ed Handbook of digital games / edited by Marios C. Angelides, Harry Agius By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Online Resource Full Article
ed The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette By library.mit.edu Published On :: Sun, 27 Jul 2014 06:08:32 EDT Hayden Library - GV1469.34.S52 G362 2013 Full Article
ed Children's virtual play worlds: culture, learning, and participation / edited by Anne Burke & Jackie Marsh By library.mit.edu Published On :: Sun, 27 Jul 2014 06:08:32 EDT Hayden Library - GV1469.17.S63 C45 2013 Full Article
ed Early modernity and video games / edited by Tobias Winnerling and Florian Kerschbaumer By library.mit.edu Published On :: Sun, 17 Aug 2014 06:21:02 EDT Hayden Library - GV1469.3.E27 2014 Full Article
ed Gaming globally: production, play, and place / edited by Nina B. Huntemann and Ben Aslinger By library.mit.edu Published On :: Sun, 19 Oct 2014 06:29:20 EDT Hayden Library - GV1469.3.G428 2013 Full Article
ed Understanding Minecraft: essays on play, community and possibilities / edited by Nate Garrelts By library.mit.edu Published On :: Sun, 22 Feb 2015 06:06:31 EST Hayden Library - GV1469.35.M535 U73 2014 Full Article
ed Gaming in social, locative, and mobile media / Larissa Hjorth, Ingrid Richardson By library.mit.edu Published On :: Sun, 1 Mar 2015 06:08:23 EST Hayden Library - GV1469.17.S63 H58 2014 Full Article
ed Gaming at the edge: sexuality and gender at the margins of gamer culture / Adrienne Shaw By library.mit.edu Published On :: Sun, 17 May 2015 06:15:39 EDT Hayden Library - GV1469.17.S63 S53 2014 Full Article
ed Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey] By library.mit.edu Published On :: Sun, 24 May 2015 06:15:02 EDT Hayden Library - GV1469.17.S63 P53 2015 Full Article
ed Multiplayer: the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger By library.mit.edu Published On :: Sun, 31 May 2015 06:15:20 EDT Dewey Library - GV1469.17.S63 M85 2014 Full Article
ed Game love: essays on play and affection / edited by Jessica Enevold and Esther MacCallum-Stewart By library.mit.edu Published On :: Sun, 14 Jun 2015 06:15:14 EDT Hayden Library - GV1469.34.P79 G36 2015 Full Article
ed Gameworlds: virtual media and children's everyday play / Seth Giddings By library.mit.edu Published On :: Sun, 9 Aug 2015 06:16:01 EDT Hayden Library - GV1469.34.S52 G53 2014 Full Article
ed Advances in computer games: 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers / Aske Plaat, H. Jaap van den Herik, Walter Kosters (eds.) By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
ed Virtual character design: for games and interactive media / Robin J.S. Sloan By library.mit.edu Published On :: Sun, 31 Jan 2016 06:21:43 EST Hayden Library - GV1469.34.C48 S56 2015 Full Article
ed Video games and creativity / volume editor, Garo Green, James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Online Resource Full Article
ed Video games and creativity / edited by Garo P. Green and James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Hayden Library - GV1469.34.P79 V53 2015 Full Article
ed The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V5225 2016 Full Article
ed Coin-operated Americans: rebooting boyhood at the video game arcade / Carly A. Kocurek By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.K6 2015 Full Article
ed Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V565 2015 Full Article
ed Virtual economies: design and analysis / Vili Lehdonvirta and Edward Castronova By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Dewey Library - GV1469.15.L44 2014 Full Article
ed Transactions on edutainment XII / Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang (eds.) By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
ed Gamer psychology and behavior / Barbaros Bostan, editor By library.mit.edu Published On :: Sun, 17 Jul 2016 06:10:51 EDT Online Resource Full Article
ed Polished game development: from first steps to final release / Steven Goodwin By library.mit.edu Published On :: Sun, 21 Aug 2016 06:09:25 EDT Online Resource Full Article
ed Serious games: foundations, concepts and practice / Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer, editors By library.mit.edu Published On :: Sun, 2 Oct 2016 06:09:15 EDT Online Resource Full Article
ed Social, casual and mobile games: the changing gaming landscape / edited by Tama Leaver and Michele Willson By library.mit.edu Published On :: Sun, 27 Nov 2016 06:27:00 EST Online Resource Full Article
ed Emotion in games: theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors By library.mit.edu Published On :: Sun, 18 Dec 2016 06:33:13 EST Online Resource Full Article
ed Mobile gaming in Asia: politics, culture and emerging technologies / Dal Yong Jin, editor By library.mit.edu Published On :: Sun, 22 Jan 2017 06:27:36 EST Online Resource Full Article
ed Building a 2D game physics engine: using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung By library.mit.edu Published On :: Sun, 19 Feb 2017 06:25:27 EST Online Resource Full Article
ed Mixed realism: videogames and the violence of fiction / Timothy J. Welsh By library.mit.edu Published On :: Sun, 5 Mar 2017 06:09:07 EST Online Resource Full Article
ed Network games, control, and optimization: proceedings of NETGCOOP 2016, Avignon, France / Samson Lasaulce, Tania Jimenez, Eilon Solan, editors By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Online Resource Full Article
ed The play versus story divide in game studies: critical essays / edited by Matthew Wilhelm Kapell By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.P4827 2016 Full Article
ed Star worlds: freedom versus control in online gameworlds / William Sims Bainbridge By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.17.S63 B354 2017 Full Article
ed Video games and the mind: essays on cognition, affect and emotion / edited by Bernard Perron and Felix Schröter By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.34.P79 V52 2016 Full Article
ed The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.6.R65 2016 Full Article
ed The Routledge companion to video game studies / edited by Mark J.P. Wolf and Bernard Perron By library.mit.edu Published On :: Sun, 2 Apr 2017 06:09:49 EDT Hayden Library - GV1469.3.R67 2016 Full Article
ed Contemporary research on intertextuality in video games / Christophe Duret, Christian-Marie Pons, [editors] By library.mit.edu Published On :: Sun, 2 Apr 2017 06:09:49 EDT Hayden Library - GV1469.3.C6464 2016 Full Article
ed Transactions on edutainment XIII / Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang (eds.) By library.mit.edu Published On :: Sun, 23 Apr 2017 06:10:38 EDT Online Resource Full Article
ed The Tetris effect: the game that hypnotized the world / Dan Ackerman By library.mit.edu Published On :: Sun, 16 Jul 2017 06:12:14 EDT Hayden Library - GV1469.15.A35 2016 Full Article
ed The advanced game developer's toolkit: create amazing Web-based games with JavaScript and HTML5 / Rex van der Spuy By library.mit.edu Published On :: Sun, 27 Aug 2017 06:15:32 EDT Online Resource Full Article
ed Debugging game history: a critical lexicon / edited by Henry Lowood and Raiford Guins; editorial assistant, A.C. Deger By library.mit.edu Published On :: Sun, 3 Sep 2017 06:16:16 EDT Hayden Library - GV1469.3.D43 2016 Full Article
ed Social, casual and mobile games: the changing gaming landscape / edited by Tama Leaver, Michele Willson By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Hayden Library - GV1469.15.S63 2016 Full Article
ed Playful identities: the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens By library.mit.edu Published On :: Sun, 1 Oct 2017 06:13:17 EDT Hayden Library - GV1469.17.S63.P52 2015 Full Article
ed Dangerous games: what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock By library.mit.edu Published On :: Sun, 26 Nov 2017 06:16:14 EST Hayden Library - GV1469.6.L395 2015 Full Article
ed Rated M for mature: sex and sexuality in video games / edited by Matthew Wysocki and Evan W. Lauteria By library.mit.edu Published On :: Sun, 10 Dec 2017 06:13:46 EST Hayden Library - GV1469.34.S52 R37 2015 Full Article
ed Queer game studies / Bonnie Ruberg and Adrienne Shaw, editors By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Hayden Library - GV1469.17.S63 Q44 2017 Full Article
ed Computer games: 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Abdallah By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
ed Location-based mobile games: design perspectives / Davide Spallazzo, Ilaria Mariani By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
ed Alternate reality games and the cusp of digital gameplay / edited by Antero Garcia and Greg Niemeyer By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.3.A395 2017 Full Article
ed Resolving the gamer's dilemma: examining the moral and psychological differences between virtual murder and virtual paedophilia / Garry Young By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.34.P79 Y68 2016 Full Article
ed Transnational contexts of development history, sociality, and society of play: video games in East Asia / S. Austin Lee, Alexis Pulos, editors By library.mit.edu Published On :: Sun, 20 May 2018 06:13:26 EDT Hayden Library - GV1469.34.S52 T74 2016 Full Article