y

The House of Government: a saga of the Russian Revolution / Yuri Slezkine

Browsery DK601.S57 2017




y

How to smash garlic & the patriarchy: a modern womxn's field guide

Browsery HD6073.H8 H69 2019




y

Searching for inter-racial, interstitial, intersectional, and interstates meeting spaces: Africa vs North America / edited by Tendai Rinos Mwanaka

Browsery PN6071.A45 S437 2018




y

The crisis of multiculturalism in Europe: a history / Rita Chin

Browsery HM1271.C4833 2017




y

On the future: prospects for humanity / Martin Rees

Browsery Q175.4.R44 2018




y

Hanging out, messing around, and geeking out: kids living and learning with new media / Mizuko Ito, Sonja Baumer, Matteo Bittanti, danah boyd, Rachel Cody, Becky Herr-Stephenson, Heather A. Horst, Patricia G. Lange, Dilan Mahendran, Katynka Z. Martín

Browsery HQ799.2.M352 H36 2019




y

Tambora and the year without a summer: how a volcano plunged the world into crisis / Wolfgang Behringer ; translated by Pamela Selwyn

Browsery QE523.T285 B4413 2019




y

Insomniac dreams: experiments with time / by Vladimir Nabokov ; compiled, edited, & with commentaries by Gennady Barabtarlo

Browsery PS3527.A15 Z46 2018




y

Playing board games online

One of the things that keeps me fairly upbeat these days is playing board games and D&D with my friends online. Since others might want to do the same, I thought I’d jot down some notes on how I do it.

I briefly tried Tabletopia but didn"t like it. I understand why they built the interface as they did, but I found it very hard and very confusing to use, and it took us about 45 minutes to even start understanding the system. Granted, we picked Teotihuacan for our test game, which may not have been the best of choices.

So I continued using my homebrew system, and it works great so far.

Technical set-up

I use Whereby (the former appear.in), a WebRTC service that works absolutely GREAT. I totally recommend it to everyone for your online communication needs. The greatest thing about it is that you just go to a URL, ask the people you want to communicate with to go to the same URL, give permissions, enter the room, and start talking. No sign-ups or logins or whatever.

I have a pro account (or whatever it’s called) that allows 12 simultaneous connections to my room. You can also just grab a room name, go there, and start communicating, but these free rooms have a maximum of four simultaneous connections. So I advise you to take a paid account; you will most likely need more than four connections for playing board games online.

Besides, fuck free. The free Internet is slowly coming to an end and you should pay for services you like and use, or they won’t survive (or sell your data; see also Zoom).

Whereby works on modern Chromium-based browsers, and also in Firefox (though I haven’t tried Firefox on Android yet). It does not work in Safari iOS, but an app is available that works as simply as the web client.

Then figure out how many devices you own that you can use. On the whole, I send out three streams: my 'social' stream (my face, basically) from my laptop, the main board stream from my iPad, and a secondary board stream from a Samsung S6 I happened to have lying around. I occasionally use my real Samsung phone (an S7) as a third cam, for instance to make sure that everyone has the same bits and pieces on mirrored player boards.

Plug in all devices you use, and make sure any phones are on at least 25% charge or so before starting. My Samsung phones, especially, tend to spend a lot of juice on keeping the streams running, and even though plugged in all the time they might end up with less battery charge after a gaming session.

Mute Whereby on all devices except for your social stream. One very annoying thing I noticed is that, both on the iPad and on the Samsungs, it is impossible to turn off the sound completely. Therefore you need to do two things:

  1. Disable sound input by clicking on the microphone icon in the bottom bar.
  2. Disable sound output of all connections by clicking the Mute option in the menu you get after clicking on the three bullets icon in the upper right corner. You must repeat this for every connection.

You can only mute the output once everyone else has joined the stream. If someone drops out and re-joins you must mute them again. This is annoying; but it’s caused by idiotic device vendors not allowing you to mute the sound completely by using the provided hardware buttons — don’t ask me why they took this stupid step.

Now ask the others to join you. If possible and necessary they can also add their own cameras, for instance to show their player boards.

Picking the game

With the technical set-up out of the way, you should pick your game. I found that there are two absolute necessities here:

  1. All players must own the game, so that they can copy the moves of the other players.
  2. The game should have little to no hidden information.

So you might need to buy the same game as your friends. If you are in the Amsterdam area, please support your friendly local game store Friends & Foes instead of the big online retailers. Friends & Foes deliver in Amsterdam (I just ordered Tzolkin from them).

The two games I played most often so far are Azul and Alchemists. I am currently gearing up to try Madeira, Istanbul and Tzolkin; they should work as well.

Azul, Madeira, and Tzolkin have no hidden information at all. They have a variable set-up (and in case of Azul this is repeated each round), but that should be no problem.

Appoint one player or group of players as the Master; the other ones have Copies. The Master players draw all the randoms and show them to the other players, who copy them on to their Copy boards. Having the Master set provide all random draws is very important, since usually quite a bit of design thought went in to deciding exactly how many of one type of card or tile are available. These distributions should not be disturbed!

Azul

With Azul it is very important that all players set up copies of all other players’ personal boards. Part of the game is figuring out which tiles other players are likely to want, and for that all players need an overview of who has which tiles in which position.

Wnen I stream Azul, the main camera is on the central part with the available tiles. Other players can copy that if they like, but it’s not really necessary if the stream is clear enough. My secondary camera is on my own player board, so that everyone can see what I’m doing.

During the game all players clearly state their moves; for instance “I take the two blues with the star, and I put them on my three row.” I take the tiles from the central part, and the other players see me doing that, so they can correct me. They don’t see my copy of their playing baords, but that has never been a problem yet, as long as everyone gives clear instructions.

After a round has ended but before scoring I start up my tertiary camera to stream my copies of everyone else’s player boards, just to make sure no mistakes were made. Then I score each player’s board while showing it on camera. We repeat our final scores orally, just to be sure, and then the Master player sets up for the next round by drawing random tiles from my Master bag.

Alchemists

Alchemists does have a little bit of hidden information: random ingredients drawn, and random helper cards we always call Friendly Friends. (I forget their official name.) The Master player draws these cards for me and shows them on their camera without looking. I take the corresponding cards from my own copy of the game. This works fine, and the distribution of ingredients and Friendly Friends remains intact.

Alchemists really only needs a Master main board stream and social streams; there is no reason to add more cameras.

Although Alchemists’ board is pretty big, it doesn’t contain all that much information, which is good for online gaming. I just need to see which artifacts and ingredients are drawn (and copy them to my own board), and where players place their action cubes (and copy them as well). If I can’t see it clearly I just ask, and that works fine.

Part of Alchemists becomes much easier. In real life every player needs a beautifully-designed but sometimes cumbersone player contraption to both visualise their research and hide it from the other players.


Credit: Karel_danek

Online, it’s not necessary, and I find that my research and thinking flows much easier. Other players cannot see my board, and that gives me a lot more space to work with.

Madeira, Istanbul and Tzolkin

I haven’t played Madeira, Istanbul and Tzolkin yet, but they do not contain hidden information; just start-of-game randoms, plus the random buildings that occasionally appear in Tzolkin and the bonus cards in Istanbul. I do not think these will cause a problem.

The bigger problem might be that their boards are much more involved, and there’s a lot of game state to track. I might need to use two cameras to stream them accurately; I’m not sure yet. We’ll figure that out once we do the first session.




y

Cladocera : family Eurycercidae (Branchiopoda : Cladocera :Anomopoda) / by Alexey A. Kotov & Eugeniya I. Bekker.

Location Circulation Collection
Call No. QL444.B83 K67 2016




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Location World Wide Web
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Location World Wide Web
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Fitbit conducts large scale study to identify atrial fibrillation using its wearable tech

Fitbit on Thursday launched its Fitbit Heart Study, a large-scale, virtual study to validate the use of its wearable technology to identify heart acti




y

Indian Psychiatric Society joins TikTok to share tips on mental health during Covid-19

The coronavirus-induced lockdown has been coined as the world's biggest psychological experiment by the World Economic Forum. The spread of the pandem




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Bharat Biotech to spearhead CSIR-backed Covid-19 therapy efforts

 The Hyderabad-based Bharat Biotech International Limited (BBIL) would lead a project to develop human monoclonal antibodies as therapy for Covid-19 i




y

Merits of a one-year full time MBA at IIMs

The key benefit offered by the one-year full time MBA at IIM, I believe, is that the course gives you time to discover yourself before you manage others. In Indian society the pressure to rise above the neighbour’s kid is a constant one. The ...




y

Solar photovoltaic power optimization : enhancing system performance through operations, measurement, and verification / Michael Ginsberg

Ginsberg, Michael (Energy consultant), author




y

Photovoltaic systems : design, performance and applications / Wassila Issaadi, and Salim Issaadi, editors




y

Encyclopedia of continuum mechanics / edited by Holm Altenbach, Andreas Öchsner

Online Resource




y

Discrete Morse theory / Nicholas A. Scoville

Dewey Library - QA612.7.S36 2019




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Arakelov geometry over Adelic curves / Huayi Chen, Atsushi Moriwaki

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Theory of function spaces IV Hans Triebel

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An introduction to the topological derivative method Antonio André Novotny, Jan Sokołowski

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Cryptography arithmetic: algorithms and hardware architectures / Amos R. Omondi

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Mathematical topics on representations of ordered structures and utility theory: essays in honor of Professor Ghanshyam B. Mehta / Gianni Bosi, María J. Campión, Juan C. Candeal, Esteban Indurain, editors

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y

Singularities of mappings: the local behaviour of smooth and complex analytic mappings / David Mond, Juan J. Nuño-Ballesteros

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y

Elementary theory of analytic functions of one or several complex variables / Henri Cartan

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y

Statistical theory: a concise introduction.

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y

Strange functions in real analysis / A.B. Kharazishvili

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y

Difference equations for scientists and engineering: interdisciplinary difference equations / Michael A. Radin (Rochester Institute of Technology, USA)

Dewey Library - QA431.R3255 2019




y

Quantum Riemannian geometry Edwin J. Beggs, Shahn Majid

Online Resource




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Stabilization of programmed motion / E. Ya. Smirnov

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y

Spectral theory of bounded linear operators Carlos S. Kubrusly

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Polynomial one-cocycles for knots and closed braids / Thomas Fiedler

Dewey Library - QC20.7.K56 F54 2020




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Classical mechanics in geophysical fluid dynamics / Osamu Morita

Dewey Library - QA911.M67 2019




y

Introduction to complex analysis / Michael E. Taylor

Dewey Library - QA331.7.T3925 2019




y

A comprehensive introduction to sub-Riemannian geometry: from the Hamiltonian viewpoint / Andrei Agrachev (Scuola Internazionale Superiore di Studi Avanzati (SISSA), Trieste), Davide Barilari (Université Paris Diderot, Paris), Ugo Boscain (Centre Nat

Dewey Library - QA671.A47 2020




y

Model management and analytics for large scale systems / edited by Bedir Tekinerdogan, Önder Babur, Loek Cleophas, Mark van den Brand, Mehmet Aksit

Online Resource




y

Probability theory and statistical inference: empirical modelling with observational data / Aris Spanos

Dewey Library - QA273.S6875 2019




y

Bifurcation and stability in nonlinear dynamical systems / Albert C.J. Luo

Online Resource




y

Probability and statistics for data science: math + R + data / Norman Matloff

Dewey Library - QA273.M38495 2020




y

Applied stochastic analysis / Weinan E, Tiejun Li, Eric Vanden-Eijnden

Hayden Library - QA274.2.E23 2019