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Injured Cedar Lake pelican bound for Henry Doorly Zoo in Omaha

CEDAR RAPIDS — An injured pelican rescued at Cedar Lake on Wednesday will have a permanent home at one of the top zoos in the Midwest.

“We downloaded all of the paperwork (on Friday), and we want to get it transported (to Henry Doorly Zoo and Aquarium in Omaha) within a week,” said Tracy Belle, founder and director of Wildthunder Wildlife and Animal Rehabilitation and Sanctuary in Independence.

“It’s doing well — we’re going to get it outside today to decompress a little.”

Belle, who also serves as primary animal rehabilitator at Wildthunder, believes the pelican is young — the average life span is 20 to 25 years — and she is not sure of its gender.

It suffered broken carpal bones and, according to Belle, surgical repair is unlikely.

“The veterinarian told me that the injury appears to be five to six weeks old,” she said. “I can only speculate, but I think when it flew into the lake, it may have clipped a power line.”

Belle said the pelican will need one more veterinary exam before transport to Omaha. In the meantime, “its appetite is good,” she said. “It’s eating five to 10 pounds of fish per day.”

Henry Doorly is closed due to the COVID-19 pandemic. In a typical year, the complex attracts about 2 million visitors.

Comments: (319) 368-8857; jeff.linder@thegazette.com





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This might as well be a Herschel ad. ???? (at London, United...



This might as well be a Herschel ad. ???? (at London, United Kingdom)






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Web Fonts, Dingbats, Icons, and Unicode

Yesterday, Cameron Koczon shared a link to the dingbat font, Pictos, by the talented, Drew Wilson. Cameron predicted that dingbats will soon be everywhere. Symbol fonts, yes, I thought. Dingbats? No, thanks. Jason Santa Maria replied:

@FictiveCameron I hope not, dingbat fonts sort of spit in the face of accessibility and semantics at the moment. We need better options.

Jason rightly pointed out the accessibility and semantic problems with dingbats. By mapping icons to letters or numbers in the character map, they are represented on the page by that icon. That’s what Pictos does. For example, by typing an ‘a’ on your keyboard, and setting Pictos as the font-face for that letter, the Pictos anchor icon is displayed.

Other folks suggested SVG and JS might be better, and other more novel workarounds to hide content from assistive technology like screen readers. All interesting, but either not workable in my view, or just a bit awkward.

Ralf Herrmann has an elegant CSS example that works well in Safari.

Falling down with CSS text-replacement

A CSS solution in an article from Pictos creator, Drew Wilson, relies on the fact that most of his icons are mapped to a character that forms part of the common name for that symbol. The article uses the delete icon as an example which is mapped to ‘d’. Using :before and :after pseudo-elements, Drew suggests you can kind-of wrangle the markup into something sort-of semantic. However, it starts to fall down fast. For example, a check mark (tick) is mapped to ‘3’. There’s nothing semantic about that. Clever replacement techniques just hide the evidence. It’s a hack. There’s nothing wrong with a hack here and there (as box model veterans well know) but the ends have to justify the means. The end of this story is not good as a VoiceOver test by Scott at Filament Group shows. In fairness to Drew Wilson, though, he goes on to say if in doubt, do it the old way, using his font to create a background image and deploy with a negative text-indent.

I agreed with Jason, and mentioned a half-formed idea:

@jasonsantamaria that’s exactly what I was thinking. Proper unicode mapping if possible, perhaps?

The conversation continued, and thanks to Jason, helped me refine the idea into this post.

Jon Hicks flagged a common problem for some Windows users where certain Unicode characters are displayed as ‘missing character’ glyphs depending on what character it is. I think most of the problems with dingbats or missing Unicode characters can be solved with web fonts and Unicode.

Rising with Unicode and web fonts

I’d love to be able to use custom icons via optimised web fonts. I want to do so accessibly and semantically, and have optimised font files. This is how it could be done:

  1. Map the icons in the font to the existing Unicode code points for those symbols wherever possible.

    Unicode code points already exist for many common symbols. Fonts could be tiny, fast, stand-alone symbol fonts. Existing typefaces could also be extended to contain symbols that match the style of individual widths, variants, slopes, and weights. Imagine a set of Clarendon or Gotham symbols for a moment. Wouldn’t that be a joy to behold?

    There may be a possibility that private code points could be used if a code-point does not exist for a symbol we need. Type designers, iconographers, and foundries might agree a common set of extended symbols. Alternatively, they could be proposed for inclusion in Unicode.

  2. Include the font with font-face.

    This assumes ubiquitous support (as any use of dingbats does) — we’re very nearly there. WOFF is coming to Safari and with a bit more campaigning we may even see WOFF on iPad soon.

  3. In HTML, reference the Unicode code points in UTF-8 using numeric character references.

    Unicode characters have corresponding numerical references. Named entities may not be rendered by XML parsers. Sean Coates reminded me that in many Cocoa apps in OS X the character map is accessible via a simple CMD+ALT+t shortcut. Ralf Herrmann mentioned that unicode characters ‘…have “speaking” descriptions (like Leftwards Arrow) and fall back nicely to system fonts.’

Limitations

  1. Accessibility: Limited Unicode / entity support in assistive devices.

    My friend and colleague, Jon Gibbins’s old tests in JAWS 7 show some of the inconsistencies. It seems some characters are read out, some ignored completely, and some read as a question mark. Not great, but perhaps Jon will post more about this in the future.

    Elizabeth Pyatt at Penn State university did some dingbat tests in screen readers. For real Unicode symbols, there are pronunciation files that increase the character repertoire of screen readers, like this file for phonetic characters. Symbols would benefit from one.

  2. Web fonts: font-face not supported.

    If font-face is not supported on certain devices like mobile phones, falling back to system fonts is problematic. Unicode symbols may not be present in any system fonts. If they are, for many designers, they will almost certainly be stylistically suboptimal. It is possible to detect font-face using the Paul Irish technique. Perhaps there could be a way to swap Unicode for images if font-face is not present.

Now, next, and a caveat

I can’t recommend using dingbats like Pictos, but the icons sure are useful as images. Beautifully crafted icon sets as carefully crafted fonts could be very useful for rapidly creating image icons for different resolution devices like the iPhone 4, and iPad.

Perhaps we could try and formulate a standard set of commonly used icons using the Unicode symbols range as a starting point. I’ve struggled to find a better visual list of the existing symbols than this Unicode symbol chart from Johannes Knabe.

Icons in fonts as Unicode symbols needs further testing in assistive devices and using font-face.

Last, but not least, I feel a bit cheeky making these suggestions. A little knowledge is a dangerous thing. Combine it with a bit of imagination, and it can be lethal. I have a limited knowledge about how fonts are created, and about Unicode. The real work would be done by others with deeper knowledge than I. I’d be fascinated to hear from Unicode, accessibility, or font experts to see if this is possible. I hope so. It feels to me like a much more elegant and sustainable solution for scalable icons than dingbat fonts.

For more on Unicode, read this long, but excellent, article recommended by my colleague, Andrei, the architect of Unicode and internationalization support in PHP 6: The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets.




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Scurry: A Race-To-Finish Scavenger Hunt App

We have a lot of traditions here at Viget, many of which you may have read about - TTT, FLF, Pointless Weekend. There are others, but you have to be an insider for more information on those.

Pointless Weekend is one of our favorite traditions, though. It’s been around over a decade and some pretty fun work has come out of it over the years, like Storyboard, Baby Bookie, and Short Order. At a high level, we take 48 hours to build a tool, experiment, or stunt as a team, across all four of our offices. These projects are entirely separate from our client work and we use them to try out new technologies, explore roles on the team, and stress-test our processes.

The first step for a Pointless Weekend is assembling the teams. We had two teams this year, with a record number of participants. You can read about TrailBuddy, what the other team built, here.

The Scurry team was split between the DC and Durham offices, so all meetings were held via Hangout.

Once we were assembled, we set out to understand the constraints and the goals of our Pointless Project. We went into this weekend with an extra pep in our step, as we were determined to build something for the upcoming Viget 20th anniversary TTT this summer. Here’s what we knew we wanted:

  1. An activity all Vigets could do together, where they could create memories, and share broadly on social
  2. Something that we could use in a spotty network at C Lazy U Ranch in Colorado
  3. A product we can share with others: corporate groups, families and friends, schools, bachelor/ette parties

We landed on a scavenger hunt native app, which we named Scurry (Scavenger + Hurry = Scurry. Brilliant, right?). There are already a few scavenger apps available, so we set out to create something that was

  • Quick and easy to set up hunts
  • Free and intuitive for users
  • A nice combination of trivia and activities
  • Social! We wanted to enable teams to share photos and progress

One of the main reasons we have Pointless Weekends is to test out new technologies and processes. In that vein, we tried out Notion as our central organizing tool - we used it for user journeys, data modeling, and even writing tickets, which we typically use Github for.

We tested out Notion as our primary tool, writing tickets and tracking progress.

When we built the app, we needed to prepare for spotty network service, as internet connectivity isn’t guaranteed at C Lazy U Ranch – where our Viget20 celebration will be. A Progressive Web Application (PWA) didn't make sense for our tech requirements, so we chose the route of creating a native application.

There are a number of options available to build native applications. But, as we were looking to make as much progress as possible in 48-hours, we chose one of our favorite frameworks: React Native. React Native allows developers to build true, cross-platform native applications, using some of our favorite technologies: javascript, the React framework, and a native-specific variant of CSS. We decided on the turn-key solution Expo. Expo has extra tooling allowing for easy development, deployment, and debugging.

This is a snap shot of our app and Expo.

Our frontend developers were able to immediately dive in making screens and styling components, and quickly made the mockups in Whimsical a reality.

On the backend, we used the supported library to connect to the backend datastore, Firebase. Firebase is a hosted solution for data storage, with key features built-in like authentication, realtime updates, and offline support. Our backend developer worked behind the frontend developers hooking those views up to live data.

Both of these tools, Expo and Firebase, were easy to use and allowed us to focus on building a working application quickly, rather than being mired in setup or bespoke solutions to common problems.

Whimsical is one of our favorite tools for building out mockups of an app.

We made impressive progress in our 48-hour sprint, but there’s still some work to do. We have some additional features we hope to add before TTT, which will require additional testing and refining. For now, stay tuned and sign up for our newsletter. We’ll be sure to share when Scurry is ready for the world!



  • News & Culture

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Unsolved Zoom Mysteries: Why We Have to Say “You’re Muted” So Much

Video conference tools are an indispensable part of the Plague Times. Google Meet, Microsoft Teams, Zoom, and their compatriots are keeping us close and connected in a physically distanced world.

As tech-savvy folks with years of cross-office collaboration, we’ve laughed at the sketches and memes about vidconf mishaps. We practice good Zoomiquette, including muting ourselves when we’re not talking.

Yet even we can’t escape one vidconf pitfall. (There but for the grace of Zoom go I.) On nearly every vidconf, someone starts to talk, and then someone else says: “Oop, you’re muted.” And, inevitably: “Oop, you’re still muted.”

That’s right: we’re trying to follow Zoomiquette by muting, but then we forget or struggle to unmute when we do want to talk.

In this post, I’ll share my theories for why the You’re Muted Problems are so pervasive, using Google Meet, Microsoft Teams, and Zoom as examples. Spoiler alert: While I hope this will help you be more mindful of the problem, I can’t offer a good solution. It still happens to me. All. The. Time.

Skip the why and go straight to the vidconf app keyboard shortcuts you should memorize right now.

Why we don't realize we’re muted before talking

Why does this keep happening?!?

Simply put: UX and design decisions make it harder to remember that you’re muted before you start to talk.

Here’s a common scenario: You haven’t talked for a bit, so you haven’t interacted with the Zoom screen for a few seconds. Then you start to talk — and that’s when someone tells you, “You’re muted.”

We forget so easily in these scenarios because when our mouse has been idle for a few seconds, the apps hide or downplay the UI elements that tell us we’re muted.

Zoom and Teams are the worst offenders:

  • Zoom hides both the toolbar with the main in-app controls (the big mute button) and the mute status indicator on your video pane thumbnail.
  • Teams hides the toolbar, and doesn't show a mute status indicator on your video thumbnail in the first place.

Meet is only slightly better:

  • Meet hides the toolbar, and shows only a small mute status icon in your video thumbnail.

Even when our mouse is active, the apps’ subtle approach to muted state UI can make it easy to forget that we’re muted:

Teams is the worst offender:

  • The mute button is an icon rather than words.
  • The muted-state icon's styling could be confused with unmuted state: Teams does not follow the common pattern of using red to denote muted state.
  • The mute button is not differentiated in visual hierarchy from all the other controls.
  • As mentioned above, Teams never shows a secondary mute status indicator.

Zoom is a bit better, but still makes it pretty easy to forget that you’re muted:

  • Pros:
    • Zoom is the only app to use words on the mute button, in this case to denote the button action (rather than the muted state).
    • The muted-state icon’s styling (red line) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • The mute button’s placement (bottom left corner of the page) is easy to overlook.
    • The mute button is not differentiated in visual hierarchy from the other toolbar buttons — and Zoom has a lot of toolbar buttons, especially when logged in as host.
    • The secondary mute status indicator is a small icon.
    • The mute button’s muted-state icon is styled slightly differently from the secondary mute status indicator.
  • Potential Cons:
    • While words denote the button action, only an icon denotes the muted state.

Meet is probably the clearest of the three apps, but still has pitfalls:

  • Pros:
    • The mute button is visually prominent in the UI: It’s clearly differentiated in the visual hierarchy relative to other controls (styled as a primary button); is a large button; and is placed closer to the center of the controls bar.
    • The muted-state icon’s styling (red fill) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • Uses only an icon rather than words to denote the muted state.
  • Unrelated Con:
    • While the mute button is visually prominent, it’s also placed next to the hang-up button. So in Meet’s active state you might be less likely to forget you’re muted … but more likely to accidentally hang up when trying to unmute. 😬

I know modern app design leans toward minimalism. There’s often good rationale to use icons rather than words, or to de-emphasize controls and indicators when not in use.

But again: This happens on basically every call! Often multiple times per call!! And we’re supposed to be tech-savvy!!! Imagine what it’s like for the tens of millions of vidconf newbs.

I would argue that “knowing your muted state” has turned out to be a major vidconf user need. At this point, it’s certainly worth rethinking UX patterns for.

Why we keep unsuccessfully unmuting once we realize we’re muted

So we can blame the You’re Muted Problem on UX and design. But what causes the You’re Still Muted Problem? Once we know we’re muted, why do we sometimes fail to unmute before talking again?

This one is more complicated — and definitely more speculative. To start making sense of this scenario, here’s the sequence I’m guessing most commonly plays out (I did this a couple times before I became aware of it):

The crucial part is when the person tries to unmute by pressing the keyboard Volume On/Off key.

If that’s in fact what’s happening (again, this is just a hypothesis), I’m guessing they did that because when someone says “You’re muted” or “I can’t hear you,” our subconscious thought process is: “Oh, Audio is Off. Press the keyboard key that I usually press when I want to change Audio Off to Audio On.”

There are two traps in this reflexive thought process:

First, the keyboard volume keys control the speaker volume, not the microphone volume. (More specifically, they control the system sound output settings, rather than the system sound input settings or the vidconf app’s sound input settings.)

In fact, there isn’t a keyboard key to control the microphone volume. You can’t unmute your mic via a dedicated keyboard key, the way that you can turn the speaker volume on/off via a keyboard key while watching a movie or listening to music.

Second, I think we reflexively press the keyboard key anyway because our mental model of the keyboard audio keys is just: Audio. Not microphone vs. speaker.

This fuzzy mental model makes sense: There’s only one set of keyboard keys related to audio, so why would I think to distinguish between microphone and speaker? 

So my best guess is hardware design causes the You’re Still Muted Problem. After all, keyboard designs are from a pre-Zoom era, when the average person rarely used the computer’s microphone.

If that is the cause, one potential solution is for hardware manufacturers to start including dedicated keys to control microphone volume:

Video conference keyboard shortcuts you should memorize right now

Let me know if you have other theories for the You’re Still Muted Problem!

In the meantime, the best alternative is to learn all of the vidconf app keyboard shortcuts for muting/unmuting:

  • Meet
    • Mac: Command(⌘) + D
    • Windows: Control + D
  • Teams
    • Mac: Command(⌘) + Shift + M
    • Windows: Ctrl + Shift + M
  • Zoom
    • Mac: Command(⌘) + Shift + A
    • Windows: Alt + A
    • Hold Spacebar: Temporarily unmute

Other vidconf apps not included in my analysis:

  • Cisco Webex Meetings
    • Mac: Ctrl + Alt + M
    • Windows: Ctrl + Shift + M
  • GoToMeeting

Bonus protip from Jackson Fox: If you use multiple vidconf apps, pick a keyboard shortcut that you like and manually change each app’s mute/unmute shortcut to that. Then you only have to remember one shortcut!




un

Scurry: A Race-To-Finish Scavenger Hunt App

We have a lot of traditions here at Viget, many of which you may have read about - TTT, FLF, Pointless Weekend. There are others, but you have to be an insider for more information on those.

Pointless Weekend is one of our favorite traditions, though. It’s been around over a decade and some pretty fun work has come out of it over the years, like Storyboard, Baby Bookie, and Short Order. At a high level, we take 48 hours to build a tool, experiment, or stunt as a team, across all four of our offices. These projects are entirely separate from our client work and we use them to try out new technologies, explore roles on the team, and stress-test our processes.

The first step for a Pointless Weekend is assembling the teams. We had two teams this year, with a record number of participants. You can read about TrailBuddy, what the other team built, here.

The Scurry team was split between the DC and Durham offices, so all meetings were held via Hangout.

Once we were assembled, we set out to understand the constraints and the goals of our Pointless Project. We went into this weekend with an extra pep in our step, as we were determined to build something for the upcoming Viget 20th anniversary TTT this summer. Here’s what we knew we wanted:

  1. An activity all Vigets could do together, where they could create memories, and share broadly on social
  2. Something that we could use in a spotty network at C Lazy U Ranch in Colorado
  3. A product we can share with others: corporate groups, families and friends, schools, bachelor/ette parties

We landed on a scavenger hunt native app, which we named Scurry (Scavenger + Hurry = Scurry. Brilliant, right?). There are already a few scavenger apps available, so we set out to create something that was

  • Quick and easy to set up hunts
  • Free and intuitive for users
  • A nice combination of trivia and activities
  • Social! We wanted to enable teams to share photos and progress

One of the main reasons we have Pointless Weekends is to test out new technologies and processes. In that vein, we tried out Notion as our central organizing tool - we used it for user journeys, data modeling, and even writing tickets, which we typically use Github for.

We tested out Notion as our primary tool, writing tickets and tracking progress.

When we built the app, we needed to prepare for spotty network service, as internet connectivity isn’t guaranteed at C Lazy U Ranch – where our Viget20 celebration will be. A Progressive Web Application (PWA) didn't make sense for our tech requirements, so we chose the route of creating a native application.

There are a number of options available to build native applications. But, as we were looking to make as much progress as possible in 48-hours, we chose one of our favorite frameworks: React Native. React Native allows developers to build true, cross-platform native applications, using some of our favorite technologies: javascript, the React framework, and a native-specific variant of CSS. We decided on the turn-key solution Expo. Expo has extra tooling allowing for easy development, deployment, and debugging.

This is a snap shot of our app and Expo.

Our frontend developers were able to immediately dive in making screens and styling components, and quickly made the mockups in Whimsical a reality.

On the backend, we used the supported library to connect to the backend datastore, Firebase. Firebase is a hosted solution for data storage, with key features built-in like authentication, realtime updates, and offline support. Our backend developer worked behind the frontend developers hooking those views up to live data.

Both of these tools, Expo and Firebase, were easy to use and allowed us to focus on building a working application quickly, rather than being mired in setup or bespoke solutions to common problems.

Whimsical is one of our favorite tools for building out mockups of an app.

We made impressive progress in our 48-hour sprint, but there’s still some work to do. We have some additional features we hope to add before TTT, which will require additional testing and refining. For now, stay tuned and sign up for our newsletter. We’ll be sure to share when Scurry is ready for the world!



  • News & Culture

un

Unsolved Zoom Mysteries: Why We Have to Say “You’re Muted” So Much

Video conference tools are an indispensable part of the Plague Times. Google Meet, Microsoft Teams, Zoom, and their compatriots are keeping us close and connected in a physically distanced world.

As tech-savvy folks with years of cross-office collaboration, we’ve laughed at the sketches and memes about vidconf mishaps. We practice good Zoomiquette, including muting ourselves when we’re not talking.

Yet even we can’t escape one vidconf pitfall. (There but for the grace of Zoom go I.) On nearly every vidconf, someone starts to talk, and then someone else says: “Oop, you’re muted.” And, inevitably: “Oop, you’re still muted.”

That’s right: we’re trying to follow Zoomiquette by muting, but then we forget or struggle to unmute when we do want to talk.

In this post, I’ll share my theories for why the You’re Muted Problems are so pervasive, using Google Meet, Microsoft Teams, and Zoom as examples. Spoiler alert: While I hope this will help you be more mindful of the problem, I can’t offer a good solution. It still happens to me. All. The. Time.

Skip the why and go straight to the vidconf app keyboard shortcuts you should memorize right now.

Why we don't realize we’re muted before talking

Why does this keep happening?!?

Simply put: UX and design decisions make it harder to remember that you’re muted before you start to talk.

Here’s a common scenario: You haven’t talked for a bit, so you haven’t interacted with the Zoom screen for a few seconds. Then you start to talk — and that’s when someone tells you, “You’re muted.”

We forget so easily in these scenarios because when our mouse has been idle for a few seconds, the apps hide or downplay the UI elements that tell us we’re muted.

Zoom and Teams are the worst offenders:

  • Zoom hides both the toolbar with the main in-app controls (the big mute button) and the mute status indicator on your video pane thumbnail.
  • Teams hides the toolbar, and doesn't show a mute status indicator on your video thumbnail in the first place.

Meet is only slightly better:

  • Meet hides the toolbar, and shows only a small mute status icon in your video thumbnail.

Even when our mouse is active, the apps’ subtle approach to muted state UI can make it easy to forget that we’re muted:

Teams is the worst offender:

  • The mute button is an icon rather than words.
  • The muted-state icon's styling could be confused with unmuted state: Teams does not follow the common pattern of using red to denote muted state.
  • The mute button is not differentiated in visual hierarchy from all the other controls.
  • As mentioned above, Teams never shows a secondary mute status indicator.

Zoom is a bit better, but still makes it pretty easy to forget that you’re muted:

  • Pros:
    • Zoom is the only app to use words on the mute button, in this case to denote the button action (rather than the muted state).
    • The muted-state icon’s styling (red line) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • The mute button’s placement (bottom left corner of the page) is easy to overlook.
    • The mute button is not differentiated in visual hierarchy from the other toolbar buttons — and Zoom has a lot of toolbar buttons, especially when logged in as host.
    • The secondary mute status indicator is a small icon.
    • The mute button’s muted-state icon is styled slightly differently from the secondary mute status indicator.
  • Potential Cons:
    • While words denote the button action, only an icon denotes the muted state.

Meet is probably the clearest of the three apps, but still has pitfalls:

  • Pros:
    • The mute button is visually prominent in the UI: It’s clearly differentiated in the visual hierarchy relative to other controls (styled as a primary button); is a large button; and is placed closer to the center of the controls bar.
    • The muted-state icon’s styling (red fill) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • Uses only an icon rather than words to denote the muted state.
  • Unrelated Con:
    • While the mute button is visually prominent, it’s also placed next to the hang-up button. So in Meet’s active state you might be less likely to forget you’re muted … but more likely to accidentally hang up when trying to unmute. 😬

I know modern app design leans toward minimalism. There’s often good rationale to use icons rather than words, or to de-emphasize controls and indicators when not in use.

But again: This happens on basically every call! Often multiple times per call!! And we’re supposed to be tech-savvy!!! Imagine what it’s like for the tens of millions of vidconf newbs.

I would argue that “knowing your muted state” has turned out to be a major vidconf user need. At this point, it’s certainly worth rethinking UX patterns for.

Why we keep unsuccessfully unmuting once we realize we’re muted

So we can blame the You’re Muted Problem on UX and design. But what causes the You’re Still Muted Problem? Once we know we’re muted, why do we sometimes fail to unmute before talking again?

This one is more complicated — and definitely more speculative. To start making sense of this scenario, here’s the sequence I’m guessing most commonly plays out (I did this a couple times before I became aware of it):

The crucial part is when the person tries to unmute by pressing the keyboard Volume On/Off key.

If that’s in fact what’s happening (again, this is just a hypothesis), I’m guessing they did that because when someone says “You’re muted” or “I can’t hear you,” our subconscious thought process is: “Oh, Audio is Off. Press the keyboard key that I usually press when I want to change Audio Off to Audio On.”

There are two traps in this reflexive thought process:

First, the keyboard volume keys control the speaker volume, not the microphone volume. (More specifically, they control the system sound output settings, rather than the system sound input settings or the vidconf app’s sound input settings.)

In fact, there isn’t a keyboard key to control the microphone volume. You can’t unmute your mic via a dedicated keyboard key, the way that you can turn the speaker volume on/off via a keyboard key while watching a movie or listening to music.

Second, I think we reflexively press the keyboard key anyway because our mental model of the keyboard audio keys is just: Audio. Not microphone vs. speaker.

This fuzzy mental model makes sense: There’s only one set of keyboard keys related to audio, so why would I think to distinguish between microphone and speaker? 

So my best guess is hardware design causes the You’re Still Muted Problem. After all, keyboard designs are from a pre-Zoom era, when the average person rarely used the computer’s microphone.

If that is the cause, one potential solution is for hardware manufacturers to start including dedicated keys to control microphone volume:

Video conference keyboard shortcuts you should memorize right now

Let me know if you have other theories for the You’re Still Muted Problem!

In the meantime, the best alternative is to learn all of the vidconf app keyboard shortcuts for muting/unmuting:

  • Meet
    • Mac: Command(⌘) + D
    • Windows: Control + D
  • Teams
    • Mac: Command(⌘) + Shift + M
    • Windows: Ctrl + Shift + M
  • Zoom
    • Mac: Command(⌘) + Shift + A
    • Windows: Alt + A
    • Hold Spacebar: Temporarily unmute

Other vidconf apps not included in my analysis:

  • Cisco Webex Meetings
    • Mac: Ctrl + Alt + M
    • Windows: Ctrl + Shift + M
  • GoToMeeting

Bonus protip from Jackson Fox: If you use multiple vidconf apps, pick a keyboard shortcut that you like and manually change each app’s mute/unmute shortcut to that. Then you only have to remember one shortcut!




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Thunderbolting Your Video Card

When I wrote about The Golden Age of x86 Gaming, I implied that, in the future, it might be an interesting, albeit expensive, idea to upgrade your video card via an external Thunderbolt 3 enclosure.

I'm here to report that the future is now.

Yes, that's right, I paid $500





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New Branding & Website Design Launched for Enterprise High School in Clearwater, Florida

We recently completed a full rebrand and website design project for Enterprise High School, a charter school located in Clearwater,...continue reading






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Logo Design & Branding for Food Launcher

A startup specializing in food product development and commercialization services, “Food Launcher” is a team of food scientists with over...continue reading




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Fort Myers Brewery Website Launch for Coastal Dayz Brewery

Located in Downtown Fort Myers, just steps from the Caloosahatchee River and a short drive away from the Gulf coast...continue reading




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New website design launch for Automated Irrigation Systems in Zionsville, Indiana

We’re delighted to launch the first ever website for this local irrigation company that has been around since 1989! Automated...continue reading




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Family Health Centers of Southwest Florida Website Design Launch

We recently completed a website design and development project for Family Health Centers of Southwest Florida. This National Health Service...continue reading




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She’s Geeky: My First Unconference & Having Feels about Solidarity Between Women in Tech

This Friday I attended the first day of She’s Geeky here in Seattle. It was my first experience of the Unconference Format and I had no idea what to expect, but ended up having a GREAT TIME. Discussions that I joined in on throughout the day included subjects such as Impostor Syndrome, Diversity Groups, Side- […]




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Microsoft bundled its beautiful Bing wallpapers into a free Android app

https://thenextweb.com/microsoft/2020/05/08/microsoft-bundled-its-beautiful-bing-wallpapers-into-a-free-android-app/




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Coronavirus pandemic could inflict emotional trauma and PTSD on an unprecedented scale, scientists warn

Researchers are warning that the coronavirus pandemic could inflict long-lasting emotional trauma on an unprecedented global scale. They say it could leave millions wrestling with debilitating psychological disorders while dashing hopes for a swift economic recovery.




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Treating PTSD Involves Science, Counseling, Group Support

In the years since he had returned from Vietnam, Elmer “Snubby” Burket was a self-described workaholic, raising a son, keeping up his house and always taking jobs where he could be by himself as he tried to put the war behind him.




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Support Communication During Conversation




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How to Design Sales Funnels That Convert

According to Pardot, 79% of marketing campaigns never lead to purchases. Only 4% of website visitors make up their mind to make a purchase. So you ask yourself, where does the other 96% go? Well, they never buy, but there is something you can do. What they need is encouragement and nurturing. Whilst this is […]





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Cara Bergabung Bersama Judi Casino Sbobet Terpercaya

Belum pernah bermain judi sbobet online? Tenang saja, saya akan memberikan ulasan tentang bagaimana caranya untuk menjadi salah satu member di judi casino terpercaya. Untuk penjelasan yang lebih lengkap lagi, silahkan simak ulasan yang ada di bawah ini. Situs judi sbobet online memang menjadi favorit bagi para pemain saat ini. Ada banyak sekali orang yang …

The post Cara Bergabung Bersama Judi Casino Sbobet Terpercaya appeared first on Situs Agen Judi Live Casino Online Indonesia Terpercaya.



  • Judi Casino Terpercaya
  • Agen Casino Sbobet
  • Judi Casino Sbobet
  • Situs Casino Sbobet

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Can you Point a Mirrorless Camera at the Sun?

A mirrorless camera’s sensor is always exposed to the image you’re trying to capture, which has its advantages and disadvantages. A major disadvantage is the risk of sensor damage when changing lenses, or when capturing extremely bright environments. Which begs the question, can you point a mirrorless camera at the sun? The quick and simple answer to the question—No, you Continue Reading

The post Can you Point a Mirrorless Camera at the Sun? appeared first on Photodoto.



  • Photography Tips & Tricks
  • point mirrorless at sun

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How (And Where) To Mount an Action Camera (On Anything!)

Pictures and video from an action camera can be awesome. But how do you get the best shots? It’s all about the mounting of the camera and we’re going to tell you how to do it. How and where do you mount an action camera? The most popular place to mount an action camera is on a helmet using a Continue Reading

The post How (And Where) To Mount an Action Camera (On Anything!) appeared first on Photodoto.



  • Cameras & Equipment
  • Photography Tips & Tricks
  • action camera accessories
  • action camera mounts
  • mount action camera on anything

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How To Create A Retro Sunburst Vector In 10 Minutes or Less!

In today’s tutorial, we will find out how to create vector sunbursts by using Transform effect and stroked paths. The techniques described here allow you to edit previously-created sunbursts that can result in an infinite number of variations. Have fun learning in our vector tutorial! Tutorial Details Program: Adobe Illustrator CS5 – CC Difficulty: Beginner […]

The post How To Create A Retro Sunburst Vector In 10 Minutes or Less! appeared first on Vectips.




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Unforgettable Road Trips in the UK-A new of enjoying your next travel

Scenic Road Trips in the UK that are Worth Capturing by Camera Some people like hiking. Some people like cycling. But, after chatting with online car dealership Carspring, it seems you can have just as much fun exploring your next trip in the complete, climate-controlled comfort of your car. Here we go through the most unforgettable road trips in England, Scotland and Wales. Drives that offer driving heaven, stunning scenery and plenty of fun along the way. All you need is the right company and you are all set to enjoy! England: Road from Glastonbury to Cheddar Gorge – Check out the route here. This route gives you a proper feel of medieval England. Begin deep in England’s spiritual realm on the outskirts of the hallowed town on Glastonbury (Therefore avoid at a certain summer weekend). Start at the Tor on the edge of town, where hippies will tell you ... Read more

The post Unforgettable Road Trips in the UK-A new of enjoying your next travel appeared first on Digital Photography Tutorials.




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How to Change the Background of a Photo

Replacing the background of a photo can be useful at times if you want to superimpose the subject into a different setting, create a transparency, and so on. In fact it can be extremely helpful if you’ve snapped a photo where the subject looks great, but the background leaves a lot to be desired. Although it might sound fairly complicated to remove and replace the background of a photo, with Movavi Photo Editor it isn’t anywhere near as difficult as you imagine. To be honest even if you have absolutely no experience editing photos, you should be able to change background in a photo in a matter of minutes. To get started, launch Movavi Photo Editor and click on the ‘Browse for Images’ button located right in the middle of the main window. If you prefer you could drag and drop the photo that you want to edit into that area ... Read more

The post How to Change the Background of a Photo appeared first on Digital Photography Tutorials.





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Unwell: The Public Health Implications of Unregulated Drinking Water

By Nate Seltenrich Environmental Health Perspectives Roughly one in seven U.S. residents relies on a private well for drinking water.1 Unlike the rest of the population served by the nation’s many public water systems,2 these 44.5 million Americans are not … Continue reading




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How A Web Design Business Can Benefit From Using Accounting Applications

Accounting applications help web design businesses in many ways. As a web design service provider, you should use them to boost your business. Start by browsing some resources online that provide...




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5 Tips That You Absolutely Must Know To Design A Unique Metal Business Card

Every day thousands of business cards exchange hands, and these business cards often get lost in mounds of other cards. Often, clients are unable to reach you just because they couldn't find your...



  • Design Roud-up

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The Unspoken Shame of Anger in Caregiving

I didn’t even know who or what I was angry at. Fate? Bad luck? The person who hit my husband with her car?




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Scurry: A Race-To-Finish Scavenger Hunt App

We have a lot of traditions here at Viget, many of which you may have read about - TTT, FLF, Pointless Weekend. There are others, but you have to be an insider for more information on those.

Pointless Weekend is one of our favorite traditions, though. It’s been around over a decade and some pretty fun work has come out of it over the years, like Storyboard, Baby Bookie, and Short Order. At a high level, we take 48 hours to build a tool, experiment, or stunt as a team, across all four of our offices. These projects are entirely separate from our client work and we use them to try out new technologies, explore roles on the team, and stress-test our processes.

The first step for a Pointless Weekend is assembling the teams. We had two teams this year, with a record number of participants. You can read about TrailBuddy, what the other team built, here.

The Scurry team was split between the DC and Durham offices, so all meetings were held via Hangout.

Once we were assembled, we set out to understand the constraints and the goals of our Pointless Project. We went into this weekend with an extra pep in our step, as we were determined to build something for the upcoming Viget 20th anniversary TTT this summer. Here’s what we knew we wanted:

  1. An activity all Vigets could do together, where they could create memories, and share broadly on social
  2. Something that we could use in a spotty network at C Lazy U Ranch in Colorado
  3. A product we can share with others: corporate groups, families and friends, schools, bachelor/ette parties

We landed on a scavenger hunt native app, which we named Scurry (Scavenger + Hurry = Scurry. Brilliant, right?). There are already a few scavenger apps available, so we set out to create something that was

  • Quick and easy to set up hunts
  • Free and intuitive for users
  • A nice combination of trivia and activities
  • Social! We wanted to enable teams to share photos and progress

One of the main reasons we have Pointless Weekends is to test out new technologies and processes. In that vein, we tried out Notion as our central organizing tool - we used it for user journeys, data modeling, and even writing tickets, which we typically use Github for.

We tested out Notion as our primary tool, writing tickets and tracking progress.

When we built the app, we needed to prepare for spotty network service, as internet connectivity isn’t guaranteed at C Lazy U Ranch – where our Viget20 celebration will be. A Progressive Web Application (PWA) didn't make sense for our tech requirements, so we chose the route of creating a native application.

There are a number of options available to build native applications. But, as we were looking to make as much progress as possible in 48-hours, we chose one of our favorite frameworks: React Native. React Native allows developers to build true, cross-platform native applications, using some of our favorite technologies: javascript, the React framework, and a native-specific variant of CSS. We decided on the turn-key solution Expo. Expo has extra tooling allowing for easy development, deployment, and debugging.

This is a snap shot of our app and Expo.

Our frontend developers were able to immediately dive in making screens and styling components, and quickly made the mockups in Whimsical a reality.

On the backend, we used the supported library to connect to the backend datastore, Firebase. Firebase is a hosted solution for data storage, with key features built-in like authentication, realtime updates, and offline support. Our backend developer worked behind the frontend developers hooking those views up to live data.

Both of these tools, Expo and Firebase, were easy to use and allowed us to focus on building a working application quickly, rather than being mired in setup or bespoke solutions to common problems.

Whimsical is one of our favorite tools for building out mockups of an app.

We made impressive progress in our 48-hour sprint, but there’s still some work to do. We have some additional features we hope to add before TTT, which will require additional testing and refining. For now, stay tuned and sign up for our newsletter. We’ll be sure to share when Scurry is ready for the world!



  • News & Culture

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Unsolved Zoom Mysteries: Why We Have to Say “You’re Muted” So Much

Video conference tools are an indispensable part of the Plague Times. Google Meet, Microsoft Teams, Zoom, and their compatriots are keeping us close and connected in a physically distanced world.

As tech-savvy folks with years of cross-office collaboration, we’ve laughed at the sketches and memes about vidconf mishaps. We practice good Zoomiquette, including muting ourselves when we’re not talking.

Yet even we can’t escape one vidconf pitfall. (There but for the grace of Zoom go I.) On nearly every vidconf, someone starts to talk, and then someone else says: “Oop, you’re muted.” And, inevitably: “Oop, you’re still muted.”

That’s right: we’re trying to follow Zoomiquette by muting, but then we forget or struggle to unmute when we do want to talk.

In this post, I’ll share my theories for why the You’re Muted Problems are so pervasive, using Google Meet, Microsoft Teams, and Zoom as examples. Spoiler alert: While I hope this will help you be more mindful of the problem, I can’t offer a good solution. It still happens to me. All. The. Time.

Skip the why and go straight to the vidconf app keyboard shortcuts you should memorize right now.

Why we don't realize we’re muted before talking

Why does this keep happening?!?

Simply put: UX and design decisions make it harder to remember that you’re muted before you start to talk.

Here’s a common scenario: You haven’t talked for a bit, so you haven’t interacted with the Zoom screen for a few seconds. Then you start to talk — and that’s when someone tells you, “You’re muted.”

We forget so easily in these scenarios because when our mouse has been idle for a few seconds, the apps hide or downplay the UI elements that tell us we’re muted.

Zoom and Teams are the worst offenders:

  • Zoom hides both the toolbar with the main in-app controls (the big mute button) and the mute status indicator on your video pane thumbnail.
  • Teams hides the toolbar, and doesn't show a mute status indicator on your video thumbnail in the first place.

Meet is only slightly better:

  • Meet hides the toolbar, and shows only a small mute status icon in your video thumbnail.

Even when our mouse is active, the apps’ subtle approach to muted state UI can make it easy to forget that we’re muted:

Teams is the worst offender:

  • The mute button is an icon rather than words.
  • The muted-state icon's styling could be confused with unmuted state: Teams does not follow the common pattern of using red to denote muted state.
  • The mute button is not differentiated in visual hierarchy from all the other controls.
  • As mentioned above, Teams never shows a secondary mute status indicator.

Zoom is a bit better, but still makes it pretty easy to forget that you’re muted:

  • Pros:
    • Zoom is the only app to use words on the mute button, in this case to denote the button action (rather than the muted state).
    • The muted-state icon’s styling (red line) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • The mute button’s placement (bottom left corner of the page) is easy to overlook.
    • The mute button is not differentiated in visual hierarchy from the other toolbar buttons — and Zoom has a lot of toolbar buttons, especially when logged in as host.
    • The secondary mute status indicator is a small icon.
    • The mute button’s muted-state icon is styled slightly differently from the secondary mute status indicator.
  • Potential Cons:
    • While words denote the button action, only an icon denotes the muted state.

Meet is probably the clearest of the three apps, but still has pitfalls:

  • Pros:
    • The mute button is visually prominent in the UI: It’s clearly differentiated in the visual hierarchy relative to other controls (styled as a primary button); is a large button; and is placed closer to the center of the controls bar.
    • The muted-state icon’s styling (red fill) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • Uses only an icon rather than words to denote the muted state.
  • Unrelated Con:
    • While the mute button is visually prominent, it’s also placed next to the hang-up button. So in Meet’s active state you might be less likely to forget you’re muted … but more likely to accidentally hang up when trying to unmute. 😬

I know modern app design leans toward minimalism. There’s often good rationale to use icons rather than words, or to de-emphasize controls and indicators when not in use.

But again: This happens on basically every call! Often multiple times per call!! And we’re supposed to be tech-savvy!!! Imagine what it’s like for the tens of millions of vidconf newbs.

I would argue that “knowing your muted state” has turned out to be a major vidconf user need. At this point, it’s certainly worth rethinking UX patterns for.

Why we keep unsuccessfully unmuting once we realize we’re muted

So we can blame the You’re Muted Problem on UX and design. But what causes the You’re Still Muted Problem? Once we know we’re muted, why do we sometimes fail to unmute before talking again?

This one is more complicated — and definitely more speculative. To start making sense of this scenario, here’s the sequence I’m guessing most commonly plays out (I did this a couple times before I became aware of it):

The crucial part is when the person tries to unmute by pressing the keyboard Volume On/Off key.

If that’s in fact what’s happening (again, this is just a hypothesis), I’m guessing they did that because when someone says “You’re muted” or “I can’t hear you,” our subconscious thought process is: “Oh, Audio is Off. Press the keyboard key that I usually press when I want to change Audio Off to Audio On.”

There are two traps in this reflexive thought process:

First, the keyboard volume keys control the speaker volume, not the microphone volume. (More specifically, they control the system sound output settings, rather than the system sound input settings or the vidconf app’s sound input settings.)

In fact, there isn’t a keyboard key to control the microphone volume. You can’t unmute your mic via a dedicated keyboard key, the way that you can turn the speaker volume on/off via a keyboard key while watching a movie or listening to music.

Second, I think we reflexively press the keyboard key anyway because our mental model of the keyboard audio keys is just: Audio. Not microphone vs. speaker.

This fuzzy mental model makes sense: There’s only one set of keyboard keys related to audio, so why would I think to distinguish between microphone and speaker? 

So my best guess is hardware design causes the You’re Still Muted Problem. After all, keyboard designs are from a pre-Zoom era, when the average person rarely used the computer’s microphone.

If that is the cause, one potential solution is for hardware manufacturers to start including dedicated keys to control microphone volume:

Video conference keyboard shortcuts you should memorize right now

Let me know if you have other theories for the You’re Still Muted Problem!

In the meantime, the best alternative is to learn all of the vidconf app keyboard shortcuts for muting/unmuting:

  • Meet
    • Mac: Command(⌘) + D
    • Windows: Control + D
  • Teams
    • Mac: Command(⌘) + Shift + M
    • Windows: Ctrl + Shift + M
  • Zoom
    • Mac: Command(⌘) + Shift + A
    • Windows: Alt + A
    • Hold Spacebar: Temporarily unmute

Other vidconf apps not included in my analysis:

  • Cisco Webex Meetings
    • Mac: Ctrl + Alt + M
    • Windows: Ctrl + Shift + M
  • GoToMeeting

Bonus protip from Jackson Fox: If you use multiple vidconf apps, pick a keyboard shortcut that you like and manually change each app’s mute/unmute shortcut to that. Then you only have to remember one shortcut!




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"I always hated that word—marketing—and I hate it now. Because for me, and this may sound simplistic,..."

““I always hated that word—marketing—and I hate it now. Because for me, and this may sound simplistic, the key to marketing is to make something people want. When they want it, they buy it. When they buy it, you have sales. So the product has to speak. The product is what markets things.””

- Interview with Tom Ford.




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Squared Circle Pit #54 - AVATAR Frontman Johannes Eckerström Talks Wrestling Unlocking His Love of Metal Frontmen

We're back and this week, we're talking to Avatar's colorful frontman Johannes Eckerström. If you've ever seen the band live,...

The post Squared Circle Pit #54 - AVATAR Frontman Johannes Eckerström Talks Wrestling Unlocking His Love of Metal Frontmen appeared first on Metal Injection.




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The Best Free Zoom Backgrounds to Make Your Video Conferencing More Fun

If you’re a remote worker, you may have plenty of experience with video conferencing as a way to communicate with clients, team members, or other colleagues. But with millions of additional...

Click through to read the rest of the story on the Vandelay Design Blog.




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Punxsutawney Phil vs. the U.S. National Weather Service

Punxsutawney Phil’s predictions for the coming of Spring on Groundhog Day haven’t been that accurate, and the U.S. National Weather Service is here to prove it with an infographic!

Every February 2, a crowd of thousands gathers at Gobbler’s Knob in Punxsutawney, Pennsylvania, to await a special forecast from a groundhog named Phil. If the 20-pound groundhog emerges and sees his shadow, the United States can expect six more weeks of winter weather according to legend. But, if Phil doesn’t see his shadow, we can expect warmer temperatures and the arrival of an early spring.

Even though he’s been forecasting since 1887, Phil’s track record for the entire country isn’t perfect. To determine just how accurate he is, we’ve compared U.S. national temperatures with Phil’s forecasts. On average, Phil has gotten it right 40% of the time over the past 10 years.

Using real data wins!

For what it’s worth, Phil didn’t see his shadow in 2020, and predicted that Spring would be coming soon!




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DataViz Community COVID-19 Resources

Not an infographic today.

Free online classes, discounts on software, extended trial periods, free online data sources, etc. as a result of the COVID-19 pandemic.

As the Organizer for the DFW Data Visualization Meetup Group, I've started this publicly viewable Google Sheet for the local DataViz community listing various resources that companies are making available during the pandemic. Turns out, these are valuable to DataViz designers everywhere, not just DFW, so I'm sharing the link with all of you.

I’ll continue to update this list as I learn about new resources during the pandemic. Please use the submission link in the spreadsheet if you know of any DataViz-related offers or deals I should add!

-Randy




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‘Coming Mass Extinction’ Caused by Human Destruction Could Wipe Out 1 Million Species, Warns UN Draft Report

By Jessica Corbett Common Dreams Far-reaching global assessment details how humanity is undermining the very foundations of the natural world     On the heels of an Earth Day that featured calls for radical action to address the current “age … Continue reading




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New EPA Web Portal Helps Communities Prepare for Climate Change

By The EPA The U.S. Environmental Protection Agency (EPA) today launched a new online portal that will provide local leaders in the nation’s 40,000 communities with information and tools to increase resilience to climate change. Using a self-guided format, the … Continue reading




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Understanding Climate Change Means Reading Beyond Headlines

By David Suzuki The David Suzuki Foundation Seeing terms like “post-truth” and “alternative facts” gain traction in the news convinces me that politicians, media workers and readers could benefit from a refresher course in how science helps us understand the … Continue reading




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‘Coming Mass Extinction’ Caused by Human Destruction Could Wipe Out 1 Million Species, Warns UN Draft Report

By Jessica Corbett Common Dreams Far-reaching global assessment details how humanity is undermining the very foundations of the natural world     On the heels of an Earth Day that featured calls for radical action to address the current “age … Continue reading




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Rob Ball, Untitled

Rob Ball
Untitled, Margate, England, 2014
From the Dreamland series
Website - RobBall.co.uk

Rob Ball is a British photographer and academic working on self-initiated projects and commissions. His work has been shown at numerous institutions and festivals including The National Portrait Gallery, Ways of Looking Festival, Format Festival and Bonnington Gallery, Nottingham. Interested in areas including materiality, process, landscape and the archive, Rob produces a variety of outputs including the publications Unremarkable Stories and Beyond the View (2014). Rob is Deputy Director of The South East Archive of Seaside Photography (SEAS).




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Using Funds from Disability Compensation and the GI Bill for Going Back to School

Receiving service-related disability compensation does not interfere with the funds veterans receive from the GI Bill, explains Adam.