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
l NOTOCON Speaker Deadline Approaching By oto-usa.org Published On :: Sat, 22 Apr 2023 19:01:09 +0000 The deadline to propose a presentation for National O.T.O. Conference XIV in Denver, CO, is May 10, 2023. Full Article NOTOCON
l Summer 2023 issue of Agapé available By oto-usa.org Published On :: Thu, 08 Jun 2023 05:10:54 +0000 The Summer 2023 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
l NOTOCON Hotel Registration Closing By oto-usa.org Published On :: Thu, 20 Jul 2023 16:45:59 +0000 NOTOCON XIV is fast approaching! The cutoff date to receive our group rate at the hotel is Friday, July 21st. Please reserve now. The speaker schedule has been published on the NOTOCON website. Event registration is still open! We can’t wait to see all of you in August, and wish you all safe travels! Full Article NOTOCON
l USGL annual report for fiscal year 2022 published By oto-usa.org Published On :: Sat, 11 Nov 2023 03:04:07 +0000 The U.S. Grand Lodge O.T.O. annual report for fiscal year 2022 has been published. This and all previous annual reports can be found here. Full Article Report
l NOTOCON XV: The Crowned and Conquering Child By oto-usa.org Published On :: Wed, 03 Jul 2024 16:11:29 +0000 SAVE THE DATE for NOTOCON XV: The Crowned and Conquering Child to be hosted in Portland, Oregon from July 25 through the 27th, 2025 EV. The call for speaker proposals is now open and we are accepting Volunteer and Vending sign-ups. Registration and hotel reservations will be available in August 2024. Full Article NOTOCON
l A Failure Is Me By radar.spacebar.org Published On :: Thu, 31 Aug 2023 23:46:40 -0400 Terrible! I was thinking all day about how I needed to write a blog-post and how I'd surely have time after such-and-such meeting or after the 6:00pm concert, but I didn't get back home until after midnight. So this post is backdated in the most embarrassing of traditions. -1,000 points Tonight we saw two great tastes that go great together: Alex G and Alvvays. I think both of these bands are great. Alvvays has been on my radar for many years, but they didn't quite click for me until their most recent album Blue Rev, which is probably my favorite disc this year (although it came out in 2022). It's definitely one of those albums that I like to listen end-to-end, but it also stars on the 5 minute playlist that I am using for my aforementioned project to run a 5m00s treadmill mile, so I listen to two tracks from it (Pharmacist and Velveteen) many times a week, often in pain. Alex G I discovered from the soundtrack to the indie film We're all Going to the World's Fair. I also think his music is great, and weird, but I'm still trying to wrap my head around how many people were at this pretty big concert venue enraptured by this kinda weird band. I think the simplest explanation is that "the kids are alright." Anyway, now it is quite late and I am quite tired. I am still working on this math project and still "making progress" but wary that it's been in that state for quite a while now. But I do basically know how to finish projects or move onto other things! Full Article
l From now on, the title of the post is allowed to just be "January 2024" (only when it is January 2024, however) By radar.spacebar.org Published On :: Wed, 31 Jan 2024 22:08:59 -0500 Hello again, This month I've been plugging away on the project I mentioned in the previous post which involves among other things a PDF generator and now an implementation of ML (as in Standard ML, but also the other one). This is probably the 10th "compiler" I've written in my life, and it's kind of fun to revisit these problems that you've done many times and try out different approaches, although this time one of the approaches is "Use C++" (for reasons of making good on a joke, but also for reasons of mlton doesn't work on my computer any more). And although C++ is a fine tool for many applications, it does have some deficiencies for the task of writing a compiler (one of the most irritating: a very modest limit on the stack depth? Like my computer has 256 Gigabytes of RAM and 2^64 virtual addresses and somehow it can only manage 1 megabyte for the stack and there's no standard way to increase it? Get off my lawn). But then you can also experience new ways of struggling with C++, like: A middle of the night power failure wrecked my computer's GPT (as in GUID Partition Table, but also the other one) and I was deep in the depths of taking the computer apart to reset its parts, its BIOS (its Basic In/Out System, which is where it stores its biography) and its hard drives were everywhere on the floor, and it could not be saved, and this after I already broke my computer this year by trying to put the world's biggest video card in it, too hard. And I could not merely perform recovery because of Unknown Error, so I had to begin anew again and restore from backups. But when you restore from backup and you're in the mood of "why is this so complicated and I don't understand how computers work any more?" it occurs to you (me) to also change your underlying development environment instead of reinstalling the devil you know. So I ended my friendship with Cygwin64 and switched to new best friend MSYS2. Both of these things are different ways of wishing that you were using Linux while you're using Windows. The main reason I tried this new way of struggling is that Cygwin is very behind on its version of x86_64 clang (C++ compiler), which I wanted to try because it supports AddressSanitizer and clangd on Windows, and I wanted to give LSP in emacs a shot (it's finally good!). There were a few growing pains, but I think MSYS2 is what I would recommend now. One of the nice things they did was create multiple different environments depending on what you want to do (e.g. "I want to use clang to compile x86_64 code" or "I want to do 32-bit cross compilation for ARM") and in that environment, you just say "g++" and it invokes the compiler you want, instead of the weird contortions I've been doing for years with manually invoking x86_64-w64-mingw32-g++. I was also able to get clblast working before being too filled with rage to continue, so that is nice for the ML inference on the world's biggest graphics card. I made these graphics to help me tune the correct settings of GPU layers (y axis) and number of threads (x axis): tune-single tune-batch In some sense the results are obvious (more threads and more layers is faster) but it was interesting to me how the cliff of performance drops off at a different number of layers for single and batch mode (I guess because the batch needs some memory itself?) and how it's clearly better to use fewer threads than cores for batch as well. I was not surprised to see performance drop off for >32 threads (everybody knows that hyper-threads kinda suck) but I was very surprised to see performance pick up again when it gets back up to 64? And only for single mode? I wish I understood that better. But mostly I'm a sucker for the custom visualizations. Right but when writing this compiler I realized that I wanted to use some Greek letters, and I can't handle it when some characters are in a different font in my source code, so I finally made some space for those in my programming font FixederSys. These certainly still need some tweaks, but it's already better than just being in some other weird font: {{{caption}}} You can also see that I have been adding some "useful" emoji at the top. It is an interesting puzzle to try to make these things recognizable (especially for the 1x version, whose charboxes are 8x16 pixels). I am pretty sure I will not try to do all of the emoji (like, the flags are totally hopeless at 8x16), but it is tempting to round out the Unicode support somewhat. Like I was trying to make a ¯\_(ツ)_/¯ today and had to settle for ~\_( :) )_/~ which is pretty much (ノಠ益ಠ)ノ彡┻━┻. Also: Adam revived our old game jam game Headcat, which I described in post 927, now over 16 years ago. You can play it online at Headcat.org. It is harder than I remember, perhaps explaining why it did not reach #1 on the One Appstore Per Child charts. Also: I started and finished (true ending, but just with one character) Slay the Spire. Good game, but you don't need me to tell you that. Same for Alwa's Legacy, which is the sequel to Alwa's Awakening. Both of these are very true-to-form "8-bit" and "16-bit" platformers that I enjoyed and would recommend for genre fans, though I did not try to 100% them. The graphics are the highlight and I thought it was very cute how these could easily have been a pair of games from the NES and SNES. The good old days. And speaking of good-old days, I am now playing Katamari Damacy, which I had played at a friend's house many years ago, and always wanted to spend more time with. It totally holds up (aside from stuff like: You have to play through the tutorial and first level before you can access the menus at all, like to make the game fullscreen?) and it's honestly inspiring how unhinged the game design and writing are, and how fun it manages to be. What an accomplishment! Full Article
l Leap day! By radar.spacebar.org Published On :: Thu, 29 Feb 2024 23:08:32 -0500 So what? We went to Mexico for vacation, visiting the island of Cozumel and some nameless resort area between Cancún and Playa del Carmen. This was just a vacation, for relaxing, so I spent most of the time programming for fun or writing my SIGBOVIK paper, but with a nice view of the ocean and a little bit of sand in my keyboard, and a little bit of mediocre Mexican beer. Cozumel was a pretty neat place: We happened to be there for the 150th year of their Carnival, which was happening concurrently with the Super Bowl, so there was a wild collision of tourist "culture" and local culture one evening. I added a picture to the Wikipedia article. It's a sparsely populated island, small enough to bike pretty much the whole way around, although as the bike rental guy informed us, "most people leave in the morning." We did some caving and won some bingo games and did some moderate to severe food poisoning, and now I'm back! So what else? I'm deep into my project now and the end is (sort of?) in sight, but time is running short and I keep adding unnecessary aspects to it. It's fine. Even though I feel some pressure to keep making these elaborate projects, for deadlines, the real point of my hobby is for me to enjoy the spirit of the hack, which sometimes just means reimplementing typed closure conversion for the nth time. Oh! I will be presenting at An Evening of Unnecessary Detail in Brooklyn on April 14. I have a silly style of beard again so that you can tell me apart from Matt Parker (aside from his very different accent and he's much taller than me and says it as "maths" and actually doesn't even really look like me now that I'm looking at a picture again). I think this will be quite fun. I've been playing trough Super Monkey Ball Banana Mania, which like Katamari Damacy I had played some of ~20 years ago and had always wanted to finish. I do love struggling with a precision platformer, though as usual with 3D ones the analogueness and camera trouble can be a bit of a drag. It's a good game with a good flow, though, and I'm like 80% of the way through it at this point. And speaking of 3D precision platformers, Celeste 64 is a cute 3Dification of Celeste (which remains one of my all-time favorites in the precision platformer genre) that they released for free recently. Initially I found this game really frustrating; it doesn't have nearly the same attention to detail in the controls that the 2D game does. But by the time I finished it, the controls and camera no longer seemed disastrous to me, and I pretty much liked it. On the other end of the spectrum, I for some reason bought "Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them!" and then for some reason beat every level of it. This game is an in-depth implementation of some notorious "games" featured in Mobile Game Hell-type advertisements. (If you're not aware of this phenomenon, it's common for the advertisement to depict some kind of casual gameplay that looks kinda fun, but that if you download the app it's linked to, it's like some totally different game like Clash Of Clans or something like that. So there are all these fairly recognizable games that you can't actually play. Bizarre! I'm guessing that there's just a market for "just get us downloads of the app" where they literally don't even care what the content of the advertisement is.) Anyway, this long-titled game is an implementation of some of those, with like hundreds of levels. Honestly I can't tell how ironic it is, but I did appreciate it as artwork even though it was also basically torture. I recommend it if you are my enemy, or if you like is-it-art?-torture. Having finished that and immediately deleted it, I just started Teardown, which I like so far, but I haven't gotten into it enough to provide a full take. Full Article
l THPS Rules! By radar.spacebar.org Published On :: Sat, 30 Mar 2024 18:05:25 -0400 Oof, so busy! I finished up my paper(s) for SIGBOVIK and submitted them. Phew. I'll post 'em here after the embargo ends. I think the papers may be the canonical form of this particular project, but I'm starting on a visual version, which will probably become a video some time this month. (First up: I need to prep a live version for Unnecessary Detail, as mentioned in the previous post.) But right now I'm also on the West coast (in a car traveling from Los Angeles to San Diego) for a short family trip which was cut even shorter by the Spirit of Bad Aircraft Management of Spirit Airlines. Immediately upon arriving at the hotel I looked out our window and saw a little park and thought, "it would be fun to skateboard in that park," (I am not a skateboarder) and then, "did I already skateboard in that park 20 years ago in Tony Hawk's Pro Skater?" and I looked it up and yes, the Los Angeles level in THPS3 is based on that very park. I thought I wasn't going to be able to make the SIGBOVIK live event at all because of this trip, but it looks like I will be back and might try to make it, depending partly on whether I can get any material together for a talk in time. I spent most of my free time in March on hacking and writing for this silly paper, but sometimes the brain needs a break, and I continued with Teardown. I think this game is great. It is impressive technically and graphically. The sandbox is fun; I had a great time painstakingly disassembling an enormous blast furnace until the framerate became intolerable. (The way the physics works, the entire blast furnace can be held up by the connection of a single voxel. This is obviously totally unrealistic but it is pretty fun to try to blowtorch around an entire building and then try to hunt down why it is still standing.) But I was also impressed with how they managed to make the missions compelling too. There are a couple of ergonomic annoyances (like: There are limitations on what keys can be rebound to what, so I had to play with a controller. And the quick-save is great, but given that you might spend an hour setting up a heist in a level, it would be nice if you could make an in-level save that was a little less quick, just in case you accidentally stayed up to 2am). Getting close to the end of that one. I also played through Gunlocked, which was a good small Roguelike shoot-em-up. The powerups were really well done; it just could've used a bit more variety in the bad guys. OK, getting a bit carsick here so I'm going to put the laptop away. See you soon. Full Article
l "April" 2024 By radar.spacebar.org Published On :: Tue, 30 Apr 2024 23:59:58 -0400 Oops! Usually when I fail to post on time and then illegally backdate the post, yielding a penalty of -1,000 points, it's shortly after midnight. Like, as I'm trying to fall asleep (which of course involves and involuntary inventory of everything I may have failed to do), I'm struck with a panic and then get back out of bed to write some dumb pro-forma apology post. This time I just went to bed and actually fell asleep and now here I am noticing that it is May 1. Still, the whole point of doing this every month is to make the grid of months line up nicely, so the post is backdated by 9 hours and nets -1,000 points. Speaking of lining up nicely: I did get my SIGBOVIK papers in on time and gave a lightning talk at the conference. SIGBOVIK was very popular this year, with our longest-ever proceedings (see SIGBOVIK 2024 PDF or bound volume). This year my project is a paper about a new typesetting system that I wrote to produce the paper (and the talk's slides). That system is called BoVeX and the paper is called Badness 0, which you can read as Badness 0 (Knuth's version) and/or Badness 0 (Epsom's version). You can also maybe find a recorded livestream of the breakneck 5 min presentation, but I would wait for the proper video (in progress now!), which is the same content with much better pacing and details. Speaking of details: I also presented at An Evening of Unnecessary Detail, which is one of Matt Parker ("Standup Maths")'s live shows. Other than the part where I tried to pack a dense months-long technical project about details into 12 minutes, this was a blast! Lots of cool, interesting people. This took place in a proper comedy club in Brooklyn, like with posters of people that I watch on TV (e.g. Taskmaster legend Fern Brady is performing there in a few weeks, so it seems I'm a mere 5 or 6 steps away from my dream of being a contestant on Taskmaster now), and was sold out (due exclusively to the eminence of others, since it was sold out before I even joined the bill). I finally hung out with Grant Sanderson ("3blue1brown") and told him about math. The audience was amazingly attentive and wholesome, and quite a few of them recognized me and wanted to talk after the show, which is fun. (I do not envy the queue that Matt and Grant endured, though!) Enjoy my technically deficient vacation photography: I'm photobombing, but Matt is so used to this act that he is reflexively crouching down so as not to appear twice my height Speaking of technically deficient photography: An additional reason why my video is not done yet (or indeed, why it currently has status Filming 0) is that I finally pulled the shutter release on a new video camera. After much deliberation (and visiting the B&H showroom while in NY, etc.), including on far more ridiculous options, I settled on the Canon R5C. After a complex week-long courtship ritual with the FedEx guy, that finally arrived last night, at which point I immediately realized that I need further accessories. But I'm excited to shoot on this thing and to make my computer suffer with 8k video. It seems to have gotten too complacent with "Full HD." Finally, I think the main reason I failed to post on time last night was that I was up late playing Balatro. This game is all over the place so you probably don't need me to tell you about it, but it is indeed a good (and addictive) deck-building game that I am enjoying instead of sleep. I am not interested in 100%ing this one, but there are still lots of appealing challenges left for me to do. I'd recommend it if you have the self control to avoid firing it up "for a quick game" when you should be working on your projects or sleeping. Full Article
l Glue and Boxes By radar.spacebar.org Published On :: Wed, 31 Jul 2024 23:44:56 -0400 'been taking it easier this month, which is my reward for finishing a video, but not totally leisure. Like for example I added a Cyrillic codepage to FixederSys, and I have been working on a Wikipedia article that involves digging through old newspapers. One other thing that resembles digging through old newspapers is that I'm finally repointing some of the bricks on my house (yes, this is "taking it easier"), as the mortar is in places 120 years old, and has become quite soft, like it's just sand held gently in place by paint. I'm using lime mortar, the glue of the ancient world, as this appears to be the house's original connective tissue (and apparently if you use the wrong mortar on old soft bricks you can ruin 'em, although I have discovered that mortar chemistry is akin to like editor or programming language wars among computer people). This work would be relaxing or even satisfying if not for the fact that some of it is significantly off the ground, so most of the work is actually ladder acrobatics and vertigo things. I will spare you the specifics of the dodgiest moments, which I'll have you know I did without any harm, even concluding at times that "this is simply too many somewhat or slightly dodgy things at once, together totaling too much dodge," not because the stories aren't relaxing or even satisfying but because I feel like committing it to blog might come back some day to haunt me, like when some near-future AI is deciding "how much shall it cost to insure Tom 7 against accident or brick wall failure"? But that is coming along and now I own three ladders of different heights. Another thing is I got back to 3D printing. I don't know if I mentioned here before that I finally upgraded my 3D printer from the impressive-at-the-time but now-actually-quite-incapable Makerbot Replicator 2X to the utterly-non-disappointing Bambu X1C. It's a really good printer, which does the things you always thought a 3D printer did in the first place, like print a part in 3D all the way through without failing. I printed some props for my last video with that thing, but recently I've been making things that are more relaxing or even satisfying, like replacement parts for broken things around the house, or boxes, like here for my audio equipment: Box closed Box open Box very open This is based on a popular model ("rugged parametric box") but lest you worry that I have let myself go, rest assured that I refactored the whole Fusion 360 file to make it more parametric and rebuilt using the obvious mirror operations (??) and so on so that it would be nicer for customizing, and then of course here there are many customizations. It is very satisfying to pack the XLR cable and timecode cable and preamp neatly in the same box and then close the lid and you get an elegant abstract line drawing of what you just put away. This is printed in carbon-fiber impregnated PLA, which is an excellent material. The handles and inlays are of course solid gold. Lastly I have been playing the video games! As usual! I finished Hades (100%!) and Grapple Dog and I am very deep into the Animal Well (love it) and a couple other small ones. I'll give my thoughts on these but I started writing this post too late and now we're inches from losing points. Full Article
l Of all homonymic months, August is the most majestic By radar.spacebar.org Published On :: Sat, 31 Aug 2024 10:11:27 -0400 I’m traveling for the long weekend. Either I’m having bad luck with the epic heat waves or there have been a lot of epic heat waves, because again the short road trip threatens to be tyrannized by the hot air. It did at least touch 100°F this time, so at least it is a proper respectable heat wave. We are in a place called Hocking Hills, whose AirBnB has these OBX-style stickers that say “HHO”, which could either be confusingly “Hills, HOcking,” or perhaps “Hocking Hills, Ohio”, but not “Hocking hills OHio” as one might expect. I plan to stick the sticker upside-down for “OHH”, as in “Ohh yeah, I need to write a post on Tom 7 Radar for the month of August, and I need to do it on this mediocre wi-fi which Google Internet Speed Test describes as ‘fine’ while everyone else drinks beers outside.” Fair enough: This is a self-imposed curse and one that’s easily tended to at any time during the month. During the month: I worked again on making my own video codec, which is a very bad way to spend one’s time, but I don’t think there are any modern lossless codecs that would be suitable for my use case. And I do like a data compression project because of the inherent benchmarkability. The use case is for the increasingly common situation where I have a program generating a series of video frames (e.g. BoVeX is making an animation), which I usually do by writing a sequence of PNG files to disk. I’m way ahead of PNG files so far even without doing any inter-frame stuff, which is not impressive, but does make me feel like it’s at least not totally pointless. (Still, it’s quite pointless: Sure I can make these files smaller at significant cost of complexity and encoding times, but these animations typically use space similar to like one second of 4K 60fps XF-AVC footage.) Sometimes programming your own lossless video codec is a bit too fast-paced so you need to write a Wikipedia article from scratch about Clairton Coke Works by digging through newspaper archives. I haven't even gotten to the last 30 years of its history yet! I also rounded out the Cyrillic in FixederSys though I don't think I've uploaded a new version of that yet. As usual I did some hacking on secret projects. UHH, elsewise, I did finish off Animal Well which I liked very much. My spoilerless advice to you is: Don't try to 100% this game without at least looking at a spoiler-controlled guide! But I did have fun once I felt like I was stuck-ish finishing the remaining postgame puzzles. I have also been playing Chippy, a bullet-hell twin-stick shooter that is quite hard (I usually feel good at this genre) and has several new good ideas in it. It's essentially all boss fights, and the chief innovation is that you fight the giant bosses by disconnecting pieces of them. I'm on the last boss so I will probably finish that one soon. As I have confessed many times, I like dumb first-person shooter games, and I played through Trepang 2 this month as well. It does have a few moments, but it was mostly pretty dumb, like I wanted. And then I started Touhou Luna Nights, which is a "Metroidvania" fan-game with great pixel art and music. OK, I should get back to this vacation! Full Article
l This halloween I am dressed as a withered husk, who was made this way by: Satisfactory 1.0 By radar.spacebar.org Published On :: Thu, 31 Oct 2024 22:35:04 -0400 OMG. I can't believe October is over already. I blame Satisfactory which, okay, I do get it now, and it did destroy my body and mind. I am inches from being done now; I just want to make sure that I finish it with enough force that I do actually put it away, as I could imagine tinkering with my saddest factory forever. The game isn't without flaw, but I think most of those flaws are not interesting to talk about. I do have one petty but important criticism, which is mildly spoilerful and anyway will only be interesting if you played the game. There is an object called the Somersloop ("cool S") which allows you to double the output of a machine. Canonically this item is some kind of "loop" and the flavor text talks about how it is able to create more energy than you put into it. So when I'm out hunting for Korok seeds I have this thought that maybe I could create a loop of factories whereby it would create infinite resources by repeatedly doubling. And I'm thinking about it but the crafting tree doesn't have any notable loops in it, but I remember the "packager" which allows you to put a fluid in a container or the converse, and I'm like: Yes, that's great! So I get back to base and I am doing this, just for fun to create an infinite fuel factory or whatever, and I realize that the packager just doesn't have a slot for a Somersloop. They must just hate fun, elegant twists. It would not break the game to allow this (you can always get infinite resources lots of other ways) or cause any other problem I can think of. Hmph! The thing about constructing a factory and watching it churn is that it's basically the same thing as a programming project that you invented for yourself, and it's probably better to do the programming project. Here's progress on my mysterious rectangle: Minusweeper 2 It's good progress if I do say so myself! Anything but black here is a Satisfactory result, which is 90.55% of them at this point. I may need heavy machinery for the remaining 9.45%, but that is part of the fun. I think that's really it for this month! Please vote in the US Elections if you can (but I guess also vote in any important elections. And obviously, vote for the good guys???). And happy Halloween! Full Article
l Card Deck Review: THE LEGEND OF SLEEPY HOLLOW TAROT By hellnotes.com Published On :: Mon, 04 Nov 2024 19:59:25 +0000 The Legend of Sleepy Hollow Tarot: Headless Horseman edition Nick Lawyer REDFeather (October 28, 2023) Reviewed by N. Richards What a wonderful way to honour the Irving Washington classic gothic story of 1822, “The Legend of Sleepy Hollow,” and the season of autumn as well as the art of Tarot all in one hit of […] The post Card Deck Review: THE LEGEND OF SLEEPY HOLLOW TAROT first appeared on Hellnotes. Full Article Halloween Collectibles Hellnotes Reviews Horror Collectibles Horror News
l Suppressio Veri, Suggestio Falsi By magistratesblog.blogspot.com Published On :: Fri, 17 Jun 2016 22:17:00 +0000 In the aftermath of the appalling murder of an MP some commentators are looking at the occasionally poisonous comments made about politicians. The received wisdom of the public is that politicians are dishonest, but that is almost invariably a misreading. If MPs and others had to answer every question frankly, life would be impossible. Most of the usual questions would have to be answered with "I don't know" or "well, I hope that A happens but it might well be B for all I know." The Paxman figure would then rip the interviewee to shreds. So let's give them a break shall we? Full Article
l Enough, Already! By magistratesblog.blogspot.com Published On :: Tue, 09 Aug 2016 17:12:00 +0000 This is not a political blog, although politics inevitably creep in to discussions of matters legal. I have followed politics since I was at school, although I was never elected to anything. The current situation beggars belief, and I imagine that today's crop of journalists will shake their heads in their old age, and say "but you should have been there in the summer of 2016; everything seemed to happen at once. " I am now even more convinced that my belief in the iron Law of Unintended consequences is the right one. I have had to cut back on my sittings of late, as I am awaiting an operation to give me a new knee joint, and although I can get around in the courthouse it isn't always easy. As I am due to retire from the Bench in late October I have excused myself from getting to grips with some of the more complex innovations that have recently been introduced, such as iPads on the bench. I own a couple of iPads and I am comfortable with using them, but inevitably any government-issued software is over-engineered and the last thing from user-friendly. My court has a few boxes that contain the iPads as well as charging them overnight, but those JPs who wish to use them have to submit to training as well as an elaborate procedure to keep them secure. It is worse for judges of course, but then they are paid £130k and more to cope. Given my impending retirement, I cannot summon up the enthusiasm to get stuck in to this 21st century stuff (albeit the technology is a decade old). I am trying to avoid becoming what old Army types call demob-happy so I shall concentrate on justice before bureaucracy. Full Article
l Glad This Wasn't Me! By magistratesblog.blogspot.com Published On :: Thu, 11 Aug 2016 11:46:00 +0000 A judge who was verbally abused by a defendant reciprocated at a court hearing where he was being sentenced for breaching an antisocial behaviour order. John Hennigan, 50, who had breached the order by using racist language towards a black woman and her two children told Chelmsford crown court judge Patricia Lynch QC that she was “a bit of a cunt”. And Judge Lynch replied: “You are a bit of a cunt yourself.” When Hennigan screamed back “Go fuck yourself”, the judge replied: “You too.” He reportedly also shouted “Sieg Heil” – a pro-Hitler chant used in Nazi Germany – and banged the glass panel of the dock as he was jailed for 18 months. Hennigan, from Harlow, Essex, has dozens of previous convictions for offences including drug and firearm possession and common assault. An asbo was previously imposed on him in 2005 when a swastika was discovered daubed on the front door of his council house. I can understand the Judge's reaction, but I have never used that word in court, other than in direct quotation from the evidence. Perhaps a quiet word from the circuit presider might be in order here. Full Article
l Tasteless - Moi? By magistratesblog.blogspot.com Published On :: Tue, 25 Oct 2016 21:15:00 +0000 When the current third-runway project was in its first flush of 'yes we can, no we can't' I said something rather tactless to my then Bench Chairman. I grew up near Heathrow (although I knew it as London Airport, but we shall let that pass). To a Hayes boy, who went to school in Uxbridge, the way to the airport on spotting days went through the unprepossessing suburbs of Sipson and West Drayton. The airport brought great prosperity to the area, but its hinterland remained grim. My then Chairman lived in Sipson, in a house that had been purchased on generous terms by the airport people, but which stands (as it still does, but for how much longer I cannot say) and is at pretty much the exact point where the airliners' wheels will meet the tarmac, with that puff of blue smoke from the tyres. So in my rather thoughtless way I ventured the opinion that most of West Drayton and Sipson would be improved by a thick layer of ferro-concrete. He sniffed and walked away. Full Article
l Money, Money, Money (or private affluence and public squalor) By magistratesblog.blogspot.com Published On :: Tue, 25 Oct 2016 21:23:00 +0000 I sat in my crumbling courthouse a couple of months ago, having edged past the permanently-stuck gate on the justices' car park, and made my way up the nearly-new lift to the assembly room. It is a handsome room, built in 1907 but has sadly not seen a lick of paint in the last decade-and-a-half and more. Everywhere are signs of decay and neglect - but no matter. I understand the desperate need for the government to bring expenditure under control, even if that means denying resources to the public service that I have served unpaid these thirty years. There are still biscuits (amazingly) and most of the lights come on when you press a switch. There is some mysterious kit that we think might be for use in the new all-electronic courthouse. It still bears the protective film that we see on expensive audio visual stuff to protect it on its long journey from a Chinese sweatshop. I have recently received an email from www.gov.uk/annual-tax-summary setting out the tax that I paid in the last fiscal year setting out the tax that I paid (direct tax only, so forget the taxes on consumption such as liquor duties and Council Tax (fifty quid a week on my modest Thames Valley bungalow). Much more interesting is the breakdown of where it went, revealing how little our fellow citizens know of what is done with the country's collective cash. Not that much goes on the justice system. Full Article
l So. Farewell then Bystander... By magistratesblog.blogspot.com Published On :: Thu, 15 Jun 2017 11:59:00 +0000 We're very sorry to say that Bystander (real name Richard Bristow) died at Stoke Mandeville on June 4, aged 70. He was a Justice of the Peace at Uxbridge from 1985 to 2016, and was the first chairman of the West London Local Justice Area. He'll be sadly missed by family and friends, but not by the villains of Uxbridge, Ealing and Hounslow. He was fond of quoting this passage from the Seven Ages of Man speech: And then the justice, In fair round belly with good capon lined, With eyes severe and beard of formal cut, Full of wise saws and modern instances; And so he plays his part. Full Article
l Bobsleighers want tracks covered By www.bbc.co.uk Published On :: Sat, 21 Jan 2012 09:08:15 GMT Great Britain's bobsleigh team call for all sliding tracks to be covered after heavy snowfall at the Winter Youth Olympics in Austria. Full Article Winter Sports
l Go to our Winter Olympics section By news.bbc.co.uk Published On :: Thu, 10 Dec 2009 17:47:05 GMT Full Article separator
l Sochi's Winter Olympic preparations 'impressive' By www.bbc.co.uk Published On :: Tue, 07 Feb 2012 16:28:10 GMT Ski Sunday presenter Ed Leigh is wowed by Sochi two years ahead of the 2014 Winter Olympics Full Article Winter Sports
l Yarnold secures skeleton bronze By www.bbc.co.uk Published On :: Fri, 24 Feb 2012 20:56:08 GMT Great Britain's Elizabeth Yarnold wins a bronze medal at the women's skeleton World Championship. Full Article Winter Sports
l Yarnold acclaims adaptable Brits By www.bbc.co.uk Published On :: Thu, 01 Mar 2012 11:24:28 GMT Sevenoaks slider Lizzy Yarnold says the fact Britain has no real purpose built tracks is the main reason behind British success in the sport Full Article Winter Sports
l Gillings finishes sixth in Italy By www.bbc.co.uk Published On :: Wed, 14 Mar 2012 16:52:00 GMT British number one Zoe Gillings finishes sixth at the penultimate round of the boarder-cross World Cup in Valmalenco. Full Article Winter Sports
l Top skier dies in World Cup event By www.bbc.co.uk Published On :: Sat, 10 Mar 2012 15:37:14 GMT Canadian skier Nick Zoricic dies from head injuries after crashing heavily in a World Cup skicross race in Switzerland. Full Article Winter Sports
l Gillings makes World Cup podium By www.bbc.co.uk Published On :: Fri, 16 Mar 2012 13:15:48 GMT British number one Zoe Gillings is "over the moon" with World Cup podium in Valmalenco. Full Article Winter Sports
l Scots curlers miss the play-offs By www.bbc.co.uk Published On :: Fri, 23 Mar 2012 13:41:34 GMT Scotland beat Italy and Canada but fall short of reaching the World Women's Curling Championship play-offs. Full Article Winter Sports
l Brit Gillings gets funding boost By www.bbc.co.uk Published On :: Thu, 29 Mar 2012 11:20:49 GMT Britain's number one snowboarder Zoe Gillings will receive podium funding towards the 2014 Winter Olympic Games in Russia. Full Article Winter Sports
l GB ice hockey get financial boost By www.bbc.co.uk Published On :: Thu, 24 Jan 2013 17:10:25 GMT Great Britain's men's ice hockey team receives a grant from the IOC to help in its bid to qualify for the 2014 Winter Olympics Full Article Ice Hockey
l Mississippi Book Festival By greglsblog.blogspot.com Published On :: Tue, 25 Aug 2015 18:30:00 +0000 Last weekend I had the pleasure of being a panelist at the first annual Mississippi Book Festival at the State Capitol in Jackson, Mississippi! For me, the weekend started with the plane flight out on Friday and a lovely reception that evening at the Eudora Welty House. Representatives of the Eudora Welty Foundation were on hand to provide tours and answer any and all questions about Jackson's favorite daughter. It was a great chance to talk to the organizers and volunteers, as well as other authors. The next morning was breakfast at the Winter Archives Building, where the staff gave us a tour and showed us the forthcoming Museum of Civil Rights and Mississippi History Museum. Then we were off to opening ceremonies, where the Jackson State University Marching Band performed on the Capitol steps, and then the panels! The Harper Lee Reconsidered panel, held in the old Supreme Court chamber, was lively and fascinating (and also covered by C-SPAN). I wasn't able to make it to the picture books panel due to the long line, but hear it went well, and I'd had the chance to talk with the presenters the night before :-). My panel was the Young Readers panel, and featured moderator Margaret McMullan, and panelists Kimberly Willis Holt, Taylor Kitchings, Deborah Wiles, Carolyn Brown, and Cassie Beasley. Margaret did a great job as moderator and kept the conversation going and on track. :-). Many thanks to all the organizers, volunteers, sponsors, and attendees for making the event such a success! Altogether, it was a fantastic event, with standing-room-only crowds and a terrific venue! Here's a report on the festival from the Clarion-Ledger: Book Festival Attendance Outpaces Projections. And here are some pics from out and about festival weekend: My duffel bag leaves the jetway in Houston Art deco Greyhound Station, downtown Jackson Kerry Madden, Susan Eaddy, Hester Bass, Chris Barton in the Eudora Welty House Garden Deborah Wiles, Kerry Madden on the Eudora Welty House lawn In front of the Eudora Welty House MS State Capitol Kerry Madden, Kimberly Willis Holt W. Ralph Eubanks, Margaret McMullan Jackson State University Marching Band View from the Capitol steps Capitol interior and dome Dome in House of Representative Chamber Dome of Senate Chamber Mayflower Cafe Kimberly, Taylor, Deborah, Margaret, Me, Cassie, Carolyn Full Article book festivals Mississippi Book Festival
l BORROWED TIME release and launch photo report! By greglsblog.blogspot.com Published On :: Mon, 16 Nov 2015 14:57:00 +0000 As of November 10, 2015, BORROWED TIME (the sequel to CHRONAL ENGINE) is now available in bookstores everywhere as well as online (in hardcover and ebook)! Signed copies are available from BookPeople. In an article titled, 'Borrowed Time' mixes paleontology and fantasy, Saturday's Austin American-Statesman had a great review of BORROWED TIME, stating it's "a slam-dunk for dinosaur aficionados and will appeal as well to those who are fans of literary time travel and outdoorsy adventure." Sunday was the launch party at BookPeople! I had great fun doing a presentation discussing the connections between the book, Charles Umlauf, dinosaurs, Johnny Weissmuller, and me (really). The dinosaur standees for the photo booth were a hit, as were the refreshments including water, soft drinks, wine and cheese, and crackers. (The wine, from the Languedoc region of France, is made from grapes grown in Cretaceous clays where dinosaur fossils have have been found). But the real eye-opener was the mosasaur cake by author/cakelustrator Akiko White. About two feet high, it featured a mosasaur sculpted from modeler's chocolate on a chocolate cake base with buttercream frosting! She'll be doing a youtube video on the making of it soon (and I'll link when it's available). Suffice to say that still pictures don't do it justice -- it was mounted on a motorized turntable and illuminated with a blue strobe that made it look like it was underwater! Here are the pics: Me and cake Carmen Oliver and T.rex Akiko assembles! (photo courtesy Akiko White) Presenting (photo courtesy Akiko White) Cake! Refreshments Signing Frances Hill and Lindsey Lane (photo courtesy of Shelley Ann Jackson) Shelley Ann Jackson and Lindsey Lane (photo courtesy Shelley Ann Jackson) Many thanks to BookPeople for hosting the event, to everyone who came for the event, and to everyone who helped out: Akiko, for making the awesome cake; Cynthia Leitich Smith; Carmen Oliver; Lindsey Lane; Shelley Ann Jackson; and Cory Putnam Oakes! Cake topper in its natural habitat Full Article book launches Borrowed Time Chronal Engine dinosaurs
l Pizza a Day Diet: Homemade Chicago-style By greglsblog.blogspot.com Published On :: Fri, 15 Jan 2016 05:30:00 +0000 Today I went back to the Cook's Illustrated Cookbook for their Chicago-style pizza recipe (No, they're not from Chicago, but their recipe is actually pretty close to others I've used in the past.). They've got a technique where you "laminate" the crust with butter to make it crispier. It worked well with the sides, but I'm not sure that it quite worked with the bottom, but the crust did turn out pretty firm and full-bodied. And rich. Next time I might let it cook a little longer to see what happens. The recipe for the sauce and the cheese were a bit different than what I've done before: using shredded mozzarella and diced tomatoes instead of mozzarella slices (or a fresh ball) and crushed tomatoes, but it turned out pretty well. Next time, though, I think I'll go back to crushed with slices. And the Star Trek pizza cutter is actually big enough to use on deep dish... I had Brian Yansky and Frances Yansky over to share the results, so I didn't end up taking too many pictures, but here are a couple: Pizza! And the Star Trek pizza cutter! Frances poses with a slice. The cat inspects the table. Full Article pizza a day Pizza a Day Diet
l Pizza a Day Diet: Maggiano's Little Italy By greglsblog.blogspot.com Published On :: Sat, 16 Jan 2016 05:30:00 +0000 Today's Pizza a Day Diet pizza is technically not a pizza. It's a flatbread. NB: All pizzas are flatbreads but not all flatbreads are pizzas (A flatbread has an unleavened crust). I happened to be up north during rush hour so I decided to find the closest Italian place and see what they had that resembled a pizza. :-). This happened to be the Maggiano's in the Domain. The place has sort of a Disney-fied feel of a downtown Italian restaurant, which is not surprising since the first Maggiano's was founded in Chicago by the Lettuce Entertain You chain whose specialty is theme restaurants. Anyway, I took a table in the bar and ordered a Caesar salad and the sausage flatbread. The sausage was removed from the casing but still distributed in large chunks and had that good Italian-sausage flavor. The cheese was also abundant and flavorful. And the crust? Nice and crispy at first and then steamed through. Here are a couple pics: Full Article pizza a day Pizza a Day Diet
l Pizza A Day Diet Archive [January 2015 Edition]: Southside Flying Pizza By greglsblog.blogspot.com Published On :: Tue, 26 Jan 2016 13:17:00 +0000 Day 8 of #PizzaADayDiet is another thin crust, this one from Southside Flying Pizza. They call it “Neapolitan style,” which I guess is a really thin crust. I chose the whole wheat crust and it was pretty good – it stood up to the ingredients but I wouldn't have minded if it had been a tad crisper. The cheese was thoroughly melted and excellent, though, as were the toppings. The sausage had a good flavor and the peppers were nicely al dente. And the side salad was really good, as well. Full Article pizza a day Pizza a Day Diet