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Introduction to game analysis / Clara Fernández-Vara

Hayden Library - GV1469.15.F46 2015




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What is your quest?: from adventure games to interactive books / Anastasia Salter

Hayden Library - GV1469.34.S52 S336 2014




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Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey]

Hayden Library - GV1469.17.S63 P53 2015




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Online game pioneers at work: interviews with some of the top online game pioneers of our times / Morgan Ramsay ; foreword by Richard Bartle

Online Resource




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Players and their pets: gaming communities from Beta to Sunset / Mia Consalvo and Jason Begy

Hayden Library - GV1469.34.S52 C66 2015




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Video game narrative and criticism: playing the story / Tamer Thabet

Hayden Library - GV1469.34.P79 T48 2015




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Video games and storytelling: reading games and playing books / Souvik Mukherjee

Online Resource




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MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle

Online Resource




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Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin

Hayden Library - GV1469.34.S52 C74 2015




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Video games and creativity / volume editor, Garo Green, James C. Kaufman

Online Resource




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Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani

Hayden Library - GV1469.3.V565 2015




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How to talk about videogames / Ian Bogost

Hayden Library - GV1469.3.B62 2015




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Game art: art from 40 video games and interviews with their creators / Matt Sainsbury

Online Resource




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Atari to Zelda: Japan's videogames in global contexts / Mia Consalvo

Hayden Library - GV1469.3.C646 2016




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Gamer psychology and behavior / Barbaros Bostan, editor

Online Resource




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Polished game development: from first steps to final release / Steven Goodwin

Online Resource




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Learning Swift: building an iOS game / Jocelyn Harrington, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel

Online Resource




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Serious games: foundations, concepts and practice / Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer, editors

Online Resource




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Emotion in games: theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors

Online Resource




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Mobile gaming in Asia: politics, culture and emerging technologies / Dal Yong Jin, editor

Online Resource




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Making games: with JavaScript / Christopher Pitt

Online Resource




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Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India

Hayden Library - GV1469.34.A97 M85 2015




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Network games, control, and optimization: proceedings of NETGCOOP 2016, Avignon, France / Samson Lasaulce, Tania Jimenez, Eilon Solan, editors

Online Resource




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The play versus story divide in game studies: critical essays / edited by Matthew Wilhelm Kapell

Hayden Library - GV1469.3.P4827 2016




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Vintage games 2.0: an insider look at the most influential games of all time / Matt Barton

Hayden Library - GV1469.3.B37 2017




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The Routledge companion to video game studies / edited by Mark J.P. Wolf and Bernard Perron

Hayden Library - GV1469.3.R67 2016




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Contemporary research on intertextuality in video games / Christophe Duret, Christian-Marie Pons, [editors]

Hayden Library - GV1469.3.C6464 2016




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Game development with Construct 2: from design to realization / Lee Stemkoski, Evan Leider

Online Resource




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The advanced game developer's toolkit: create amazing Web-based games with JavaScript and HTML5 / Rex van der Spuy

Online Resource




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Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki

Online Resource




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Debugging game history: a critical lexicon / edited by Henry Lowood and Raiford Guins; editorial assistant, A.C. Deger

Hayden Library - GV1469.3.D43 2016




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Cross over to HTML5 game development: use your programming experience to create mobile games / Zarrar Chishti

Online Resource




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Queer game studies / Bonnie Ruberg and Adrienne Shaw, editors

Hayden Library - GV1469.17.S63 Q44 2017




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Java game development with LibGDX: from beginner to professional / Lee Stemkoski

Online Resource




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Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius

Online Resource




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Transnational contexts of development history, sociality, and society of play: video games in East Asia / S. Austin Lee, Alexis Pulos, editors

Hayden Library - GV1469.34.S52 T74 2016




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Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games are made / Jason Schreier

Hayden Library - GV1469.3.S37 2017




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Fans and videogames: histories, fandom, archives / edited by Melanie Swalwell, Helen Stuckey and Angela Ndalianis

Hayden Library - GV1469.3.F36 2017




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Geogames and geoplay: game-based approaches to the analysis of geo-information / Ola Ahlqvist, Christoph Schlieder, editors

Hayden Library - GV1469.15.G465 2018




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The player's power to change the game: ludic mutation / Anne-Marie Schleiner

Hayden Library - GV1469.34.S52 S35 2017




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Interactive stories and video game art: a storytelling framework for game design / Chris Solarski

Hayden Library - GV1469.34.A97 S65 2017




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Dungeons & Dragons art & arcana: a visual history / Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer ; foreword by Joe Manganiello

Hayden Library - GV1469.62.D84 W57 2018




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Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius

Online Resource




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eSports is business: management in the world of competitive gaming / Tobias M. Scholz

Online Resource




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Serious games and edutainment applications. Minhua Ma, Andreas Oikonomou, editors

Hayden Library - GV1469.15 S475 2017




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Game design: next level / chief editor, Wang Shaoqiang

Hayden Library - GV1469.3.G363 2018




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Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulations / Brock R. Dubbels, editor

Hayden Library - GV1469.34.P79 E97 2019




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Computer games: 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers / Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant

Online Resource




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General video game artificial intelligence / Diego Pérez Liébana, Simon M. Lucas, and Raluca D. Gaina, Julian Togelius and Ahmed Khalifa, Jialin Liu

Online Resource




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Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius

Hayden Library - GV1469.34.P79 T64 2018