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Phenomenal woman: the Maya Angelou songs ; and, Songs without words / Capathia Jenkins & Louis Rosen

MEDIA PhonCD J R722 phe




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Dear Evan Hansen: original Broadway cast recording / music and lyrics by Benj Pasek, Justin Paul

MEDIA PhonCD P263 dea




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More field recordings / Bang on a Can All-Stars

MEDIA PhonCD B2253 mor




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A Bronx tale: original Broadway cast recording / music by Alan Menken ; lyrics by Glenn Slater

MEDIA PhonCD M526 bro




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Nattfiolen / Jordsjø

MEDIA PhonCD P J767 nat




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--as if the mesh of words were broken--: Lieder in the late 20th century and beyond.

MEDIA PhonCD L566 as




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Tangos for Yvar / Aharonián, Babbitt, Berkman, Biscardi, Fennelly, Finch, Hill, Johnson, Mumford, Nichifor, Nobre, Nyman, Pender, Piazzolla, Rzewski, Schimmel, Vigeland, Wolpe

MEDIA PhonCD Sh97 tan




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Blossoms and cannons: a birthday collage: for piano and pre-recorded sounds / Elliott Schwartz

MEDIA CD Mu pts Sch94.6 blo




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The bad-tempered electronic keyboard: 24 preludes and fugues / Anthony Burgess ; Stephane Ginsburgh, keyboard

MEDIA PhonCD B912 bad




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Paddle to the sea / Third Coast Percussion

MEDIA PhonCD T3485 pad




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Vespro Della Beata vergine / Claudio Monteverdi

MEDIA PhonCD M765 ves h




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99 words / Sir John Tavener ; Roxanna Panufnik

MEDIA PhonCD V85088 nin




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Boston Symphony commissions / Timo Andres, Eric Nathan, Sean Shepherd, George Tsontakis

MEDIA PhonCD B657 bos




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[ASAP] Thiol Activation toward Selective Thiolation of Aromatic C–H Bond

Organic Letters
DOI: 10.1021/acs.orglett.0c01050




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[ASAP] Pd-Catalyzed Cross-Coupling of Highly Sterically Congested Enol Carbamates with Grignard Reagents via C–O Bond Activation

Organic Letters
DOI: 10.1021/acs.orglett.0c01127




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[ASAP] Photoredox Catalysis toward 2-Sulfenylindole Synthesis through a Radical Cascade Process

Organic Letters
DOI: 10.1021/acs.orglett.0c01297




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Love in the new millennium / Can Xue ; foreword by Eileen Myles ; translated from the Chinese by Annelise Finegan Wasmoen

Browsery PL2912.A5174 X5613 2018




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The illusion of conscious will / Daniel M. Wegner ; foreword by Daniel Gilbert ; introduction by Thalia Wheatley

Browsery BF611.W38 2018




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Maid: hard work, low pay, and a mother's will to survive / Stephanie Land ; foreword by Barbara Ehrenreich

Browsery HD6072.2.U52 L363 2019




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Artificial unintelligence: how computers misunderstand the world / Meredith Broussard

Browsery QA76.9.C66 B787 2018




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We are the nerds: the birth and tumultuous life of Reddit, the internet's culture laboratory / Christine Lagorio-Chafkin

Browsery HM743.R447 L34 2018




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Lamarck's revenge: how epigenetics is revolutionizing our understanding of evolution's past and present / Peter Ward

Browsery QH450.W37 2018




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The desert and its seed / Jorge Barón Biza ; translated from the Spanish by Camilo Ramirez ; afterword by Nora Avaro

Browsery PQ7798.12.A678 D4713 2018




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Society elsewhere: why the gravest threat to humanity will come from within / Francis Sanzard

Browsery HM846.S26 2018




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American advertising cookbooks: how corporations taught us to love Spam, bananas, and Jell-o / by Christina Ward

Browsery TX643.W37 2019




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Sweet Home Cafe cookbook: a celebration of African American cooking / Albert G. Lukas and Jessica B. Harris, with contributions by Jerome Grant ; foreword by Lonnie G. Bunch III ; introduction by Jacquelyn D. Serwer ; in association with the National Muse

Browsery TX715.2.A47 L85 2018




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A certain Plume / Henri Michaux ; translated from the French by Richard Sieburth ; preface by Lawrence Durrell

Browsery PQ2625.I2 A2 2018




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Christopher Kimball's Milk Street: Tuesday nights / Christopher Kimball, J.M. Hirsch, Matthew Card, Michelle Locke, Jennifer Baldino Cox, and the editors and cooks of Milk Street ; photography by Connie Miller

Browsery TX833.5.K55 2018




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Say nothing: a true story of murder and memory in Northern Ireland / Patrick Radden Keefe

Browsery HV6574.G7 K44 2019




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Womanish Black girls: women resisting the contradictions of silence and voice / edited by Dianne Smith, Loyce Caruthers, and Shaunda Fowler ; with a foreword by Joy James

Browsery HQ1163.W66 2019




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Black is the body: stories from my grandmother's time, my mother's time, and mine / Emily Bernard

Browsery E185.97.B337 A3 2019




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Stop being reasonable / Eleanor Gordon-Smith

Browsery BD215.G67 2019




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Playing board games online

One of the things that keeps me fairly upbeat these days is playing board games and D&D with my friends online. Since others might want to do the same, I thought I’d jot down some notes on how I do it.

I briefly tried Tabletopia but didn"t like it. I understand why they built the interface as they did, but I found it very hard and very confusing to use, and it took us about 45 minutes to even start understanding the system. Granted, we picked Teotihuacan for our test game, which may not have been the best of choices.

So I continued using my homebrew system, and it works great so far.

Technical set-up

I use Whereby (the former appear.in), a WebRTC service that works absolutely GREAT. I totally recommend it to everyone for your online communication needs. The greatest thing about it is that you just go to a URL, ask the people you want to communicate with to go to the same URL, give permissions, enter the room, and start talking. No sign-ups or logins or whatever.

I have a pro account (or whatever it’s called) that allows 12 simultaneous connections to my room. You can also just grab a room name, go there, and start communicating, but these free rooms have a maximum of four simultaneous connections. So I advise you to take a paid account; you will most likely need more than four connections for playing board games online.

Besides, fuck free. The free Internet is slowly coming to an end and you should pay for services you like and use, or they won’t survive (or sell your data; see also Zoom).

Whereby works on modern Chromium-based browsers, and also in Firefox (though I haven’t tried Firefox on Android yet). It does not work in Safari iOS, but an app is available that works as simply as the web client.

Then figure out how many devices you own that you can use. On the whole, I send out three streams: my 'social' stream (my face, basically) from my laptop, the main board stream from my iPad, and a secondary board stream from a Samsung S6 I happened to have lying around. I occasionally use my real Samsung phone (an S7) as a third cam, for instance to make sure that everyone has the same bits and pieces on mirrored player boards.

Plug in all devices you use, and make sure any phones are on at least 25% charge or so before starting. My Samsung phones, especially, tend to spend a lot of juice on keeping the streams running, and even though plugged in all the time they might end up with less battery charge after a gaming session.

Mute Whereby on all devices except for your social stream. One very annoying thing I noticed is that, both on the iPad and on the Samsungs, it is impossible to turn off the sound completely. Therefore you need to do two things:

  1. Disable sound input by clicking on the microphone icon in the bottom bar.
  2. Disable sound output of all connections by clicking the Mute option in the menu you get after clicking on the three bullets icon in the upper right corner. You must repeat this for every connection.

You can only mute the output once everyone else has joined the stream. If someone drops out and re-joins you must mute them again. This is annoying; but it’s caused by idiotic device vendors not allowing you to mute the sound completely by using the provided hardware buttons — don’t ask me why they took this stupid step.

Now ask the others to join you. If possible and necessary they can also add their own cameras, for instance to show their player boards.

Picking the game

With the technical set-up out of the way, you should pick your game. I found that there are two absolute necessities here:

  1. All players must own the game, so that they can copy the moves of the other players.
  2. The game should have little to no hidden information.

So you might need to buy the same game as your friends. If you are in the Amsterdam area, please support your friendly local game store Friends & Foes instead of the big online retailers. Friends & Foes deliver in Amsterdam (I just ordered Tzolkin from them).

The two games I played most often so far are Azul and Alchemists. I am currently gearing up to try Madeira, Istanbul and Tzolkin; they should work as well.

Azul, Madeira, and Tzolkin have no hidden information at all. They have a variable set-up (and in case of Azul this is repeated each round), but that should be no problem.

Appoint one player or group of players as the Master; the other ones have Copies. The Master players draw all the randoms and show them to the other players, who copy them on to their Copy boards. Having the Master set provide all random draws is very important, since usually quite a bit of design thought went in to deciding exactly how many of one type of card or tile are available. These distributions should not be disturbed!

Azul

With Azul it is very important that all players set up copies of all other players’ personal boards. Part of the game is figuring out which tiles other players are likely to want, and for that all players need an overview of who has which tiles in which position.

Wnen I stream Azul, the main camera is on the central part with the available tiles. Other players can copy that if they like, but it’s not really necessary if the stream is clear enough. My secondary camera is on my own player board, so that everyone can see what I’m doing.

During the game all players clearly state their moves; for instance “I take the two blues with the star, and I put them on my three row.” I take the tiles from the central part, and the other players see me doing that, so they can correct me. They don’t see my copy of their playing baords, but that has never been a problem yet, as long as everyone gives clear instructions.

After a round has ended but before scoring I start up my tertiary camera to stream my copies of everyone else’s player boards, just to make sure no mistakes were made. Then I score each player’s board while showing it on camera. We repeat our final scores orally, just to be sure, and then the Master player sets up for the next round by drawing random tiles from my Master bag.

Alchemists

Alchemists does have a little bit of hidden information: random ingredients drawn, and random helper cards we always call Friendly Friends. (I forget their official name.) The Master player draws these cards for me and shows them on their camera without looking. I take the corresponding cards from my own copy of the game. This works fine, and the distribution of ingredients and Friendly Friends remains intact.

Alchemists really only needs a Master main board stream and social streams; there is no reason to add more cameras.

Although Alchemists’ board is pretty big, it doesn’t contain all that much information, which is good for online gaming. I just need to see which artifacts and ingredients are drawn (and copy them to my own board), and where players place their action cubes (and copy them as well). If I can’t see it clearly I just ask, and that works fine.

Part of Alchemists becomes much easier. In real life every player needs a beautifully-designed but sometimes cumbersone player contraption to both visualise their research and hide it from the other players.


Credit: Karel_danek

Online, it’s not necessary, and I find that my research and thinking flows much easier. Other players cannot see my board, and that gives me a lot more space to work with.

Madeira, Istanbul and Tzolkin

I haven’t played Madeira, Istanbul and Tzolkin yet, but they do not contain hidden information; just start-of-game randoms, plus the random buildings that occasionally appear in Tzolkin and the bonus cards in Istanbul. I do not think these will cause a problem.

The bigger problem might be that their boards are much more involved, and there’s a lot of game state to track. I might need to use two cameras to stream them accurately; I’m not sure yet. We’ll figure that out once we do the first session.




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Cryptography arithmetic: algorithms and hardware architectures / Amos R. Omondi

Online Resource




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Mathematical topics on representations of ordered structures and utility theory: essays in honor of Professor Ghanshyam B. Mehta / Gianni Bosi, María J. Campión, Juan C. Candeal, Esteban Indurain, editors

Online Resource




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Difference equations for scientists and engineering: interdisciplinary difference equations / Michael A. Radin (Rochester Institute of Technology, USA)

Dewey Library - QA431.R3255 2019




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Model management and analytics for large scale systems / edited by Bedir Tekinerdogan, Önder Babur, Loek Cleophas, Mark van den Brand, Mehmet Aksit

Online Resource




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Clustering methodology for symbolic data / Lynne Billard (University of Georgia), Edwin Diday (Universite de Paris IX--Dauphine)

Dewey Library - QA278.55.B55 2020




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Numerical computations: theory and algorithms: Third International Conference, NUMTA 2019, Crotone, Italy, June 15-21, 2019, Revised selected papers. / edited by Yaroslav D. Sergeyev, Dmitri E. Kvasov

Online Resource




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Continuous and discontinuous piecewise-smooth one-dimensional maps: invariant sets and bifurcation structures / Viktor Avrutin (University of Stuttgart, Germany), Laura Gardini (University of Urbino, Italy), Irina Sushko (National Academy of Sciences of U

Dewey Library - QA614.8.A97 2019




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Numerical computations: third International Conference, NUMTA 2019, Crotone, Italy, June 15-21, 2019, Revised Selected Papers. / Yaroslav D. Sergeyev, Dmitri E. Kvasov (eds.)

Online Resource




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Introduction to optimization and Hadamard semidifferential calculus / Michel C. Delfour (University of Montreal, Montreal, Canada)

Online Resource




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The Joy of SET: the Many Mathematical Dimensions of a Seemingly Simple Card Game.

Online Resource




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Jordan triple systems in complex and functional analysis / José M. Isidro

Dewey Library - QA252.5.I85 2019




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Mathematical methods in physics, engineering, and chemistry / Brett Borden and James Luscombe

Barker Library - QC20.B67 2020




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Patently mathematical: picking partners, passwords, and careers by the numbers / Jeff Suzuki

Hayden Library - QA41.S9395 2019




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Advances in experimental philosophy of logic and mathematics / edited by Andrew Aberdein and Matthew Inglis

Dewey Library - QA9.A3875 2019




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Group actions in ergodic theory, geometry, and topology: selected papers / Robert J. Zimmer ; edited by David Fischer ; with a foreword by David Fisher, Alexander Lubotzky, and Gregory Margulis

Dewey Library - QA3.Z56 2020




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Letter to BS: Administration, police should be strict in enforcing orders

Since May 4, the social distancing norms seem to have gone for a toss




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Bengaluru techie murder

Bengaluru techie murder