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Game|Life - Veronica Belmont and Jonathan Blow on the Future of Gaming

Hosts Chris Kohler and Peter Rubin welcome internet star Veronica Belmont and indie game designer Jonathan Blow to discuss the future of game consoles, indie game distribution, and what an Apple TV would mean for gamers and developers alike.




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Angry Nerd - Chris Baker Responds To YouTubers And Defends His View on Doctor Who

Chris Baker responds to a few comments from viewers on his opinion of the latest incarnation of Doctor Who. The Angry Nerd respects people with the temerity to disagree with his opinions. But he respects them angrily.




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The Window - Barclays Center Part 3: The Conversion Crew That Transforms the Venue for Events

Get up close and personal with the folks behind Barclays Center's spectacular overnight conversions. Learn what it takes for their 40-person crew to radically transform this hi-tech arena from a sold-out concert venue into the Brooklyn Nets' basketball stadium overnight.




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Codefellas - Meet Big Data

Agent Topple reveals a few tricks of the pre-digital trade when Winters attempts to explain to him how computers work. Agent Topple is Not Impressed.




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Game|Life - Jonathan Blow on The Witness Release Date

Indie game designer, Jonathan Blow, talks with Peter Rubin and Chris Kohler about the long awaited release date for The Witness and if we can expect to see it out anytime soon.




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Angry Nerd - Chris Baker Responds To YouTubers About Wolverine's Origin Story

Chris Baker responds to YouTube comments on his impatience with Wolverine's claws. Here's a hint, folks: Don't tell an Angry Nerd that "it's just a comic book."




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Angry Nerd - Despicable Me Super Villain Conspiracy Theory

Chris Baker is no conspiracy theorist, but finds all these kids' movies where the bad guys turn out to be good guys a tad suspicious. Super villains with a sudden change of heart—or the ultimate scheme to take over the world?




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The Window - High-Speed Robots Part 1: Meet BettyBot in "Human Exclusion Zone" Warehouses

Get a bots'-eye view of the "human exclusion zone" in a massive warehouse where an army of high-tech robots finds and fulfills up to 30,000 orders a day.




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Design FX - World War Z: Building a Better Zombie Effects Exclusive

WIRED's exclusive behind the scenes look at the making of "World War Z" reveals how the visual effects artists at MPC used massive crowd simulations and hand animation to create the devastating swarming of Jerusalem by a zombie horde.




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Game|Life - Gameboy Rarities Appraised

Chris Kohler digs into his collection to show off his a couple rarities, and gives some tips on building your own cache of hard-to-find games.




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Codefellas - How To Hack a Website

Nicole finally gets a chance to hack into a personal email, only to find herself in the bowels of Agent Topple's locked messages from the 90s. As imagined, this is unfortunate.




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Angry Nerd - Zynga's Shameful Digital to Board Game Switch

Like we weren’t going to notice, Zynga? Turning Words With Friends into a board game does not make it not-Scrabble. Same goes for Hungry Hungry Herd. Angry Nerd takes a stand against the shameless genre crossing of digital games back to board games.




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August 2013 Issue: Bill Hader Cheats! (and so can you!)

Sneaky tricks! Workarounds! Creative rule-bending! The August 2013 issue of WIRED has BILL HADER and tons of info to outwit the chumps and get what YOU want. PLUS: Inside Neill Blomkamp's incredible new movie Elysium, an eye melting visual guide to Comic-Con Cosplay, and the low down on how to load a massive container ship.




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The Window - High-Speed Robots Part 2: Kiva Robots in the Workplace & in our E-commerce Economy

Follow a robot as it works its day job—transforming the world of e-commerce by hustling packages around the giant warehouses that propel the modern economy. New robot minions: Welcome to the team.




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The Window - Tesla Motors Part 1: Behind the Scenes of How the Tesla Model S is Made

If founder Elon Musk is right, Tesla Motors just might reinvent the American auto industry—with specialized robots building slick electric cars in a factory straight from the future. That's where the battery-powered Model S is born.




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Giant Robot Storms San Diego Comic Con 2013

It took the mighty minds and resources of WIRED, YouTube, Stan Winston School, Legacy Effects, and Conde Nast Entertainment to create an insanely detailed, one-of-a-kind, 9 foot 9 inch Mech with four arms to usher in the 2013 San Diego Comic Con. And who better to announce it than Adam Savage, of Tested and Mythbusters. It is ready to blow your mind. And coming soon to YouTube's Geek Week ... a huge mini-series showing how this colossus was built.




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Stan Lee vs Giant Robot: Comic Con 2013

Comic book legend Stan Lee gets an up close and personal meeting with the giant robot from San Diego Comic Con 2013. It took the mighty minds and resources of WIRED, YouTube, Stan Winston Studios, Legacy Effects, and Conde Nast Entertainment to create an insanely detailed, one-of-a-kind, 9 foot 9 inch Mech with four arms to usher in the 2013 San Diego Comic Con. It is ready to blow your mind. And coming soon to YouTube's Geek Week ... a huge mini-series showing how this colossus was built.




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Angry Nerd - San Diego Comic Con 2013: Chris Baker vs. Godzilla

Angry Nerd isn't happy about the upcoming re-boot of the classic 1954 Godzilla, and he tells us all exactly why.




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San Diego Comic Con 2013: Bizarre Books

Special Correspondent Cara Santa Maria scours the Comic Con floor in search of the most bizarre comic books.




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iJustine Spots Giant Robot at Comic Con 2013

iJustine, one of the biggest personalities on the Web, stumbles on the biggest thing at San Diego Comic Con 2013 -- the "Giant Robot." It took the mighty minds and resources of WIRED, YouTube, Stan Winston School, Legacy Effects, and Conde Nast Entertainment to create an insanely detailed, one-of-a-kind, 9 foot 9 inch Mech with four arms to usher in the 2013 San Diego Comic Con. And coming soon to YouTube's Geek Week ... a huge mini-series showing how this colossus was built.




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Angry Nerd - San Diego Comic Con 2013: Bronies

You've all been asking Angry Nerd to rant about Bronies, but he's just not going to do it.




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Angry Nerd - Chris Baker Responds To YouTubers About Despicable Me Super Villain Conspiracy Theory

Chris Baker is convinced that Hollywood has gone soft on super villains and responds to comments that either agree with him, or think he looks like one of them.




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Angry Nerd - Chris Baker Defends His Disapproval of Zynga Board Games

Chris Baker got Angry and Nerdy about Zynga making board games out of online games out of board games. Commenters commented. Baker defends his purchase of said games. And gets Angry.




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Game|Life - KLAX Hacker Proposal by Game Designer Mike Mika

Years before he hacked Donkey Kong and became an internet sensation, game designer Mike Mika engineered another epic hack that had an even bigger impact on his life.




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The Window - Tesla Motors Part 2: How Tesla Motors Builds Electric Cars

Tesla Motors is challenging the giants of the global auto industry with all-electric cars—and a new approach to building them. Take a look at their assembly lines, and the philosophy behind them.




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Codefellas - Blackmail at 4:20

Nicole strikes back with a hefty dose of new-school espionage, but Topple is not to be outdone. Hint: you can't topple Topple 'cuz Topple don't stopple!




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How to Make a Giant Creature - How to Make a Giant Robot Mech (1/7)

WIRED built a giant robot mech in partnership with YouTube, Stan Winston School and Legacy Effects. And now you get to see how we did it. From design to tech, prototype to insanely detailed finished product, you'll find out how to build your very own. Just bring a lot of friends and a ton of parts.




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How to Make a Giant Creature - How to Design a Giant Robot Mech (2/7)

Check out how the experts at Stan Winston School and Legacy Effects came up with the mind blowing design for WIRED's 9 foot 9 inch giant robot mech that stormed this year's San Diego Comic Con. It's a rare chance to see how the biggest practical effects for Hollywood's blockbusters are built.




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How to Make a Giant Creature - How to Prototype a Giant Robot Mech (3/7)

If you thought our finished 9' 9" Giant Robot Mech that stormed Comic Con was impressive, wait until you see the engineering that was required to make it come "alive." In this amazingly detailed part 2 of our "making-of the giant robot mech" series, Stan Winston School and Legacy Effects research and construct a working prototype exoskeleton.




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How to Make a Giant Creature - How to Build Parts for a Giant Robot Mech (4/7)

It's time to build the armor and weapons for WIRED's giant robot mech and give it a paint job with realistic battle scarring. Watch as Stan Winston School and the artists from Legacy Effects turn our hulking friend into an incredible work of art ... a work of art that you wouldn't want to meet in a dark alley.




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How to Make a Giant Creature - How to Make Tech for a Giant Robot Mech (5/7)

The WIRED giant robot mech is STANDING TALL and looking good after it's assembly and paint job ... now it's time to BRING IT TO LIFE with Arduinos, radio controls, servos, lighting effects, voice modulators, and hidden surprises. Watch as Stan Winston School and Legacy Effects put the finishing touches on the mother of all mechs just days before it's big unveiling ...




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How to Make a Giant Creature - How to Test And Launch your Giant Robot Mech (6/7)

All systems are online and it's time to test WIRED'S Giant Robot Mech ... just days before its big unveiling at the 2013 San Diego Comic-Con by Adam Savage from MythBusters and Tested. Watch as Stan Winston School and Legacy Effects put the finishing touches on the Big Guy in this penultimate episode of our Geek Week exclusive series.




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Trivia Death Match: Angry Nerd vs. Giant Robot Mech

WIRED’s Angry Nerd Chris Baker takes on the WIRED robot at Comic Con for a trivia test about all things robot-related. Find out how many rounds you could go with the robot and who wins.




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How to Make a Giant Creature - How to Build a Giant Robot Mech: Think Big (7/7)

In the CONCLUSION to WIRED's guide to building a 9 foot 9 inch tall walking, talking, mini-cannon totting GIANT ROBOT MECH, the crew from Stan Winston School and Legacy Effects reflect on a job well done. From concept to unveiling at Comic-Con, this was a labor of love, representing 2000+ man hours of work. Rest up guys, because next year ... we are bringing the Mech's BIGGER BROTHER to the show.




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Game|Life - Game Hackers Roundtable

Game developers Greg Kasavin of Supergiant Games and Mike Mika of Other Ocean Interactive share the top games they'd most like to hack. Whether for social change or pure fun, see what classic titles each of these game aficionados would most love to change and why.




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September 2013 Issue: The Future of Design

The future of design is upon us. Seamless interactions engineered between your personal tech and the world around you that reduce complexity. Artists that collaborate and cross mediums in realtime, streaming their art from mobile platforms. And a floating internet in the sky that could open the digital world to billions. Find out how the new designers are changing the way we will experience the future in the September 2013 issue of WIRED.




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Codefellas - 25 Reasons the NSA Should Hire Buzzfeed Staffers

After Nicole debunks Henry's Buzzfeed logic, he must chose between destroying all electronic music or preserving Downton Abbey.




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Codefellas - How to Kill Your Boss

Topple settles into his new role as a cyber-spy, but hold on to your tequila sunrise: a hangover from his swinging '70s past leaves him odd-man-out at the counter-intelligence key party ... until his target conveniently "disappears."




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Angry Nerd - Bad Ideas from Hollywood: Punctuation in Titles—Age of the Colon

"The Mortal Instruments: City of Bones" is giving the Angry Nerd a disease: colonitis. The problem: Movie titles are overusing the colon. At fault: The man who brought us such titles as "Star Wars—Episode II: Attack of the Clones."




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It Begins in New York - Station to Station

Station to Station launches in New York, arguably the best place to start a 3-week-long tour of the United States. One of the most heavily populated urban cities in the world, it's a hotbed for arts, culture, creativity, and technology. Featuring performers like Ariel Pink's Haunted Graffiti and Suicide, and artists like Olaf Breuning and Liz Glynn.




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The Noble Writer - Station to Station

In this artist profile from Station to Station, Gary Indiana, an American contemporary writer, artist, and filmmaker, discusses the state of writing in a modern, visual culture, and how modern technology influences the creative process.




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Station to Station - New York - Nomadic Happenings: Artist Trio and Jonah Bokaer

Yoshimio, Hisham Akira Bharoocha, and Ryan Saywer join forces for a music mashup; later, we get a sneak peek of the dance medley from Jonah Boakaer and AIRLOCKS for the New York stop of Station to Station.




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The Garment District - Sound Patterns of Pittsburgh - Station to Station

Multi-instrumentalist Jennifer Baron talks about her new project, The Garment District (http://thegarmentdistrictmusic.com/), while in Pittsburgh with Station to Station. She discusses creating at the intersection between pop and experimental music, and how she uses the patterns in nature and urban landscapes to influence the patterns in her songs.




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Minneapolis - Perceived Boundaries with Kate Casanova - Station to Station

Kate Casanova discusses what drives the concept of her art, and how it blurs the lines of humans and nature.




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Fragments - Taylor-Ruth Baldwin - Station to Station

Taylor-Ruth Baldwin gives us a glimpse of why she creates her art.




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Pittsburgh - Artist Trio and The Kansas City Marching Cobras - Station to Station

YOSHIMIO, Sawyer, and Bharoocha gathered in the lobby of Pittsburgh's Union Station for a gorgeous impromptu drum show, which then segued into an energetic outdoor turn by the Kansas City Marching Cobras. Dancers flipped, shook, and pulled onlookers from the crowd along with them — drums rocketing into the night sky.




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Pittsburgh - Nomadic Sculptures - Station to Station

Outside of the musical and art performances were interactive art installations. Calling them 'Nomadic Sculptures', artists transformed Yurts into mini art galleries - each giving participators a different atmospheric experience.




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October 2013 Issue: The Joy of Cooking with Science!

Curious what it took to create the Doritos Locos Taco? Need Recipes for a vegan 'meat' feast? We've got the answers to that and more in the October 2013 issue of WIRED. Analyze the fifth taste, explore the world of bug sushi; chefs and researchers are engineering the cuisine of tomorrow. Also in this issue: Beyond - Two Souls, Cuarón, and a special tablet video with Bon Appétit! Online and on Tablets: 9.17.2013 On Newstands: 9.24.2013




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Bon Appetit + Momofuku = Flavor Explosion!

See how the chefs at the Momofuku Culinary Lab create dishes packed with umami flavor!




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Flavor Explosion - Shitake Flatbread

Amp up the umami at home with this recipe from our friends at Bon Appétit. Alison Roman, in the BA test kitchen, worked with Dan Felder, head of R&D at David Chang's Momofuku Culinary Lab in New York, to develop this recipe for optimum umami pow.