ma

Animated Courseware Support for Teaching Database Design




ma

How Generic is I(nformation) T(echnology)?




ma

The Work Readiness of Master of Information Systems International Students at an Australian University: A Pilot Study




ma

A Radio Frequency Identification (RFID) Container Tracking System for Port Louis Harbor: The Case of Mauritius




ma

The Effects of Student Syndrome, Stress, and Slack on Information Systems Development Projects




ma

Data Modeling for Better Performance in a Bulletin Board Application




ma

Student Marketability: Enhancing Software Skills




ma

Mental Health and Wellbeing: Converging HCI with Human Informatics in Higher Education




ma

Demographic Factors Affecting Freshman Students' Attitudes towards Software Piracy: An Empirical Study




ma

Evaluation of Web Based Information Systems: Users’ Informing Criteria




ma

Investment in Intelligent Transport Aid Systems and Final Performance




ma

Knowledge Management Curriculum Development: Linking with Real Business Needs




ma

Information System and Risk Reassessment




ma

WWW Image Searching Delivers High Precision and No Misinformation: Reality or Ideal?




ma

Web Design and Company Image




ma

Using a Learning Management System to Foster Independent Learning in an Outcome-Based University: A Gulf Perspective




ma

Quality Measures that Matter




ma

The Communication System in Project Teams: Problems of Transfer of Knowledge and Information for the Management of IT Projects




ma

Chinese SMEs and Information Technology Adoption




ma

Library Web/Online Information Services to the Needs and Behavior of Students




ma

Highs and Lows of Organizational Decision Making and the Relationship to Collaboration and Technology Tools




ma

Making a Case for Change Management Theory to Support IS/IT Curriculum Innovation




ma

Improving Teaching and Learning in an Information Systems Subject: A Work in Progress




ma

A Framework for Using Cost-Benefit Analysis in Making the Case for Software Upgrade




ma

Modeling, Training, and Mentoring Teacher Candidates to Use SMART Board Technology




ma

Building a Regional Structure of an Information Society on the Basis of e-Administration




ma

Market Segmentation based on Risk of Misinforming Reduction




ma

Twitter as a Platform for an Israeli Community of Information Science Professionals




ma

An Innovative Marketing Strategy to Promote our College of IT: Zayed University Case Study




ma

Exploring the Impact of Decision Making Culture on the Information Quality – Information Use Relationship: An Empirical Investigation of Two Industries




ma

How Business Departments Manage the Requirements Engineering Process in Information Systems Projects in Small and Medium Enterprises




ma

WoT (Web of Things) for Energy Management in a Smart Grid-Connected Home




ma

Weapons of Mass Instruction: The Creative use of Social Media in Improving Pedagogy




ma

Multi-Agent Framework for Social Customer Relationship Management Systems




ma

Practicing M-Application Services Opportunities with Special Reference to Oman




ma

Project Management Principles Applied in Academic Research Projects




ma

Securing the Information and Communications Technology Global Supply Chain from Exploitation: Developing a Strategy for Education, Training, and Awareness




ma

Web-based Tutorials and Traditional Face-to-Face Lectures: A Comparative Analysis of Student Performance




ma

Planning and Financing Continuing and Non-Formal Education in Nigeria




ma

Do Operating Systems Affect Perceptions of Smartphone Advantages and Drawbacks?




ma

Making the Case for BYOD Instruction in Teacher Education




ma

Effectiveness of Combining Algorithm and Program Animation: A Case Study with Data Structure Course




ma

An Overview of Information Tools and Technologies for Competitive Intelligence Building: Theoretical Approach




ma

Characterizing Big Data Management

Big data management is a reality for an increasing number of organizations in many areas and represents a set of challenges involving big data modeling, storage and retrieval, analysis and visualization. However, technological resources, people and processes are crucial to facilitate the management of big data in any kind of organization, allowing information and knowledge from a large volume of data to support decision-making. Big data management can be supported by these three dimensions: technology, people and processes. Hence, this article discusses these dimensions: the technological dimension that is related to storage, analytics and visualization of big data; the human aspects of big data; and, in addition, the process management dimension that involves in a technological and business approach the aspects of big data management.




ma

The Use of Computer Simulation to Compare Student performance in Traditional versus Distance Learning Environments

Simulations have been shown to be an effective tool in traditional learning environments; however, as distance learning grows in popularity, the need to examine simulation effectiveness in this environment has become paramount. A casual-comparative design was chosen for this study to determine whether students using a computer-based instructional simulation in hybrid and fully online environments learned better than traditional classroom learners. The study spans a period of 6 years beginning fall 2008 through spring 2014. The population studied was 281 undergraduate business students self-enrolled in a 200-level microcomputer application course. The overall results support previous studies in that computer simulations are most effective when used as a supplement to face-to-face lectures and in hybrid environments.




ma

Evolving Consumption Patterns of Various Information Media via Handheld Mobile Devices

This study examines diverse information media in order to identify those formats that are most suitable for consumption via handheld mobile devices, namely, smartphones and tablets. The preferences of the users are measured objectively by analyzing actual data of their relative use of handheld mobile devices and personal computing (PC) desktop devices, including laptops and notebooks, for consumption of information presented in various formats. Our findings are based on Google Analytics pageview data of five course Websites during a period of three semesters, by 11,557 undergraduate students. M-learning contexts were chosen, since in a learning environment the interests of information providers (i.e., the instructors) are in accord with those of the information consumers (i.e., the students), whereas in commercial settings there may be conflicts of interests. Our findings demonstrate that although about 90% of the pageviews were via PC devices, the rate of smartphone use for consuming learning content in diverse information media is gradually increasing as time goes by, whereas the rate of tablet use for these purposes is stagnant. The most promising direction for smartphone development, emanating from the findings, is online video content.




ma

Information Security in Education: Are We Continually Improving?

This paper will shed light on the lack of the development of appropriate monitoring systems in the field of education. Test banks can be easily purchased. Smart phones can take and share pictures of exams. A video of an exam given through Blackboard can easily be made. A survey to determine the extent of cheating using technology was given to several university students. Evidence is provided that shows security is lacking as evidenced by the number of students who have made use of technological advances to cheat on exams. The findings and conclusion may serve as evidence for administrators and policy makers to re-assess efforts being made to increase security in online testing.




ma

Technological Entrepreneurship Framework for University Commercialization of Information Technology

One effective way of accelerating the commercialization of university innovations (inventions) is to execute a “Technological Entrepreneurship” framework that helps the execution of agreements between universities and industry for commercialization. Academics have been encouraged to commercialize their research and findings yet the level of success of commercialization of inventions (innovations) in industry is questionable. As there is no agreed commercialization framework to guide the execution of processes to support inventions moving from laboratories to the right market. The lack of capabilities of appropriate processes have undermined the turning of innovation and products into wealth. The research questions are designed to identify the constraints and hindrances of commercialization and the characteristics of successful processes built from framework based on selected case studies of incubation capabilities within universities commercialization program.




ma

Experiences with Using Videos in Distance Education. A Pilot Study: A Course on Human-Computer Interaction

The number of online resources available for teaching and learning in higher education has been growing enormously during the last decade. A recent development is the emergence of Massive Open Online Courses (MOOCs) and of Open Educational Resources (OER). The result is a huge number of videos that are available on line. Can these videos enrich learning? As a pilot study we added sixteen videos to an existing introductory course in Human-Computer Interaction. This course is mandatory in the Bachelor programs Computer Science and Information Science (second year). Watching the videos was optional for the students. The videos originated for the most part from the MOOC Human-Computer Interaction, produced by Stanford University. We offered this course to a pilot group of eight students. The educational context was problem-based learning in distance education. The videos were welcomed by all of the students and were found to be useful in their learning process. The students watched the videos intensively and appreciated them very well. A main reason for the students to be positive about the videos was that they liked to alternate reading texts and watching videos.




ma

Blending Audience Response Systems into an Information Systems Professional Course

Many higher education institutions are moving towards blended learning environments that seek to move towards a student-centred ethos, where students are stakeholders in the learning process. This often involves multi-modal learner-support technologies capable of operating in a range of time and place settings. This article considers the impact of an Audience Response System (ARS) upon the ongoing development of an Information Systems Professional course at the Masters level in the College of Business at Victoria University in Melbourne, Australia. The course allows students to consider ethical issues faced by an Information Systems Professional. Given the sensitivity of some of the topics explored within this area, an ARS offers an ideal vehicle for allowing students to respond to potentially contentious questions without revealing their identity to the rest of the group. The paper reports the findings of a pilot scheme designed to explore the efficacy of the technology. Use of a blended learning framework to frame the discussion allowed the authors to consider the readiness of institution, lecturers, and students to use ARS. From a usage viewpoint, multiple choice questions lead to further discussion of student responses related to important issues in the unit. From an impact viewpoint the use of ARS in the class appeared to be successful, but some limitations were reported.