or

Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey]

Hayden Library - GV1469.17.S63 P53 2015




or

Multiplayer: the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger

Dewey Library - GV1469.17.S63 M85 2014




or

Empathy and violent video games: aggression and prosocial behavior / Christian Happ and André Melzer

Hayden Library - GV1469.34.V56 H367 2014




or

Online game pioneers at work: interviews with some of the top online game pioneers of our times / Morgan Ramsay ; foreword by Richard Bartle

Online Resource




or

Gameworlds: virtual media and children's everyday play / Seth Giddings

Hayden Library - GV1469.34.S52 G53 2014




or

Game play: paratextuality in contemporary board games / Paul Booth

Hayden Library - GV1469.6.B66 2015




or

Video game narrative and criticism: playing the story / Tamer Thabet

Hayden Library - GV1469.34.P79 T48 2015




or

Video games and storytelling: reading games and playing books / Souvik Mukherjee

Online Resource




or

Virtual character design: for games and interactive media / Robin J.S. Sloan

Hayden Library - GV1469.34.C48 S56 2015




or

Information dynamics in virtual worlds: gaming and beyond / Woody Evans

Online Resource




or

MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle

Online Resource




or

Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin

Hayden Library - GV1469.34.S52 C74 2015




or

Video games and creativity / volume editor, Garo Green, James C. Kaufman

Online Resource




or

The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt

Hayden Library - GV1469.3.V5225 2016




or

Works of game: on the aesthetics of games and art / John Sharp

Rotch Library - GV1469.3.S527 2015




or

Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani

Hayden Library - GV1469.3.V565 2015




or

Silent hill: the terror engine / Bernard Perron

Online Resource




or

Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas

Online Resource




or

Game after: a cultural study of video game afterlife / Raiford Guins

Hayden Library - GV1469.34.S63 G85 2014




or

Making democracy fun: how game design can empower citizens and transform politics / Josh Lerner

Dewey Library - GV1469.3.L47 2014




or

Game art: art from 40 video games and interviews with their creators / Matt Sainsbury

Online Resource




or

Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires,

Online Resource




or

Retrogame archeology: exploring old computer games / John Aycock

Online Resource




or

Gamer psychology and behavior / Barbaros Bostan, editor

Online Resource




or

Race, gender, and deviance in Xbox live: theoretical perspectives from the virtual margins / Kishonna L. Gray

Hayden Library - GV1469.34.V56 G73 2014




or

Serious games: foundations, concepts and practice / Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer, editors

Online Resource




or

Gameworld Interfaces / Kristine J{slash}orgensen

Online Resource




or

Emotion in games: theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors

Online Resource




or

Mobile gaming in Asia: politics, culture and emerging technologies / Dal Yong Jin, editor

Online Resource




or

BlitzMax for absolute beginners: games programming for the absolute beginner / Sloan Kelly

Online Resource




or

Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India

Hayden Library - GV1469.34.A97 M85 2015




or

Network games, control, and optimization: proceedings of NETGCOOP 2016, Avignon, France / Samson Lasaulce, Tania Jimenez, Eilon Solan, editors

Online Resource




or

The play versus story divide in game studies: critical essays / edited by Matthew Wilhelm Kapell

Hayden Library - GV1469.3.P4827 2016




or

Star worlds: freedom versus control in online gameworlds / William Sims Bainbridge

Hayden Library - GV1469.17.S63 B354 2017




or

Contemporary research on intertextuality in video games / Christophe Duret, Christian-Marie Pons, [editors]

Hayden Library - GV1469.3.C6464 2016




or

Retrogame archeology: exploring old computer games / John Aycock

Hayden Library - GV1469.15.A93 2016




or

Does playing video games make players more violent? / Barrie Gunter

Hayden Library - GV1469.34.V56 G87 2016




or

The Tetris effect: the game that hypnotized the world / Dan Ackerman

Hayden Library - GV1469.15.A35 2016




or

The monopolists: obsession, fury, and the scandal behind the world's favorite board game / Mary Pilon

Hayden Library - GV1469.M65 P55 2016




or

Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki

Online Resource




or

Debugging game history: a critical lexicon / edited by Henry Lowood and Raiford Guins; editorial assistant, A.C. Deger

Hayden Library - GV1469.3.D43 2016




or

I am error: the Nintendo family computer/entertainment system platform / Nathan Altice

Barker Library - GV1469.32.A55 2015




or

Explore/create: my life in pursuit of new frontiers, hidden worlds, and the creative spark / Richard Garriott with David Fisher

Hayden Library - GV1469.34.A97 G37 2017




or

The formation of gaming culture: UK gaming magazines, 1981-1995 / Graeme Kirkpatrick

Hayden Library - GV1469.15.K57 2015




or

Dangerous games: what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock

Hayden Library - GV1469.6.L395 2015




or

Rated M for mature: sex and sexuality in video games / edited by Matthew Wysocki and Evan W. Lauteria

Hayden Library - GV1469.34.S52 R37 2015




or

Learn unity 2017 for iOS game development: create amazing 3D games for iphone and ipad / Allan Fowler, Philip Chu

Online Resource




or

Queer game studies / Bonnie Ruberg and Adrienne Shaw, editors

Hayden Library - GV1469.17.S63 Q44 2017




or

Computer games: 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Abdallah

Online Resource




or

Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius

Online Resource