ar MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
ar MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
ar Program arcade games: with Python and Pygame / Paul Vincent Craven By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
ar Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin By library.mit.edu Published On :: Sun, 13 Mar 2016 06:10:17 EDT Hayden Library - GV1469.34.S52 C74 2015 Full Article
ar Video games and creativity / volume editor, Garo Green, James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Online Resource Full Article
ar Video games and creativity / edited by Garo P. Green and James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Hayden Library - GV1469.34.P79 V53 2015 Full Article
ar Works of game: on the aesthetics of games and art / John Sharp By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Rotch Library - GV1469.3.S527 2015 Full Article
ar Coin-operated Americans: rebooting boyhood at the video game arcade / Carly A. Kocurek By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.K6 2015 Full Article
ar Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V565 2015 Full Article
ar Silent hill: the terror engine / Bernard Perron By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
ar Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
ar Literary gaming / Astrid Ensslin By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Hayden Library - GV1469.17.S63 E57 2014 Full Article
ar Values at play in digital games / Mary Flanagan and Helen Nissenbaum By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Hayden Library - GV1469.17.S63 F63 2014 Full Article
ar Virtual economies: design and analysis / Vili Lehdonvirta and Edward Castronova By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Dewey Library - GV1469.15.L44 2014 Full Article
ar Game art: art from 40 video games and interviews with their creators / Matt Sainsbury By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
ar Beginning Java game development with LibGDX / Lee Stemkoski ; technical reviewer, Garry Patchett By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
ar Atari to Zelda: Japan's videogames in global contexts / Mia Consalvo By library.mit.edu Published On :: Sun, 15 May 2016 06:09:54 EDT Hayden Library - GV1469.3.C646 2016 Full Article
ar Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
ar Retrogame archeology: exploring old computer games / John Aycock By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
ar Beginning RPG Maker MV / Darrin Perez By library.mit.edu Published On :: Sun, 17 Jul 2016 06:10:51 EDT Online Resource Full Article
ar Gamer psychology and behavior / Barbaros Bostan, editor By library.mit.edu Published On :: Sun, 17 Jul 2016 06:10:51 EDT Online Resource Full Article
ar Race, gender, and deviance in Xbox live: theoretical perspectives from the virtual margins / Kishonna L. Gray By library.mit.edu Published On :: Sun, 7 Aug 2016 06:08:10 EDT Hayden Library - GV1469.34.V56 G73 2014 Full Article
ar Doom: scarydarkfast / Dan Pinchbeck By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article
ar Learning Swift: building an iOS game / Jocelyn Harrington, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article
ar Program Arcade Games: With Python and Pygame / Paul Vincent Craven By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
ar MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Richard A. Bartle By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
ar Emotion in games: theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors By library.mit.edu Published On :: Sun, 18 Dec 2016 06:33:13 EST Online Resource Full Article
ar Beginning Android Games by Mario Zechner, J. F. DiMarzio, Robert Green By library.mit.edu Published On :: Sun, 19 Feb 2017 06:25:27 EST Online Resource Full Article
ar Star worlds: freedom versus control in online gameworlds / William Sims Bainbridge By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.17.S63 B354 2017 Full Article
ar Video games and the mind: essays on cognition, affect and emotion / edited by Bernard Perron and Felix Schröter By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.34.P79 V52 2016 Full Article
ar Violent games: rules, realism and effect / Gareth Schott By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.34.V56 S45 2016 Full Article
ar Vintage games 2.0: an insider look at the most influential games of all time / Matt Barton By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.B37 2017 Full Article
ar The Routledge companion to video game studies / edited by Mark J.P. Wolf and Bernard Perron By library.mit.edu Published On :: Sun, 2 Apr 2017 06:09:49 EDT Hayden Library - GV1469.3.R67 2016 Full Article
ar Contemporary research on intertextuality in video games / Christophe Duret, Christian-Marie Pons, [editors] By library.mit.edu Published On :: Sun, 2 Apr 2017 06:09:49 EDT Hayden Library - GV1469.3.C6464 2016 Full Article
ar Retrogame archeology: exploring old computer games / John Aycock By library.mit.edu Published On :: Sun, 16 Apr 2017 06:10:45 EDT Hayden Library - GV1469.15.A93 2016 Full Article
ar Does playing video games make players more violent? / Barrie Gunter By library.mit.edu Published On :: Sun, 11 Jun 2017 06:10:48 EDT Hayden Library - GV1469.34.V56 G87 2016 Full Article
ar The monopolists: obsession, fury, and the scandal behind the world's favorite board game / Mary Pilon By library.mit.edu Published On :: Sun, 16 Jul 2017 06:12:14 EDT Hayden Library - GV1469.M65 P55 2016 Full Article
ar Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki By library.mit.edu Published On :: Sun, 27 Aug 2017 06:15:32 EDT Online Resource Full Article
ar Learn RPGs in GameMaker: Studio: build and design role playing games / Ben Tyers By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Online Resource Full Article
ar Explore/create: my life in pursuit of new frontiers, hidden worlds, and the creative spark / Richard Garriott with David Fisher By library.mit.edu Published On :: Sun, 15 Oct 2017 06:14:38 EDT Hayden Library - GV1469.34.A97 G37 2017 Full Article
ar Learn unity 2017 for iOS game development: create amazing 3D games for iphone and ipad / Allan Fowler, Philip Chu By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Online Resource Full Article
ar Cross over to HTML5 game development: use your programming experience to create mobile games / Zarrar Chishti By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Online Resource Full Article
ar Introducing JavaScript game development: build a 2D game from the ground up / Graeme Stuart By library.mit.edu Published On :: Sun, 28 Jan 2018 06:16:17 EST Online Resource Full Article
ar Computer games: 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Abdallah By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
ar Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
ar Location-based mobile games: design perspectives / Davide Spallazzo, Ilaria Mariani By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
ar Alternate reality games and the cusp of digital gameplay / edited by Antero Garcia and Greg Niemeyer By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.3.A395 2017 Full Article
ar Every game is an island: endings and extremities in video games / Riccardo Fassone By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.3.F37 2017 Full Article
ar Resolving the gamer's dilemma: examining the moral and psychological differences between virtual murder and virtual paedophilia / Garry Young By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.34.P79 Y68 2016 Full Article
ar Power play: how video games can save the world / Asi Burak and Laura Parker By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.34.S52 B86 2017 Full Article