a Not giving up on Hangul for Cia-Cia By languagelog.ldc.upenn.edu Published On :: Tue, 05 Nov 2024 15:30:39 +0000 This is a story we've been following for well over a decade (see "Selected readings"). Improbable as it may seem that the Korean alphabet might be adaptable for writing an Austronesian language of Indonesia, there are some promoters of this idea who continue to push it enthusiastically: "An Indonesian Tribe’s Language Gets an Alphabet: Korea’sThe […] Full Article Alphabets Language reform
a The etymologies of ballot and bigot By languagelog.ldc.upenn.edu Published On :: Wed, 06 Nov 2024 12:30:50 +0000 That's all I've got, so far, for linguistic commentary on the U.S. election results. According to the OED, the etymology of ballot is < (i) Middle French ballotte (French †ballotte) small ball (beginning of the 15th cent. as †balote), small coloured ball placed in a container to register a secret vote (1498) or its etymon […] Full Article Etymology
a Nazca lines By languagelog.ldc.upenn.edu Published On :: Wed, 06 Nov 2024 21:45:43 +0000 For basic facts, see below. Thanks to AI and our Japanese colleagues, the study of Peru's mysterious Nazca lines has made a quantum leap forward. AI Revealed a New Trove of Massive Ancient Symbols The 2,000-year-old geoglyphs offer clues to ancient Nazca people and their rituals By Aylin Woodward, Science Shorts, WSJ (Nov. 6, 2024) […] Full Article Artificial intelligence Language and archeology Semiotics
a A bushel of buzzwords from Japan; the advent of phoneticization By languagelog.ldc.upenn.edu Published On :: Wed, 06 Nov 2024 22:13:04 +0000 Below are two lists of nominations for Japanese buzzword of the year. Each has 30 entries, and from each list one will be chosen as the respective winner. Since the two lists are already quite long and rich, I will keep my own comments (mostly at the bottom and focusing on phoneticization) to a minimum. […] Full Article Alphabets Word of the year Writing systems
a Whimsical surnames, part 2 (again mostly German) By languagelog.ldc.upenn.edu Published On :: Fri, 08 Nov 2024 05:21:45 +0000 [This is a guest post by Michael Witzel] A few months ago you published a discussion of whimsical surnames. Since then I have paid attention and have found new ones in almost every news broadcast. It is said that there are 1 million (!) surnames in the German speaking area of some 95 million people […] Full Article Humor Names
a Lewotobi Laki-laki By languagelog.ldc.upenn.edu Published On :: Fri, 08 Nov 2024 18:27:36 +0000 A serious volcanic eruption on Flores Island has been going on since October 30: The Pusat Vulkanologi dan Mitigasi Bencana Geologi (PVMBG) reported that eruptive activity intensified at Lewotobi Laki-laki during 30 October-5 November, which included a major eruption resulting in fatalities. The large explosive eruption began at 2357 on 3 November, generating pyroclastic flows […] Full Article Names
a Taiwan Mandarin vs. Mainland Mandarin By languagelog.ldc.upenn.edu Published On :: Sat, 09 Nov 2024 00:49:47 +0000 In recent weeks and months, we've been having many posts and comments about Taiwanese language. Today's post is quite different: it's all about the difference between Mandarin as spoken on the mainland and as spoken on Taiwan. "Words of Influence: PRC terms and Taiwanese identity", by Karen Huang, Taiwan Insight (8 November 2024) What is […] Full Article Borrowing Language and computers
a Bayesian archeology By languagelog.ldc.upenn.edu Published On :: Sat, 09 Nov 2024 13:18:29 +0000 The first two panels of yesterday's SMBC: The last two: Back in 1979, David Macauley's Motel of the Mysteries had a much longer story to tell about archeologists' presuppositions. Macauley's plot loosely satirizes the work of Heinrich and Sophia Schliemann in excavating Troy, and also echoes Howard Carter's excavation of Tutankhamunn's tomb. It's 4022, and […] Full Article Linguistics in the comics
a Wristwatch By languagelog.ldc.upenn.edu Published On :: Sat, 09 Nov 2024 13:29:09 +0000 There is a discussion on Linguistics Stack Exchange whether wristwatch in Chinese came from the French: As a native French speaker studying Mandarin Chinese, I couldn't help but notice that the Chinese term for wristwatch, 手表 (hand-show), is quite similar to the French term "une montre" (a "shower"/display). After further inspection, I notice that other […] Full Article Etymology Language and technology
a Biblical and Budai Taiwanese: vernacular, literary; oral, written By languagelog.ldc.upenn.edu Published On :: Sun, 10 Nov 2024 12:21:52 +0000 [This is a guest post by Denis Mair] Cai Xutie was a Taiwanese woman who ran a family farm with her husband in a village near Jiayi in central Taiwan. She was a rice farmer and had never attended a public school. After her husband died in middle age, she sold some of the land, […] Full Article Language and entertainment Language and religion Literacy Topolects
a Cognition, culture, … and communication? By languagelog.ldc.upenn.edu Published On :: Mon, 11 Nov 2024 13:13:17 +0000 An interesting recent review article (Wooster et al., "Animal cognition and culture mediate predator–prey interactions", Trends in Ecology & Evolution 2024) argues for bridging the academic silos of "predator-prey ecology" and "animal cognition and culture": Abstract: Predator–prey ecology and the study of animal cognition and culture have emerged as independent disciplines. Research combining these disciplines […] Full Article Animal communication
a Autumn 2022 issue of Agapé available By oto-usa.org Published On :: Mon, 03 Oct 2022 00:08:24 +0000 The Autumn 2022 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
a Winter 2022 issue of Agapé available By oto-usa.org Published On :: Tue, 17 Jan 2023 01:10:23 +0000 The Winter 2022 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
a Registration open for NOTOCON XIV By oto-usa.org Published On :: Sat, 28 Jan 2023 21:49:41 +0000 Registration is now open for National O.T.O. Conference XIV, to be held in Denver, Colorado, August 3-6 2023. NOTOCON is normally held every two years, but it was canceled in 2021 due to the pandemic, so this will be our first NOTOCON since 2019. Full Article NOTOCON
a Spring 2023 issue of Agapé available By oto-usa.org Published On :: Fri, 21 Apr 2023 04:01:34 +0000 The Spring 2023 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
a NOTOCON Speaker Deadline Approaching By oto-usa.org Published On :: Sat, 22 Apr 2023 19:01:09 +0000 The deadline to propose a presentation for National O.T.O. Conference XIV in Denver, CO, is May 10, 2023. Full Article NOTOCON
a NOTOCON Speaker F.AQ. By oto-usa.org Published On :: Fri, 28 Apr 2023 07:51:35 +0000 For potential speakers, a handy FAQ full of useful information is available here. Full Article NOTOCON
a Summer 2023 issue of Agapé available By oto-usa.org Published On :: Thu, 08 Jun 2023 05:10:54 +0000 The Summer 2023 issue of Agapé, the official journal of U.S. Grand Lodge O.T.O., is now available. This and all previous issues can be found here. Full Article Agape
a NOTOCON Hotel Registration Closing By oto-usa.org Published On :: Thu, 20 Jul 2023 16:45:59 +0000 NOTOCON XIV is fast approaching! The cutoff date to receive our group rate at the hotel is Friday, July 21st. Please reserve now. The speaker schedule has been published on the NOTOCON website. Event registration is still open! We can’t wait to see all of you in August, and wish you all safe travels! Full Article NOTOCON
a USGL annual report for fiscal year 2022 published By oto-usa.org Published On :: Sat, 11 Nov 2023 03:04:07 +0000 The U.S. Grand Lodge O.T.O. annual report for fiscal year 2022 has been published. This and all previous annual reports can be found here. Full Article Report
a NOTOCON XV: The Crowned and Conquering Child By oto-usa.org Published On :: Wed, 03 Jul 2024 16:11:29 +0000 SAVE THE DATE for NOTOCON XV: The Crowned and Conquering Child to be hosted in Portland, Oregon from July 25 through the 27th, 2025 EV. The call for speaker proposals is now open and we are accepting Volunteer and Vending sign-ups. Registration and hotel reservations will be available in August 2024. Full Article NOTOCON
a A Failure Is Me By radar.spacebar.org Published On :: Thu, 31 Aug 2023 23:46:40 -0400 Terrible! I was thinking all day about how I needed to write a blog-post and how I'd surely have time after such-and-such meeting or after the 6:00pm concert, but I didn't get back home until after midnight. So this post is backdated in the most embarrassing of traditions. -1,000 points Tonight we saw two great tastes that go great together: Alex G and Alvvays. I think both of these bands are great. Alvvays has been on my radar for many years, but they didn't quite click for me until their most recent album Blue Rev, which is probably my favorite disc this year (although it came out in 2022). It's definitely one of those albums that I like to listen end-to-end, but it also stars on the 5 minute playlist that I am using for my aforementioned project to run a 5m00s treadmill mile, so I listen to two tracks from it (Pharmacist and Velveteen) many times a week, often in pain. Alex G I discovered from the soundtrack to the indie film We're all Going to the World's Fair. I also think his music is great, and weird, but I'm still trying to wrap my head around how many people were at this pretty big concert venue enraptured by this kinda weird band. I think the simplest explanation is that "the kids are alright." Anyway, now it is quite late and I am quite tired. I am still working on this math project and still "making progress" but wary that it's been in that state for quite a while now. But I do basically know how to finish projects or move onto other things! Full Article
a Happy birthday to me! (44) By radar.spacebar.org Published On :: Sat, 30 Sep 2023 18:37:35 -0400 Hello and howdy. I usually describe myself as turning the "ripe old age of so-and-so" on my birthday posts, but I may need a new adjective as I'm solidly in my mid-40s, now (44). Perhaps "fermented." The birthday's come and gone without incident, although there were minor contemporaneous incidents: Still in the math hole. It might be an infinite hole. Trying to get out. But I have improved my console fonts and ANSI color libraries and GPU programming skills, at least. I was very pleased that a recent release of NVIDIA drivers came with a brand new updated OpenCL, which I previously assumed had been abandoned like so many computer things that I become fond of. Kudos to whoever at NVIDIA pushed on this. I am making myself laugh privately to myself (well, no longer private now) by imagining someone who spells it out like an acronym, N-V-I D-I-A. Also, like usual, I ran the Pittsburgh Great Race, a mostly-downhill 10k. No encumbrances this time. I've been in good shape this summer, but I got sick last month and it set me back a bit, so this wasn't a star performance. Still 43m22s is not too bad and I didn't push myself all that hard. Fewer minutes than years old. The new GPU is mostly for math, but I wanted to try it out for its Intended Purpose, (N)Video Games. So I played through Far Cry 6, which was okay. I liked it better than 5, which among other things had a bunch of technical problems (this one was much smoother and more stable), but I probably should have read my review of that game before downloading, as I say something like "I should probably stop playing this series." Still slowly savoring Tears of The Kingdom, which remains great. I also started Return To Monkey Island. I loved the first two in this series, but couldn't get into the later sequels; of course I'm interested in giving this one a shot since it's made by the original designers (and I did like Thimbleweed Park). Too early to render a verdict, but I did like how they deftly handled the canonicity of the end of 2. Then there's this: I think this is Taylor Swift wearing a homemade t-shirt of her "Pegicorn" (sometimes "Pegacorn"), a Unicorn-Pegasus hybrid. The text is in my font Action Jackson: Taylor Swift Pegicorn (Action Jackson font) You can also see this drawing/font at the beginning of the "Making of" video for You Belong With Me". I think she posted this to twitter in May 2009, but somehow I'm unable to find an archive of her tweets from this time (inconceivable??). Full Article
a New content on radar.spacebar.org By radar.spacebar.org Published On :: Thu, 30 Nov 2023 23:27:19 -0500 Here is the new content: I've mentioned that I have been working on running a five-minute mile on the treadmill this year, a goal that at one point seemed in reach. I think I also complained that I got sick and that when I got back to it, they had swapped out all the treadmills for fancy treadmills with built-in Netflix and air conditioning and stuff like that, which I now refer to as "Bob's Tred Mill." There's some good things about these, and some things that make me crazy, but one thing that especially made me crazy is they felt significantly faster than the old Precor ones I was used to. It's definitely a real thing that treadmills are sometimes not calibrated correctly (or the tread stretches out or slips, etc.) but it was also possible that being sick set me back more than I thought. The important thing is to get The Data instead of just The Upset Feelings so I was shopping for things like those hand-held unicycles that you can wheel around to measure how long things (like streets) are, as it does seem like the kind of device that I would own, looking at like the world's most accurate hand-held unicycle thing, and then I noticed at the last thing that most of them have a MAX SPEED of something like 10mph, which would not do. I finally had the brain-stroke that I could use a laser tachometer to do it, since these have a max speed more like 99999 RPM. So I measured the tread length with some chalk marks and put reflective tape on there. The treadmill will go at different speeds when loaded (running on it) vs unloaded, which also depends on your weight and stride and stuff a little, so you also gotta engage in the dexterity-testing act of measuring while running on it, which looked like this: POV: You are me Pointing the laser at the reflective tape dot (visible right next to the laser dot here) as it flies by while running kinda fast is definitely tricky, although I must say that it was one of those times when I thought, "I've been training my whole life for this!" and you can see that I'm showing off a little bit here by also photographing it at the same time. But you are not impressed since it reports 0 RPM. The nice thing about the tachometer is that it only needs a pair of observations to give you a frequency, and you can easily tell if you missed the tape, which you do often on account of the shaking, because you get some integer multiple that's way off from the right answer. Anyway I dutifully took multiple readings unloaded and loaded at (nominally) 6mph, 7mph, ... 12mph and made a spreadsheet with all the results converted, and... found that the treadmill is just about 1% too fast loaded, all across the board. This would be just 3 seconds for a five-minute mile, which is not nothing, but it definitely does not vindicate my Upset Feelings (I was thinking it felt more like 10%). My best guess is that the old treadmills were (all?) actually too slow, which is annoying because now I doubt some of the unofficial 5k records I painfully set for myself during the summer. But, well, the thing about endeavoring to do challenging things is: No Cheating! In project news, I feel I have a foothold now to get myself out of this math hole, as I've finally migrated this algorithm to work only with 64-bit integer arithmetic and so I can port it to GPU soon and then be out of ideas about how to make it faster. I have no idea if there's a good story to be told for this project, but I'll try (and also, it is okay if sometimes the hobby programming doesn't lead to a video or Sigbovik paper, you know?). And speaking of Sigbovik: Heroes have emerged quite on time this year, so it's certainly looking like there will be a proceedings and conference (perhaps with livestream), so start writing those papers now. Aside from the math hole, I've been making some progress on two other concurrent projects. It's getting normal again (even quiet) at work and winter break is coming up, and I'm looking forward to having some several-day stretches to work on them. I played through Golf Peaks (well, I haven't beat all the bonus levels yet but I've been working back to front so it's just a matter of a little time at this point), which was a very nice little puzzle game that does almost everything right. Other than the very irritating music in one world, I think my only disappointment was that it doesn't elegantly handle infinite-length puts. I'm also still working on Return to Monkey Island, which I do like, although it doesn't hold up to my memory of the first two. I think one of the problems with modern point-and-click adventure games is the voices, actually: Not because the voice acting bothers me, but because it goes so slow compared to reading. It's like when you just want to figure out the maximum speed of the hand-held unicycle and they're trying to get you to watch a video instead of just reading. Tears of the Kingdom (which I'm still savoring, but getting close to the end now) does a good job with this; you do hear snippets of voices, which helps with the characterization, but you can blow through the dialog at a pretty fast pace. Probably a lot cheaper, too! Full Article
a Happy New Year 2024! By radar.spacebar.org Published On :: Sun, 31 Dec 2023 21:57:48 -0500 Hello and happy Honda-days, Toyota-thon, etc.! It's the tail end of winter break here, and we did a little traveling to see family, etc.. But I've been keeping the calendar light so that I have plenty of time for projects. There are too many in the works simultaneously, which is a bad sign, but during break I made significant progress on all of them. I also added a new one, with the idea that it would be a "small hack" so that I'd be sure to have something for SIGBOVIK (not everything needs to be epic, right?). It already works, but now I'm in the midst of writing a PDF file generator, which is also a bad sign. Now that I'm nearly done going in and out of my attic so much, it seemed like good timing to attend to the dangerously acrobatic way that I always get in, which is to stand at the very top of a ladder and then mantle up using the floor joists. It's not actually that dangerous even though the ladder demands that you Never Stand Above This Line (how am I supposed to stand in the attic then, ladder?!), but I regularly lose my phone out of my pocket in the last leg-swinging step, which is at least dangerous to the phone. Without belaboring the tale, I ended up "having" to go to Harbor Freight to invest in some suspiciously cheap tools like a set of black pipe threading dies, pipe wrenches, pipe cutter, and while I was there I got a new vise. Worried that the vise would be too easy to install, I wisely purchased carriage bolts with square necks, so I had to file down the mounting holes of this thing: JPEG File This provided a good occasion to listen to some albums in the basement and order some new files. It is now very firmly and satisfyingly bolted to that satisfyingly timeworn workbench. Not pictured is how I needed to grind down the bolts so that the cabinet door below could open and close again (I use this cabinet to store old vises). Codename: Viseman The only thing I have used the new vise for so far is to flatten one of the washers that was used to attach the old, crappy vise, so that I could weld that washer to the charging terminal on my Roomba so that it's able to charge again, so that I could vacuum up all the steel filings on my basement floor. Anyway, getting back now to the original task of making the entrance to the attic a similar amount of athletic but less fraught, I installed this pull-up bar: workout The only hard part of this was getting the pipe to be just the right length, and threaded, but I am now equipped to do such tasks. Winter is also a time for hibernation. I played through The Talos Principle II. I really loved the first Talos Principle, which had no business being as good as it was (the team was mainly known for Serious Sam, an over-the-top first-person shooter). Talos is a puzzle game with a pretty interesting story and fairly thoughtful writing. The sequel is good and definitely worth playing if you liked the original. It has a bit of the "Portal 2" effect where they clearly had a bigger budget and wanted to add all this polish, but did miss some of what made the original magic along the way. As you know I love to play games "the wrong way," and so I'm always looking for ways to break the puzzles in this game. I felt like the first one let me get away with more hijinks, like you'd stack items to make your way up somewhere, and a third of the time it'd be a Star (expected for 100%), a third of the time it'd be an Easter egg (acknowledging your prowess), and a third of the time you'd just fall out of the map forever and have to reset (true victory). I did fall out of the level several times on this sequel, but it seemed to me that the puzzles were more tightly constrained. Then again, I watched the current world record speedruns and there's certainly a lot of hijinks possible, so maybe I'm just losing my edge! I also played through Party Hard. It's a "murder all the people in 2D" game very similar to the Hotline Miami games, and not as good, but its absurd mood and unfair chaotic difficulty did grow on me. Right now I am "playing" (the) Gnorp Apologue, an idle game that has its charms, but, well, it's an idle game and I think it is cruel to ever recommend those. It was written in Rust! Full Article
a From now on, the title of the post is allowed to just be "January 2024" (only when it is January 2024, however) By radar.spacebar.org Published On :: Wed, 31 Jan 2024 22:08:59 -0500 Hello again, This month I've been plugging away on the project I mentioned in the previous post which involves among other things a PDF generator and now an implementation of ML (as in Standard ML, but also the other one). This is probably the 10th "compiler" I've written in my life, and it's kind of fun to revisit these problems that you've done many times and try out different approaches, although this time one of the approaches is "Use C++" (for reasons of making good on a joke, but also for reasons of mlton doesn't work on my computer any more). And although C++ is a fine tool for many applications, it does have some deficiencies for the task of writing a compiler (one of the most irritating: a very modest limit on the stack depth? Like my computer has 256 Gigabytes of RAM and 2^64 virtual addresses and somehow it can only manage 1 megabyte for the stack and there's no standard way to increase it? Get off my lawn). But then you can also experience new ways of struggling with C++, like: A middle of the night power failure wrecked my computer's GPT (as in GUID Partition Table, but also the other one) and I was deep in the depths of taking the computer apart to reset its parts, its BIOS (its Basic In/Out System, which is where it stores its biography) and its hard drives were everywhere on the floor, and it could not be saved, and this after I already broke my computer this year by trying to put the world's biggest video card in it, too hard. And I could not merely perform recovery because of Unknown Error, so I had to begin anew again and restore from backups. But when you restore from backup and you're in the mood of "why is this so complicated and I don't understand how computers work any more?" it occurs to you (me) to also change your underlying development environment instead of reinstalling the devil you know. So I ended my friendship with Cygwin64 and switched to new best friend MSYS2. Both of these things are different ways of wishing that you were using Linux while you're using Windows. The main reason I tried this new way of struggling is that Cygwin is very behind on its version of x86_64 clang (C++ compiler), which I wanted to try because it supports AddressSanitizer and clangd on Windows, and I wanted to give LSP in emacs a shot (it's finally good!). There were a few growing pains, but I think MSYS2 is what I would recommend now. One of the nice things they did was create multiple different environments depending on what you want to do (e.g. "I want to use clang to compile x86_64 code" or "I want to do 32-bit cross compilation for ARM") and in that environment, you just say "g++" and it invokes the compiler you want, instead of the weird contortions I've been doing for years with manually invoking x86_64-w64-mingw32-g++. I was also able to get clblast working before being too filled with rage to continue, so that is nice for the ML inference on the world's biggest graphics card. I made these graphics to help me tune the correct settings of GPU layers (y axis) and number of threads (x axis): tune-single tune-batch In some sense the results are obvious (more threads and more layers is faster) but it was interesting to me how the cliff of performance drops off at a different number of layers for single and batch mode (I guess because the batch needs some memory itself?) and how it's clearly better to use fewer threads than cores for batch as well. I was not surprised to see performance drop off for >32 threads (everybody knows that hyper-threads kinda suck) but I was very surprised to see performance pick up again when it gets back up to 64? And only for single mode? I wish I understood that better. But mostly I'm a sucker for the custom visualizations. Right but when writing this compiler I realized that I wanted to use some Greek letters, and I can't handle it when some characters are in a different font in my source code, so I finally made some space for those in my programming font FixederSys. These certainly still need some tweaks, but it's already better than just being in some other weird font: {{{caption}}} You can also see that I have been adding some "useful" emoji at the top. It is an interesting puzzle to try to make these things recognizable (especially for the 1x version, whose charboxes are 8x16 pixels). I am pretty sure I will not try to do all of the emoji (like, the flags are totally hopeless at 8x16), but it is tempting to round out the Unicode support somewhat. Like I was trying to make a ¯\_(ツ)_/¯ today and had to settle for ~\_( :) )_/~ which is pretty much (ノಠ益ಠ)ノ彡┻━┻. Also: Adam revived our old game jam game Headcat, which I described in post 927, now over 16 years ago. You can play it online at Headcat.org. It is harder than I remember, perhaps explaining why it did not reach #1 on the One Appstore Per Child charts. Also: I started and finished (true ending, but just with one character) Slay the Spire. Good game, but you don't need me to tell you that. Same for Alwa's Legacy, which is the sequel to Alwa's Awakening. Both of these are very true-to-form "8-bit" and "16-bit" platformers that I enjoyed and would recommend for genre fans, though I did not try to 100% them. The graphics are the highlight and I thought it was very cute how these could easily have been a pair of games from the NES and SNES. The good old days. And speaking of good-old days, I am now playing Katamari Damacy, which I had played at a friend's house many years ago, and always wanted to spend more time with. It totally holds up (aside from stuff like: You have to play through the tutorial and first level before you can access the menus at all, like to make the game fullscreen?) and it's honestly inspiring how unhinged the game design and writing are, and how fun it manages to be. What an accomplishment! Full Article
a Leap day! By radar.spacebar.org Published On :: Thu, 29 Feb 2024 23:08:32 -0500 So what? We went to Mexico for vacation, visiting the island of Cozumel and some nameless resort area between Cancún and Playa del Carmen. This was just a vacation, for relaxing, so I spent most of the time programming for fun or writing my SIGBOVIK paper, but with a nice view of the ocean and a little bit of sand in my keyboard, and a little bit of mediocre Mexican beer. Cozumel was a pretty neat place: We happened to be there for the 150th year of their Carnival, which was happening concurrently with the Super Bowl, so there was a wild collision of tourist "culture" and local culture one evening. I added a picture to the Wikipedia article. It's a sparsely populated island, small enough to bike pretty much the whole way around, although as the bike rental guy informed us, "most people leave in the morning." We did some caving and won some bingo games and did some moderate to severe food poisoning, and now I'm back! So what else? I'm deep into my project now and the end is (sort of?) in sight, but time is running short and I keep adding unnecessary aspects to it. It's fine. Even though I feel some pressure to keep making these elaborate projects, for deadlines, the real point of my hobby is for me to enjoy the spirit of the hack, which sometimes just means reimplementing typed closure conversion for the nth time. Oh! I will be presenting at An Evening of Unnecessary Detail in Brooklyn on April 14. I have a silly style of beard again so that you can tell me apart from Matt Parker (aside from his very different accent and he's much taller than me and says it as "maths" and actually doesn't even really look like me now that I'm looking at a picture again). I think this will be quite fun. I've been playing trough Super Monkey Ball Banana Mania, which like Katamari Damacy I had played some of ~20 years ago and had always wanted to finish. I do love struggling with a precision platformer, though as usual with 3D ones the analogueness and camera trouble can be a bit of a drag. It's a good game with a good flow, though, and I'm like 80% of the way through it at this point. And speaking of 3D precision platformers, Celeste 64 is a cute 3Dification of Celeste (which remains one of my all-time favorites in the precision platformer genre) that they released for free recently. Initially I found this game really frustrating; it doesn't have nearly the same attention to detail in the controls that the 2D game does. But by the time I finished it, the controls and camera no longer seemed disastrous to me, and I pretty much liked it. On the other end of the spectrum, I for some reason bought "Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them!" and then for some reason beat every level of it. This game is an in-depth implementation of some notorious "games" featured in Mobile Game Hell-type advertisements. (If you're not aware of this phenomenon, it's common for the advertisement to depict some kind of casual gameplay that looks kinda fun, but that if you download the app it's linked to, it's like some totally different game like Clash Of Clans or something like that. So there are all these fairly recognizable games that you can't actually play. Bizarre! I'm guessing that there's just a market for "just get us downloads of the app" where they literally don't even care what the content of the advertisement is.) Anyway, this long-titled game is an implementation of some of those, with like hundreds of levels. Honestly I can't tell how ironic it is, but I did appreciate it as artwork even though it was also basically torture. I recommend it if you are my enemy, or if you like is-it-art?-torture. Having finished that and immediately deleted it, I just started Teardown, which I like so far, but I haven't gotten into it enough to provide a full take. Full Article
a "April" 2024 By radar.spacebar.org Published On :: Tue, 30 Apr 2024 23:59:58 -0400 Oops! Usually when I fail to post on time and then illegally backdate the post, yielding a penalty of -1,000 points, it's shortly after midnight. Like, as I'm trying to fall asleep (which of course involves and involuntary inventory of everything I may have failed to do), I'm struck with a panic and then get back out of bed to write some dumb pro-forma apology post. This time I just went to bed and actually fell asleep and now here I am noticing that it is May 1. Still, the whole point of doing this every month is to make the grid of months line up nicely, so the post is backdated by 9 hours and nets -1,000 points. Speaking of lining up nicely: I did get my SIGBOVIK papers in on time and gave a lightning talk at the conference. SIGBOVIK was very popular this year, with our longest-ever proceedings (see SIGBOVIK 2024 PDF or bound volume). This year my project is a paper about a new typesetting system that I wrote to produce the paper (and the talk's slides). That system is called BoVeX and the paper is called Badness 0, which you can read as Badness 0 (Knuth's version) and/or Badness 0 (Epsom's version). You can also maybe find a recorded livestream of the breakneck 5 min presentation, but I would wait for the proper video (in progress now!), which is the same content with much better pacing and details. Speaking of details: I also presented at An Evening of Unnecessary Detail, which is one of Matt Parker ("Standup Maths")'s live shows. Other than the part where I tried to pack a dense months-long technical project about details into 12 minutes, this was a blast! Lots of cool, interesting people. This took place in a proper comedy club in Brooklyn, like with posters of people that I watch on TV (e.g. Taskmaster legend Fern Brady is performing there in a few weeks, so it seems I'm a mere 5 or 6 steps away from my dream of being a contestant on Taskmaster now), and was sold out (due exclusively to the eminence of others, since it was sold out before I even joined the bill). I finally hung out with Grant Sanderson ("3blue1brown") and told him about math. The audience was amazingly attentive and wholesome, and quite a few of them recognized me and wanted to talk after the show, which is fun. (I do not envy the queue that Matt and Grant endured, though!) Enjoy my technically deficient vacation photography: I'm photobombing, but Matt is so used to this act that he is reflexively crouching down so as not to appear twice my height Speaking of technically deficient photography: An additional reason why my video is not done yet (or indeed, why it currently has status Filming 0) is that I finally pulled the shutter release on a new video camera. After much deliberation (and visiting the B&H showroom while in NY, etc.), including on far more ridiculous options, I settled on the Canon R5C. After a complex week-long courtship ritual with the FedEx guy, that finally arrived last night, at which point I immediately realized that I need further accessories. But I'm excited to shoot on this thing and to make my computer suffer with 8k video. It seems to have gotten too complacent with "Full HD." Finally, I think the main reason I failed to post on time last night was that I was up late playing Balatro. This game is all over the place so you probably don't need me to tell you about it, but it is indeed a good (and addictive) deck-building game that I am enjoying instead of sleep. I am not interested in 100%ing this one, but there are still lots of appealing challenges left for me to do. I'd recommend it if you have the self control to avoid firing it up "for a quick game" when you should be working on your projects or sleeping. Full Article
a Green scream By radar.spacebar.org Published On :: Fri, 31 May 2024 22:58:14 -0400 In a fashion that's thematically appropriate for the project, I'm "taking my time" with this video (e.g. I am still writing new code for it today??). It mostly means that I feel behind a lot. But I think I am truly close now to being done. I got all my new gear working together, 3D-printing rig pieces and so on. This has been generally fun. I'm also enjoying the occasion to experiment with new approaches and video editing techniques. I even cleaned out a significant section of my basement for a temporary studio: Green scream I think I have about 120 seconds of finished video here, which is far worse than my usual bad pace of about an hour a minute. Fortunately the rest should be much more straightforward, and I hope to just record the audio and be done with it this weekend. Pro tip, though: Don't install the new version of Adobe Premiere Pro while you're knee-deep in a complicated edit. Why would you press that button? My procrastination: I fully beat Teardown and all the stakes in Balatro (but I may try to finish the last few challenges). Both good games, recommended. For light procrastination I have been playing Grapple Dog which has cute graphics and writing and is getting better as the levels get more challenging, but I probably wouldn't fully recommend. It's a stage-by-stage linear platformer with three irritations: The controls are a little too "snap-to-nearest" (like you will often initiate an unwelcome wall jump just because you jump near a wall) for me, the music is annoying, and I really want to get all the purple gems, but I can never tell whether I'm going the "right" way or the "wrong" way, and so I will often miss them just because of that. But I do basically like the game. I also started, for procrastination purposes, Humanity, which was recommended to me a while ago. It is good. The Steam videos do not do justice to how slick the game's graphics are (especially the UI has all these fluid little touches and impressive continuity as you transition between levels); I think it needs to run on a big monitor with a high frame rate. At its core it's mostly a puzzle game, with many things you have seen before, but also some new clever stuff (and I am only on the 2nd world, so I presume they have more surprises in store for me). I believe this is all. Full Article
a Glue and Boxes By radar.spacebar.org Published On :: Wed, 31 Jul 2024 23:44:56 -0400 'been taking it easier this month, which is my reward for finishing a video, but not totally leisure. Like for example I added a Cyrillic codepage to FixederSys, and I have been working on a Wikipedia article that involves digging through old newspapers. One other thing that resembles digging through old newspapers is that I'm finally repointing some of the bricks on my house (yes, this is "taking it easier"), as the mortar is in places 120 years old, and has become quite soft, like it's just sand held gently in place by paint. I'm using lime mortar, the glue of the ancient world, as this appears to be the house's original connective tissue (and apparently if you use the wrong mortar on old soft bricks you can ruin 'em, although I have discovered that mortar chemistry is akin to like editor or programming language wars among computer people). This work would be relaxing or even satisfying if not for the fact that some of it is significantly off the ground, so most of the work is actually ladder acrobatics and vertigo things. I will spare you the specifics of the dodgiest moments, which I'll have you know I did without any harm, even concluding at times that "this is simply too many somewhat or slightly dodgy things at once, together totaling too much dodge," not because the stories aren't relaxing or even satisfying but because I feel like committing it to blog might come back some day to haunt me, like when some near-future AI is deciding "how much shall it cost to insure Tom 7 against accident or brick wall failure"? But that is coming along and now I own three ladders of different heights. Another thing is I got back to 3D printing. I don't know if I mentioned here before that I finally upgraded my 3D printer from the impressive-at-the-time but now-actually-quite-incapable Makerbot Replicator 2X to the utterly-non-disappointing Bambu X1C. It's a really good printer, which does the things you always thought a 3D printer did in the first place, like print a part in 3D all the way through without failing. I printed some props for my last video with that thing, but recently I've been making things that are more relaxing or even satisfying, like replacement parts for broken things around the house, or boxes, like here for my audio equipment: Box closed Box open Box very open This is based on a popular model ("rugged parametric box") but lest you worry that I have let myself go, rest assured that I refactored the whole Fusion 360 file to make it more parametric and rebuilt using the obvious mirror operations (??) and so on so that it would be nicer for customizing, and then of course here there are many customizations. It is very satisfying to pack the XLR cable and timecode cable and preamp neatly in the same box and then close the lid and you get an elegant abstract line drawing of what you just put away. This is printed in carbon-fiber impregnated PLA, which is an excellent material. The handles and inlays are of course solid gold. Lastly I have been playing the video games! As usual! I finished Hades (100%!) and Grapple Dog and I am very deep into the Animal Well (love it) and a couple other small ones. I'll give my thoughts on these but I started writing this post too late and now we're inches from losing points. Full Article
a Of all homonymic months, August is the most majestic By radar.spacebar.org Published On :: Sat, 31 Aug 2024 10:11:27 -0400 I’m traveling for the long weekend. Either I’m having bad luck with the epic heat waves or there have been a lot of epic heat waves, because again the short road trip threatens to be tyrannized by the hot air. It did at least touch 100°F this time, so at least it is a proper respectable heat wave. We are in a place called Hocking Hills, whose AirBnB has these OBX-style stickers that say “HHO”, which could either be confusingly “Hills, HOcking,” or perhaps “Hocking Hills, Ohio”, but not “Hocking hills OHio” as one might expect. I plan to stick the sticker upside-down for “OHH”, as in “Ohh yeah, I need to write a post on Tom 7 Radar for the month of August, and I need to do it on this mediocre wi-fi which Google Internet Speed Test describes as ‘fine’ while everyone else drinks beers outside.” Fair enough: This is a self-imposed curse and one that’s easily tended to at any time during the month. During the month: I worked again on making my own video codec, which is a very bad way to spend one’s time, but I don’t think there are any modern lossless codecs that would be suitable for my use case. And I do like a data compression project because of the inherent benchmarkability. The use case is for the increasingly common situation where I have a program generating a series of video frames (e.g. BoVeX is making an animation), which I usually do by writing a sequence of PNG files to disk. I’m way ahead of PNG files so far even without doing any inter-frame stuff, which is not impressive, but does make me feel like it’s at least not totally pointless. (Still, it’s quite pointless: Sure I can make these files smaller at significant cost of complexity and encoding times, but these animations typically use space similar to like one second of 4K 60fps XF-AVC footage.) Sometimes programming your own lossless video codec is a bit too fast-paced so you need to write a Wikipedia article from scratch about Clairton Coke Works by digging through newspaper archives. I haven't even gotten to the last 30 years of its history yet! I also rounded out the Cyrillic in FixederSys though I don't think I've uploaded a new version of that yet. As usual I did some hacking on secret projects. UHH, elsewise, I did finish off Animal Well which I liked very much. My spoilerless advice to you is: Don't try to 100% this game without at least looking at a spoiler-controlled guide! But I did have fun once I felt like I was stuck-ish finishing the remaining postgame puzzles. I have also been playing Chippy, a bullet-hell twin-stick shooter that is quite hard (I usually feel good at this genre) and has several new good ideas in it. It's essentially all boss fights, and the chief innovation is that you fight the giant bosses by disconnecting pieces of them. I'm on the last boss so I will probably finish that one soon. As I have confessed many times, I like dumb first-person shooter games, and I played through Trepang 2 this month as well. It does have a few moments, but it was mostly pretty dumb, like I wanted. And then I started Touhou Luna Nights, which is a "Metroidvania" fan-game with great pixel art and music. OK, I should get back to this vacation! Full Article
a ¡Tengo muchos años! T_T By radar.spacebar.org Published On :: Mon, 30 Sep 2024 21:54:59 -0400 Hello team! I turned 45! It happens every year (not the same age, but the same feeling, of time marching forward, with me along with it) so no big surprise. This weekend was the Great Race, also every year, but I unsubscribed from their e-mail list at some point months ago because they seem to operate this list under the misconception that subscribers want to think about Great Race 24/7 all year round. I thought: It should be easy to just remember when the Great Race is, as it always falls on the weekend near my birthday, and I do not need a list constantly mailing me reminders. Easy. But then I forgot about the Great Race, so I didn't run it. I did take the day off for my birthday despite this being the busy time of year at work, which was worth it: I made some good progress on some projects that had been backed up in my anxiety-brain for some time. Of course they are confidential, but here is a graphic of some significant progress: Minusweeper I forgot to mention this one when I did it, but did you know that you can "buy" a Unicode codepoint, by making a donation to the Unicode consortium? So of course I bought ASCII 0x37, which is the digit 7. True story: I did a lot of film photography when I was younger, and although I do miss film, I'll admit that the saddest thing I feel about its obsolescence is actually that those little black plastic film canisters are no longer all over the place to be repurposed to hold little objects. I found them very satisfying and useful! Fortunately now that I'm old I found another similar ubiquitous shape, which is these orange prescription medicine bottles. I've been using those for a while to "organize" small parts like screws (e.g. when I take something apart that I might want to put back together, I put the screws in the medicine bottle and label it) but then they just roll around in the drawer of crap. So this: RxBox, Unpopulated RxBox, Populated A very simple part, of course, but what could be more satisfying than 3d printing your own holder for canisters for fasteners that goes in a drawer in a cabinet? And speaking of satisfying, I finally finished Chippy (regular difficulty) which was really quite hard. Several of the last bosses I had to practice over several evenings before I beat them! It was a good and creative game, though. I'm mid-way through Solar Ash, which is good (but it's no Hyper Light Drifter IMO!) and just started playing Satisfactory, since they finally put out a 1.0 version of that. It's quite well done, but I'm not sure if I actually like it (seems a bit heavy on the cookie crafting; in fact I'm letting it craft in the background as I write this). I am getting a kick out of allowing thinking about my messy design as the "saddest factory," a joke which I'm sure occurs to everyone, but that's Game Design! Full Article
a This halloween I am dressed as a withered husk, who was made this way by: Satisfactory 1.0 By radar.spacebar.org Published On :: Thu, 31 Oct 2024 22:35:04 -0400 OMG. I can't believe October is over already. I blame Satisfactory which, okay, I do get it now, and it did destroy my body and mind. I am inches from being done now; I just want to make sure that I finish it with enough force that I do actually put it away, as I could imagine tinkering with my saddest factory forever. The game isn't without flaw, but I think most of those flaws are not interesting to talk about. I do have one petty but important criticism, which is mildly spoilerful and anyway will only be interesting if you played the game. There is an object called the Somersloop ("cool S") which allows you to double the output of a machine. Canonically this item is some kind of "loop" and the flavor text talks about how it is able to create more energy than you put into it. So when I'm out hunting for Korok seeds I have this thought that maybe I could create a loop of factories whereby it would create infinite resources by repeatedly doubling. And I'm thinking about it but the crafting tree doesn't have any notable loops in it, but I remember the "packager" which allows you to put a fluid in a container or the converse, and I'm like: Yes, that's great! So I get back to base and I am doing this, just for fun to create an infinite fuel factory or whatever, and I realize that the packager just doesn't have a slot for a Somersloop. They must just hate fun, elegant twists. It would not break the game to allow this (you can always get infinite resources lots of other ways) or cause any other problem I can think of. Hmph! The thing about constructing a factory and watching it churn is that it's basically the same thing as a programming project that you invented for yourself, and it's probably better to do the programming project. Here's progress on my mysterious rectangle: Minusweeper 2 It's good progress if I do say so myself! Anything but black here is a Satisfactory result, which is 90.55% of them at this point. I may need heavy machinery for the remaining 9.45%, but that is part of the fun. I think that's really it for this month! Please vote in the US Elections if you can (but I guess also vote in any important elections. And obviously, vote for the good guys???). And happy Halloween! Full Article
a Card Deck Review: THE LEGEND OF SLEEPY HOLLOW TAROT By hellnotes.com Published On :: Mon, 04 Nov 2024 19:59:25 +0000 The Legend of Sleepy Hollow Tarot: Headless Horseman edition Nick Lawyer REDFeather (October 28, 2023) Reviewed by N. Richards What a wonderful way to honour the Irving Washington classic gothic story of 1822, “The Legend of Sleepy Hollow,” and the season of autumn as well as the art of Tarot all in one hit of […] The post Card Deck Review: THE LEGEND OF SLEEPY HOLLOW TAROT first appeared on Hellnotes. Full Article Halloween Collectibles Hellnotes Reviews Horror Collectibles Horror News
a Book Review: THE EERIE BROTHERS AND THE WITCHES OF AUTUMN By hellnotes.com Published On :: Wed, 06 Nov 2024 20:04:20 +0000 The Eerie Brothers and the Witches of Autumn Sheldon Higdon Scary Dairy Press LLC (September 4, 2023) Reviewed by Nora B. Peevy The Eerie Brothers and the Witches of Autumn finds Horace and Edgar, the twin Eerie brothers, battling monsters to stop Hex from collecting one of the four globes to absorb the abilities of […] The post Book Review: THE EERIE BROTHERS AND THE WITCHES OF AUTUMN first appeared on Hellnotes. Full Article Book Reviews Hellnotes Reviews Horror Authors / Books Horror News
a Book Review: OF TEETH AND PINE By hellnotes.com Published On :: Sun, 10 Nov 2024 21:30:20 +0000 Of Teeth and Pine Desiree Horton Independently published (October 31, 2024) Reviewed by Nora B. Peevy Desiree Horton’s second novel is filled with blood, a taste of the beautiful outdoors, and a lot of snark. I fell in love with her main character, Vick, the female forest ranger who will not put up with any […] The post Book Review: OF TEETH AND PINE first appeared on Hellnotes. Full Article Book Reviews Hellnotes Reviews Horror Authors / Books Horror News
a Book Review: WICKED ABANDONED By hellnotes.com Published On :: Tue, 12 Nov 2024 18:49:48 +0000 Wicked Abandoned A New England Horror Writers Anthology Edited by Rob Smales and Scott T. Goudsward Published by Wicked Creative, LLC (September 25, 2024) Reviewed by Carson Buckingham All I have to say is that New England sure grows a bunch of great writers! Wicked Abandoned is one of the best anthologies I’ve read in […] The post Book Review: WICKED ABANDONED first appeared on Hellnotes. Full Article Book Reviews Hellnotes Reviews Horror Authors / Books Horror News
a A Change of Routine By magistratesblog.blogspot.com Published On :: Fri, 10 Jun 2016 10:04:00 +0000 Some of the most common trials to face JPs nowadays are the Section 172 cases that arise from the ubiquitous speed cameras. Some people (such as Christopher Huhne) simply lie about who was driving the speeding vehicle, and others claim not to know the ID of the driver, but the consequences of being caught can be nasty. These cases tend to be listed in just a few courts, which can be pretty tiresome for the bench members. As it happens these cases are a rarity in my court, so this week the S172 that appeared on my list was the first that I have ever done, in about 30 years on the bench. The evidence was pretty thin, and we acquitted. The clerk told us later that these cases often fail to stick. They are a tidy source of revenue for the various loophole specialists in the legal profession, as many people will cough up a hefty sum to keep their driving licence. Full Article
a Suppressio Veri, Suggestio Falsi By magistratesblog.blogspot.com Published On :: Fri, 17 Jun 2016 22:17:00 +0000 In the aftermath of the appalling murder of an MP some commentators are looking at the occasionally poisonous comments made about politicians. The received wisdom of the public is that politicians are dishonest, but that is almost invariably a misreading. If MPs and others had to answer every question frankly, life would be impossible. Most of the usual questions would have to be answered with "I don't know" or "well, I hope that A happens but it might well be B for all I know." The Paxman figure would then rip the interviewee to shreds. So let's give them a break shall we? Full Article
a Enough, Already! By magistratesblog.blogspot.com Published On :: Tue, 09 Aug 2016 17:12:00 +0000 This is not a political blog, although politics inevitably creep in to discussions of matters legal. I have followed politics since I was at school, although I was never elected to anything. The current situation beggars belief, and I imagine that today's crop of journalists will shake their heads in their old age, and say "but you should have been there in the summer of 2016; everything seemed to happen at once. " I am now even more convinced that my belief in the iron Law of Unintended consequences is the right one. I have had to cut back on my sittings of late, as I am awaiting an operation to give me a new knee joint, and although I can get around in the courthouse it isn't always easy. As I am due to retire from the Bench in late October I have excused myself from getting to grips with some of the more complex innovations that have recently been introduced, such as iPads on the bench. I own a couple of iPads and I am comfortable with using them, but inevitably any government-issued software is over-engineered and the last thing from user-friendly. My court has a few boxes that contain the iPads as well as charging them overnight, but those JPs who wish to use them have to submit to training as well as an elaborate procedure to keep them secure. It is worse for judges of course, but then they are paid £130k and more to cope. Given my impending retirement, I cannot summon up the enthusiasm to get stuck in to this 21st century stuff (albeit the technology is a decade old). I am trying to avoid becoming what old Army types call demob-happy so I shall concentrate on justice before bureaucracy. Full Article
a Glad This Wasn't Me! By magistratesblog.blogspot.com Published On :: Thu, 11 Aug 2016 11:46:00 +0000 A judge who was verbally abused by a defendant reciprocated at a court hearing where he was being sentenced for breaching an antisocial behaviour order. John Hennigan, 50, who had breached the order by using racist language towards a black woman and her two children told Chelmsford crown court judge Patricia Lynch QC that she was “a bit of a cunt”. And Judge Lynch replied: “You are a bit of a cunt yourself.” When Hennigan screamed back “Go fuck yourself”, the judge replied: “You too.” He reportedly also shouted “Sieg Heil” – a pro-Hitler chant used in Nazi Germany – and banged the glass panel of the dock as he was jailed for 18 months. Hennigan, from Harlow, Essex, has dozens of previous convictions for offences including drug and firearm possession and common assault. An asbo was previously imposed on him in 2005 when a swastika was discovered daubed on the front door of his council house. I can understand the Judge's reaction, but I have never used that word in court, other than in direct quotation from the evidence. Perhaps a quiet word from the circuit presider might be in order here. Full Article
a Update By magistratesblog.blogspot.com Published On :: Mon, 17 Oct 2016 16:19:00 +0000 As some have noticed, I haven't put on too many posts of late, due mostly to my slightly dodgy health and to family commitments.. In addition I am weeks away from my enforced retirement as a JP when I hit 70 at the end of October. I shall keep the blog going as long as people click on to it, and I shall take the chance to say a few things that might have got me into hot water as a magistrate. Stay tuned, and it might be worth your while. If not, at least it's free! Full Article
a IT SNAFU By magistratesblog.blogspot.com Published On :: Mon, 17 Oct 2016 16:27:00 +0000 My bench recently arranged its AGM at a nearby Crown Court, in accordance with the sensible policy of using HMCTS property assets whenever possible. Unfortunately the IT that we use to display documents and suchlike proved to be incompatible with the Crown Court kit. Surprised? Me neither. Full Article
a Something And Nothing By magistratesblog.blogspot.com Published On :: Mon, 17 Oct 2016 16:29:00 +0000 I sat today in a bench of two with a liked and respected colleague who is to retire in a couple of months when she reaches seventy (although you would never guess it)..Before the off, we fantasised about how bulletproof we felt, as disregarding the guidelines could at worst result in ejection from the bench that would take longer than we have left to sit. We dealt mostly with breaches of community orders: the miscreants were mostly addled by drugs, and immune to letters or calls from probation. I was obliged, several times, to explain in plain language that it was the defendant's reponsibility to stay in touch with probation, rather than the other way round. Our powers are limited in these cases, so I went home doubting that we had achieved very much. Full Article
a What's In A Name? By magistratesblog.blogspot.com Published On :: Fri, 21 Oct 2016 19:06:00 +0000 The House of Commons has just refused to allow pardons to men convicted decades ago of sex offences that are no longer illegal. The issue has stirred up the inevitable hornets' nest of Twitter and Press comments, and we are left with the illogical situation that those men (yes, all men) who have died will be pardoned but the living remain with a stain on their character. I suspect that the furore is largely a matter of semantics; a 'pardon' has a defined legal meaning, but in common parlance it has different implications. If I offend someone, or tread on their toe in error, they my well pardon me for the wrong that I have done them, and that is that. However, a pardon for a crime looks to the layman as if the offence was indeed committed , but the Queen will overlook it. That is not at all what the convicted men are looking for, but rather an apologetic wiping clean of the slate. Only the archaic concept of a royal pardon looks to be possible in law, unless legislation can be changed. Common compassion suggests that the huge shift in public attitudes to same-sex relationships should be reflected in the law. It is a small matter in the great scheme of things, but means a great deal to the men affected. Parliament is rammed to the doors with lawyers: surely a couple of them could draft a swift form of words to clear up this relatively minor injustice? Full Article
a Tasteless - Moi? By magistratesblog.blogspot.com Published On :: Tue, 25 Oct 2016 21:15:00 +0000 When the current third-runway project was in its first flush of 'yes we can, no we can't' I said something rather tactless to my then Bench Chairman. I grew up near Heathrow (although I knew it as London Airport, but we shall let that pass). To a Hayes boy, who went to school in Uxbridge, the way to the airport on spotting days went through the unprepossessing suburbs of Sipson and West Drayton. The airport brought great prosperity to the area, but its hinterland remained grim. My then Chairman lived in Sipson, in a house that had been purchased on generous terms by the airport people, but which stands (as it still does, but for how much longer I cannot say) and is at pretty much the exact point where the airliners' wheels will meet the tarmac, with that puff of blue smoke from the tyres. So in my rather thoughtless way I ventured the opinion that most of West Drayton and Sipson would be improved by a thick layer of ferro-concrete. He sniffed and walked away. Full Article
a And Another Thing....... By magistratesblog.blogspot.com Published On :: Tue, 25 Oct 2016 21:21:00 +0000 The TV news tonight interviewed various locals who oppose the proposed new runway at Heathrow, some of them in an emotional state. One lady said that she had lived in Harmondsworth for over twenty years - but the airport opened in 1946, since when anyone who cared to elevate their gaze might have deduced that there was an airport across the Bath Road. Full Article
a Money, Money, Money (or private affluence and public squalor) By magistratesblog.blogspot.com Published On :: Tue, 25 Oct 2016 21:23:00 +0000 I sat in my crumbling courthouse a couple of months ago, having edged past the permanently-stuck gate on the justices' car park, and made my way up the nearly-new lift to the assembly room. It is a handsome room, built in 1907 but has sadly not seen a lick of paint in the last decade-and-a-half and more. Everywhere are signs of decay and neglect - but no matter. I understand the desperate need for the government to bring expenditure under control, even if that means denying resources to the public service that I have served unpaid these thirty years. There are still biscuits (amazingly) and most of the lights come on when you press a switch. There is some mysterious kit that we think might be for use in the new all-electronic courthouse. It still bears the protective film that we see on expensive audio visual stuff to protect it on its long journey from a Chinese sweatshop. I have recently received an email from www.gov.uk/annual-tax-summary setting out the tax that I paid in the last fiscal year setting out the tax that I paid (direct tax only, so forget the taxes on consumption such as liquor duties and Council Tax (fifty quid a week on my modest Thames Valley bungalow). Much more interesting is the breakdown of where it went, revealing how little our fellow citizens know of what is done with the country's collective cash. Not that much goes on the justice system. Full Article
a Name Drop By magistratesblog.blogspot.com Published On :: Mon, 07 Nov 2016 20:24:00 +0000 The current Press coverage that has featured Lord Chief Justice Thomas reminds me that I met him a few times, and heard him speak on several occasions. A rubicund Welshman with tufts of silver hair, he came to my court during the formative phase of HM Courts' Service. and was always full of accurately targeted questions. As part of the process of setting up HMCS I attended a large meeting at the QE2 Centre in Westminster, representing benches in my part of London. Thomas was part of the platform panel, and I shall never forget his reaction when an HMCS Regional Director got to his feet and asked why, given his responsibilities, he could not be a member of the local Justices' Issues Group (as I was). Thomas delivered a devastating reply, which touched on the independence of the judiciary and the need for the new Courts' Service to get on with its job, rather than interfering in judicial matters. We all sat there spellbound, never having seen such a demolition of a public servant. Thomas' immaculately reasoned speech ended with him steepling his fingers, his elbows on the table, and stating with finality: "and furthermore, I shall not permit it." We all breathed in again, but it wasn't over. The unfortunate RD still had the hand held microphone, and he got back to his feet as we all cringed, thinking "stop digging" but he raised the mike and said "Thank you". He looked squarely at the platform and said "I'll take that as a 'no' then" He brought the house down. I mused in the train on the way home about His Lordship. As a schoolboy he must have developed a pretty robust style, having been given the name of 'John Thomas'. Full Article
a Fancy Having A Go? By magistratesblog.blogspot.com Published On :: Wed, 09 Nov 2016 22:07:00 +0000 The MoJ's planning for recruitment to the bench is no better than their usual planning, unfortunately. When I was sworn in in 1985 I became one of about 29,000 JPs in England and Wales; today the Bench is more like 19,000 strong, the drop being largely due to the increase in out-of-court disposals such as fixed penalties and cautions. In the meantime numbers have gone up and down, and during the years of amalgamating benches just over five years ago there was a virtual freeze on recruitment for some time. Now the system is struggling to recruit enough JPs to do the job. Nowadays, the biggest obstacle is the reluctance of many employers to allow JP employees time off. This even applies to public services such as the fire brigade, who used to be known for being relatively generous with time off for public service, but are now more niggardly. I shall not fill the blog with the minutiae of how to apply, because the website (www.gov.uk) is very good, but I can say that if you are even slightly interested in the justice system you should consider applying. I wouldn't have missed it for the world, and your chances are probably better than you would expect Full Article