y The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V5225 2016 Full Article
y Getting gamers: the psychology of video games and their impact on the people who play them / Jamie Madigan By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.34.P79 M33 2016 Full Article
y Coin-operated Americans: rebooting boyhood at the video game arcade / Carly A. Kocurek By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.K6 2015 Full Article
y Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V565 2015 Full Article
y Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
y Game after: a cultural study of video game afterlife / Raiford Guins By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Hayden Library - GV1469.34.S63 G85 2014 Full Article
y Literary gaming / Astrid Ensslin By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Hayden Library - GV1469.17.S63 E57 2014 Full Article
y Making democracy fun: how game design can empower citizens and transform politics / Josh Lerner By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Dewey Library - GV1469.3.L47 2014 Full Article
y Values at play in digital games / Mary Flanagan and Helen Nissenbaum By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Hayden Library - GV1469.17.S63 F63 2014 Full Article
y Virtual economies: design and analysis / Vili Lehdonvirta and Edward Castronova By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Dewey Library - GV1469.15.L44 2014 Full Article
y Game art: art from 40 video games and interviews with their creators / Matt Sainsbury By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
y Beginning Java game development with LibGDX / Lee Stemkoski ; technical reviewer, Garry Patchett By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
y Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
y Retrogame archeology: exploring old computer games / John Aycock By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
y Gamer psychology and behavior / Barbaros Bostan, editor By library.mit.edu Published On :: Sun, 17 Jul 2016 06:10:51 EDT Online Resource Full Article
y Race, gender, and deviance in Xbox live: theoretical perspectives from the virtual margins / Kishonna L. Gray By library.mit.edu Published On :: Sun, 7 Aug 2016 06:08:10 EDT Hayden Library - GV1469.34.V56 G73 2014 Full Article
y Doom: scarydarkfast / Dan Pinchbeck By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article
y Learning Swift: building an iOS game / Jocelyn Harrington, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article
y Serious games: foundations, concepts and practice / Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer, editors By library.mit.edu Published On :: Sun, 2 Oct 2016 06:09:15 EDT Online Resource Full Article
y Social, casual and mobile games: the changing gaming landscape / edited by Tama Leaver and Michele Willson By library.mit.edu Published On :: Sun, 27 Nov 2016 06:27:00 EST Online Resource Full Article
y Program Arcade Games: With Python and Pygame / Paul Vincent Craven By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
y MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Richard A. Bartle By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
y Emotion in games: theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors By library.mit.edu Published On :: Sun, 18 Dec 2016 06:33:13 EST Online Resource Full Article
y Mobile gaming in Asia: politics, culture and emerging technologies / Dal Yong Jin, editor By library.mit.edu Published On :: Sun, 22 Jan 2017 06:27:36 EST Online Resource Full Article
y BlitzMax for absolute beginners: games programming for the absolute beginner / Sloan Kelly By library.mit.edu Published On :: Sun, 29 Jan 2017 06:26:24 EST Online Resource Full Article
y Building a 2D game physics engine: using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung By library.mit.edu Published On :: Sun, 19 Feb 2017 06:25:27 EST Online Resource Full Article
y Beginning Android Games by Mario Zechner, J. F. DiMarzio, Robert Green By library.mit.edu Published On :: Sun, 19 Feb 2017 06:25:27 EST Online Resource Full Article
y Mixed realism: videogames and the violence of fiction / Timothy J. Welsh By library.mit.edu Published On :: Sun, 5 Mar 2017 06:09:07 EST Online Resource Full Article
y Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Hayden Library - GV1469.34.A97 M85 2015 Full Article
y GameMaker: Studio 100 programming challenges / Ben Tyers By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Online Resource Full Article
y The play versus story divide in game studies: critical essays / edited by Matthew Wilhelm Kapell By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.P4827 2016 Full Article
y Video games and the mind: essays on cognition, affect and emotion / edited by Bernard Perron and Felix Schröter By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.34.P79 V52 2016 Full Article
y The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.6.R65 2016 Full Article
y Playback: a genealogy of 1980s British videogames / Alex Wade By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.W36 2016 Full Article
y The Routledge companion to video game studies / edited by Mark J.P. Wolf and Bernard Perron By library.mit.edu Published On :: Sun, 2 Apr 2017 06:09:49 EDT Hayden Library - GV1469.3.R67 2016 Full Article
y Contemporary research on intertextuality in video games / Christophe Duret, Christian-Marie Pons, [editors] By library.mit.edu Published On :: Sun, 2 Apr 2017 06:09:49 EDT Hayden Library - GV1469.3.C6464 2016 Full Article
y Retrogame archeology: exploring old computer games / John Aycock By library.mit.edu Published On :: Sun, 16 Apr 2017 06:10:45 EDT Hayden Library - GV1469.15.A93 2016 Full Article
y Does playing video games make players more violent? / Barrie Gunter By library.mit.edu Published On :: Sun, 11 Jun 2017 06:10:48 EDT Hayden Library - GV1469.34.V56 G87 2016 Full Article
y The Tetris effect: the game that hypnotized the world / Dan Ackerman By library.mit.edu Published On :: Sun, 16 Jul 2017 06:12:14 EDT Hayden Library - GV1469.15.A35 2016 Full Article
y The monopolists: obsession, fury, and the scandal behind the world's favorite board game / Mary Pilon By library.mit.edu Published On :: Sun, 16 Jul 2017 06:12:14 EDT Hayden Library - GV1469.M65 P55 2016 Full Article
y The advanced game developer's toolkit: create amazing Web-based games with JavaScript and HTML5 / Rex van der Spuy By library.mit.edu Published On :: Sun, 27 Aug 2017 06:15:32 EDT Online Resource Full Article
y Mostly codeless game development: new school game engines / Robert Ciesla By library.mit.edu Published On :: Sun, 27 Aug 2017 06:15:32 EDT Online Resource Full Article
y Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki By library.mit.edu Published On :: Sun, 27 Aug 2017 06:15:32 EDT Online Resource Full Article
y Debugging game history: a critical lexicon / edited by Henry Lowood and Raiford Guins; editorial assistant, A.C. Deger By library.mit.edu Published On :: Sun, 3 Sep 2017 06:16:16 EDT Hayden Library - GV1469.3.D43 2016 Full Article
y I am error: the Nintendo family computer/entertainment system platform / Nathan Altice By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Barker Library - GV1469.32.A55 2015 Full Article
y Social, casual and mobile games: the changing gaming landscape / edited by Tama Leaver, Michele Willson By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Hayden Library - GV1469.15.S63 2016 Full Article
y Tempest: geometries of play / Judd Ethan Ruggill and Ken S. McAllister By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Hayden Library - GV1469.35.T46 R85 2015 Full Article
y Learn RPGs in GameMaker: Studio: build and design role playing games / Ben Tyers By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Online Resource Full Article
y Metagaming: playing, competing, spectating, cheating, trading, making, and breaking videogames / Stephanie Boluk and Patrick LeMieux By library.mit.edu Published On :: Sun, 1 Oct 2017 06:13:17 EDT Hayden Library - GV1469.34.S52 B65 2017 Full Article
y Playful identities: the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens By library.mit.edu Published On :: Sun, 1 Oct 2017 06:13:17 EDT Hayden Library - GV1469.17.S63.P52 2015 Full Article