b

Obsidian Core




b

Launch Complex 14 ramp and stand (BR2209)




b

Blockhouses 1 and 2




b

Area 55 Administrative Building




b

Building 49800




b

Monastery (viewed from below)




b

Bell-tower (internal view, looking up)




b

Library Floor




b

Carved Pillar Base




b

Landscape & Bart




b

Library Floor with Visitors




b

Bell-tower with Drone




b

Library Floor




b

Carved Relief of Princes Smbat and Gyurig




b

Bell-tower (internal view, looking up)




b

N'Shan (viewed from above)




b

Damaged Stone Pillar Base




b

Library (interior view)




b

Library (interior view)




b

Library (interior view)




b

Library (interior view)




b

Kitchen: Support Beams




b

Library (interior view)




b

Support Beam




b

Library Roof & Drone




b

Kitchen: Support Beams




b

Haghpat Monastery (from bell-tower)




b

Library Floor




b

Library (Jorge)




b

Library Floor




b

Broken Khachkars




b

Bell-tower & Church (from a distance)




b

Bell-tower (internal view, looking up)




b

Library Floor (with visitors)




b

Library (interior, looking up)




b

Library Floor




b

Nshan: Carved Relief of Princes Smbat and Gyurig




b

Library Floor




b

Library Floor




b

Carved Pillar Base




b

Kitchen, Broken Support Beams




b

Library Floor




b

Nat Noble, the little broker, or, The boy who started a Wall Street panic




b

The young money magnate, or, The Wall Street boy who broke the market




b

A lucky contract, or, The boy who made a raft of money




b

A big risk, or, The game that won




b

A Wall Street mystery, or, The boy who beat the syndicate




b

Pre-Production: Assembling Visuals




b

Methodological Building Blocks: Developing a protocol for mapping and piecing




b

Mapping Unknown Territory: Cross-modal, multi-contextual, infinitely interpretable