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Hardware Implementation of Neural Self-Interference Cancellation. (arXiv:2001.04543v2 [eess.SP] UPDATED)

In-band full-duplex systems can transmit and receive information simultaneously on the same frequency band. However, due to the strong self-interference caused by the transmitter to its own receiver, the use of non-linear digital self-interference cancellation is essential. In this work, we describe a hardware architecture for a neural network-based non-linear self-interference (SI) canceller and we compare it with our own hardware implementation of a conventional polynomial based SI canceller. In particular, we present implementation results for a shallow and a deep neural network SI canceller as well as for a polynomial SI canceller. Our results show that the deep neural network canceller achieves a hardware efficiency of up to $312.8$ Msamples/s/mm$^2$ and an energy efficiency of up to $0.9$ nJ/sample, which is $2.1 imes$ and $2 imes$ better than the polynomial SI canceller, respectively. These results show that NN-based methods applied to communications are not only useful from a performance perspective, but can also be a very effective means to reduce the implementation complexity.




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Maximal Closed Set and Half-Space Separations in Finite Closure Systems. (arXiv:2001.04417v2 [cs.AI] UPDATED)

Several problems of artificial intelligence, such as predictive learning, formal concept analysis or inductive logic programming, can be viewed as a special case of half-space separation in abstract closure systems over finite ground sets. For the typical scenario that the closure system is given via a closure operator, we show that the half-space separation problem is NP-complete. As a first approach to overcome this negative result, we relax the problem to maximal closed set separation, give a greedy algorithm solving this problem with a linear number of closure operator calls, and show that this bound is sharp. For a second direction, we consider Kakutani closure systems and prove that they are algorithmically characterized by the greedy algorithm. As a first special case of the general problem setting, we consider Kakutani closure systems over graphs, generalize a fundamental characterization result based on the Pasch axiom to graph structured partitioning of finite sets, and give a sufficient condition for this kind of closures systems in terms of graph minors. For a second case, we then focus on closure systems over finite lattices, give an improved adaptation of the greedy algorithm for this special case, and present two applications concerning formal concept and subsumption lattices. We also report some experimental results to demonstrate the practical usefulness of our algorithm.




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Games Where You Can Play Optimally with Arena-Independent Finite Memory. (arXiv:2001.03894v2 [cs.GT] UPDATED)

For decades, two-player (antagonistic) games on graphs have been a framework of choice for many important problems in theoretical computer science. A notorious one is controller synthesis, which can be rephrased through the game-theoretic metaphor as the quest for a winning strategy of the system in a game against its antagonistic environment. Depending on the specification, optimal strategies might be simple or quite complex, for example having to use (possibly infinite) memory. Hence, research strives to understand which settings allow for simple strategies.

In 2005, Gimbert and Zielonka provided a complete characterization of preference relations (a formal framework to model specifications and game objectives) that admit memoryless optimal strategies for both players. In the last fifteen years however, practical applications have driven the community toward games with complex or multiple objectives, where memory -- finite or infinite -- is almost always required. Despite much effort, the exact frontiers of the class of preference relations that admit finite-memory optimal strategies still elude us.

In this work, we establish a complete characterization of preference relations that admit optimal strategies using arena-independent finite memory, generalizing the work of Gimbert and Zielonka to the finite-memory case. We also prove an equivalent to their celebrated corollary of great practical interest: if both players have optimal (arena-independent-)finite-memory strategies in all one-player games, then it is also the case in all two-player games. Finally, we pinpoint the boundaries of our results with regard to the literature: our work completely covers the case of arena-independent memory (e.g., multiple parity objectives, lower- and upper-bounded energy objectives), and paves the way to the arena-dependent case (e.g., multiple lower-bounded energy objectives).




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SCAttNet: Semantic Segmentation Network with Spatial and Channel Attention Mechanism for High-Resolution Remote Sensing Images. (arXiv:1912.09121v2 [cs.CV] UPDATED)

High-resolution remote sensing images (HRRSIs) contain substantial ground object information, such as texture, shape, and spatial location. Semantic segmentation, which is an important task for element extraction, has been widely used in processing mass HRRSIs. However, HRRSIs often exhibit large intraclass variance and small interclass variance due to the diversity and complexity of ground objects, thereby bringing great challenges to a semantic segmentation task. In this paper, we propose a new end-to-end semantic segmentation network, which integrates lightweight spatial and channel attention modules that can refine features adaptively. We compare our method with several classic methods on the ISPRS Vaihingen and Potsdam datasets. Experimental results show that our method can achieve better semantic segmentation results. The source codes are available at https://github.com/lehaifeng/SCAttNet.




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Measuring Social Bias in Knowledge Graph Embeddings. (arXiv:1912.02761v2 [cs.CL] UPDATED)

It has recently been shown that word embeddings encode social biases, with a harmful impact on downstream tasks. However, to this point there has been no similar work done in the field of graph embeddings. We present the first study on social bias in knowledge graph embeddings, and propose a new metric suitable for measuring such bias. We conduct experiments on Wikidata and Freebase, and show that, as with word embeddings, harmful social biases related to professions are encoded in the embeddings with respect to gender, religion, ethnicity and nationality. For example, graph embeddings encode the information that men are more likely to be bankers, and women more likely to be homekeepers. As graph embeddings become increasingly utilized, we suggest that it is important the existence of such biases are understood and steps taken to mitigate their impact.




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Revisiting Semantics of Interactions for Trace Validity Analysis. (arXiv:1911.03094v2 [cs.SE] UPDATED)

Interaction languages such as MSC are often associated with formal semantics by means of translations into distinct behavioral formalisms such as automatas or Petri nets. In contrast to translational approaches we propose an operational approach. Its principle is to identify which elementary communication actions can be immediately executed, and then to compute, for every such action, a new interaction representing the possible continuations to its execution. We also define an algorithm for checking the validity of execution traces (i.e. whether or not they belong to an interaction's semantics). Algorithms for semantic computation and trace validity are analyzed by means of experiments.




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Over-the-Air Computation Systems: Optimization, Analysis and Scaling Laws. (arXiv:1909.00329v2 [cs.IT] UPDATED)

For future Internet of Things (IoT)-based Big Data applications (e.g., smart cities/transportation), wireless data collection from ubiquitous massive smart sensors with limited spectrum bandwidth is very challenging. On the other hand, to interpret the meaning behind the collected data, it is also challenging for edge fusion centers running computing tasks over large data sets with limited computation capacity. To tackle these challenges, by exploiting the superposition property of a multiple-access channel and the functional decomposition properties, the recently proposed technique, over-the-air computation (AirComp), enables an effective joint data collection and computation from concurrent sensor transmissions. In this paper, we focus on a single-antenna AirComp system consisting of $K$ sensors and one receiver (i.e., the fusion center). We consider an optimization problem to minimize the computation mean-squared error (MSE) of the $K$ sensors' signals at the receiver by optimizing the transmitting-receiving (Tx-Rx) policy, under the peak power constraint of each sensor. Although the problem is not convex, we derive the computation-optimal policy in closed form. Also, we comprehensively investigate the ergodic performance of AirComp systems in terms of the average computation MSE and the average power consumption under Rayleigh fading channels with different Tx-Rx policies. For the computation-optimal policy, we prove that its average computation MSE has a decay rate of $O(1/sqrt{K})$, and our numerical results illustrate that the policy also has a vanishing average power consumption with the increasing $K$, which jointly show the computation effectiveness and the energy efficiency of the policy with a large number of sensors.




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Dynamic Face Video Segmentation via Reinforcement Learning. (arXiv:1907.01296v3 [cs.CV] UPDATED)

For real-time semantic video segmentation, most recent works utilised a dynamic framework with a key scheduler to make online key/non-key decisions. Some works used a fixed key scheduling policy, while others proposed adaptive key scheduling methods based on heuristic strategies, both of which may lead to suboptimal global performance. To overcome this limitation, we model the online key decision process in dynamic video segmentation as a deep reinforcement learning problem and learn an efficient and effective scheduling policy from expert information about decision history and from the process of maximising global return. Moreover, we study the application of dynamic video segmentation on face videos, a field that has not been investigated before. By evaluating on the 300VW dataset, we show that the performance of our reinforcement key scheduler outperforms that of various baselines in terms of both effective key selections and running speed. Further results on the Cityscapes dataset demonstrate that our proposed method can also generalise to other scenarios. To the best of our knowledge, this is the first work to use reinforcement learning for online key-frame decision in dynamic video segmentation, and also the first work on its application on face videos.




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Establishing the Quantum Supremacy Frontier with a 281 Pflop/s Simulation. (arXiv:1905.00444v2 [quant-ph] UPDATED)

Noisy Intermediate-Scale Quantum (NISQ) computers are entering an era in which they can perform computational tasks beyond the capabilities of the most powerful classical computers, thereby achieving "Quantum Supremacy", a major milestone in quantum computing. NISQ Supremacy requires comparison with a state-of-the-art classical simulator. We report HPC simulations of hard random quantum circuits (RQC), which have been recently used as a benchmark for the first experimental demonstration of Quantum Supremacy, sustaining an average performance of 281 Pflop/s (true single precision) on Summit, currently the fastest supercomputer in the World. These simulations were carried out using qFlex, a tensor-network-based classical high-performance simulator of RQCs. Our results show an advantage of many orders of magnitude in energy consumption of NISQ devices over classical supercomputers. In addition, we propose a standard benchmark for NISQ computers based on qFlex.




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Constrained Restless Bandits for Dynamic Scheduling in Cyber-Physical Systems. (arXiv:1904.08962v3 [cs.SY] UPDATED)

Restless multi-armed bandits are a class of discrete-time stochastic control problems which involve sequential decision making with a finite set of actions (set of arms). This paper studies a class of constrained restless multi-armed bandits (CRMAB). The constraints are in the form of time varying set of actions (set of available arms). This variation can be either stochastic or semi-deterministic. Given a set of arms, a fixed number of them can be chosen to be played in each decision interval. The play of each arm yields a state dependent reward. The current states of arms are partially observable through binary feedback signals from arms that are played. The current availability of arms is fully observable. The objective is to maximize long term cumulative reward. The uncertainty about future availability of arms along with partial state information makes this objective challenging. Applications for CRMAB abound in the domain of cyber-physical systems. This optimization problem is analyzed using Whittle's index policy. To this end, a constrained restless single-armed bandit is studied. It is shown to admit a threshold-type optimal policy, and is also indexable. An algorithm to compute Whittle's index is presented. Further, upper bounds on the value function are derived in order to estimate the degree of sub-optimality of various solutions. The simulation study compares the performance of Whittle's index, modified Whittle's index and myopic policies.




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Asymptotic expansions of eigenvalues by both the Crouzeix-Raviart and enriched Crouzeix-Raviart elements. (arXiv:1902.09524v2 [math.NA] UPDATED)

Asymptotic expansions are derived for eigenvalues produced by both the Crouzeix-Raviart element and the enriched Crouzeix--Raviart element. The expansions are optimal in the sense that extrapolation eigenvalues based on them admit a fourth order convergence provided that exact eigenfunctions are smooth enough. The major challenge in establishing the expansions comes from the fact that the canonical interpolation of both nonconforming elements lacks a crucial superclose property, and the nonconformity of both elements. The main idea is to employ the relation between the lowest-order mixed Raviart--Thomas element and the two nonconforming elements, and consequently make use of the superclose property of the canonical interpolation of the lowest-order mixed Raviart--Thomas element. To overcome the difficulty caused by the nonconformity, the commuting property of the canonical interpolation operators of both nonconforming elements is further used, which turns the consistency error problem into an interpolation error problem. Then, a series of new results are obtained to show the final expansions.




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Delayed approximate matrix assembly in multigrid with dynamic precisions. (arXiv:2005.03606v1 [cs.MS])

The accurate assembly of the system matrix is an important step in any code that solves partial differential equations on a mesh. We either explicitly set up a matrix, or we work in a matrix-free environment where we have to be able to quickly return matrix entries upon demand. Either way, the construction can become costly due to non-trivial material parameters entering the equations, multigrid codes requiring cascades of matrices that depend upon each other, or dynamic adaptive mesh refinement that necessitates the recomputation of matrix entries or the whole equation system throughout the solve. We propose that these constructions can be performed concurrently with the multigrid cycles. Initial geometric matrices and low accuracy integrations kickstart the multigrid, while improved assembly data is fed to the solver as and when it becomes available. The time to solution is improved as we eliminate an expensive preparation phase traditionally delaying the actual computation. We eliminate algorithmic latency. Furthermore, we desynchronise the assembly from the solution process. This anarchic increase of the concurrency level improves the scalability. Assembly routines are notoriously memory- and bandwidth-demanding. As we work with iteratively improving operator accuracies, we finally propose the use of a hierarchical, lossy compression scheme such that the memory footprint is brought down aggressively where the system matrix entries carry little information or are not yet available with high accuracy.




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A Tale of Two Perplexities: Sensitivity of Neural Language Models to Lexical Retrieval Deficits in Dementia of the Alzheimer's Type. (arXiv:2005.03593v1 [cs.CL])

In recent years there has been a burgeoning interest in the use of computational methods to distinguish between elicited speech samples produced by patients with dementia, and those from healthy controls. The difference between perplexity estimates from two neural language models (LMs) - one trained on transcripts of speech produced by healthy participants and the other trained on transcripts from patients with dementia - as a single feature for diagnostic classification of unseen transcripts has been shown to produce state-of-the-art performance. However, little is known about why this approach is effective, and on account of the lack of case/control matching in the most widely-used evaluation set of transcripts (DementiaBank), it is unclear if these approaches are truly diagnostic, or are sensitive to other variables. In this paper, we interrogate neural LMs trained on participants with and without dementia using synthetic narratives previously developed to simulate progressive semantic dementia by manipulating lexical frequency. We find that perplexity of neural LMs is strongly and differentially associated with lexical frequency, and that a mixture model resulting from interpolating control and dementia LMs improves upon the current state-of-the-art for models trained on transcript text exclusively.




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VM placement over WDM-TDM AWGR PON Based Data Centre Architecture. (arXiv:2005.03590v1 [cs.NI])

Passive optical networks (PON) can play a vital role in data centres and access fog solutions by providing scalable, cost and energy efficient architectures. This paper proposes a Mixed Integer Linear Programming (MILP) model to optimize the placement of virtual machines (VMs) over an energy efficient WDM-TDM AWGR PON based data centre architecture. In this optimization, the use of VMs and their requirements affect the optimum number of servers utilized in the data centre when minimizing the power consumption and enabling more efficient utilization of servers is considered. Two power consumption minimization objectives were examined for up to 20 VMs with different computing and networking requirements. The results indicate that considering the minimization of the processing and networking power consumption in the allocation of VMs in the WDM-TDM AWGR PON can reduce the networking power consumption by up to 70% compared to the minimization of the processing power consumption.




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GeoLogic -- Graphical interactive theorem prover for Euclidean geometry. (arXiv:2005.03586v1 [cs.LO])

Domain of mathematical logic in computers is dominated by automated theorem provers (ATP) and interactive theorem provers (ITP). Both of these are hard to access by AI from the human-imitation approach: ATPs often use human-unfriendly logical foundations while ITPs are meant for formalizing existing proofs rather than problem solving. We aim to create a simple human-friendly logical system for mathematical problem solving. We picked the case study of Euclidean geometry as it can be easily visualized, has simple logic, and yet potentially offers many high-school problems of various difficulty levels. To make the environment user friendly, we abandoned strict logic required by ITPs, allowing to infer topological facts from pictures. We present our system for Euclidean geometry, together with a graphical application GeoLogic, similar to GeoGebra, which allows users to interactively study and prove properties about the geometrical setup.




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Checking Qualitative Liveness Properties of Replicated Systems with Stochastic Scheduling. (arXiv:2005.03555v1 [cs.LO])

We present a sound and complete method for the verification of qualitative liveness properties of replicated systems under stochastic scheduling. These are systems consisting of a finite-state program, executed by an unknown number of indistinguishable agents, where the next agent to make a move is determined by the result of a random experiment. We show that if a property of such a system holds, then there is always a witness in the shape of a Presburger stage graph: a finite graph whose nodes are Presburger-definable sets of configurations. Due to the high complexity of the verification problem (non-elementary), we introduce an incomplete procedure for the construction of Presburger stage graphs, and implement it on top of an SMT solver. The procedure makes extensive use of the theory of well-quasi-orders, and of the structural theory of Petri nets and vector addition systems. We apply our results to a set of benchmarks, in particular to a large collection of population protocols, a model of distributed computation extensively studied by the distributed computing community.




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CounQER: A System for Discovering and Linking Count Information in Knowledge Bases. (arXiv:2005.03529v1 [cs.IR])

Predicate constraints of general-purpose knowledge bases (KBs) like Wikidata, DBpedia and Freebase are often limited to subproperty, domain and range constraints. In this demo we showcase CounQER, a system that illustrates the alignment of counting predicates, like staffSize, and enumerating predicates, like workInstitution^{-1} . In the demonstration session, attendees can inspect these alignments, and will learn about the importance of these alignments for KB question answering and curation. CounQER is available at https://counqer.mpi-inf.mpg.de/spo.




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Algorithmic Averaging for Studying Periodic Orbits of Planar Differential Systems. (arXiv:2005.03487v1 [cs.SC])

One of the main open problems in the qualitative theory of real planar differential systems is the study of limit cycles. In this article, we present an algorithmic approach for detecting how many limit cycles can bifurcate from the periodic orbits of a given polynomial differential center when it is perturbed inside a class of polynomial differential systems via the averaging method. We propose four symbolic algorithms to implement the averaging method. The first algorithm is based on the change of polar coordinates that allows one to transform a considered differential system to the normal form of averaging. The second algorithm is used to derive the solutions of certain differential systems associated to the unperturbed term of the normal of averaging. The third algorithm exploits the partial Bell polynomials and allows one to compute the integral formula of the averaged functions at any order. The last algorithm is based on the aforementioned algorithms and determines the exact expressions of the averaged functions for the considered differential systems. The implementation of our algorithms is discussed and evaluated using several examples. The experimental results have extended the existing relevant results for certain classes of differential systems.




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Anonymized GCN: A Novel Robust Graph Embedding Method via Hiding Node Position in Noise. (arXiv:2005.03482v1 [cs.LG])

Graph convolution network (GCN) have achieved state-of-the-art performance in the task of node prediction in the graph structure. However, with the gradual various of graph attack methods, there are lack of research on the robustness of GCN. At this paper, we will design a robust GCN method for node prediction tasks. Considering the graph structure contains two types of information: node information and connection information, and attackers usually modify the connection information to complete the interference with the prediction results of the node, we first proposed a method to hide the connection information in the generator, named Anonymized GCN (AN-GCN). By hiding the connection information in the graph structure in the generator through adversarial training, the accurate node prediction can be completed only by the node number rather than its specific position in the graph. Specifically, we first demonstrated the key to determine the embedding of a specific node: the row corresponding to the node of the eigenmatrix of the Laplace matrix, by target it as the output of the generator, we designed a method to hide the node number in the noise. Take the corresponding noise as input, we will obtain the connection structure of the node instead of directly obtaining. Then the encoder and decoder are spliced both in discriminator, so that after adversarial training, the generator and discriminator can cooperate to complete the encoding and decoding of the graph, then complete the node prediction. Finally, All node positions can generated by noise at the same time, that is to say, the generator will hides all the connection information of the graph structure. The evaluation shows that we only need to obtain the initial features and node numbers of the nodes to complete the node prediction, and the accuracy did not decrease, but increased by 0.0293.




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Parametrized Universality Problems for One-Counter Nets. (arXiv:2005.03435v1 [cs.FL])

We study the language universality problem for One-Counter Nets, also known as 1-dimensional Vector Addition Systems with States (1-VASS), parameterized either with an initial counter value, or with an upper bound on the allowed counter value during runs. The language accepted by an OCN (defined by reaching a final control state) is monotone in both parameters. This yields two natural questions: 1) Does there exist an initial counter value that makes the language universal? 2) Does there exist a sufficiently high ceiling so that the bounded language is universal? Despite the fact that unparameterized universality is Ackermann-complete and that these problems seem to reduce to checking basic structural properties of the underlying automaton, we show that in fact both problems are undecidable. We also look into the complexities of the problems for several decidable subclasses, namely for unambiguous, and deterministic systems, and for those over a single-letter alphabet.




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AutoSOS: Towards Multi-UAV Systems Supporting Maritime Search and Rescue with Lightweight AI and Edge Computing. (arXiv:2005.03409v1 [cs.RO])

Rescue vessels are the main actors in maritime safety and rescue operations. At the same time, aerial drones bring a significant advantage into this scenario. This paper presents the research directions of the AutoSOS project, where we work in the development of an autonomous multi-robot search and rescue assistance platform capable of sensor fusion and object detection in embedded devices using novel lightweight AI models. The platform is meant to perform reconnaissance missions for initial assessment of the environment using novel adaptive deep learning algorithms that efficiently use the available sensors and computational resources on drones and rescue vessel. When drones find potential objects, they will send their sensor data to the vessel to verity the findings with increased accuracy. The actual rescue and treatment operation are left as the responsibility of the rescue personnel. The drones will autonomously reconfigure their spatial distribution to enable multi-hop communication, when a direct connection between a drone transmitting information and the vessel is unavailable.




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A LiDAR-based real-time capable 3D Perception System for Automated Driving in Urban Domains. (arXiv:2005.03404v1 [cs.RO])

We present a LiDAR-based and real-time capable 3D perception system for automated driving in urban domains. The hierarchical system design is able to model stationary and movable parts of the environment simultaneously and under real-time conditions. Our approach extends the state of the art by innovative in-detail enhancements for perceiving road users and drivable corridors even in case of non-flat ground surfaces and overhanging or protruding elements. We describe a runtime-efficient pointcloud processing pipeline, consisting of adaptive ground surface estimation, 3D clustering and motion classification stages. Based on the pipeline's output, the stationary environment is represented in a multi-feature mapping and fusion approach. Movable elements are represented in an object tracking system capable of using multiple reference points to account for viewpoint changes. We further enhance the tracking system by explicit consideration of occlusion and ambiguity cases. Our system is evaluated using a subset of the TUBS Road User Dataset. We enhance common performance metrics by considering application-driven aspects of real-world traffic scenarios. The perception system shows impressive results and is able to cope with the addressed scenarios while still preserving real-time capability.




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Simultaneous topology and fastener layout optimization of assemblies considering joint failure. (arXiv:2005.03398v1 [cs.CE])

This paper provides a method for the simultaneous topology optimization of parts and their corresponding joint locations in an assembly. Therein, the joint locations are not discrete and predefined, but continuously movable. The underlying coupling equations allow for connecting dissimilar meshes and avoid the need for remeshing when joint locations change. The presented method models the force transfer at a joint location not only by using single spring elements but accounts for the size and type of the joints. When considering riveted or bolted joints, the local part geometry at the joint location consists of holes that are surrounded by material. For spot welds, the joint locations are filled with material and may be smaller than for bolts. The presented method incorporates these material and clearance zones into the simultaneously running topology optimization of the parts. Furthermore, failure of joints may be taken into account at the optimization stage, yielding assemblies connected in a fail-safe manner.




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Semantic Signatures for Large-scale Visual Localization. (arXiv:2005.03388v1 [cs.CV])

Visual localization is a useful alternative to standard localization techniques. It works by utilizing cameras. In a typical scenario, features are extracted from captured images and compared with geo-referenced databases. Location information is then inferred from the matching results. Conventional schemes mainly use low-level visual features. These approaches offer good accuracy but suffer from scalability issues. In order to assist localization in large urban areas, this work explores a different path by utilizing high-level semantic information. It is found that object information in a street view can facilitate localization. A novel descriptor scheme called "semantic signature" is proposed to summarize this information. A semantic signature consists of type and angle information of visible objects at a spatial location. Several metrics and protocols are proposed for signature comparison and retrieval. They illustrate different trade-offs between accuracy and complexity. Extensive simulation results confirm the potential of the proposed scheme in large-scale applications. This paper is an extended version of a conference paper in CBMI'18. A more efficient retrieval protocol is presented with additional experiment results.




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Scoring Root Necrosis in Cassava Using Semantic Segmentation. (arXiv:2005.03367v1 [eess.IV])

Cassava a major food crop in many parts of Africa, has majorly been affected by Cassava Brown Streak Disease (CBSD). The disease affects tuberous roots and presents symptoms that include a yellow/brown, dry, corky necrosis within the starch-bearing tissues. Cassava breeders currently depend on visual inspection to score necrosis in roots based on a qualitative score which is quite subjective. In this paper we present an approach to automate root necrosis scoring using deep convolutional neural networks with semantic segmentation. Our experiments show that the UNet model performs this task with high accuracy achieving a mean Intersection over Union (IoU) of 0.90 on the test set. This method provides a means to use a quantitative measure for necrosis scoring on root cross-sections. This is done by segmentation and classifying the necrotized and non-necrotized pixels of cassava root cross-sections without any additional feature engineering.




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Estimating Blood Pressure from Photoplethysmogram Signal and Demographic Features using Machine Learning Techniques. (arXiv:2005.03357v1 [eess.SP])

Hypertension is a potentially unsafe health ailment, which can be indicated directly from the Blood pressure (BP). Hypertension always leads to other health complications. Continuous monitoring of BP is very important; however, cuff-based BP measurements are discrete and uncomfortable to the user. To address this need, a cuff-less, continuous and a non-invasive BP measurement system is proposed using Photoplethysmogram (PPG) signal and demographic features using machine learning (ML) algorithms. PPG signals were acquired from 219 subjects, which undergo pre-processing and feature extraction steps. Time, frequency and time-frequency domain features were extracted from the PPG and their derivative signals. Feature selection techniques were used to reduce the computational complexity and to decrease the chance of over-fitting the ML algorithms. The features were then used to train and evaluate ML algorithms. The best regression models were selected for Systolic BP (SBP) and Diastolic BP (DBP) estimation individually. Gaussian Process Regression (GPR) along with ReliefF feature selection algorithm outperforms other algorithms in estimating SBP and DBP with a root-mean-square error (RMSE) of 6.74 and 3.59 respectively. This ML model can be implemented in hardware systems to continuously monitor BP and avoid any critical health conditions due to sudden changes.




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Causal Paths in Temporal Networks of Face-to-Face Human Interactions. (arXiv:2005.03333v1 [cs.SI])

In a temporal network causal paths are characterized by the fact that links from a source to a target must respect the chronological order. In this article we study the causal paths structure in temporal networks of human face to face interactions in different social contexts. In a static network paths are transitive i.e. the existence of a link from $a$ to $b$ and from $b$ to $c$ implies the existence of a path from $a$ to $c$ via $b$. In a temporal network the chronological constraint introduces time correlations that affects transitivity. A probabilistic model based on higher order Markov chains shows that correlations that can invalidate transitivity are present only when the time gap between consecutive events is larger than the average value and are negligible below such a value. The comparison between the densities of the temporal and static accessibility matrices shows that the static representation can be used with good approximation. Moreover, we quantify the extent of the causally connected region of the networks over time.




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Interval type-2 fuzzy logic system based similarity evaluation for image steganography. (arXiv:2005.03310v1 [cs.MM])

Similarity measure, also called information measure, is a concept used to distinguish different objects. It has been studied from different contexts by employing mathematical, psychological, and fuzzy approaches. Image steganography is the art of hiding secret data into an image in such a way that it cannot be detected by an intruder. In image steganography, hiding secret data in the plain or non-edge regions of the image is significant due to the high similarity and redundancy of the pixels in their neighborhood. However, the similarity measure of the neighboring pixels, i.e., their proximity in color space, is perceptual rather than mathematical. This paper proposes an interval type 2 fuzzy logic system (IT2 FLS) to determine the similarity between the neighboring pixels by involving an instinctive human perception through a rule-based approach. The pixels of the image having high similarity values, calculated using the proposed IT2 FLS similarity measure, are selected for embedding via the least significant bit (LSB) method. We term the proposed procedure of steganography as IT2 FLS LSB method. Moreover, we have developed two more methods, namely, type 1 fuzzy logic system based least significant bits (T1FLS LSB) and Euclidean distance based similarity measures for least significant bit (SM LSB) steganographic methods. Experimental simulations were conducted for a collection of images and quality index metrics, such as PSNR, UQI, and SSIM are used. All the three steganographic methods are applied on datasets and the quality metrics are calculated. The obtained stego images and results are shown and thoroughly compared to determine the efficacy of the IT2 FLS LSB method. Finally, we have done a comparative analysis of the proposed approach with the existing well-known steganographic methods to show the effectiveness of our proposed steganographic method.




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Continuous maximal covering location problems with interconnected facilities. (arXiv:2005.03274v1 [math.OC])

In this paper we analyze a continuous version of the maximal covering location problem, in which the facilities are required to be interconnected by means of a graph structure in which two facilities are allowed to be linked if a given distance is not exceed. We provide a mathematical programming framework for the problem and different resolution strategies. First, we propose a Mixed Integer Non Linear Programming formulation, and derive properties of the problem that allow us to project the continuous variables out avoiding the nonlinear constraints, resulting in an equivalent pure integer programming formulation. Since the number of constraints in the integer programming formulation is large and the constraints are, in general, difficult to handle, we propose two branch-&-cut approaches that avoid the complete enumeration of the constraints resulting in more efficient procedures. We report the results of an extensive battery of computational experiments comparing the performance of the different approaches.




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DFSeer: A Visual Analytics Approach to Facilitate Model Selection for Demand Forecasting. (arXiv:2005.03244v1 [cs.HC])

Selecting an appropriate model to forecast product demand is critical to the manufacturing industry. However, due to the data complexity, market uncertainty and users' demanding requirements for the model, it is challenging for demand analysts to select a proper model. Although existing model selection methods can reduce the manual burden to some extent, they often fail to present model performance details on individual products and reveal the potential risk of the selected model. This paper presents DFSeer, an interactive visualization system to conduct reliable model selection for demand forecasting based on the products with similar historical demand. It supports model comparison and selection with different levels of details. Besides, it shows the difference in model performance on similar products to reveal the risk of model selection and increase users' confidence in choosing a forecasting model. Two case studies and interviews with domain experts demonstrate the effectiveness and usability of DFSeer.




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Enhancing Software Development Process Using Automated Adaptation of Object Ensembles. (arXiv:2005.03241v1 [cs.SE])

Software development has been changing rapidly. This development process can be influenced through changing developer friendly approaches. We can save time consumption and accelerate the development process if we can automatically guide programmer during software development. There are some approaches that recommended relevant code snippets and APIitems to the developer. Some approaches apply general code, searching techniques and some approaches use an online based repository mining strategies. But it gets quite difficult to help programmers when they need particular type conversion problems. More specifically when they want to adapt existing interfaces according to their expectation. One of the familiar triumph to guide developers in such situation is adapting collections and arrays through automated adaptation of object ensembles. But how does it help to a novice developer in real time software development that is not explicitly specified? In this paper, we have developed a system that works as a plugin-tool integrated with a particular Data Mining Integrated environment (DMIE) to recommend relevant interface while they seek for a type conversion situation. We have a mined repository of respective adapter classes and related APIs from where developer, search their query and get their result using the relevant transformer classes. The system that recommends developers titled automated objective ensembles (AOE plugin).From the investigation as we have ever made, we can see that our approach much better than some of the existing approaches.




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Safe Reinforcement Learning through Meta-learned Instincts. (arXiv:2005.03233v1 [cs.LG])

An important goal in reinforcement learning is to create agents that can quickly adapt to new goals while avoiding situations that might cause damage to themselves or their environments. One way agents learn is through exploration mechanisms, which are needed to discover new policies. However, in deep reinforcement learning, exploration is normally done by injecting noise in the action space. While performing well in many domains, this setup has the inherent risk that the noisy actions performed by the agent lead to unsafe states in the environment. Here we introduce a novel approach called Meta-Learned Instinctual Networks (MLIN) that allows agents to safely learn during their lifetime while avoiding potentially hazardous states. At the core of the approach is a plastic network trained through reinforcement learning and an evolved "instinctual" network, which does not change during the agent's lifetime but can modulate the noisy output of the plastic network. We test our idea on a simple 2D navigation task with no-go zones, in which the agent has to learn to approach new targets during deployment. MLIN outperforms standard meta-trained networks and allows agents to learn to navigate to new targets without colliding with any of the no-go zones. These results suggest that meta-learning augmented with an instinctual network is a promising new approach for safe AI, which may enable progress in this area on a variety of different domains.




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Constructing Accurate and Efficient Deep Spiking Neural Networks with Double-threshold and Augmented Schemes. (arXiv:2005.03231v1 [cs.NE])

Spiking neural networks (SNNs) are considered as a potential candidate to overcome current challenges such as the high-power consumption encountered by artificial neural networks (ANNs), however there is still a gap between them with respect to the recognition accuracy on practical tasks. A conversion strategy was thus introduced recently to bridge this gap by mapping a trained ANN to an SNN. However, it is still unclear that to what extent this obtained SNN can benefit both the accuracy advantage from ANN and high efficiency from the spike-based paradigm of computation. In this paper, we propose two new conversion methods, namely TerMapping and AugMapping. The TerMapping is a straightforward extension of a typical threshold-balancing method with a double-threshold scheme, while the AugMapping additionally incorporates a new scheme of augmented spike that employs a spike coefficient to carry the number of typical all-or-nothing spikes occurring at a time step. We examine the performance of our methods based on MNIST, Fashion-MNIST and CIFAR10 datasets. The results show that the proposed double-threshold scheme can effectively improve accuracies of the converted SNNs. More importantly, the proposed AugMapping is more advantageous for constructing accurate, fast and efficient deep SNNs as compared to other state-of-the-art approaches. Our study therefore provides new approaches for further integration of advanced techniques in ANNs to improve the performance of SNNs, which could be of great merit to applied developments with spike-based neuromorphic computing.




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Conley's fundamental theorem for a class of hybrid systems. (arXiv:2005.03217v1 [math.DS])

We establish versions of Conley's (i) fundamental theorem and (ii) decomposition theorem for a broad class of hybrid dynamical systems. The hybrid version of (i) asserts that a globally-defined "hybrid complete Lyapunov function" exists for every hybrid system in this class. Motivated by mechanics and control settings where physical or engineered events cause abrupt changes in a system's governing dynamics, our results apply to a large class of Lagrangian hybrid systems (with impacts) studied extensively in the robotics literature. Viewed formally, these results generalize those of Conley and Franks for continuous-time and discrete-time dynamical systems, respectively, on metric spaces. However, we furnish specific examples illustrating how our statement of sufficient conditions represents merely an early step in the longer project of establishing what formal assumptions can and cannot endow hybrid systems models with the topologically well characterized partitions of limit behavior that make Conley's theory so valuable in those classical settings.




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Distributed Stabilization by Probability Control for Deterministic-Stochastic Large Scale Systems : Dissipativity Approach. (arXiv:2005.03193v1 [eess.SY])

By using dissipativity approach, we establish the stability condition for the feedback connection of a deterministic dynamical system $Sigma$ and a stochastic memoryless map $Psi$. After that, we extend the result to the class of large scale systems in which: $Sigma$ consists of many sub-systems; and $Psi$ consists of many "stochastic actuators" and "probability controllers" that control the actuator's output events. We will demonstrate the proposed approach by showing the design procedures to globally stabilize the manufacturing systems while locally balance the stock levels in any production process.




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An Optimal Control Theory for the Traveling Salesman Problem and Its Variants. (arXiv:2005.03186v1 [math.OC])

We show that the traveling salesman problem (TSP) and its many variants may be modeled as functional optimization problems over a graph. In this formulation, all vertices and arcs of the graph are functionals; i.e., a mapping from a space of measurable functions to the field of real numbers. Many variants of the TSP, such as those with neighborhoods, with forbidden neighborhoods, with time-windows and with profits, can all be framed under this construct. In sharp contrast to their discrete-optimization counterparts, the modeling constructs presented in this paper represent a fundamentally new domain of analysis and computation for TSPs and their variants. Beyond its apparent mathematical unification of a class of problems in graph theory, the main advantage of the new approach is that it facilitates the modeling of certain application-specific problems in their home space of measurable functions. Consequently, certain elements of economic system theory such as dynamical models and continuous-time cost/profit functionals can be directly incorporated in the new optimization problem formulation. Furthermore, subtour elimination constraints, prevalent in discrete optimization formulations, are naturally enforced through continuity requirements. The price for the new modeling framework is nonsmooth functionals. Although a number of theoretical issues remain open in the proposed mathematical framework, we demonstrate the computational viability of the new modeling constructs over a sample set of problems to illustrate the rapid production of end-to-end TSP solutions to extensively-constrained practical problems.




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A Proposal for Intelligent Agents with Episodic Memory. (arXiv:2005.03182v1 [cs.AI])

In the future we can expect that artificial intelligent agents, once deployed, will be required to learn continually from their experience during their operational lifetime. Such agents will also need to communicate with humans and other agents regarding the content of their experience, in the context of passing along their learnings, for the purpose of explaining their actions in specific circumstances or simply to relate more naturally to humans concerning experiences the agent acquires that are not necessarily related to their assigned tasks. We argue that to support these goals, an agent would benefit from an episodic memory; that is, a memory that encodes the agent's experience in such a way that the agent can relive the experience, communicate about it and use its past experience, inclusive of the agents own past actions, to learn more effective models and policies. In this short paper, we propose one potential approach to provide an AI agent with such capabilities. We draw upon the ever-growing body of work examining the function and operation of the Medial Temporal Lobe (MTL) in mammals to guide us in adding an episodic memory capability to an AI agent composed of artificial neural networks (ANNs). Based on that, we highlight important aspects to be considered in the memory organization and we propose an architecture combining ANNs and standard Computer Science techniques for supporting storage and retrieval of episodic memories. Despite being initial work, we hope this short paper can spark discussions around the creation of intelligent agents with memory or, at least, provide a different point of view on the subject.




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NTIRE 2020 Challenge on Image Demoireing: Methods and Results. (arXiv:2005.03155v1 [cs.CV])

This paper reviews the Challenge on Image Demoireing that was part of the New Trends in Image Restoration and Enhancement (NTIRE) workshop, held in conjunction with CVPR 2020. Demoireing is a difficult task of removing moire patterns from an image to reveal an underlying clean image. The challenge was divided into two tracks. Track 1 targeted the single image demoireing problem, which seeks to remove moire patterns from a single image. Track 2 focused on the burst demoireing problem, where a set of degraded moire images of the same scene were provided as input, with the goal of producing a single demoired image as output. The methods were ranked in terms of their fidelity, measured using the peak signal-to-noise ratio (PSNR) between the ground truth clean images and the restored images produced by the participants' methods. The tracks had 142 and 99 registered participants, respectively, with a total of 14 and 6 submissions in the final testing stage. The entries span the current state-of-the-art in image and burst image demoireing problems.




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Optimally Convergent Mixed Finite Element Methods for the Stochastic Stokes Equations. (arXiv:2005.03148v1 [math.NA])

We propose some new mixed finite element methods for the time dependent stochastic Stokes equations with multiplicative noise, which use the Helmholtz decomposition of the driving multiplicative noise. It is known [16] that the pressure solution has a low regularity, which manifests in sub-optimal convergence rates for well-known inf-sup stable mixed finite element methods in numerical simulations, see [10]. We show that eliminating this gradient part from the noise in the numerical scheme leads to optimally convergent mixed finite element methods, and that this conceptual idea may be used to retool numerical methods that are well-known in the deterministic setting, including pressure stabilization methods, so that their optimal convergence properties can still be maintained in the stochastic setting. Computational experiments are also provided to validate the theoretical results and to illustrate the conceptional usefulness of the proposed numerical approach.




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A Separation Theorem for Joint Sensor and Actuator Scheduling with Guaranteed Performance Bounds. (arXiv:2005.03143v1 [eess.SY])

We study the problem of jointly designing a sparse sensor and actuator schedule for linear dynamical systems while guaranteeing a control/estimation performance that approximates the fully sensed/actuated setting. We further prove a separation principle, showing that the problem can be decomposed into finding sensor and actuator schedules separately. However, it is shown that this problem cannot be efficiently solved or approximated in polynomial, or even quasi-polynomial time for time-invariant sensor/actuator schedules; instead, we develop deterministic polynomial-time algorithms for a time-varying sensor/actuator schedule with guaranteed approximation bounds. Our main result is to provide a polynomial-time joint actuator and sensor schedule that on average selects only a constant number of sensors and actuators at each time step, irrespective of the dimension of the system. The key idea is to sparsify the controllability and observability Gramians while providing approximation guarantees for Hankel singular values. This idea is inspired by recent results in theoretical computer science literature on sparsification.




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Eliminating NB-IoT Interference to LTE System: a Sparse Machine Learning Based Approach. (arXiv:2005.03092v1 [cs.IT])

Narrowband internet-of-things (NB-IoT) is a competitive 5G technology for massive machine-type communication scenarios, but meanwhile introduces narrowband interference (NBI) to existing broadband transmission such as the long term evolution (LTE) systems in enhanced mobile broadband (eMBB) scenarios. In order to facilitate the harmonic and fair coexistence in wireless heterogeneous networks, it is important to eliminate NB-IoT interference to LTE systems. In this paper, a novel sparse machine learning based framework and a sparse combinatorial optimization problem is formulated for accurate NBI recovery, which can be efficiently solved using the proposed iterative sparse learning algorithm called sparse cross-entropy minimization (SCEM). To further improve the recovery accuracy and convergence rate, regularization is introduced to the loss function in the enhanced algorithm called regularized SCEM. Moreover, exploiting the spatial correlation of NBI, the framework is extended to multiple-input multiple-output systems. Simulation results demonstrate that the proposed methods are effective in eliminating NB-IoT interference to LTE systems, and significantly outperform the state-of-the-art methods.




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Guided Policy Search Model-based Reinforcement Learning for Urban Autonomous Driving. (arXiv:2005.03076v1 [cs.RO])

In this paper, we continue our prior work on using imitation learning (IL) and model free reinforcement learning (RL) to learn driving policies for autonomous driving in urban scenarios, by introducing a model based RL method to drive the autonomous vehicle in the Carla urban driving simulator. Although IL and model free RL methods have been proved to be capable of solving lots of challenging tasks, including playing video games, robots, and, in our prior work, urban driving, the low sample efficiency of such methods greatly limits their applications on actual autonomous driving. In this work, we developed a model based RL algorithm of guided policy search (GPS) for urban driving tasks. The algorithm iteratively learns a parameterized dynamic model to approximate the complex and interactive driving task, and optimizes the driving policy under the nonlinear approximate dynamic model. As a model based RL approach, when applied in urban autonomous driving, the GPS has the advantages of higher sample efficiency, better interpretability, and greater stability. We provide extensive experiments validating the effectiveness of the proposed method to learn robust driving policy for urban driving in Carla. We also compare the proposed method with other policy search and model free RL baselines, showing 100x better sample efficiency of the GPS based RL method, and also that the GPS based method can learn policies for harder tasks that the baseline methods can hardly learn.




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Categorical Vector Space Semantics for Lambek Calculus with a Relevant Modality. (arXiv:2005.03074v1 [cs.CL])

We develop a categorical compositional distributional semantics for Lambek Calculus with a Relevant Modality !L*, which has a limited edition of the contraction and permutation rules. The categorical part of the semantics is a monoidal biclosed category with a coalgebra modality, very similar to the structure of a Differential Category. We instantiate this category to finite dimensional vector spaces and linear maps via "quantisation" functors and work with three concrete interpretations of the coalgebra modality. We apply the model to construct categorical and concrete semantic interpretations for the motivating example of !L*: the derivation of a phrase with a parasitic gap. The effectiveness of the concrete interpretations are evaluated via a disambiguation task, on an extension of a sentence disambiguation dataset to parasitic gap phrase one, using BERT, Word2Vec, and FastText vectors and Relational tensors.




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Weakly-Supervised Neural Response Selection from an Ensemble of Task-Specialised Dialogue Agents. (arXiv:2005.03066v1 [cs.CL])

Dialogue engines that incorporate different types of agents to converse with humans are popular.

However, conversations are dynamic in the sense that a selected response will change the conversation on-the-fly, influencing the subsequent utterances in the conversation, which makes the response selection a challenging problem.

We model the problem of selecting the best response from a set of responses generated by a heterogeneous set of dialogue agents by taking into account the conversational history, and propose a emph{Neural Response Selection} method.

The proposed method is trained to predict a coherent set of responses within a single conversation, considering its own predictions via a curriculum training mechanism.

Our experimental results show that the proposed method can accurately select the most appropriate responses, thereby significantly improving the user experience in dialogue systems.




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Computing-in-Memory for Performance and Energy Efficient Homomorphic Encryption. (arXiv:2005.03002v1 [cs.CR])

Homomorphic encryption (HE) allows direct computations on encrypted data. Despite numerous research efforts, the practicality of HE schemes remains to be demonstrated. In this regard, the enormous size of ciphertexts involved in HE computations degrades computational efficiency. Near-memory Processing (NMP) and Computing-in-memory (CiM) - paradigms where computation is done within the memory boundaries - represent architectural solutions for reducing latency and energy associated with data transfers in data-intensive applications such as HE. This paper introduces CiM-HE, a Computing-in-memory (CiM) architecture that can support operations for the B/FV scheme, a somewhat homomorphic encryption scheme for general computation. CiM-HE hardware consists of customized peripherals such as sense amplifiers, adders, bit-shifters, and sequencing circuits. The peripherals are based on CMOS technology, and could support computations with memory cells of different technologies. Circuit-level simulations are used to evaluate our CiM-HE framework assuming a 6T-SRAM memory. We compare our CiM-HE implementation against (i) two optimized CPU HE implementations, and (ii) an FPGA-based HE accelerator implementation. When compared to a CPU solution, CiM-HE obtains speedups between 4.6x and 9.1x, and energy savings between 266.4x and 532.8x for homomorphic multiplications (the most expensive HE operation). Also, a set of four end-to-end tasks, i.e., mean, variance, linear regression, and inference are up to 1.1x, 7.7x, 7.1x, and 7.5x faster (and 301.1x, 404.6x, 532.3x, and 532.8x more energy efficient). Compared to CPU-based HE in a previous work, CiM-HE obtain 14.3x speed-up and >2600x energy savings. Finally, our design offers 2.2x speed-up with 88.1x energy savings compared to a state-of-the-art FPGA-based accelerator.




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Top 6 Company Website Design Templates

Are you looking to build a new site for your business? If so, company website design templates can help you create the website you want. With so many templates available, how do you determine which one is best for your business? On this page, we’ll provide you with the top six company website design templates, […]

The post Top 6 Company Website Design Templates appeared first on WebFX Blog.




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How Biofuels Can Cool Our Climate and Strengthen Our Ecosystems

By Evan H. DeLucia Courtesy of EOS Critics of biofuels like ethanol argue they are an unsustainable use of land. But with careful management, next-generation grass-based biofuels can net climate savings and improve their ecosystems. As the world seeks strategies … Continue reading




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Design Patterns Demystified - Template Design Pattern

Welcome to the Design Patterns Demystified (DPD) series, in this edition we are going to discuss Template Design Pattern. So let us understand the why, how, what, and where of Template Design Pattern.

The Why

Let us understand first, why we need this pattern with the help of an example. Let's you are building a reusable library which is orchestrating the operation of buying an item on an e-commerce platformNow, irrespective of what you are buying, you will follow the same sequence of steps like building your cart, adding an address, filling in payment details, and then finishing the payment. The details in these steps will vary based on what you are buying, how much you are buying, the delivery address, and the preferred mode of payment, but the complete orchestration of steps remains the same.



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  • template design pattern

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Let's Discuss Memoization, or Should I Say Memoisation

“In computing, memoization or memoisation is an optimization technique used primarily to speed up computer programs by storing the results of expensive function calls and returning the cached result when the same inputs occur again” — Wikipedia article on memoization

I've written a two part article in Memoization in JavaScript. The first part explains the concept with basic implementation in JavaScript code. It details a way to apply the technique on function calls. It is generic to handle most JavaScript functions.




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Melt your problems away with this cannabutter ice cream

The Cannabis Issue As we look ahead to sunnier days, few things are as satisfying as a scoop of nice, cold ice cream.…