io Online gaming and playful organization / Harald Warmelink By library.mit.edu Published On :: Sun, 1 Jun 2014 06:08:06 EDT Hayden Library - GV1469.15.W37 2014 Full Article
io Children's virtual play worlds: culture, learning, and participation / edited by Anne Burke & Jackie Marsh By library.mit.edu Published On :: Sun, 27 Jul 2014 06:08:32 EDT Hayden Library - GV1469.17.S63 C45 2013 Full Article
io A game design vocabulary: exploring the foundational principles behind good game design / Anna Anthropy, Naomi Clark By library.mit.edu Published On :: Sun, 24 Aug 2014 06:26:36 EDT Hayden Library - GV1469.34.A97 A58 2014 Full Article
io Gaming globally: production, play, and place / edited by Nina B. Huntemann and Ben Aslinger By library.mit.edu Published On :: Sun, 19 Oct 2014 06:29:20 EDT Hayden Library - GV1469.3.G428 2013 Full Article
io Codename revolution: the Nintendo Wii platform / Steven E. Jones and George K. Thiruvathukal By library.mit.edu Published On :: Sun, 2 Nov 2014 06:23:59 EST Hayden Library - GV1469.17.S63 J66 2012 Full Article
io Introduction to game analysis / Clara Fernández-Vara By library.mit.edu Published On :: Sun, 21 Dec 2014 06:08:08 EST Hayden Library - GV1469.15.F46 2015 Full Article
io Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey] By library.mit.edu Published On :: Sun, 24 May 2015 06:15:02 EDT Hayden Library - GV1469.17.S63 P53 2015 Full Article
io Game love: essays on play and affection / edited by Jessica Enevold and Esther MacCallum-Stewart By library.mit.edu Published On :: Sun, 14 Jun 2015 06:15:14 EDT Hayden Library - GV1469.34.P79 G36 2015 Full Article
io Empathy and violent video games: aggression and prosocial behavior / Christian Happ and André Melzer By library.mit.edu Published On :: Sun, 14 Jun 2015 06:15:14 EDT Hayden Library - GV1469.34.V56 H367 2014 Full Article
io Online game pioneers at work: interviews with some of the top online game pioneers of our times / Morgan Ramsay ; foreword by Richard Bartle By library.mit.edu Published On :: Sun, 26 Jul 2015 06:17:38 EDT Online Resource Full Article
io Translation and localisation in video games: making entertainment software global / Miguel Á. Bernal-Merino By library.mit.edu Published On :: Sun, 6 Sep 2015 06:09:43 EDT Hayden Library - GV1469.3.B47 2015 Full Article
io Advances in computer games: 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers / Aske Plaat, H. Jaap van den Herik, Walter Kosters (eds.) By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
io Information dynamics in virtual worlds: gaming and beyond / Woody Evans By library.mit.edu Published On :: Sun, 7 Feb 2016 06:21:37 EST Online Resource Full Article
io War/play: video games and the militarization of society / John Martino By library.mit.edu Published On :: Sun, 28 Feb 2016 06:10:02 EST Hayden Library - GV1469.34.S52 M375 2015 Full Article
io Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
io Transactions on edutainment XII / Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang (eds.) By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
io Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
io Gamer psychology and behavior / Barbaros Bostan, editor By library.mit.edu Published On :: Sun, 17 Jul 2016 06:10:51 EDT Online Resource Full Article
io Learning Swift: building an iOS game / Jocelyn Harrington, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article
io Serious games: foundations, concepts and practice / Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer, editors By library.mit.edu Published On :: Sun, 2 Oct 2016 06:09:15 EDT Online Resource Full Article
io Emotion in games: theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors By library.mit.edu Published On :: Sun, 18 Dec 2016 06:33:13 EST Online Resource Full Article
io Beginning Android Games by Mario Zechner, J. F. DiMarzio, Robert Green By library.mit.edu Published On :: Sun, 19 Feb 2017 06:25:27 EST Online Resource Full Article
io Mixed realism: videogames and the violence of fiction / Timothy J. Welsh By library.mit.edu Published On :: Sun, 5 Mar 2017 06:09:07 EST Online Resource Full Article
io Network games, control, and optimization: proceedings of NETGCOOP 2016, Avignon, France / Samson Lasaulce, Tania Jimenez, Eilon Solan, editors By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Online Resource Full Article
io GameMaker: Studio 100 programming challenges / Ben Tyers By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Online Resource Full Article
io Video games and the mind: essays on cognition, affect and emotion / edited by Bernard Perron and Felix Schröter By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.34.P79 V52 2016 Full Article
io Violent games: rules, realism and effect / Gareth Schott By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.34.V56 S45 2016 Full Article
io The Routledge companion to video game studies / edited by Mark J.P. Wolf and Bernard Perron By library.mit.edu Published On :: Sun, 2 Apr 2017 06:09:49 EDT Hayden Library - GV1469.3.R67 2016 Full Article
io Transactions on edutainment XIII / Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang (eds.) By library.mit.edu Published On :: Sun, 23 Apr 2017 06:10:38 EDT Online Resource Full Article
io Does playing video games make players more violent? / Barrie Gunter By library.mit.edu Published On :: Sun, 11 Jun 2017 06:10:48 EDT Hayden Library - GV1469.34.V56 G87 2016 Full Article
io Game development with Construct 2: from design to realization / Lee Stemkoski, Evan Leider By library.mit.edu Published On :: Sun, 25 Jun 2017 06:09:28 EDT Online Resource Full Article
io The monopolists: obsession, fury, and the scandal behind the world's favorite board game / Mary Pilon By library.mit.edu Published On :: Sun, 16 Jul 2017 06:12:14 EDT Hayden Library - GV1469.M65 P55 2016 Full Article
io Learn RPGs in GameMaker: Studio: build and design role playing games / Ben Tyers By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Online Resource Full Article
io Playful identities: the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens By library.mit.edu Published On :: Sun, 1 Oct 2017 06:13:17 EDT Hayden Library - GV1469.17.S63.P52 2015 Full Article
io Explore/create: my life in pursuit of new frontiers, hidden worlds, and the creative spark / Richard Garriott with David Fisher By library.mit.edu Published On :: Sun, 15 Oct 2017 06:14:38 EDT Hayden Library - GV1469.34.A97 G37 2017 Full Article
io The formation of gaming culture: UK gaming magazines, 1981-1995 / Graeme Kirkpatrick By library.mit.edu Published On :: Sun, 26 Nov 2017 06:16:14 EST Hayden Library - GV1469.15.K57 2015 Full Article
io Dangerous games: what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock By library.mit.edu Published On :: Sun, 26 Nov 2017 06:16:14 EST Hayden Library - GV1469.6.L395 2015 Full Article
io Learn unity 2017 for iOS game development: create amazing 3D games for iphone and ipad / Allan Fowler, Philip Chu By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Online Resource Full Article
io Java game development with LibGDX: from beginner to professional / Lee Stemkoski By library.mit.edu Published On :: Sun, 4 Mar 2018 06:20:59 EST Online Resource Full Article
io Computer games: 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Abdallah By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
io Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
io Location-based mobile games: design perspectives / Davide Spallazzo, Ilaria Mariani By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
io Transnational contexts of development history, sociality, and society of play: video games in East Asia / S. Austin Lee, Alexis Pulos, editors By library.mit.edu Published On :: Sun, 20 May 2018 06:13:26 EDT Hayden Library - GV1469.34.S52 T74 2016 Full Article
io Brenda Laurel: pioneering games for girls / Carly A. Kocurek By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.L38 K58 2017 Full Article
io Break out: how the Apple II launched the PC gaming revolution / David L. Craddock By library.mit.edu Published On :: Sun, 22 Jul 2018 06:46:47 EDT Hayden Library - GV1469.15.C73 2017 Full Article
io Gaming representation: race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm By library.mit.edu Published On :: Sun, 22 Jul 2018 06:46:47 EDT Hayden Library - GV1469.17.S63 G38 2017 Full Article
io Geogames and geoplay: game-based approaches to the analysis of geo-information / Ola Ahlqvist, Christoph Schlieder, editors By library.mit.edu Published On :: Sun, 29 Jul 2018 06:44:17 EDT Hayden Library - GV1469.15.G465 2018 Full Article
io The player's power to change the game: ludic mutation / Anne-Marie Schleiner By library.mit.edu Published On :: Sun, 26 Aug 2018 06:43:45 EDT Hayden Library - GV1469.34.S52 S35 2017 Full Article
io Practical GameMaker projects: build games with GameMaker Studio 2 / Ben Tyers By library.mit.edu Published On :: Sun, 2 Sep 2018 06:44:45 EDT Online Resource Full Article
io Future gaming: creative interventions in video game culture / Paolo Ruffino By library.mit.edu Published On :: Sun, 14 Oct 2018 06:30:32 EDT Hayden Library - GV1469.34.S52 R84 2018 Full Article