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C.R. workplace shooting suspect turns self in after father drives him to Alabama police station

A man suspected of a workplace shooting last month at a vinyl window manufacturer in southwest Cedar Rapids turned himself into authorities Friday.

Jamal Devonte Edwards, 26, has been wanted since two men were shot at Associated Materials, 3801 Beverly Rd. SW, the morning of April 9.

Cedar Rapids police had indicated Edwards was wanted in particular for the shooting of Mark Robertson, 36.

Edwards faces charges of attempted murder, intimidation with a dangerous weapon, going armed with intent and willful injury.

The U.S. Marshals Service helped locate Edwards, distributing a photo of Edwards along the Gulf Coast. He was located in Mobile, Ala. when his father brought him to the Mobile police department so he could turn himself in, according to a Cedar Rapids police news release.

The April 9 shooting was reported at 5:03 a.m. after two employees were shot at Associated Materials. Both suffered non-life-threatening injuries, police said.

Police said at the time it appeared the shooter knew the two men.

Shawn Hardy, senior vice president of integrated products for Associated Materials, confirmed Edwards worked at the Cedar Rapids business, which gave him access to the building, but said he had been employed through a temp agency.




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Congress working remotely highlights need for better broadband connectivity, Loebsack says

CEDAR RAPIDS — Like other members of the United States House, the “new normal” for Rep. Dave Loebsack involves a lot of time on the phone and in video conferences.

Although the Senate returned to Washington this past week, the House may not return to the Capitol until mid-May. As representatives work from their districts, many face the same challenges as their constituents who are working from home via various phone and video meeting platforms.

“They’re clunky, difficult, frustrating at times,” the 2nd District Democrat said after a 90-minute Energy and Commerce Committee teleconference meeting, “but we can get a lot of things done that way without necessarily going into Washington. It’s not the same by any means ... but I think we can get a lot of our work done that we have to get done even though were not there.”

If there’s an upside to the telecommuting downside, it’s that the poor connections, dropped calls and sometimes spotty internet signals highlight an issue Loebsack has been working on — Congress and the country need better broadband connectivity. A member of the Communications and Technology subcommittee of the Energy and Commerce Committee, which has jurisdiction over telecommunications issues, Loebsack also serves as a co-chair of the Rural Broadband Caucus.

In one meeting, Loebsack said, a fellow committee member was unable to ask questions because the Wi-Fi signal at his home outside of a southwestern city was so poor.

“So I think we’re going to make some progress” convincing congressional colleagues of the need to connect all Americans to reliable and affordable broadband internet, Loebsack said.

“In times like these, when families are at home, millions of K-12 students do not have access to the high-speed internet needed to take classes and complete their assignments online,” he said in an announcement with House Majority Whip James Clyburn and others of a House Democratic plan to connect all Americans to high-speed internet.

When the transmission of COVID-19 slows, the need for high-speed internet connectivity will remain as well as the need for Congress to provide incentives for internet service providers to close the “broadband gap” by extending service to the las mile in rural areas and eliminate what he called “internet deserts” that exist in cities.

The plan calls for an investment of $80 billion over five years for internet infrastructure and another $5 billion over five years for low-interest financing of projects.

With more reliable connectivity, Congress could consider remote voting at times like this when members don’t want to gather in Washington. House Speaker Nancy Pelosi has been cool to the idea, but Loebsack thinks members are “more open” to voting remotely.

“But we have to make sure that it’s completely secure, that the system can’t get hacked, and that votes are recorded properly,” he said.

Remote voting may be a may be a generational issue, “but I think this is doable.”

“I’m not making that prediction, but I would not be shocked if we move in that direction, especially the longer this (isolation) goes on,” Loebsack said.

Comments: (319) 398-8375; james.lynch@thegazette.com




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Bricks are better black. ◾️ (at Toronto, Ontario)



Bricks are better black. ◾️ (at Toronto, Ontario)




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Preset (Everyday) + transform + exposure + graduated filter +...



Preset (Everyday) + transform + exposure + graduated filter + radial filter. If shots like this take more than 2 minutes to edit, it’s probably not worth editing. ⏱

Boxing Day will be the last day to get my Lightroom presets discounted, which leaves you only 3 more days! Get on it! ???? (at Toronto, Ontario)




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Ampersand, the Aftermath

The first Ampersand web typography conference took place in Brighton last Friday. Ampersand was ace. I’m going to say that again with emphasis: Ampersand was ace! Like the Ready Brek kid from the 80s TV ads I’m glowing with good vibes.

Imagine you’d just met some of the musicians that created the soundtrack to your life. That’s pretty much how I feel.

Nerves and all…

Photo by Ben Mitchell.

For a long, long time I’ve gazed across at the typography community with something akin to awe at the work they do. I’ve lurked quietly on the ATypI mailing list, in the Typophile forum, and behind the glass dividing my eyes from the blogs, portfolios, and galleries.

I always had a sneaking suspicion the web and type design communities had much in common: Excellence born from actual client work; techniques and skills refined by practice, not in a lab or classroom; a willingness to share and disseminate, most clearly demonstrated at Typophile and through web designer’s own blogs. The people of both professions have a very diverse set of backgrounds from graphic design all the way through to engineering, to accidentally working in a print shop. We’ve been apprenticed to our work, and Ampersand was a celebration of what we’ve achieved so far and what’s yet to come.

Of course, web design is a new profession. Type design has a history that spans hundreds of years. Nevertheless, both professions are self-actualising. Few courses exist of any real merit. There is no qualifications authority. The work from both arenas succeeds or fails based on whether it works or not.

Ampersand was the first event of its kind. Folks from both communities came together around the mutal fascination, frustration, challenge and opportunity of web type.

Like Brooklyn Beta, the audience was as fantastic as the line up. I met folks like Yves Peters of the FontFeed, Mike Duggan of Microsoft Typography, Jason Smith, Phil Garnham, Fernando Mello, and Emanuela Conidi of Fontsmith, Veronica Burian of TypeTogether, Adam Twardoch of Fontlab and MyFonts, Nick Sherman of of Webtype, Mandy Brown of A Book Apart and Typekit, and many, many others. (Sorry for stopping there, but wow, it would be a huge list.)

Rich Rutter

Rich Rutter opened the day on behalf of Clearleft and Fontdeck at the Brighton Dome. Rich and I had talked about a web typography conference before. He just went out and did it. Hats off to him, and people like Sophie Barrett at Clearleft who helped make the day run so smoothly.

Others have written comprehensive, insightful summaries of the day and the talks. Much better than I could, sitting there on the day, rapt, taking no notes. What follows are a few snippets my memory threw out when prodded.

Vincent Connare

Who knew the original letterforms for Comic Sans were inspired by a copy of The Watchmen Vincent Connare had in his office? Or that Vincent, who also designed Trebuchet, considers himself an engineer rather than type designer, and is working at the moment on the Ubuntu fonts with colleagues at Dalton Maag.

Jason Santa Maria declared himself a type nerd, and gave a supremely detailed talk about selecting, setting, and understanding web type. Wonderful stuff.

Jason Santa Maria

Jonathan Hoefler talked in rapid, articulate, and precise terms about the work behind upcoming release of pretty-much all of H&FJ’s typefaces as web fonts. (Hooray!) He clearly and wonderfully explained how they took the idea behind their typefaces, and moved them through a design process to produce a final form for a specific purpose. In this case, the web, as a distinct and different environment from print.

Jonathan Hoefler

Photo by Sean Johnson.

I spoke between Jason and Jonathan. Gulp. After staying up until 4am the night before, anxiously working on slides, I was carried along by the privilege and joy of being there, hopefully without too much mumbling or squinting with bleary eyes.

After lunch, David Berlow continued the story of web fonts, taking us on a journey through his own trials and tribulations at Font Bureau when re-producing typefaces for the web crude media. His dry, droll, richly-flavoured delivery was a humorous counterpoint to some controversial asides.

David Berlow

Photo by Jeremy Keith.

John Daggett of Mozilla, editor of the CSS3 Fonts Module, talked with great empathy for web designers about the amazing typographic advances we’re about to see in browsers.

Tim Brown of Typekit followed. Tim calmly and thoroughly advocated the extension of modular scales to all aspects of a web interface, taking values from the body type and building all elements with those values as the common denominator.

Finally, Mark Boulton wrapped up the day brilliantly, describing the designer’s role as the mitigator of entropy, reversing the natural trend for things to move from order to chaos, and a theme he’s exploring at the moment: designing from the content out.

Mark Boulton

The tone of the day was fun, thoughtful, articulate, and exacting. All the talks were a mix of anecdotal and observational humour, type nerdery, and most of all an overwhelming commitment to excellence in web typography. It was a journey in itself. Decades of experience from plate and press, screen, and web was being distilled into 45-minute presentations. I loved it.

As always, one of the most enjoyable bits for me was the hallway track. I talked to heaps of people both in the pre- and after-party, and in between the talks on the day itself. I heard stories, ideas, and opinions from print designers, web designers, type designers, font developers, and writers. We talked late into the night. We talked more the next day.

Now the talking has paused for a while, my thoughts are manifold. I can honestly say, I’ve never been so filled with positivity about where we are, and where we’re going. Web typography is here, it works, it’s better all the time, and one day web and type designers everywhere will wonder, perplexed, as they try to imagine what the web was like before.

Here’s to another Ampersand next year! I’m now going to see if Rich needs any encouragement to do it again. I’m guessing not, but if he does, I aim to provide it, vigorously. I hope I see you there!

Furthermore

Last but not least, did I mention that Rich Rutter, Mark Boulton, and I are writing a book? We are! More on that another time, but until then, follow @webtypography for intermittent updates.




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Leveler Presets, LRA Target and Advanced Audio Parameters (Beta)

Lots of users have asked us about more customization and control over the sound of our audio algorithms in the past, so today, we have introduced some advanced algorithm parameters for our singletrack version in a private beta program!

The following new parameters are available:

UPDATE Nov. 2018:
We released a complete rework of the Adaptive Leveler parameters and the description here is not valid anymore!
Please see Auphonic Adaptive Leveler Customization (Beta Update)!

Please join our private beta program and let us know how you use these new features or if you need even more control!

Leveler Presets

Our Adaptive Leveler corrects level differences between speakers, between music and speech and will also apply dynamic range compression to achieve a balanced overall loudness. If you don't know about the Leveler yet, take a look at our Audio Examples.

Leveler presets are basically complete new leveling algorithms, which we have been working on in the past few months:
Our current Leveler tries to normalize all speakers to the same loudness. However, in some cases, you might want more or less loudness differences (dynamic range / loudness range) between the speakers and music segments, or more or less compression, etc.
For these use cases, we have developed additional Leveler Presets and the parameter Maximum Loudness Range.

The following Leveler presets are now available:
Preset Medium:
This is our current leveling algorithm as demonstrated in the Audio Examples.
Preset Hard:
The hard preset reacts faster and applies more gain and compression compared to the medium preset. It is built for recordings with extreme loudness differences, for example very quiet questions from the audience in a lecture recording, extremely soft and loud voices within one audio track, etc.
Preset Soft:
This preset reacts slower, applies less gain and compression compared to the medium preset. Use it if you want to keep more loudness differences (dynamic narration), if you want your voices to sound "less compressed/processed", for dynamic music (concert/classical recordings), background music, etc.
Preset Softer:
Like soft, but softer :)
Preset Speech Medium, Music Soft:
Uses the medium preset in speech segments and the soft preset in music segments. It is built for music live recordings or dynamic music mixes, where you want to amplify all speakers but keep the loudness differences within and between music segments.
Preset Medium, No Compressor:
Like the medium preset, but only (mid-term) leveling and no (short-term) compression is applied. This preset is optimal if you just use a Maximum Loudness Range Target and want to avoid any additional compression as much as possible.
Please let us know your use case, if you need more/other controls or if anything is confusing. The Leveler presets are still in private beta and can be changed as necessary!

Maximum Loudness Range (LRA) Target

The loudness range (LRA) indicates the variation of loudness over the course of a program and is measured in LU (loudness units) - for more details see Loudness Measurement and Normalization or EBU Tech 3342.

The parameter Max Loudness Range controls how much leveling is applied:
volume changes of our Adaptive Leveler will be restricted so that the loudness range of the output file is below the selected value.
High loudness range values will result in very dynamic output files, low loudness range values in compressed output audio. If the LRA value of your input file is already below the maximum loudness range value, no leveling at all will be applied.

It is also important which Leveler Preset you select, for example, if you use the soft(er) preset, it won't be possible to achieve very low loudness range targets.

Also, the Max Loudness Range parameter is not such a precise target value as the Loudness Target. The LRA of your output file might be off a few LU, as it is not reasonable to reach the exact target value.

Use Cases: The Maximum LRA parameter allows you to control the strength of our leveling algorithms, in combination with the parameter Leveler Preset. This might be used for automatic mixdowns with different LRA values for different target platforms (very compressed ones like mobile devices or Alexa, very dynamic ones like home cinema, etc.).

Maximum True Peak Level

This parameter sets the maximum allowed true peak level of the processed output file, which is controlled by the True Peak Limiter after our Global Loudness Normalization algorithms.

If set to Auto (which is the current default), a reasonable value according to the selected loudness target is used: -1dBTP for 23 LUFS (EBU R128) and higher, -2dBTP for -24 LUFS (ATSC A/85) and lower loudness targets.

The maximum true peak level parameter is already available in our desktop program.

Better Hum and Noise Reduction Controls

In addition to the parameter (Noise) Reduction Amount, we now offer two more parameters to control the combination of our Noise and Hum Reduction algorithms:
Hum Base Frequency:
Set the hum base frequency to 50Hz or 60Hz (if you know it), or use Auto to automatically detect the hum base frequency in each speech region.
Hum Reduction Amount:
Maximum hum reduction amount in dB, higher values remove more noise.
In Auto mode, a classifier decides how much hum reduction is necessary in each speech region. Set it to a custom value (> 0), if you prefer more hum reduction or want to bypass our classifier. Use Disable Dehum to disable hum reduction and use our noise reduction algorithms only.

Behavior of noise and hum reduction parameter combinations:

Noise Reduction Amount Hum Base Frequency Hum Reduction Amount
Auto Auto Auto Automatic hum and noise reduction
Auto or > 0 * Disabled No hum reduction, only denoise
Disabled 50Hz Auto or > 0 Force 50Hz hum reduction, no denoise
Disabled Auto Auto or > 0 Automatic dehum, no denoise
12dB 60Hz Auto or > 0 Always do dehum (60Hz) and denoise (12dB)

Advanced Parameters Private Beta and Feedback

At the moment the advanced algorithm parameters are for beta users only. This is to allow us to get user feedback, so we can change the parameters to suit user needs.
Please let us know your case studies, if you need any other algorithm parameters or if you have any questions!

Here are some private beta invitation codes:

y6KCBI4yo0 ksIFEsmI1y BDZec2a21V i4XRGLlVm2 0UDxuS0vbu aaBxi35sKN aaiDSZUbmY bu8lPF80Ih eMsSl6Sf8K DaWpsUnyjo
2YM00m8zDW wh7K2pPmSa jCX7mMy2OJ ZGvvhzCpTF HI0lmGhjVO eXqVhN6QLU t4BH0tYcxY LMjQREVuOx emIogTCAth 0OTPNB7Coz
VIFY8STj2f eKzRSWzOyv 40cMMKKCMN oBruOxBkqS YGgPem6Ne7 BaaFG9I1xZ iSC0aNXoLn ZaS4TykKIa l32bTSBbAx xXWraxS40J
zGtwRJeAKy mVsx489P5k 6SZM5HjkxS QmzdFYOIpf 500AHHtEFA 7Kvk6JRU66 z7ATzwado6 4QEtpzeKzC c9qt9Z1YXx pGSrDzbEED
MP3JUTdnlf PDm2MOLJIG 3uDietVFSL 1i7jZX0Y9e zPkSgmAqqP 5OhcmHIZUP E0vNsPxZ4s FzTIyZIG2r 5EywA0M7r5 FMhpcFkVN5
oRLbRGcRmI 2LTh8GlN7h Cjw6Z3cveP fayCewjE55 GbkyX89Lxu 4LpGZGZGgc iQV7CXYwkH pGLyQPgaha e3lhKDRUMs Skrei1tKIa
We are happy to send further invitation codes to all interested users - please do not hesitate to contact us!

If you have an invitation code, you can enter it here to activate the advanced audio algorithm parameters:
Auphonic Algorithm Parameters Private Beta Activation







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Winter Stand Up Paddling on Horsetooth Reservoir

I love paddling on the Horsetooth Reservoir in cold season. Boat ramps are closed, no power boat traffic, usually quiet and calm. Snow and ice can enhance scenery. A great time to paddle, train, relax or photograph. The Horsetooth stays […]




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How to Foster Real-Time Client Engagement During Moderated Research

When we conduct moderated research, like user interviews or usability tests, for our clients, we encourage them to observe as many sessions as possible. We find when clients see us interview their users, and get real-time responses, they’re able to learn about the needs of their users in real-time and be more active participants in the process. One way we help clients feel engaged with the process during remote sessions is to establish a real-time communication backchannel that empowers clients to flag responses they’d like to dig into further and to share their ideas for follow-up questions.

There are several benefits to establishing a communication backchannel for moderated sessions:

  • Everyone on the team, including both internal and client team members, can be actively involved throughout the data collection process rather than waiting to passively consume findings.
  • Team members can identify follow-up questions in real-time which allows the moderator to incorporate those questions during the current session, rather than just considering them for future sessions.
  • Subject matter experts can identify more detailed and specific follow-up questions that the moderator may not think to ask.
  • Even though the whole team is engaged, a single moderator still maintains control over the conversation which creates a consistent experience for the participant.

If you’re interested in creating your own backchannel, here are some tips to make the process work smoothly:

  • Use the chat tool that is already being used on the project. In most cases, we use a joint Slack workspace for the session backchannel but we’ve also used Microsoft Teams.
  • Create a dedicated channel like #moderated-sessions. Conversation in this channel should be limited to backchannel discussions during sessions. This keeps the communication consolidated and makes it easier for the moderator to stay focused during the session.
  • Keep communication limited. Channel participants should ask basic questions that are easy to consume quickly. Supplemental commentary and analysis should not take place in the dedicated channel.
  • Use emoji responses. The moderator can add a quick thumbs up to indicate that they’ve seen a question.

Introducing backchannels for communication during remote moderated sessions has been a beneficial change to our research process. It not only provides an easy way for clients to stay engaged during the data collection process but also increases the moderator’s ability to focus on the most important topics and to ask the most useful follow-up questions.




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A Viget Glossary: What We Mean and Why it Matters - Part 1

Viget has helped organizations design and develop award-winning websites and digital products for 20 years. In that time, we’ve been lucky to create long-term relationships with clients like Puma, the World Wildlife Fund, and Privia Health, and, throughout our time working together, we’ve come to understand each others’ unique terminology. But that isn’t always the case when we begin work with new clients, and in a constantly-evolving industry, we know that new terminology appears almost daily and organizations have unique definitions for deliverables and processes.

Kicking off a project always initiates a flurry of activity. There are contracts to sign, team members to introduce, and new platforms to learn. It’s an exciting time, and we know clients are anxious to get underway. Amidst all the activity, though, there is a need to define and create a shared lexicon to ensure both teams understand the project deliverables and process that will take us from kickoff to launch.

Below, we’ve rounded up a few terms for each of our disciplines that often require additional explanation. Note: our definitions of these terms may differ slightly from the industry standard, but highlight our interpretation and use of them on a daily basis.

User Experience

Research

In UX, there is a proliferation of terms that are often used interchangeably and mean almost-but-subtly-not the same thing. Viget uses the term research to specifically mean user research — learning more about the users of our products, particularly how they think and behave — in order to make stronger recommendations and better designs. This can be accomplished through different methodologies, depending on the needs of the project, and can include moderated usability testing, stakeholder interviews, audience research, surveys, and more. Learn more about the subtleties of UX research vocabulary in our post on “Speaking the Same Language About Research”.

Wireframes

We use wireframes to show the priority and organization of content on the screen, to give a sense of what elements will get a stronger visual treatment, and to detail how users will get to other parts of the site. Wireframes are a key component of website design — think of them as the skeleton or blueprint of a page — but we know that clients often feel uninspired after reviewing pages built with gray boxes. In fact, we’ve even written about how to improve wireframe presentations. We remind clients that visual designers will step in later to add polish through color, graphics, and typography, but agreeing on the foundation of the page is an important and necessary first step.

Prototypes

During the design process, it’s helpful for us to show clients how certain pieces of functionality or animations will work once the site is developed. We can mimic interactivity or test a technical proof of concept by using a clickable prototype, relying on tools like Figma, Invision, or Principle. Our prototypes can be used to illustrate a concept to internal stakeholders, but shouldn’t be seen as a final approach. Often, these concepts will require additional work to prepare them for developer handoff, which means that prototypes quickly become outdated. Read more about how and when we use prototypes.

Navigation Testing (Treejack Testing)

Following an information architecture presentation, we will sometimes recommend that clients conduct navigation testing. When testing, we present a participant with the proposed navigation and ask them to perform specific tasks in order to see if they will be able to locate the information specified within the site’s new organization. These tests generally focus on two aspects of the navigation: the structure of the navigation system itself, and the language used within the system. Treejack is an online navigation testing tool that we like to employ when conducting navigation tests, so we’ll often interchange the terms “navigation testing” with “treejack testing”.

Learn more about Viget’s approach to user experience and research




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A Viget Glossary: What We Mean and Why It Matters - Part 2

In my last post, I defined terms used by our UX team that are often confused or have multiple meanings across the industry. Today, I’ll share our definitions for processes and deliverables used by our design and strategy teams.

Creative

Brand Strategy

In our experience, we’ve found that the term brand strategy is used to cover a myriad of processes, documents, and deliverables. To us, a brand strategy defines how an organization communicates who they are, what they do and why in a clear and compelling way. Over the years, we’ve developed an approach to brand strategy work that emphasizes rigorous research, hands-on collaboration, and the definition of problems and goals. We work with clients to align on a brand strategy concept and, depending on the client and their goals, our final deliverables can range to include strategy definition, audience-specific messaging, identity details, brand elements, applications, and more. Take a look at the brand strategy work we’ve done for Fiscalnote, Swiftdine, and Armstrong Tire.

Content Strategy

A content strategy goes far beyond the words on a website or in an app. A strong content strategy dictates the substance, structure, and governance of the information an organization uses to communicate to its audience. It guides creating, organizing, and maintaining content so that companies can communicate who they are, what they do, and why efficiently and effectively. We’ve worked with organizations like the Washington Speakers Bureau, The Nature Conservancy, the NFL Players Association, and the Wildlife Conservation Society to refine and enhance their content strategies.

Still confused about the difference between brand and content strategy? Check out our flowchart.

Style Guide vs. Brand Guidelines

We often find the depth or fidelity of brand guidelines and style guides can vary greatly, and the terms can often be confused. When we create brand guidelines, they tend to be large documents that include in-depth recommendations about how a company should communicate their brand. Sections like “promise”, “vision”, “mission”, “values”, “tone”, etc. accompany details about how the brand’s logo, colors and fonts should be used in a variety of scenarios. Style guides, on the other hand, are typically pared down documents that contain specific guidance for organizations’ logos, colors and fonts, and don’t always include usage examples.

Design System

One question we get from clients often during a redesign or rebrand is, “How can I make sure people across my organization are adhering to our new designs?” This is where a design system comes into play. Design systems can range from the basic — e.g., a systematic approach to creating shared components for a single website — all the way to the complex —e.g., architecting a cross-product design system that can scale to accommodate hundreds of different products within a company. By assembling elements like color, typography, imagery, messaging, voice and tone, and interaction patterns in a central repository, organizations are able to scale products and marketing confidently and efficiently. When a design system is translated into code, we refer to that as a parts kit, which helps enforce consistency and improve workflow.

Comps or Mocks

When reviewing RFPs or going through the nitty-gritty of contracts with clients, we often see the terms mocks or comps used interchangeably to refer to the static design of pages or screens. Internally, we think of a mock-up as a static image file that illustrates proof-of-concept, just a step beyond a wireframe. A comp represents a design that is “high fidelity” and closer to what the final website will look like, though importantly, is not an exact replica. This is likely what clients will share with internal stakeholders to get approval on the website direction and what our front-end developers will use to begin building-out the site (in other words, converting the static design files into dynamic HTML, CSS, and JavaScript code).

If you're interested in joining our team of creative thinkers and visual storytellers who bring these concepts to life for our clients, we’re hiring in Washington, D.C. Durham, Boulder and Chattanooga. Tune in next week as we decipher the terms we use most often when talking about development.




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Unsolved Zoom Mysteries: Why We Have to Say “You’re Muted” So Much

Video conference tools are an indispensable part of the Plague Times. Google Meet, Microsoft Teams, Zoom, and their compatriots are keeping us close and connected in a physically distanced world.

As tech-savvy folks with years of cross-office collaboration, we’ve laughed at the sketches and memes about vidconf mishaps. We practice good Zoomiquette, including muting ourselves when we’re not talking.

Yet even we can’t escape one vidconf pitfall. (There but for the grace of Zoom go I.) On nearly every vidconf, someone starts to talk, and then someone else says: “Oop, you’re muted.” And, inevitably: “Oop, you’re still muted.”

That’s right: we’re trying to follow Zoomiquette by muting, but then we forget or struggle to unmute when we do want to talk.

In this post, I’ll share my theories for why the You’re Muted Problems are so pervasive, using Google Meet, Microsoft Teams, and Zoom as examples. Spoiler alert: While I hope this will help you be more mindful of the problem, I can’t offer a good solution. It still happens to me. All. The. Time.

Skip the why and go straight to the vidconf app keyboard shortcuts you should memorize right now.

Why we don't realize we’re muted before talking

Why does this keep happening?!?

Simply put: UX and design decisions make it harder to remember that you’re muted before you start to talk.

Here’s a common scenario: You haven’t talked for a bit, so you haven’t interacted with the Zoom screen for a few seconds. Then you start to talk — and that’s when someone tells you, “You’re muted.”

We forget so easily in these scenarios because when our mouse has been idle for a few seconds, the apps hide or downplay the UI elements that tell us we’re muted.

Zoom and Teams are the worst offenders:

  • Zoom hides both the toolbar with the main in-app controls (the big mute button) and the mute status indicator on your video pane thumbnail.
  • Teams hides the toolbar, and doesn't show a mute status indicator on your video thumbnail in the first place.

Meet is only slightly better:

  • Meet hides the toolbar, and shows only a small mute status icon in your video thumbnail.

Even when our mouse is active, the apps’ subtle approach to muted state UI can make it easy to forget that we’re muted:

Teams is the worst offender:

  • The mute button is an icon rather than words.
  • The muted-state icon's styling could be confused with unmuted state: Teams does not follow the common pattern of using red to denote muted state.
  • The mute button is not differentiated in visual hierarchy from all the other controls.
  • As mentioned above, Teams never shows a secondary mute status indicator.

Zoom is a bit better, but still makes it pretty easy to forget that you’re muted:

  • Pros:
    • Zoom is the only app to use words on the mute button, in this case to denote the button action (rather than the muted state).
    • The muted-state icon’s styling (red line) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • The mute button’s placement (bottom left corner of the page) is easy to overlook.
    • The mute button is not differentiated in visual hierarchy from the other toolbar buttons — and Zoom has a lot of toolbar buttons, especially when logged in as host.
    • The secondary mute status indicator is a small icon.
    • The mute button’s muted-state icon is styled slightly differently from the secondary mute status indicator.
  • Potential Cons:
    • While words denote the button action, only an icon denotes the muted state.

Meet is probably the clearest of the three apps, but still has pitfalls:

  • Pros:
    • The mute button is visually prominent in the UI: It’s clearly differentiated in the visual hierarchy relative to other controls (styled as a primary button); is a large button; and is placed closer to the center of the controls bar.
    • The muted-state icon’s styling (red fill) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • Uses only an icon rather than words to denote the muted state.
  • Unrelated Con:
    • While the mute button is visually prominent, it’s also placed next to the hang-up button. So in Meet’s active state you might be less likely to forget you’re muted … but more likely to accidentally hang up when trying to unmute. 😬

I know modern app design leans toward minimalism. There’s often good rationale to use icons rather than words, or to de-emphasize controls and indicators when not in use.

But again: This happens on basically every call! Often multiple times per call!! And we’re supposed to be tech-savvy!!! Imagine what it’s like for the tens of millions of vidconf newbs.

I would argue that “knowing your muted state” has turned out to be a major vidconf user need. At this point, it’s certainly worth rethinking UX patterns for.

Why we keep unsuccessfully unmuting once we realize we’re muted

So we can blame the You’re Muted Problem on UX and design. But what causes the You’re Still Muted Problem? Once we know we’re muted, why do we sometimes fail to unmute before talking again?

This one is more complicated — and definitely more speculative. To start making sense of this scenario, here’s the sequence I’m guessing most commonly plays out (I did this a couple times before I became aware of it):

The crucial part is when the person tries to unmute by pressing the keyboard Volume On/Off key.

If that’s in fact what’s happening (again, this is just a hypothesis), I’m guessing they did that because when someone says “You’re muted” or “I can’t hear you,” our subconscious thought process is: “Oh, Audio is Off. Press the keyboard key that I usually press when I want to change Audio Off to Audio On.”

There are two traps in this reflexive thought process:

First, the keyboard volume keys control the speaker volume, not the microphone volume. (More specifically, they control the system sound output settings, rather than the system sound input settings or the vidconf app’s sound input settings.)

In fact, there isn’t a keyboard key to control the microphone volume. You can’t unmute your mic via a dedicated keyboard key, the way that you can turn the speaker volume on/off via a keyboard key while watching a movie or listening to music.

Second, I think we reflexively press the keyboard key anyway because our mental model of the keyboard audio keys is just: Audio. Not microphone vs. speaker.

This fuzzy mental model makes sense: There’s only one set of keyboard keys related to audio, so why would I think to distinguish between microphone and speaker? 

So my best guess is hardware design causes the You’re Still Muted Problem. After all, keyboard designs are from a pre-Zoom era, when the average person rarely used the computer’s microphone.

If that is the cause, one potential solution is for hardware manufacturers to start including dedicated keys to control microphone volume:

Video conference keyboard shortcuts you should memorize right now

Let me know if you have other theories for the You’re Still Muted Problem!

In the meantime, the best alternative is to learn all of the vidconf app keyboard shortcuts for muting/unmuting:

  • Meet
    • Mac: Command(⌘) + D
    • Windows: Control + D
  • Teams
    • Mac: Command(⌘) + Shift + M
    • Windows: Ctrl + Shift + M
  • Zoom
    • Mac: Command(⌘) + Shift + A
    • Windows: Alt + A
    • Hold Spacebar: Temporarily unmute

Other vidconf apps not included in my analysis:

  • Cisco Webex Meetings
    • Mac: Ctrl + Alt + M
    • Windows: Ctrl + Shift + M
  • GoToMeeting

Bonus protip from Jackson Fox: If you use multiple vidconf apps, pick a keyboard shortcut that you like and manually change each app’s mute/unmute shortcut to that. Then you only have to remember one shortcut!




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What happens if my visa is refused or cancelled due to my character?

If you have your visa refused or cancelled, you need to get expert advice a soon as possible. Strict time limits apply to drafting submissions and appeals. A visa refusal or cancellation can limit the type or visas you can apply for in the future or even prohibit you from applying for any visa to […]

The post What happens if my visa is refused or cancelled due to my character? appeared first on Visa Australia - Immigration Lawyers & Registered Migration Agents.




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How to Foster Real-Time Client Engagement During Moderated Research

When we conduct moderated research, like user interviews or usability tests, for our clients, we encourage them to observe as many sessions as possible. We find when clients see us interview their users, and get real-time responses, they’re able to learn about the needs of their users in real-time and be more active participants in the process. One way we help clients feel engaged with the process during remote sessions is to establish a real-time communication backchannel that empowers clients to flag responses they’d like to dig into further and to share their ideas for follow-up questions.

There are several benefits to establishing a communication backchannel for moderated sessions:

  • Everyone on the team, including both internal and client team members, can be actively involved throughout the data collection process rather than waiting to passively consume findings.
  • Team members can identify follow-up questions in real-time which allows the moderator to incorporate those questions during the current session, rather than just considering them for future sessions.
  • Subject matter experts can identify more detailed and specific follow-up questions that the moderator may not think to ask.
  • Even though the whole team is engaged, a single moderator still maintains control over the conversation which creates a consistent experience for the participant.

If you’re interested in creating your own backchannel, here are some tips to make the process work smoothly:

  • Use the chat tool that is already being used on the project. In most cases, we use a joint Slack workspace for the session backchannel but we’ve also used Microsoft Teams.
  • Create a dedicated channel like #moderated-sessions. Conversation in this channel should be limited to backchannel discussions during sessions. This keeps the communication consolidated and makes it easier for the moderator to stay focused during the session.
  • Keep communication limited. Channel participants should ask basic questions that are easy to consume quickly. Supplemental commentary and analysis should not take place in the dedicated channel.
  • Use emoji responses. The moderator can add a quick thumbs up to indicate that they’ve seen a question.

Introducing backchannels for communication during remote moderated sessions has been a beneficial change to our research process. It not only provides an easy way for clients to stay engaged during the data collection process but also increases the moderator’s ability to focus on the most important topics and to ask the most useful follow-up questions.




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A Viget Glossary: What We Mean and Why it Matters - Part 1

Viget has helped organizations design and develop award-winning websites and digital products for 20 years. In that time, we’ve been lucky to create long-term relationships with clients like Puma, the World Wildlife Fund, and Privia Health, and, throughout our time working together, we’ve come to understand each others’ unique terminology. But that isn’t always the case when we begin work with new clients, and in a constantly-evolving industry, we know that new terminology appears almost daily and organizations have unique definitions for deliverables and processes.

Kicking off a project always initiates a flurry of activity. There are contracts to sign, team members to introduce, and new platforms to learn. It’s an exciting time, and we know clients are anxious to get underway. Amidst all the activity, though, there is a need to define and create a shared lexicon to ensure both teams understand the project deliverables and process that will take us from kickoff to launch.

Below, we’ve rounded up a few terms for each of our disciplines that often require additional explanation. Note: our definitions of these terms may differ slightly from the industry standard, but highlight our interpretation and use of them on a daily basis.

User Experience

Research

In UX, there is a proliferation of terms that are often used interchangeably and mean almost-but-subtly-not the same thing. Viget uses the term research to specifically mean user research — learning more about the users of our products, particularly how they think and behave — in order to make stronger recommendations and better designs. This can be accomplished through different methodologies, depending on the needs of the project, and can include moderated usability testing, stakeholder interviews, audience research, surveys, and more. Learn more about the subtleties of UX research vocabulary in our post on “Speaking the Same Language About Research”.

Wireframes

We use wireframes to show the priority and organization of content on the screen, to give a sense of what elements will get a stronger visual treatment, and to detail how users will get to other parts of the site. Wireframes are a key component of website design — think of them as the skeleton or blueprint of a page — but we know that clients often feel uninspired after reviewing pages built with gray boxes. In fact, we’ve even written about how to improve wireframe presentations. We remind clients that visual designers will step in later to add polish through color, graphics, and typography, but agreeing on the foundation of the page is an important and necessary first step.

Prototypes

During the design process, it’s helpful for us to show clients how certain pieces of functionality or animations will work once the site is developed. We can mimic interactivity or test a technical proof of concept by using a clickable prototype, relying on tools like Figma, Invision, or Principle. Our prototypes can be used to illustrate a concept to internal stakeholders, but shouldn’t be seen as a final approach. Often, these concepts will require additional work to prepare them for developer handoff, which means that prototypes quickly become outdated. Read more about how and when we use prototypes.

Navigation Testing (Treejack Testing)

Following an information architecture presentation, we will sometimes recommend that clients conduct navigation testing. When testing, we present a participant with the proposed navigation and ask them to perform specific tasks in order to see if they will be able to locate the information specified within the site’s new organization. These tests generally focus on two aspects of the navigation: the structure of the navigation system itself, and the language used within the system. Treejack is an online navigation testing tool that we like to employ when conducting navigation tests, so we’ll often interchange the terms “navigation testing” with “treejack testing”.

Learn more about Viget’s approach to user experience and research




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A Viget Glossary: What We Mean and Why It Matters - Part 2

In my last post, I defined terms used by our UX team that are often confused or have multiple meanings across the industry. Today, I’ll share our definitions for processes and deliverables used by our design and strategy teams.

Creative

Brand Strategy

In our experience, we’ve found that the term brand strategy is used to cover a myriad of processes, documents, and deliverables. To us, a brand strategy defines how an organization communicates who they are, what they do and why in a clear and compelling way. Over the years, we’ve developed an approach to brand strategy work that emphasizes rigorous research, hands-on collaboration, and the definition of problems and goals. We work with clients to align on a brand strategy concept and, depending on the client and their goals, our final deliverables can range to include strategy definition, audience-specific messaging, identity details, brand elements, applications, and more. Take a look at the brand strategy work we’ve done for Fiscalnote, Swiftdine, and Armstrong Tire.

Content Strategy

A content strategy goes far beyond the words on a website or in an app. A strong content strategy dictates the substance, structure, and governance of the information an organization uses to communicate to its audience. It guides creating, organizing, and maintaining content so that companies can communicate who they are, what they do, and why efficiently and effectively. We’ve worked with organizations like the Washington Speakers Bureau, The Nature Conservancy, the NFL Players Association, and the Wildlife Conservation Society to refine and enhance their content strategies.

Still confused about the difference between brand and content strategy? Check out our flowchart.

Style Guide vs. Brand Guidelines

We often find the depth or fidelity of brand guidelines and style guides can vary greatly, and the terms can often be confused. When we create brand guidelines, they tend to be large documents that include in-depth recommendations about how a company should communicate their brand. Sections like “promise”, “vision”, “mission”, “values”, “tone”, etc. accompany details about how the brand’s logo, colors and fonts should be used in a variety of scenarios. Style guides, on the other hand, are typically pared down documents that contain specific guidance for organizations’ logos, colors and fonts, and don’t always include usage examples.

Design System

One question we get from clients often during a redesign or rebrand is, “How can I make sure people across my organization are adhering to our new designs?” This is where a design system comes into play. Design systems can range from the basic — e.g., a systematic approach to creating shared components for a single website — all the way to the complex —e.g., architecting a cross-product design system that can scale to accommodate hundreds of different products within a company. By assembling elements like color, typography, imagery, messaging, voice and tone, and interaction patterns in a central repository, organizations are able to scale products and marketing confidently and efficiently. When a design system is translated into code, we refer to that as a parts kit, which helps enforce consistency and improve workflow.

Comps or Mocks

When reviewing RFPs or going through the nitty-gritty of contracts with clients, we often see the terms mocks or comps used interchangeably to refer to the static design of pages or screens. Internally, we think of a mock-up as a static image file that illustrates proof-of-concept, just a step beyond a wireframe. A comp represents a design that is “high fidelity” and closer to what the final website will look like, though importantly, is not an exact replica. This is likely what clients will share with internal stakeholders to get approval on the website direction and what our front-end developers will use to begin building-out the site (in other words, converting the static design files into dynamic HTML, CSS, and JavaScript code).

If you're interested in joining our team of creative thinkers and visual storytellers who bring these concepts to life for our clients, we’re hiring in Washington, D.C. Durham, Boulder and Chattanooga. Tune in next week as we decipher the terms we use most often when talking about development.




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Unsolved Zoom Mysteries: Why We Have to Say “You’re Muted” So Much

Video conference tools are an indispensable part of the Plague Times. Google Meet, Microsoft Teams, Zoom, and their compatriots are keeping us close and connected in a physically distanced world.

As tech-savvy folks with years of cross-office collaboration, we’ve laughed at the sketches and memes about vidconf mishaps. We practice good Zoomiquette, including muting ourselves when we’re not talking.

Yet even we can’t escape one vidconf pitfall. (There but for the grace of Zoom go I.) On nearly every vidconf, someone starts to talk, and then someone else says: “Oop, you’re muted.” And, inevitably: “Oop, you’re still muted.”

That’s right: we’re trying to follow Zoomiquette by muting, but then we forget or struggle to unmute when we do want to talk.

In this post, I’ll share my theories for why the You’re Muted Problems are so pervasive, using Google Meet, Microsoft Teams, and Zoom as examples. Spoiler alert: While I hope this will help you be more mindful of the problem, I can’t offer a good solution. It still happens to me. All. The. Time.

Skip the why and go straight to the vidconf app keyboard shortcuts you should memorize right now.

Why we don't realize we’re muted before talking

Why does this keep happening?!?

Simply put: UX and design decisions make it harder to remember that you’re muted before you start to talk.

Here’s a common scenario: You haven’t talked for a bit, so you haven’t interacted with the Zoom screen for a few seconds. Then you start to talk — and that’s when someone tells you, “You’re muted.”

We forget so easily in these scenarios because when our mouse has been idle for a few seconds, the apps hide or downplay the UI elements that tell us we’re muted.

Zoom and Teams are the worst offenders:

  • Zoom hides both the toolbar with the main in-app controls (the big mute button) and the mute status indicator on your video pane thumbnail.
  • Teams hides the toolbar, and doesn't show a mute status indicator on your video thumbnail in the first place.

Meet is only slightly better:

  • Meet hides the toolbar, and shows only a small mute status icon in your video thumbnail.

Even when our mouse is active, the apps’ subtle approach to muted state UI can make it easy to forget that we’re muted:

Teams is the worst offender:

  • The mute button is an icon rather than words.
  • The muted-state icon's styling could be confused with unmuted state: Teams does not follow the common pattern of using red to denote muted state.
  • The mute button is not differentiated in visual hierarchy from all the other controls.
  • As mentioned above, Teams never shows a secondary mute status indicator.

Zoom is a bit better, but still makes it pretty easy to forget that you’re muted:

  • Pros:
    • Zoom is the only app to use words on the mute button, in this case to denote the button action (rather than the muted state).
    • The muted-state icon’s styling (red line) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • The mute button’s placement (bottom left corner of the page) is easy to overlook.
    • The mute button is not differentiated in visual hierarchy from the other toolbar buttons — and Zoom has a lot of toolbar buttons, especially when logged in as host.
    • The secondary mute status indicator is a small icon.
    • The mute button’s muted-state icon is styled slightly differently from the secondary mute status indicator.
  • Potential Cons:
    • While words denote the button action, only an icon denotes the muted state.

Meet is probably the clearest of the three apps, but still has pitfalls:

  • Pros:
    • The mute button is visually prominent in the UI: It’s clearly differentiated in the visual hierarchy relative to other controls (styled as a primary button); is a large button; and is placed closer to the center of the controls bar.
    • The muted-state icon’s styling (red fill) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • Uses only an icon rather than words to denote the muted state.
  • Unrelated Con:
    • While the mute button is visually prominent, it’s also placed next to the hang-up button. So in Meet’s active state you might be less likely to forget you’re muted … but more likely to accidentally hang up when trying to unmute. 😬

I know modern app design leans toward minimalism. There’s often good rationale to use icons rather than words, or to de-emphasize controls and indicators when not in use.

But again: This happens on basically every call! Often multiple times per call!! And we’re supposed to be tech-savvy!!! Imagine what it’s like for the tens of millions of vidconf newbs.

I would argue that “knowing your muted state” has turned out to be a major vidconf user need. At this point, it’s certainly worth rethinking UX patterns for.

Why we keep unsuccessfully unmuting once we realize we’re muted

So we can blame the You’re Muted Problem on UX and design. But what causes the You’re Still Muted Problem? Once we know we’re muted, why do we sometimes fail to unmute before talking again?

This one is more complicated — and definitely more speculative. To start making sense of this scenario, here’s the sequence I’m guessing most commonly plays out (I did this a couple times before I became aware of it):

The crucial part is when the person tries to unmute by pressing the keyboard Volume On/Off key.

If that’s in fact what’s happening (again, this is just a hypothesis), I’m guessing they did that because when someone says “You’re muted” or “I can’t hear you,” our subconscious thought process is: “Oh, Audio is Off. Press the keyboard key that I usually press when I want to change Audio Off to Audio On.”

There are two traps in this reflexive thought process:

First, the keyboard volume keys control the speaker volume, not the microphone volume. (More specifically, they control the system sound output settings, rather than the system sound input settings or the vidconf app’s sound input settings.)

In fact, there isn’t a keyboard key to control the microphone volume. You can’t unmute your mic via a dedicated keyboard key, the way that you can turn the speaker volume on/off via a keyboard key while watching a movie or listening to music.

Second, I think we reflexively press the keyboard key anyway because our mental model of the keyboard audio keys is just: Audio. Not microphone vs. speaker.

This fuzzy mental model makes sense: There’s only one set of keyboard keys related to audio, so why would I think to distinguish between microphone and speaker? 

So my best guess is hardware design causes the You’re Still Muted Problem. After all, keyboard designs are from a pre-Zoom era, when the average person rarely used the computer’s microphone.

If that is the cause, one potential solution is for hardware manufacturers to start including dedicated keys to control microphone volume:

Video conference keyboard shortcuts you should memorize right now

Let me know if you have other theories for the You’re Still Muted Problem!

In the meantime, the best alternative is to learn all of the vidconf app keyboard shortcuts for muting/unmuting:

  • Meet
    • Mac: Command(⌘) + D
    • Windows: Control + D
  • Teams
    • Mac: Command(⌘) + Shift + M
    • Windows: Ctrl + Shift + M
  • Zoom
    • Mac: Command(⌘) + Shift + A
    • Windows: Alt + A
    • Hold Spacebar: Temporarily unmute

Other vidconf apps not included in my analysis:

  • Cisco Webex Meetings
    • Mac: Ctrl + Alt + M
    • Windows: Ctrl + Shift + M
  • GoToMeeting

Bonus protip from Jackson Fox: If you use multiple vidconf apps, pick a keyboard shortcut that you like and manually change each app’s mute/unmute shortcut to that. Then you only have to remember one shortcut!




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Coming Soon: Premium Blogstarter

We’ve upgraded one of our most popular themes.  The Blogstarter Theme has been one of our most popular themes from the beginning.  Premium Blogstarter contains a modernized design with all the current features you’d expect like social media integration, widgetized footer, and much more.  Here’s a preview of what is to come.

The post Coming Soon: Premium Blogstarter appeared first on WP Theme Designer.





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Released: Premium BlogStarter Theme

The Premium BlogStarter Theme gives a new spin to one of our more popular magazine style themes The Original BlogStarter Theme. The Premium BlogStarter Theme is SEO optimized, bursting with theme options and widgets, includes a easy customizable logo, multi level drop down menus and more.

The post Released: Premium BlogStarter Theme appeared first on WP Theme Designer.




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Internet of Things en de gebouwde omgeving

Internet of Things, wat betekend dat voor informatie in de gebouwde omgeving? Hoe kan een bewegwijzering systeem hiervan onderdeel uitmaken?




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Interactie in een Dynamische Omgeving

Interactie in een dynamische omgeving is een vernieuwde manier van communiceren tussen gebruiker en omgeving.




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Internationaal Symposium 2012

Een unieke dag in London met sprekers over ontwerp, innovatie en samenwerking. Vanuit verschillende oogpunten worden de onderwerpen besproken in uitdagende sessies met grote interactie met het publiek.




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How to restart a blog after five years

This is not the post I had planned for resuming my blog. I had in mind a lengthy article about design and its role in communication at this point in digital evolution. Deep. Thought-provoking. But I know that it’s better to start with ideas that are a little less ambitious in scope. Plus, to tell you […]




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The Existential Terror of Battle Royale

It's been a while since I wrote a blog post, I guess in general, but also a blog post about video games. Video games are probably the single thing most attributable to my career as a programmer, and everything else I've done professionally after that. I still feel video games




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There is no longer any such thing as Computer Security

Remember "cybersecurity"?

Mysterious hooded computer guys doing mysterious hooded computer guy .. things! Who knows what kind of naughty digital mischief they might be up to?

Unfortunately, we now live in a world where this kind of digital mischief is literally rewriting the world's history. For proof of that,




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The Cloud Is Just Someone Else's Computer

When we started Discourse in 2013, our server requirements were high:

  • 1GB RAM
  • modern, fast dual core CPU
  • speedy solid state drive with 20+ GB

I'm not talking about a cheapo shared cpanel server, either, I mean a dedicated virtual private server with those specifications.

We were OK with that,




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The Rise of the Electric Scooter

In an electric car, the (enormous) battery is a major part of the price. If electric car prices are decreasing, battery costs must be decreasing, because it's not like the cost of fabricating rubber, aluminum, glass, and steel into car shapes can decline that much, right?

On an electric scooter




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Adding Block Patterns to Your Theme

Block patterns are unique, predefined combinations of blocks you can use and tweak to create stunningly designed sections of your website.




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New Branding & Website Design Launched for Enterprise High School in Clearwater, Florida

We recently completed a full rebrand and website design project for Enterprise High School, a charter school located in Clearwater,...continue reading





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Family Health Centers of Southwest Florida Website Design Launch

We recently completed a website design and development project for Family Health Centers of Southwest Florida. This National Health Service...continue reading




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Faster Nuxt sites on Netlify

https://www.voorhoede.nl/en/blog/faster-nuxt-sites-on-netlify/




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Could you get PTSD from your pandemic experience? The long-term mental health effects of coronavirus

Experiencing intense flashbacks, nightmares, irritability, anger, and fear? In the face of a traumatic event like the Covid-19 pandemic, it’s common to feel this way.




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The return of language after brain trauma

Language sets humans apart in the animal world. Language allows us to communicate complex ideas and emotions.  But too often after brain injury be it stroke or trauma, language is lost. 




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When Your Veteran Spouse Battles More Than PTSD

For many veterans’ spouses, we’ve watched our partners struggle not only with post-traumatic stress disorder (PTSD) but with other mental health conditions, as well. Around 80 percent of people with PTSD wrestle with at least one other co-occurring mental health condition in their lifetime.What many people don’t see is the impact PTSD and comorbidity have on vets’ spouses.




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Video Tutorial: Vintage Letterpress Poster Design in Photoshop

In today’s Adobe Photoshop video tutorial I’m going to take you through my process of creating a vintage style advertisement poster with letterpress print effects. We’ll start by laying out the design with a selection of fonts inspired by the era of wood type, along with some hand-drawn graphic elements using a limited 3-colour palette. […]

The post Video Tutorial: Vintage Letterpress Poster Design in Photoshop appeared first on Spoon Graphics.




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Could you get PTSD from your pandemic experience? The long-term mental health effects of coronavirus

Experiencing intense flashbacks, nightmares, irritability, anger, and fear? In the face of a traumatic event like the Covid-19 pandemic, it’s common to feel this way.




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The return of language after brain trauma

Language sets humans apart in the animal world. Language allows us to communicate complex ideas and emotions.  But too often after brain injury be it stroke or trauma, language is lost. 




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When Your Veteran Spouse Battles More Than PTSD

For many veterans’ spouses, we’ve watched our partners struggle not only with post-traumatic stress disorder (PTSD) but with other mental health conditions, as well. Around 80 percent of people with PTSD wrestle with at least one other co-occurring mental health condition in their lifetime.What many people don’t see is the impact PTSD and comorbidity have on vets’ spouses.





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Land Your Dream Job with Vettery (Sponsored)

Whether you’re an experienced pro or someone new to the industry, finding a great job can be a scary, stressful process. Engineers and designers get inundated with Hacker Rank tests, portfolio requests, and a variety of other queries. Vettery improves the experience for free agents by creating an atmosphere where businesses reach out to you! […]

The post Land Your Dream Job with Vettery (Sponsored) appeared first on David Walsh Blog.




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Cara Bergabung Bersama Judi Casino Sbobet Terpercaya

Belum pernah bermain judi sbobet online? Tenang saja, saya akan memberikan ulasan tentang bagaimana caranya untuk menjadi salah satu member di judi casino terpercaya. Untuk penjelasan yang lebih lengkap lagi, silahkan simak ulasan yang ada di bawah ini. Situs judi sbobet online memang menjadi favorit bagi para pemain saat ini. Ada banyak sekali orang yang …

The post Cara Bergabung Bersama Judi Casino Sbobet Terpercaya appeared first on Situs Agen Judi Live Casino Online Indonesia Terpercaya.



  • Judi Casino Terpercaya
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7 Steps to Create Hand-drawn Vector Patterns

Get in on the hand-drawn vector illustration trend without leaving the digital realm with this fun and tropical pattern tutorial. Tutorial Details: 7 Steps for Easy Flat Work Hand-Drawn Vector Design Program: Adobe Illustrator CS6 – CC Difficulty: Intermediate Topics Covered: Design Theory, Drawing Skills, Tracing Panel Estimated Completion Time: 15 Minutes Final Image: Hand-drawn Vector […]

The post 7 Steps to Create Hand-drawn Vector Patterns appeared first on Vectips.




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9 Simple CSS Image Filters

CSS image filters are a quick way to tweak images in the browser without resorting to Photoshop. This simple reference gives you 9 CSS filter shorthands that provide an excellent way to maintain style consistency across visual content on your site, or just add a little fun to image hovers. CSS filters are most commonly […]


The post 9 Simple CSS Image Filters appeared first on Web Designer Wall.




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CSS Vertical Centering – Everything You Need To Know

Getting content to center perfectly within an element and then ensuring it responds properly at different screen sizes is one of the biggest challenges that still face front-end designers. It is not that it is difficult, but because there are several ways to go about it, figuring out which method is best can be confusing. […]


The post CSS Vertical Centering – Everything You Need To Know appeared first on Web Designer Wall.




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30 Truly Interactive Websites Built With CSS & JavaScript

All websites are somewhat interactive…we click on links or scroll a page, but truly interactive websites take us on a user-driven adventure or draws us in through motion and sound while giving us the power of choice. Interaction can be as simple as a series of clicks that navigate us through a story or landscape, […]


The post 30 Truly Interactive Websites Built With CSS & JavaScript appeared first on Web Designer Wall.




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Master CSS Flexbox in 5 Simple Steps

CSS flexbox is an incredibly useful tool for layout without using floats or positioning. Currently almost all current browser version support flexbox, making it a go-to standard for web design. It can solve a number of problems efficiently, such as vertical alignment, space distribution, ordering of elements and sizing. It offers more freedom to arrange […]


The post Master CSS Flexbox in 5 Simple Steps appeared first on Web Designer Wall.






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The Deepwater Horizon Dirty Blizzard

By Julie Cohen The UC Santa Barbara Current Oceanographer Uta Passow demonstrates that contaminants from Deepwater Horizon lingered for months in subsurface water before sinking to the seafloor Between April 20 and July 15, 2010, millions of barrels of crude … Continue reading