3

RPG Cast – Episode 613: “Nancy New Year”

Chris gets caught up on Columbo while queueing for FFXIV. Eclipse steals the show from Kelley by opening the Chrome dev tools. And Josh sells all his Spoony Bard NFTs.

The post RPG Cast – Episode 613: “Nancy New Year” appeared first on RPGamer.



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  • Astria Ascending
  • Final Fantasy V
  • Final Fantasy XIV: Shadowbringers
  • Marvel's Guardians of the Galaxy
  • Persona 5 Strikers
  • Pokémon Brilliant Diamond / Shining Pearl

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RPG Cast – Episode 623: “Great Value Gundams”

Johnathan Stringer tries to sate your Saturn lust with a Satiator. Kelley Ryan was a naysayer, then she took a chaos to the knee. And Chris Privitere tries to calculate his age in internet memes.

The post RPG Cast – Episode 623: “Great Value Gundams” appeared first on RPGamer.




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RPG Cast – Episode 625: “Critical Hit to the Face of E3”

Josh's cat admits that, while he likes Josh, he is disposable. Robert works on his perfecting his boatsona cosplay. Chris orders acrylic bookends for the collector's editions he doesn't need. And Kelley learns that Final Fantasy XIV housing is an NFT in disguise.

The post RPG Cast – Episode 625: “Critical Hit to the Face of E3” appeared first on RPGamer.






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RPG Cast – Episode 632: “I’m Done Dating Weapons”

Kelley enters the phlegm dimension. Chris thinks he's an Elden Lord. Josh summons another cat. You, unfortunately, went to E3 programming camp and are now a slave for EA. Sorry.

The post RPG Cast – Episode 632: “I’m Done Dating Weapons” appeared first on RPGamer.




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RPG Cast – Episode 633: “Your Cat Sharts on the Rainbow Bridge”

Kelley is better at Elden Ring than Chris. Anna Marie shows off her deck. And Chris hates sand. Time to go play with the HD-2D you have at home.

The post RPG Cast – Episode 633: “Your Cat Sharts on the Rainbow Bridge” appeared first on RPGamer.




3

RPG Cast – Episode 634: “That Bea Arthur Wig Gives Me a +5 to Int”

Anna gets her tentacle on, but doesn't notice any performance issues. Chris learns what a wheelbarrow is while putting his sink on the ceiling. And Kelley covers Vahn with cats and steals the unexpected Dragon Age: Inquisition!

The post RPG Cast – Episode 634: “That Bea Arthur Wig Gives Me a +5 to Int” appeared first on RPGamer.





3

RPG Cast – Episode 636: “Cloud Is a Winter SOLDIER”

Kelley kabongs all the monsters. Anna Marie summersaults with her warhorse. And Chris learns that two times zero is still zero.

The post RPG Cast – Episode 636: “Cloud Is a Winter SOLDIER” appeared first on RPGamer.



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  • Fire Emblem Warriors: Three Hopes
  • Monster Hunter Rise
  • Skies of Arcadia
  • Symphony of War: The Nephilim Saga




3

RPG Cast – Episode 643: “Kinky Chemical Engineer”

Congested Kelley goes HONK! Chris runs over old people in GTA while distracting Anna Marie with Octopath. RPGamer tip of the week: If your game has more than 12 currencies, it's main stream.

The post RPG Cast – Episode 643: “Kinky Chemical Engineer” appeared first on RPGamer.



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  • Mary Skelter: Nightmares
  • Octopath Traveler: Champions of the Continent
  • Sakuna: Of Rice and Ruin
  • Xenoblade Chronicles 3

3

RPG Cast – Episode 653: “What Really Sank Sega?”

Tragedy strikes Kelley on the Beetle core. Phil doesn't expect the balloon inquisition. Chris brings his standard issue cat. And you all get to just sit there and wonder when the next Persona will come out.

The post RPG Cast – Episode 653: “What Really Sank Sega?” appeared first on RPGamer.






3

RPG Cast – Episode 673: “My Kitten Blew a Tire”

Chris is a bojo cause he forgot the boards don't work on water unless you've got POWER. Kelley is entertained by legally distinct Michael Jackson. And Robert can't stop talking about the HD Spit Shine.

The post RPG Cast – Episode 673: “My Kitten Blew a Tire” appeared first on RPGamer.




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RPG Cast – Episode 683: “Tifa Pop-Pop, Barrett Pew-Pew, Cloud Cleave-Cleave”

Chris can't drink his coffee anymore. Kelley plays Sonic on Titan's tentacles. And Jason reminisces about the Ouya with Mads Middleton.

The post RPG Cast – Episode 683: “Tifa Pop-Pop, Barrett Pew-Pew, Cloud Cleave-Cleave” appeared first on RPGamer.




3

RPG Cast – Episode 693: “The Brew Never Bothered Me Anyways”

Chris launches his new brand, Elsa coffee. Kelley's Pokémon demand she finds a caramel apple and a teacup. Ryan apparently got left in Seattle and is still at PAX West.

The post RPG Cast – Episode 693: “The Brew Never Bothered Me Anyways” appeared first on RPGamer.



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  • Final Fantasy V
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  • Pokémon Scarlet / Violet
  • The Legend of Nayuta: Boundless Trails




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RPG Cast – Episode 730: “Never Played a JRPG”

Kelley tells us about her new clawed abomination: the cat-raptor. Chris tries to figure out who cross Ross is and why he's so angry. Robert is "surprised" to find horse girls show up on the sheet. Josh is definitely here for the icons.

The post RPG Cast – Episode 730: “Never Played a JRPG” appeared first on RPGamer.



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  • Final Fantasy XIV: Dawntrail
  • Granblue Fantasy: Relink
  • Undernauts: Labyrinth of Yomi
  • World of Warcraft: Dragonflight

3

RPG Cast – Episode 731: “Dragon Quest: Start Your Own Taco Adventure”

Kelley uses familiars to click her buttons. Josh scribbles in comic sans over your collector's edition with a sharpie. Which is good because Chris can't handle yet another collector's edition. They're all doing better than Ryan, though, who is suffering from Wizardry PTSD.

The post RPG Cast – Episode 731: “Dragon Quest: Start Your Own Taco Adventure” appeared first on RPGamer.



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  • Fate Seeker II
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  • Undernauts: Labyrinth of Yomi
  • World of Warcraft: Dragonflight

3

RPG Cast – Episode 732: “Excited PoE Noises”

Kelley starts a Reddit fight. Robert learns about purrkour gaming. Pascal makes plans to be a booth babe. Chris eats the mic like it's meat flavored cereal. Mung beans.

The post RPG Cast – Episode 732: “Excited PoE Noises” appeared first on RPGamer.




3

RPG Cast – Episode 733: “You Don’t Have to Go Home but You Can’t Fish Here”

Kelley builds a fan mod alternate LEGO Sonic build. Josh learns not to read the wiki...any wiki. Matt digs through Infinity's trash to find out when the money ran out. Chris is watching the anime...but it's not good either.

The post RPG Cast – Episode 733: “You Don’t Have to Go Home but You Can’t Fish Here” appeared first on RPGamer.



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  • The New Denpa Men
  • World of Warcraft: The War Within

3

RPG Cast – Episode 734: “You Have Died of Festive Dysentery”

Josh gives us a time to head pat update. Kelley has "unfriendly" written on her vet notes. Robert has spent 10,000 years in the friend zone. Chris designs a pirate city building game with cat girls and heavy metal music, that everyone can love.

The post RPG Cast – Episode 734: “You Have Died of Festive Dysentery” appeared first on RPGamer.



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  • Final Fantasy XIV: Dawntrail
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3

RPG Cast – Episode 735: “Dodge Dragonero”

Chris proclaims that WoW isn't a battery drainer, it's the Warlord of Draenor. Kelley has a soda-fresh Steamdeck. Josh discovers the fifth horseman of the apocalypse: politics. Robert wraps himself in a towel and puts himself in the oven.

The post RPG Cast – Episode 735: “Dodge Dragonero” appeared first on RPGamer.



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  • Final Fantasy XIV: Dawntrail
  • Path of Exile
  • That Time I Got Reincarnated as a Slime ISEKAI Chronicles
  • The Legend of Heroes: Trails through Daybreak
  • World of Warcraft: Mists of Pandaria

3

RPG Cast – Episode 736: “Meowsable Pile of Secrets”

Chris warns about goblins and bugbears living together. Josh learns he's the most likely to be loaded into the soul cannon first. Kelley only watches the bottom half of Looney Tunes. And Robert has 99 problems but an EVA waifu ain't one.

The post RPG Cast – Episode 736: “Meowsable Pile of Secrets” appeared first on RPGamer.



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  • Cat Quest III
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  • The Legend of Heroes: Trails through Daybreak

3

RPG Cast – Episode 737: “India’s Best Divorce Lawyer”

Chris requires pirate games to be on the ocean. Kelley's over capybaras. Josh is betrayed by his potato peeler's safety guard. Also, everybody hates Wakka.

The post RPG Cast – Episode 737: “India’s Best Divorce Lawyer” appeared first on RPGamer.




3

RPG Cast – Episode 738: “Golf Innit”

Chris goes and touches grass in WoW. Matt brings about the apocalypse through dating. Phil is striking from Persona 5. Now let me tell you all the uses for earwax...

The post RPG Cast – Episode 738: “Golf Innit” appeared first on RPGamer.



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  • Bloomtown: A Different Story
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  • Fire Emblem Engage
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  • World of Warcraft: The War Within


3

RPG Cast – Episode 743: “There’s a Body in My Inventory”

Chris got extra hands and became too weird even for SMT. Kelley got to the boat song and noped out. Phil destroyed half the furniture in his living room. Now go give your cat some nose drops.

The post RPG Cast – Episode 743: “There’s a Body in My Inventory” appeared first on RPGamer.




3

MH370 search ends in two weeks

The hunt for missing flight MH370 will end in two weeks, Malaysia’s transport minister said yesterday.




3

Global tech to transform over 3 weeks

THE world’s tech will undergo a transformation over just three weeks with a bonanza of new phones, tablets, smart watches and OLED 4K TVs.




3

Hello Neighbor 3 Announced for PC

tinyBuild has announced Hello Neighbor 3 for PC via Steam.

View a developer log below:

Read details on the game below:

Arriving in Raven Brooks as a stranger with no ties to this place, you find yourself in a forgotten, half-abandoned town where every citizen has relations, desires, and goals. Your actions will ripple through the town, changing the course of events…

  • Simulated town - Raven Brooks as a sandbox simulated in real-time. Residents act based on their personalities and circumstances.
  • Every decision is the right one - The system-based nature of the game allows for complex ways of achieving your goals.
  • Cozy yet eerie adventure - A fading half-abandoned town in early spring, tangled with overgrowth and memories.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463030/hello-neighbor-3-announced-for-pc/




3

Uncle Chop's Rocket Shop Releases December 5 for PS5, Xbox Series X|S, Switch, and PC

Publisher Kasedo Games and developer Beard Envy have announced he roguelite spaceship repair simulation game, Uncle Chop's Rocket Shop, has been delayed to December 5. It will launch for the PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam and Epic Games Store.

View the release date trailer below:

Read details on the game below:

Come on down to Uncle Chop’s Rocket Shop, for all your roguelite spaceship repair simulation needs! Wake up, clock in, fix ships, make friends and enemies, pay R.E.N.T., upgrade your workshop, ponder the futility of your existence, go to bed and then do it all over again the next day.

On an asteroid-bound service station in an unfrequented space lane, Wilbur carves out a paltry living as a mechanic, repairing as many ships as he can to afford the ever-rising R.E.N.T payments to his corporate overlord, Uncle Chop. Where most of his customers find meaning in pastimes like worshipping deranged space gods, feeding random crap to a sentient black hole, endlessly digging for The Treasure™ or mentally enslaving donut shop workers, Wilbur lives a more humble life, fixing the galaxy’s ills one broken ship module at a time.

Fix Stuff

Using a range of tools, diagnostic devices, parts and workshop appliances, you’ll be correcting faults in the modules of procedurally generated spaceships. From simple refuel jobs to total overhauls, get ready to frantically fumble, slice, loosen, tighten, grab and drop as you try to complete as many jobs as you can within each daily time limit. With a huge variety of ships and modules, your hands are gonna get real dirty real fast, in some real unusual places.

Read Stuff

Flaunt your basic literacy by consulting manual pages for guidance on diagnosing and correcting faults in spaceship modules, as well as operating workshop appliances. And if basic literacy isn’t your bag, then at least you’ve got pretty diagrams to gawp at! All your IKEA furniture-assembly training has led to this moment.

Upgrade Stuff

Using whatever hard-earned pennies Uncle Chop doesn’t take from you, expand your workshop and kit it out with a range of workstations. From industrial devices to esoteric altars, these workstations will allow you to fix bigger and more lucrative ships.

Talk About Stuff

Interact with a diverse range of oddballs as you engage with both anthology-style storytelling and a multiple-ending, overarching narrative. The lore is (*consults notes*) “deep and rich and good,” with different factions you can choose to ingratiate yourself with – each with their own inane agendas.

Discover Stuff

Narrative and random events, hidden puzzles and upgrades, secret lore—we got all that goodness that ensures each day and gameplay run will feel substantially different from the last.

Do All That Stuff Again, But Better

Meeting those escalating R.E.N.T payments ain’t gonna be easy, but chin up, champ – certain station upgrades will persist across gameplay runs, making life a little more tolerable every time around. You’ll also get faster and smarter the more you do the thing, so keep doing the thing!

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463037/uncle-chops-rocket-shop-releases-december-5-for-ps5-xbox-series-xs-switch-and-pc/




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Pokémon TCG Pocket (Android)

The Pokémon series is no stranger to mobile games, being responsible for one of the most successful ever (Pokémon Go), as well as many others with different takes on the massive franchise, but this time it’s a Pokémon card game - a tradition nearly as old as the original games - that has taken the spotlight in Pokémon TCG Pocket.

For the physical version of Pokémon TCG, the collecting has always been as big or bigger than the battling, and right off the bat we can see that TCG Pocket has made plenty of room for both these aspects in its design. In fact, the battling isn’t even available until you level up a few times, which, while a bit limiting, is a fine way for players to get their bearing and collect a few cards before they start competing. The game does suffer from just a tad bit too much forced tutorialization in the early stages, particularly when getting to the battles, but it’s still hardly the worst sinner among mobile titles in this regard.

The collecting all starts with the opening of packs, an infamously addictive part of any card game, and they’ve done a good job of making the process quite satisfying TCG Pocket. More importantly, the number of packs given for free is quite generous - at least two packs a day by default - meaning the game is perfectly playable without spending money, regardless of whether you’re in it for the collecting or battling aspect. Whenever you obtain new cards, they also get filled out in a sort of card Pokédex, which adds to the fun of collecting new ones.

A lot of what makes the collecting in TCG Pocket enjoyable, however, is quite simply the excellent card art. This is, of course, borrowed mostly from the game’s physical counterpart, and strengthened by little touches like being able to being able to zoom in and tilt the cards, with a slight holographic on the rarer ones. Whether they’re cute or cool, the Pokémon themselves are at the heart of this franchise and with the generally splendid art the game does a great job of bringing them to life, in some ways doing them more justice than recent mainline entries with low-detailed 3D models.

As for the other part of aesthetics, namely sound design, the game is also passable in this area but nothing special with slightly boring battle music. It's not the biggest issue perhaps, as most are likely to play mobile games with sound disabled, but with all the cosmetic unlockables (which we shall get to) it   seems like a wasted opportunity not to have unlockable battle themes when the Pokémon series has so many great ones to draw upon from its legacy.

Looking for a moment at the less positive side, while Pokémon TCG Pocket is fairly generous to free-to-play players, it does still suffer from some of the pitfalls that are typical of that type of mobile game; namely, the amount of noise that comes with too many currencies, constant quests and rewards, and perhaps a few more types of cosmetics than is necessary. Again, I wouldn't describe Pokémon TCG Pocket as the worst sinner of this type of issue, mostly just that it can be a bit overwhelming at first, and of course knowing that it’s intended to add to the addictiveness of the game can be a bit iffy, but ultimately it isn’t too hard to ignore aspects you don’t care about and simply enjoy the ones you do.

It might be high time to touch on the battles themselves, which to many players might be their first encounter ever with the actual rules of these pretty collectible cards. While it might not be simplest card game ever invented, I’m happy to say the TCG Pocket variant is still intuitive, fun, and quite strategic once you get the hang of it. To summarize it in very brief: you play and evolve Pokémon from your hand onto the field and charge them up with energy types to allow them to attack. Just like in the RPGs, only one Pokémon is active at a time and can use one move per turn, while you can assign others to your “bench”, where they await their turn in the spotlight. Unlike in the RPGs, switching Pokémon won’t cost you your turn (only some energy), meaning benched Pokémon can potentially step into action immediately - if you have the energy necessary. Rather than any form of life-points, you win the battle by defeating three of your opponents' Pokémon, which each award one point.

This bench system and charging up of your Pokémon before they can take action might in some regards make the game slower compared to other card games, but it also adds a strategic element, since you can generally see what moves you and your opponent have available in the immediate future and can only really be caught by surprise by item or support cards (which can be quite useful but rarely complete game changers). It’s not the type of game where you perform crazy one-turn game-winning combos, but it’s fun for the strategic aspect and of course the satisfaction that comes from evolving your Pokémon throughout the battle - and sometimes pulling off an impressive comeback.

Adding to this are the EX-cards, extra powerful cards that come with the added risk of rewarding the opponent two points if defeated rather than one. I’ve seen complaints that this risk is too big in a game when it only takes three points to win (unlike the physical version of the game where you need six points), but when the card is extra strong and you have the option of switching it out it seems justified, plus you still have that golden window of playing it when your opponent already has two points, at which point the extra risk is nullified.

Ultimately there is one distinct issue with the battle system, however, which is how type weaknesses are handled. Pokémon TCG, whether physical or digital, has condensed Pokémon down to nearly half as many types (a tad too few in my opinion, though all 18 would definitely have been overwhelming), while the weaknesses and resistances are reduced to one type per card, and in TCG Pocket resistances are removed so you only have the weaknesses. This, for example, means that (most) Water types are weak to Lightning   but not Grass, while Fire types are weak to Water but not Ground (which has been combined with Fighting). The issue however is not so much the differences from the RPGs as it is simply having these basic and pretty consistent weaknesses in a game that, unfortunately, strongly encourages mono-type   decks in its design (or one type + colorless), since you’ll be needing specific energy types to charge your Pokémon and receive them at random if your deck uses multiple types.

While there is something to be said for having to commit to certain types, it’s a bit unfortunate that it’s taken to the degree where dual-type decks can feel awkward and triple-type decks, while allowed, require very specific cards or a lot of luck to pull off. The result is that when most players play with only one type and all types have one weakness, online matches will often either play out without weaknesses playing any role or with one player having an advantage before the first card is even played. One can always hope that this is somehow redesigned a bit in the future, but for now it’s an unfortunate though not game-breaking issue, as the weaknesses are at least a bit milder here, adding only a flat amount of damage rather than a multiplier.

Lastly it wouldn't review this game without mentioning the nostalgic aspect, which to many a player might add an extra appeal to the experience. Even as someone who hasn't dabbled in Pokémon cards for nearly 20 years, I can still recognize many that I’ve owned myself at some point, and it’s also great to revisit the first generation, which has smartly put front and center for now (with a small mix from other generations on top). I consider it a good call to start off with a single set of a manageable size for now - one that doesn’t seem too daunting - while leaving plenty of room to grow in the future.

All in all, Creatures Inc. and Dena Co. have done a great job adapting the Pokémon card game to mobile in a way that can appeal to both old and new players, and to those who want to collect and those who want to battle. It brings Pokémon to life with great card art and, contrary to unfortunate trends, the game is also fairly generous to its free-to-play players (and certainly a cheaper alternative to collecting the physical cards). While it does suffer from a few design issues and some classic pitfalls, it’s overall one of the better mobile games out there at the moment and certainly worth checking out for those who have nostalgia for the Pokémon TCG or old school Pokémon in general.

Full Article - https://www.vgchartz.com/article/463039/pokemon-tcg-pocket-android/




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South of Midnight Gets 30-Minute 'Weaving Hazel's Journey' Documentary

Publisher Xbox Game Studios and developer Compulsion Games have released a 30-minute long documentary on for South of Midnight titled "Weaving Hazel's Journey."

The video share a behind-the-scenes look at the upcoming third-person action-adventure game. It explores the development and world building, as well as providing a look at new gameplay.

View the documentary below:

South of Midnight will launch for the Xbox Series X|S, PC via Steam and Microsoft Store, and Xbox Game Pass in 2025.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463044/south-of-midnight-gets-30-minute-weaving-hazels-journey-documentary/




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Nintendo's Black Friday 2024 Deals Revealed

Nintendo has announced its Black Friday 2024 deals. 

Dozens of games will be discounted including The Legend of Zelda: Tears of the Kingdom, Super Mario Maker 2, Animal Crossing: New Horizons, Pikmin 4, Nintendo Switch Sports, Kirby and the Forgotten Land, Super Mario Odyssey, Pikmin 1 + 2, and more.

The Neon Red and Neon Blue Joy-Con controllers and the Nintendo Switch Pro Controller will be discounted by $20, while the Nintendo Switch Carrying Case & Screen Protector - The Legend of Zelda: Tears of the Kingdom Edition will be discounted by $10.

The Nintendo Switch: Mario Kart 8 Deluxe Bundle will once again return for $299.99, while the new Nintendo Switch – OLED Model: Mario Kart 8 Deluxe Bundle will be available for $349.99. Both bundles include a digital download of Mario Kart 8 Deluxe and a 12-month Nintendo Switch Online Individual Membership.

The Nintendo Switch Lite: Hyrule Edition with Bonus Nintendo Switch Online + Expansion Pack will be available for $209.99. The bundle includes a 12-month Nintendo Switch Online + Expansion Pack Individual Membership.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463045/nintendos-black-friday-2024-deals-revealed/




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PS5 Slim Digital Edition Discounted to $379 in the US Until December 24

Sony Interactive Entertainment in a new video posted to YouTube revealed the PlayStation 5 Slim Digital Edition has been discounted by $70 and will be available for $379.99. The deal runs until December 24 "while supplies last."

No word yet if the standard PlayStation 5 or the recently released PlayStation 5 Pro will be discounted. The standard PS5 is priced at $499.99 and the PS5 Pro is priced at $699.99.

As of the time of writing, the discount isn't available yet at retailers or through PlayStation Direct.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463046/ps5-slim-digital-edition-discounted-to-379-in-the-us-until-december-24/




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In strategy game Sintopia you harvest a whole civilisation's souls for your own custom-built hell

One of my favourite satires is the Screwtape Letters, an epistolary novel by Narnia scribe C.S. Lewis. It consists of messages from an oily elder demon to his nephew about how to correctly groom the soul of an unsuspecting human being. It's a claustrophobic send-up of managerial politics and nepotism, with World War 1 unfolding in the background. A real pick-me-up. Sintopia is the Two Point incarnation of that premise - in other words, brighter and breezier and definitely more slapstick than Christian. It puts you in charge of a world divided between Earth and hell, and challenges you to ensure a steady movement of optimally sinful souls between one and the other. Say your prayers and watch the trailer.

Read more




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Nightingale can't outfly "the stark realities of the industry" as creators Inflexion close UK office and lay people off

Inflexion Games are closing their UK office, laying off staff and restructuring their main Canadian studio after failing to find commercial success with their Victorian fantasy survival game Nightingale. Reportedly, at least 22 people have been let go.

Read more




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The trick to Dragon Age's lore is that the lore is lying, says original "uber-plot" writer David Gaider

Part of the fun of Dragon Age's fantasy is that it's inconsistent - or at least, inconsistent by the standards of fantasy RPGs, which often break down into a million neatly organised and interlocking codex entries. It all rides on who you speak to. The humans believe one thing about the origins and workings of Thedas, the elves another, the qunari something else entirely. These differences are the basis for many factional disagreements and thus, many core series plot developments. According to former lead writer David Gaider, however, there's an "uber-plot" behind it all that may one day be resolved and bring the series to a close, assuming BioWare continue to refer to his original (and closely guarded) narrative documents.

Read more




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Moida Mansion is the new free game from Return Of The Obra Dinn’s Lucas Pope, and it's out now

You remember Lucas Pope, right? He who casually dropped two of the most influential puzzle games ever then got distracted by yellow cranks for six years, occasionally popping up to drop a demake of Papers Please? Well, Pope has ceased hogging that crank, for now at least, and just released Haloween-y adventure game Moida Mansion. It’s on Itch here, and it’s completely free to play in your browser.

Read more




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Respawn have killed Apex Legends' Steam Deck support in the name of anti-cheat

The Steam Deck is something of a talisman for gaming on Linux, its popularity and penguin-powered SteamOS having almost singlehandedly dragged it past MacOS as the second-most-used operating system among Steam users. Sadly, this also means the Valve handheld is the primary casualty when developers decide to stop bothering with Linux support, as Respawn Entertainment have decided to do for Apex Legends.

Read more




3

I am deeply enamoured by Dragon Age: The Veilguard's intricate and ridiculous fashion design

Some extremely fresh vintage workwear that I bought for entirely practical reasons aside, I’m not exactly a fashion person. I have nobody to impress most days but my cat, and the only item of clothing she appears to have an opinion on is my Oodie, which is very comfortable for both of us and also smells like a chicken shop, which I imagine is more pleasant for her than me.

This aside, I found myself taking a whole bunch of Dragon Age: The Veilguard screenshots as I played just to capture the RPG’s various outfits. They are ridiculous. Incredibly intricate and detailed, as well as being obscenely impractical for the most part. I do not like any of them in the sense I would wear them, but I like all of them in the sense that they display artists allowed to run free like caffeinated weasels and indulge their every whim.

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Buckshot Roulette now has a 4-person multiplayer mode, which I'm sure you will survive

Real gamblers play russian roulette with shotguns. That is the core concept of Buckshot Roulette, the Inscryption-looking game of blinksweat and bulletworry. It's been out for a while now but the developers have just added a fun extra - a 4-person multiplayer mode.

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Alan Wake 2 still hasn't quite made its money back, according to Remedy's latest financials

Remedy's Alan Wake 2 has now "recouped most of its development and marketing expenses", CEO Tero Virtala has announced in a business review for January-September 2024. Speaking as somebody who would quite like there to be more Alan Wake games - or at least, moderately weird and pretty decent blockbuster singleplayer horror games - I am both pleased by this news and a little troubled that Remedy's eldritch forest fable (which came out in October 2023) has yet to break even.

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