b

Printable Table of Contents: IJIKM, Volume 2, 2007




b

Expectancy Theory and Behavioral Intentions to Use Computer Applications




b

From Tailored Databases to Wikis: Using Emerging Technologies to Work Together More Efficiently




b

Knowledge Production in Networked Practice-based Innovation Processes – Interrogative Model as a Methodological Approach




b

Performance Attributions: A Cross Cultural Study Comparing Singapore, Japan and US Companies




b

An Integrated ICT Management Framework for Commercial Banking Organisations




b

Framework for Quality Metrics in Mobile-Wireless Information Systems




b

Multi-Agent System for Knowledge-Based Access to Distributed Databases




b

Printable Table of Contents: IJIKM, Volume 3, 2008




b

Ontology-based Collaborative Inter-organizational Knowledge Management Network




b

Discovering a Decision Maker’s Mental Model with Instance-Based Cognitive Mining:




b

Printable Table of Contents: IJIKM, Volume 4, 2009




b

Pedagogy for Mobile ICT Learning Using Video-Conferencing Technology




b

Information Quality and Absorptive Capacity in Service and Product Innovation Processes




b

The Relationship among Organizational Knowledge Sharing Practices, Employees' Learning Commitments, Employees' Adaptability, and Employees' Job Satisfaction: An Empirical Investigation




b

Understanding ICT Based Advantages: A Techno Savvy Case Study




b

Egocentric Database Operations for Social and Economic Network Analysis




b

Interest in ICT Studies and Careers: Perspectives of Secondary School Female Students from Low Socioeconomic Backgrounds




b

Adaptive Innovation and a MOODLE-based VLE to Support a Fully Online MSc Business Information Technology (BIT) at the University of East London (UEL)




b

Discovering Interesting Association Rules in the Web Log Usage Data




b

An Initiative to Address the Gender Imbalance in Tertiary IT Studies




b

Factors Determining the Balance between Online and Face-to-Face Teaching: An Analysis using Actor-Network Theory




b

Transaction Flow in Card Payment Systems Using Mobile Agents




b

Clickers in the Laboratory: Student Thoughts and Views




b

Time Management: Procrastination Tendency in Individual and Collaborative Tasks




b

Simulation Modeling of an Iron Ore Operation to Enable Informed Planning




b

Secure Software Engineering: A New Teaching Perspective Based on the SWEBOK




b

Using Research Techniques to Teach Management of IT Concepts to Postgraduate Business Students




b

The Reference List Formatter: An Object-Oriented Development Project




b

Collective Creativity and Brokerage Functions in Heavily Cross-Disciplined Innovation Processes




b

Printable Table of Contents: IJIKM, Volume 5, 2010




b

Examining a Flow-Usage Model to Understand MultiMedia-Based Learning




b

Back to Basics of Informing: The INIS Principle




b

Web Usage Association Rule Mining System




b

Relational Algebra Programming With Microsoft Access Databases




b

Relationship between Knowledge Management Process and Creativity among Faculty Members in the University




b

Printable Table of Contents: IJIKM, Volume 6, 2011




b

(GbL #3) Innovative Teaching Using Simulation and Virtual Environments




b

(GbL #2) Constructive Simulation as a Collaborative Learning Tool in Education and Training of Crisis Staff




b

(GbL #1) Life Skills Developed by Those Who Have Played in Video Game Tournaments




b

Introduction to the Special Section on Game-based Learning: Design and Applications (GbL)




b

Barriers to the Effective Deployment of Information Assets: An Executive Management Perspective




b

Text-Based Collaborative Work and Innovation: Effects of Communication Media Affordances on Divergent and Convergent Thinking in Group-Based Problem-Solving




b

Critical Success Factors for Implementing Business Intelligence Systems in Small and Medium Enterprises on the Example of Upper Silesia, Poland




b

(SNTL #3) Design and Implementation Challenges to an Interactive Social Media Based Learning Environment




b

(SNTL #1) Costs and Benefits of Facebook for Undergraduate Students




b

Locating the Weak Points of Innovation Capability before Launching a Development Project




b

The Effects of Knowledge Sharing and Absorption on Organizational Innovation Performance – A Dynamic Capabilities Perspective




b

Evaluating and Developing Innovation Capabilities with a Structured Method




b

Boosting Creativity with Transformational Leadership in Fuzzy Front-end Innovation Processes