de Location-based mobile games: design perspectives / Davide Spallazzo, Ilaria Mariani By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
de Every game is an island: endings and extremities in video games / Riccardo Fassone By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.3.F37 2017 Full Article
de Resolving the gamer's dilemma: examining the moral and psychological differences between virtual murder and virtual paedophilia / Garry Young By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.34.P79 Y68 2016 Full Article
de Power play: how video games can save the world / Asi Burak and Laura Parker By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.34.S52 B86 2017 Full Article
de Transnational contexts of development history, sociality, and society of play: video games in East Asia / S. Austin Lee, Alexis Pulos, editors By library.mit.edu Published On :: Sun, 20 May 2018 06:13:26 EDT Hayden Library - GV1469.34.S52 T74 2016 Full Article
de Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games are made / Jason Schreier By library.mit.edu Published On :: Sun, 1 Jul 2018 06:11:57 EDT Hayden Library - GV1469.3.S37 2017 Full Article
de Bit by bit: how video games transformed our world / Andrew Ervin By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.E78 2017 Full Article
de Fans and videogames: histories, fandom, archives / edited by Melanie Swalwell, Helen Stuckey and Angela Ndalianis By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.F36 2017 Full Article
de Jane Jensen: Gabriel Knight, adventure games, hidden objects / Anastasia Salter By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.S214 2017 Full Article
de 100 greatest video game franchises / edited by Robert Mejia, Jaime Banks, Aubrie Adams By library.mit.edu Published On :: Sun, 22 Jul 2018 06:46:47 EDT Hayden Library - GV1469.3.A15 2017 Full Article
de Gaming representation: race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm By library.mit.edu Published On :: Sun, 22 Jul 2018 06:46:47 EDT Hayden Library - GV1469.17.S63 G38 2017 Full Article
de The aesthetics of videogames / edited by Jon Robson and Grant Tavinor By library.mit.edu Published On :: Sun, 29 Jul 2018 06:44:17 EDT Hayden Library - GV1469.3.A29 2018 Full Article
de Geogames and geoplay: game-based approaches to the analysis of geo-information / Ola Ahlqvist, Christoph Schlieder, editors By library.mit.edu Published On :: Sun, 29 Jul 2018 06:44:17 EDT Hayden Library - GV1469.15.G465 2018 Full Article
de The postmodern joy of role-playing games: agency, ritual and meaning in the medium / René Reinhold Schallegger By library.mit.edu Published On :: Sun, 29 Jul 2018 06:44:17 EDT Hayden Library - GV1469.6.S33 2018 Full Article
de Interactive stories and video game art: a storytelling framework for game design / Chris Solarski By library.mit.edu Published On :: Sun, 26 Aug 2018 06:43:45 EDT Hayden Library - GV1469.34.A97 S65 2017 Full Article
de Gaming masculinity: trolls, fake geeks, and the gendered battle for online culture / Megan Condis By library.mit.edu Published On :: Sun, 14 Oct 2018 06:30:32 EDT Hayden Library - GV1469.34.S52 C65 2018 Full Article
de Future gaming: creative interventions in video game culture / Paolo Ruffino By library.mit.edu Published On :: Sun, 14 Oct 2018 06:30:32 EDT Hayden Library - GV1469.34.S52 R84 2018 Full Article
de How games move us: emotion by design / Katherine Isbister By library.mit.edu Published On :: Sun, 14 Oct 2018 06:30:32 EDT Hayden Library - GV1469.3.I83 2016 Full Article
de Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# / Allan Fowler By library.mit.edu Published On :: Sun, 23 Dec 2018 09:25:04 EST Online Resource Full Article
de Developing 2D games with Unity: independent game programming with C# / Jared Halpern By library.mit.edu Published On :: Sun, 23 Dec 2018 09:25:04 EST Online Resource Full Article
de Designing immersive video games using 3DUI technologies: improving the gamer's user experience / Arun K. Kulshreshth, Joseph J. LaViola Jr By library.mit.edu Published On :: Sun, 6 Jan 2019 09:37:38 EST Online Resource Full Article
de Developing games on the Raspberry Pi: app programming with Lua and LÖVE / Seth Kenlon By library.mit.edu Published On :: Sun, 20 Jan 2019 09:21:22 EST Online Resource Full Article
de Understanding Game Application Development: With Xamarin. Forms and ASP. NET. By library.mit.edu Published On :: Sun, 20 Jan 2019 09:21:22 EST Online Resource Full Article
de A play of bodies: how we perceive videogames / Brendan Keogh By library.mit.edu Published On :: Sun, 27 Jan 2019 09:25:35 EST Online Resource Full Article
de Practical shader development: vertex and fragment shaders for game developers / Kyle Halladay By library.mit.edu Published On :: Sun, 19 May 2019 06:36:25 EDT Online Resource Full Article
de Crash override: how Gamergate (nearly) destroyed my life, and how we can win the fight against online hate / Zoë Quinn By library.mit.edu Published On :: Sun, 9 Jun 2019 06:30:32 EDT Hayden Library - GV1469.34.A97 Q56 2017 Full Article
de Gaming the system: deconstructing video games, games studies, and virtual worlds / David J. Gunkel By library.mit.edu Published On :: Sun, 30 Jun 2019 07:20:33 EDT Hayden Library - GV1469.3.G86 2018 Full Article
de Video games have always been queer / Bonnie Ruberg By library.mit.edu Published On :: Sun, 14 Jul 2019 07:20:55 EDT Hayden Library - GV1469.17.S63 R83 2019 Full Article
de Game design: next level / chief editor, Wang Shaoqiang By library.mit.edu Published On :: Sun, 14 Jul 2019 07:20:55 EDT Hayden Library - GV1469.3.G363 2018 Full Article
de Families at play: connecting and learning through video games / Sinem Siyahhan and Elisabeth Gee By library.mit.edu Published On :: Sun, 4 Aug 2019 07:38:14 EDT Hayden Library - GV1469.34.S52 S59 2018 Full Article
de Atari age: the emergence of video games in America / Michael Z. Newman By library.mit.edu Published On :: Sun, 4 Aug 2019 07:38:14 EDT Dewey Library - GV1469.3.N484 2017 Full Article
de Computer games: 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers / Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant By library.mit.edu Published On :: Sun, 11 Aug 2019 07:40:15 EDT Online Resource Full Article
de Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language / Sebastiano M. Cossu By library.mit.edu Published On :: Sun, 13 Oct 2019 06:44:50 EDT Online Resource Full Article
de Digital gaming and the advertising landscape / Teresa de la Hera By library.mit.edu Published On :: Sun, 13 Oct 2019 06:44:50 EDT Online Resource Full Article
de General video game artificial intelligence / Diego Pérez Liébana, Simon M. Lucas, and Raluca D. Gaina, Julian Togelius and Ahmed Khalifa, Jialin Liu By library.mit.edu Published On :: Sun, 26 Jan 2020 06:46:16 EST Online Resource Full Article
de Videogame sciences and arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27-29, 2019, Proceedings / Nelson Zagalo, Ana Isabel Veloso, Liliana Costa, Óscar Mealha (eds.) By library.mit.edu Published On :: Sun, 2 Feb 2020 06:51:59 EST Online Resource Full Article
de Handmade pixels: independent video games and the quest for authenticity / Jesper Juul By library.mit.edu Published On :: Sun, 9 Feb 2020 06:39:20 EST Dewey Library - GV1469.3.J89 2019 Full Article
de Minor platforms in videogame history / Benjamin Nicoll By library.mit.edu Published On :: Sun, 9 Feb 2020 06:39:20 EST Dewey Library - GV1469.3.N53 2019 Full Article
de Real games: what's legitimate and what's not in contemporary videogames / Mia Consalvo and Christopher A. Paul By library.mit.edu Published On :: Sun, 9 Feb 2020 06:39:20 EST Dewey Library - GV1469.3.C6463 2019 Full Article
de Playing dystopia: nightmarish worlds in video games and the player's aesthetic response / Gerald Farca By library.mit.edu Published On :: Sun, 23 Feb 2020 07:00:06 EST Hayden Library - GV1469.34.P79 F37 2018 Full Article
de Classical antiquity in video games: playing with the ancient world / Christian Rollinger By library.mit.edu Published On :: Sun, 8 Mar 2020 06:48:05 EDT Dewey Library - GV1469.3.C53 2020 Full Article
de Understanding esports: an introduction to the global phenomenon / edited by Ryan Rogers By library.mit.edu Published On :: Sun, 5 Apr 2020 06:39:21 EDT Dewey Library - GV1469.3.U53 2019 Full Article
de Playing with feelings: video games and affect / Aubrey Anable By library.mit.edu Published On :: Sun, 26 Apr 2020 07:06:33 EDT Barker Library - GV1469.34.P79 A53 2018 Full Article
de The toxic meritocracy of video games: why gaming culture is the worst / Christopher A. Paul By library.mit.edu Published On :: Sun, 26 Apr 2020 07:06:33 EDT Hayden Library - GV1469.34.S52 P38 2018 Full Article
de As the great reopening gets underway starting Monday, how will the consumption story pan out? By economictimes.indiatimes.com Published On :: 2020-05-02T23:00:00+05:30 The lockdown has seen people exhausting their stock of liquor, cigarettes and other sin goods. Full Article
de ITC ltd ramps up production to meet demand for sanitisers By economictimes.indiatimes.com Published On :: 2020-05-03T16:27:01+05:30 Fast-moving consumer goods major ITC Ltd has ramped up personal care production to meet the demand for sanitisers. Full Article
de [ASAP] Variational Density Fitting with a Krylov Subspace Method By feedproxy.google.com Published On :: Mon, 20 Apr 2020 04:00:00 GMT Journal of Chemical Theory and ComputationDOI: 10.1021/acs.jctc.9b01212 Full Article
de [ASAP] Screened Range-Separated Hybrid Functional with Polarizable Continuum Model Overcomes Challenges in Describing Triplet Excitations in the Condensed Phase Using TDDFT By feedproxy.google.com Published On :: Mon, 20 Apr 2020 04:00:00 GMT Journal of Chemical Theory and ComputationDOI: 10.1021/acs.jctc.0c00086 Full Article
de [ASAP] The ONIOM/PMM Model for Effective Yet Accurate Simulation of Optical and Chiroptical Spectra in Solution: Camphorquinone in Methanol as a Case Study By feedproxy.google.com Published On :: Tue, 21 Apr 2020 04:00:00 GMT Journal of Chemical Theory and ComputationDOI: 10.1021/acs.jctc.0c00124 Full Article
de [ASAP] Utilizing Essential Symmetry Breaking in Auxiliary-Field Quantum Monte Carlo: Application to the Spin Gaps of the C<sub>36</sub> Fullerene and an Iron Porphyrin Model Complex By feedproxy.google.com Published On :: Wed, 22 Apr 2020 04:00:00 GMT Journal of Chemical Theory and ComputationDOI: 10.1021/acs.jctc.0c00055 Full Article