of To Address the Social Determinants of Health, Start with the Data By www.mathematica.org Published On :: Wed, 17 Jul 2019 12:26:45 Z Social determinants of health—the conditions in which people are born, grow, live, work, and age—have gained increasing interest among policymakers and practitioners as they struggle to improve the value and quality of U.S. health care. Full Article
of Lost in Translation: The Importance of Social Determinants of Health Data from the Patient Perspective By www.mathematica.org Published On :: Thu, 18 Jul 2019 13:04:08 Z In order to improve patients’ overall health and well-being, we need better information about their social determinants of health – the social, behavioral, and environmental factors – which influence the health and well-being of individuals and communities. Full Article
of The Power of a Data-Informed Partnership: Working with Community-Based Organizations to Address Social Determinants of Health By www.mathematica.org Published On :: Tue, 06 Aug 2019 04:00:00 Z With their multi-faceted understanding of the communities in which they operate, community-based organizations bring a valuable lens that could help health systems learn how certain social services received in the community affect health, and how other factors may dampen an intervention’s effect. Full Article
of What Doctors Need to Fulfill the Promise of Electronic Health Records By www.mathematica.org Published On :: Wed, 14 Aug 2019 18:05:00 Z In this week’s episode of On the Evidence, Genna Cohen and Llew Brown, who research and work with electronic health records (EHRs) at Mathematica, discuss challenges in adopting EHRs as well as what to do about them. Full Article
of Employee Ownership Is at the Heart of Mathematica By www.mathematica.org Published On :: Thu, 17 Oct 2019 13:50:00 Z Mathematica is proud to be 100 percent employee owned. Employee ownership is a critical component of who we are, and it shapes how we work together as colleagues. Full Article
of Embracing the Emotional Aspects of Public Policy Research By www.mathematica.org Published On :: Wed, 30 Oct 2019 18:11:00 Z On the Evidence interviewed Mathematica’s Matt Stagner about his upcoming APPAM presidential address, his work on child welfare, and his reflections on public policy research. This interview is part of a series of episodes produced by Mathematica in support of the APPAM conference in November. Full Article
of The Most Comprehensive Study of Soda Taxes Says a Lot About Consumption, Prices, and the Future of Nudges By www.mathematica.org Published On :: Wed, 18 Dec 2019 19:11:00 Z For this episode of On the Evidence, we spoke with the principal investigators for the project: Dave Jones, an associate director in the Health Unit at Mathematica, and Dave Frisvold, an associate professor in the Department of Economics at the University of Iowa. Full Article
of What the Next Generation of Policy Researchers Is Studying By www.mathematica.org Published On :: Wed, 29 Jan 2020 15:54:00 Z On this episode of On the Evidence, we feature six short interviews with the 2019 summer fellows about the research questions they pursued and what they have learned so far. Full Article
of 10 Ways to Extend the Reach of Your Work By www.mathematica.org Published On :: Wed, 12 Feb 2020 18:13:25 Z We can’t expect policymakers, program administrators, and practitioners to stumble upon new evidence (let alone slog their way through multiple field-specific academic journals). As an evidence community, we have to do more to show them the way to research-based insights. Full Article
of Tips for Boosting the Reach and Impact of Policy Research By www.mathematica.org Published On :: Wed, 12 Feb 2020 18:24:00 Z On this episode of On the Evidence, economists Jennifer Doleac and Kosali Simon share lessons from their experiences interpreting and translating policy research for media interviews, Twitter, podcasts, and elsewhere. Full Article
of Learning in the Midst of a Pandemic: Four Key Education Takeaways By www.mathematica.org Published On :: Wed, 25 Mar 2020 12:22:59 Z We are living in unprecedented times. To reduce the spread of COVID-19, more than 130 countries have closed schools entirely, impacting 80 percent of the world’s student population. Full Article
of Shift to At-Home and Online Learning Underscores the Importance of Culturally Responsive Education Practices in Schools By www.mathematica.org Published On :: Wed, 08 Apr 2020 17:08:00 Z For this episode of On the Evidence, a principal and an education researcher share insights from research and the field on implementing culturally responsive practices. Full Article
of Echoes of the Past, Lessons for Today By www.mathematica.org Published On :: Fri, 17 Apr 2020 17:09:30 Z In echoes of the past lie lessons for today: our country’s confrontation with AIDS can inform our battle against COVID-19. Full Article
of What Being Trauma Informed Can Tell Us in This Time of Crisis By www.mathematica.org Published On :: Tue, 28 Apr 2020 17:57:00 Z While many of us try to cope with the immediate effects of the COVID-19 pandemic and process the trauma, anxiety, and global loss, recent research might help guide the way forward. Full Article
of Considering Diversity, Equity, and Inclusion in the Era of COVID-19 By www.mathematica.org Published On :: Wed, 29 Apr 2020 18:35:00 Z The guest for this episode of On the Evidence is Ralanda Nelson, the new associate director for diversity at Mathematica. Full Article
of Beyond choices: the design of ethical gameplay / by Miguel Sicart By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Barker Library - GV1469.34.C67 S52 2013 Full Article
of Handbook of digital games / edited by Marios C. Angelides, Harry Agius By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Online Resource Full Article
of The culture of digital fighting games: performance and practice / Todd Harper By library.mit.edu Published On :: Sun, 22 Jun 2014 06:07:54 EDT Hayden Library - GV1469.34.V56 H37 2014 Full Article
of Game invaders: the theory and understanding of computer games / Clive Fencott ... [et al.] By library.mit.edu Published On :: Mon, 21 Jul 2014 13:24:20 EDT Hayden Library - GV1469.3.G365 2012 Full Article
of The art of failure: an essay on the pain of playing video games / Jesper Juul By library.mit.edu Published On :: Sun, 2 Nov 2014 06:23:59 EST Barker Library - GV1469.3.J87 2013 Full Article
of Virtual ascendance: video games and the remaking of reality / Devin C. Griffiths By library.mit.edu Published On :: Sun, 21 Dec 2014 06:08:08 EST Hayden Library - GV1469.3.G74 2013 Full Article
of Gaming at the edge: sexuality and gender at the margins of gamer culture / Adrienne Shaw By library.mit.edu Published On :: Sun, 17 May 2015 06:15:39 EDT Hayden Library - GV1469.17.S63 S53 2014 Full Article
of Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey] By library.mit.edu Published On :: Sun, 24 May 2015 06:15:02 EDT Hayden Library - GV1469.17.S63 P53 2015 Full Article
of Multiplayer: the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger By library.mit.edu Published On :: Sun, 31 May 2015 06:15:20 EDT Dewey Library - GV1469.17.S63 M85 2014 Full Article
of Online game pioneers at work: interviews with some of the top online game pioneers of our times / Morgan Ramsay ; foreword by Richard Bartle By library.mit.edu Published On :: Sun, 26 Jul 2015 06:17:38 EDT Online Resource Full Article
of The interface envelope: gaming and the logics of affective design / James Ash By library.mit.edu Published On :: Sun, 16 Aug 2015 06:19:54 EDT Hayden Library - GV1469.39.P79 A75 2015 Full Article
of Translation and localisation in video games: making entertainment software global / Miguel Á. Bernal-Merino By library.mit.edu Published On :: Sun, 6 Sep 2015 06:09:43 EDT Hayden Library - GV1469.3.B47 2015 Full Article
of War/play: video games and the militarization of society / John Martino By library.mit.edu Published On :: Sun, 28 Feb 2016 06:10:02 EST Hayden Library - GV1469.34.S52 M375 2015 Full Article
of Parables of the posthuman: digital realities, gaming, and the player experience / Johathan Boulter By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Hayden Library - GV1469.34 .P79 B68 2015 Full Article
of MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
of MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
of Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin By library.mit.edu Published On :: Sun, 13 Mar 2016 06:10:17 EDT Hayden Library - GV1469.34.S52 C74 2015 Full Article
of The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V5225 2016 Full Article
of Works of game: on the aesthetics of games and art / John Sharp By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Rotch Library - GV1469.3.S527 2015 Full Article
of Getting gamers: the psychology of video games and their impact on the people who play them / Jamie Madigan By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.34.P79 M33 2016 Full Article
of Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
of Game after: a cultural study of video game afterlife / Raiford Guins By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Hayden Library - GV1469.34.S63 G85 2014 Full Article
of Learning Swift: building an iOS game / Jocelyn Harrington, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article
of MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Richard A. Bartle By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
of Mixed realism: videogames and the violence of fiction / Timothy J. Welsh By library.mit.edu Published On :: Sun, 5 Mar 2017 06:09:07 EST Online Resource Full Article
of Network games, control, and optimization: proceedings of NETGCOOP 2016, Avignon, France / Samson Lasaulce, Tania Jimenez, Eilon Solan, editors By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Online Resource Full Article
of The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.6.R65 2016 Full Article
of Vintage games 2.0: an insider look at the most influential games of all time / Matt Barton By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.B37 2017 Full Article
of Playback: a genealogy of 1980s British videogames / Alex Wade By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.W36 2016 Full Article
of Tempest: geometries of play / Judd Ethan Ruggill and Ken S. McAllister By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Hayden Library - GV1469.35.T46 R85 2015 Full Article
of Playful identities: the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens By library.mit.edu Published On :: Sun, 1 Oct 2017 06:13:17 EDT Hayden Library - GV1469.17.S63.P52 2015 Full Article
of Explore/create: my life in pursuit of new frontiers, hidden worlds, and the creative spark / Richard Garriott with David Fisher By library.mit.edu Published On :: Sun, 15 Oct 2017 06:14:38 EDT Hayden Library - GV1469.34.A97 G37 2017 Full Article
of The formation of gaming culture: UK gaming magazines, 1981-1995 / Graeme Kirkpatrick By library.mit.edu Published On :: Sun, 26 Nov 2017 06:16:14 EST Hayden Library - GV1469.15.K57 2015 Full Article
of Java game development with LibGDX: from beginner to professional / Lee Stemkoski By library.mit.edu Published On :: Sun, 4 Mar 2018 06:20:59 EST Online Resource Full Article
of Alternate reality games and the cusp of digital gameplay / edited by Antero Garcia and Greg Niemeyer By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.3.A395 2017 Full Article