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Review: Microsoft Surface

Surface is proof that Redmond is intent on taking the tablet someplace entirely new and different.




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Cruising in The Bentley

Wired goes cruising in The Bentley.




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CES 2013: Tactus Technology Tactile Touchscreen

Tactus Technology has created a haptic touchscreen panel that "rises" to create a three-dimensional keyboard. Writing an e-mail on your tablet? Individual letter keys form small bumps for easier typing.




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Microsoft Surface Windows 8 Pro Review

The Surface Pro looks like a tablet, but it's not a mobile device. It's a portable device.




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What Crocs on Treadmills Can Teach Us About Dinosaurs

What crocs on treadmills can teach us about dinosaurs.




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The Window - Barclays Center Part 3: The Conversion Crew That Transforms the Venue for Events

Get up close and personal with the folks behind Barclays Center's spectacular overnight conversions. Learn what it takes for their 40-person crew to radically transform this hi-tech arena from a sold-out concert venue into the Brooklyn Nets' basketball stadium overnight.




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Angry Nerd - Pixar Sells Out With Crappy Sequels

Angry Nerd used to love Pixar. Then they got lazy, churning out one tired sequel after another. Has this once shining beacon of creativity totally sold out?




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How to Make a Giant Creature - How to Make a Giant Robot Mech (1/7)

WIRED built a giant robot mech in partnership with YouTube, Stan Winston School and Legacy Effects. And now you get to see how we did it. From design to tech, prototype to insanely detailed finished product, you'll find out how to build your very own. Just bring a lot of friends and a ton of parts.




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How to Make a Giant Creature - How to Design a Giant Robot Mech (2/7)

Check out how the experts at Stan Winston School and Legacy Effects came up with the mind blowing design for WIRED's 9 foot 9 inch giant robot mech that stormed this year's San Diego Comic Con. It's a rare chance to see how the biggest practical effects for Hollywood's blockbusters are built.




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How to Make a Giant Creature - How to Prototype a Giant Robot Mech (3/7)

If you thought our finished 9' 9" Giant Robot Mech that stormed Comic Con was impressive, wait until you see the engineering that was required to make it come "alive." In this amazingly detailed part 2 of our "making-of the giant robot mech" series, Stan Winston School and Legacy Effects research and construct a working prototype exoskeleton.




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How to Make a Giant Creature - How to Build Parts for a Giant Robot Mech (4/7)

It's time to build the armor and weapons for WIRED's giant robot mech and give it a paint job with realistic battle scarring. Watch as Stan Winston School and the artists from Legacy Effects turn our hulking friend into an incredible work of art ... a work of art that you wouldn't want to meet in a dark alley.




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How to Make a Giant Creature - How to Make Tech for a Giant Robot Mech (5/7)

The WIRED giant robot mech is STANDING TALL and looking good after it's assembly and paint job ... now it's time to BRING IT TO LIFE with Arduinos, radio controls, servos, lighting effects, voice modulators, and hidden surprises. Watch as Stan Winston School and Legacy Effects put the finishing touches on the mother of all mechs just days before it's big unveiling ...




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How to Make a Giant Creature - How to Test And Launch your Giant Robot Mech (6/7)

All systems are online and it's time to test WIRED'S Giant Robot Mech ... just days before its big unveiling at the 2013 San Diego Comic-Con by Adam Savage from MythBusters and Tested. Watch as Stan Winston School and Legacy Effects put the finishing touches on the Big Guy in this penultimate episode of our Geek Week exclusive series.




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How to Make a Giant Creature - How to Build a Giant Robot Mech: Think Big (7/7)

In the CONCLUSION to WIRED's guide to building a 9 foot 9 inch tall walking, talking, mini-cannon totting GIANT ROBOT MECH, the crew from Stan Winston School and Legacy Effects reflect on a job well done. From concept to unveiling at Comic-Con, this was a labor of love, representing 2000+ man hours of work. Rest up guys, because next year ... we are bringing the Mech's BIGGER BROTHER to the show.




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Game|Life - Creating Games with a Purpose

Game designers Mike Mika and Greg Kasavin talk about how they create video games that are fun to play but also meaningful.




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The Whip Cracker - Station to Station

The menacing lashes belong to 44-year-old Chris Camp, whose jolting appearance at each Station to Station show comes about halfway through the night. At first, as he crouches, Vader-style, on a darkened riser in the center of the crowd, he’s largely hidden from view. But when he rises—accompanied by the droning sound of two floor-wandering auctioneers—Camp is impossible to miss.




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Angry Nerd - Deconstructing LEGO: How a Beloved Toy Sold Out to Cross-Brand Licensing

LEGO has strayed from its original purpose, and the Angry Nerd will not stand for it. The creative potential of infinitely interlockable plastic pieces has been killed by tie-ins with kiddie titles like Batman and Harry Potter. It used to be about the bricks, man!




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Design FX - Ender's Game: Creating a Zero-G Battle Room Effects Exclusive

A signature sequence in Gavin Hood’s newest film Ender’s Game is the zero-G battle room, a place where the titular character played by Asa Butterfield trains in space. Hoping to create a sense of weightlessness, the filmmakers shot actors in a mix of harnesses and on wires against a greenscreen set.




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Angry Nerd - The Unraveling of Secret Societies in Pop Cultural References

Long gone are the days when secret societies were, in fact, secret. Now, hacks use underground organizations as shorthand for evil in their pop culture products and Angry Nerd demands an end to it. Is a mention of the Templars in Assassin’s Creed IV: Black Flag and Jay Z rapping about the Illuminati worth taking away from the power of the actual conspiracy theories?




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The Window - Crescent Dunes Solar Energy Project Part 1: The Facility

Take a look inside the first commercial-scale solar energy plant to use nothing more than the sun, molten salt, and a whole lot of mirrors to send power to the people. If the Crescent Dunes Solar Energy facility works as promised, it could be a model for the future of renewable energy.




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The Window - Crescent Dunes Solar Energy Project Part 2: Building the Power Plant

Outside Tonopah, Nev., a construction team of 600 is working to get the Crescent Dunes Solar Energy project up and running by 2014. WIRED has an exclusive look inside the construction of this first-of-its-kind renewable-energy power plant.




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WIRED Live - Questlove on Technology Killing (and Creating) the DJ Star: Love Music Again

Check out WIRED's music issue featuring Ahmir 'Questlove' Thompson at: http://www.wired.com/listen Music: "Days Passed Me By" Performed by Kooley High Written Napoleon Wright II, Charlie Smarts, Tab-One




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Inside Innovation - Brass Monkey: Reinventing Multiscreen Gaming Experiences [Sponsored Content]

Infrared5 co-founders Chris and Rebecca Allen are revolutionizing the multi-screen experience. With their popular computer game Brass Monkey they’re bringing people together with socially, multi-screen experiences that turn smart phones into game controllers and PC/Tablets into consoles. Brought to you by Intel.




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Design FX - The Hobbit: The Desolation of Smaug: Creating a Waterlogged Action Sequence

Director Peter Jackson and FXguide’s Mike Seymour reveal how a pivotal seven-minute action sequence in The Hobbit: The Desolation of Smaug was created with a combined 98 hours of footage from aerial shots, green-screen sets, live-action shoots, and complex CG environments.




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WIRED Live - Creating a Digital Ecology That Works

Should people have the same rights and obligations online as they do in the real world? MIT computer scientist Alex “Sandy” Pentland explains how developing social networks as trusted networks will help establish a sustainable digital ecology for years to come.




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Angry Nerd - The Veronica Mars Movie Project and the Pitfalls of Crowdfunding Films

Veronica Mars fans pledged more than $5 million on Kickstarter to get a film adaptation of the show off the ground. And while Angry Nerd is all for crowdfunding for a good cause, when it comes to fans calling the shots in return for financial backing, the money-making model might end up causing more harm than good.




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Angry Nerd - Fox News’ Abundant & Unnecessary Use of Big-Area Touch Screens

Hollywood is always trying to sell us crazy computer interfaces. Wavy hands and holograms? Never gonna happen. But now Fox News is in on the game, too—and the Angry Nerd is unfairly unbalanced about the network's giant, newsgathering touch screens.




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Design FX - Captain America: The Winter Soldier: Staging the Helicarrier Crash

Industrial Light & Magic was tasked with updating the helicarriers in the new film Captain America: The Winter Soldier. FXguide’s Mike Seymour talks to the visual effects company to find out what new details were added to the S.H.I.E.L.D. aircrafts, and how the effects team created a digital modeling environment for the epic helicarrier crash scene.




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Teen Technorati - The LEGO Challenge: Creative Problem-Solving

In this episode of Teen Technorati, the 40 finalists are split up into teams and tasked with building a bridge made out of LEGO. Only one team emerges as the winner, but during the challenge the finalists’ leadership and problem-solving skills begin to surface. Plus, fellowship hopefuls Ishaan Gulrajani, Lucy Guo, Darby Schumacher, and Catherine Ray explain the concepts behind their individual Thiel projects.




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Design FX - Godzilla: Creating the Animalistic and Masculine Kaiju Monster

After Roland Emmerich missed the mark with Godzilla in 1998, we had reason to be skeptical of Gareth Edwards’ new remake. Fxguide’s Mike Seymour goes inside the special effects behind the latest incarnation, in which effects company MPC designed the largest Godzilla yet, featuring an animalistic appearance with anthropomorphized traits.




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Design FX - Maleficent: Re-creating Fully Digital Characters

Angelina Jolie stars in Disney’s new Maleficent, featuring a forest world of detailed visual effects. Mike Seymour delves into how facial movement experts Digital Domain, worked to re-create realistic, fully digital counterparts to the story’s three fairies.




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WIRED Live - Tumblr’s David Karp on Why He Doesn’t Regret the Yahoo! Sale & Empowering Creators

At BizCon 2014, Tumblr CEO and co-founder David Karp sat down with WIRED senior writer Steven Levy to talk about why he doesn’t regret the Yahoo! sale, how his platform empowers creators, and the importance of enabling users.




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Angry Nerd - Why Clint Eastwood’s “Jersey Boys” is Destined to Crash & Burn on the Big Screen

Musicals. They’re great. But jukebox musicals? That’s an entirely different—and often terrible—story. Even with Clint Eastwood behind the camera of the new stage-to-film rendition of Jersey Boys, there’s only so much Dirty Harry can do for the destined-to-flop silver screen adaptation.




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Meet the Cast & Crew of Star Trek Continues with Vic Mignogna

Get to know the dedicated cast and crew that are bringing Star Trek Continues to life. Plus, find out which cast member spent time on set of the original series when his dad starred as Scotty.




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How to Make a Giant Creature - It’s Back! Watch a Teaser of the Biggest, Baddest Creature Coming to Life for Comic-Con 2014

At San Diego Comic-Con 2013, WIRED debuted a giant robot mech. This year, a new version of the larger-than-life beast will be revealed at the ultimate fan convention. Watch a preview of what’s in store for the colossal creature, created in collaboration with the Stan Winston School, Legacy Effects, Stratasys, and WIRED. From design to tech and prototype to finished product, see how the ultimate cosplay creation came to life.




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How to Make a Giant Creature - See Which Tricked-Out Giant Creature Will Be Brought to Life At San Diego Comic-Con 2014

It's time to choose a concept for this year's giant creature. The only requirements this time around? It needs to be bigger and better, with even more innovative features. Watch as the team at the Stan Winston School and Legacy Effects choose a final design for the massive monster.




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How to Make a Giant Creature - Watch FX Experts Build the Prototype of a 14-Foot Creature

The design phase is over, and now it's time to prove that the 14-foot-tall creature can be built. As the team starts to build the prototype, challenges arise due to the creature's size and scale.




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How to Make a Giant Creature - How Do You Scale Up the Design of a Giant Creature?

Designer Greg Smith walks us through the process of scaling up the massive beast to see how much volume is needed to create it. After taking photos and videos of the rough frame and superimposing it onto an image of the creature, the team is able to get a better idea of what dimensions they'll need to bring it to life.




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How to Make a Giant Creature - Using 3-D Printing to Build a Small-Scale Figure of a Giant Creature

Lead systems engineer Jason Lopes walks us through the process of creating a maquette—a 10 to 18-inch 3-D figure—which gives the team a tangible and highly detailed representation of the creature.




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How to Make a Giant Creature - Find Out What it Takes to Sculpt a Giant Dragon-Inspired Character Head

Now that the prototype is built, it's time to start constructing the full-scale pieces of the giant creature. In this episode, watch the dragon-like head come to life through an advanced sculpting process, after which it's refined, detailed, and painted for a realistic look.




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How to Make a Giant Creature - Watch the Full-Body Mechanics of the 2,000-Pound Giant Creature in Action

Catch a first-look at the giant creature in action as the team tests out the mechanics of the frame.




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How to Make a Giant Creature - EXCLUSIVE: It’s Alive! Watch Jimmy Kimmel Take the Fully Formed Giant Creature for a Ride Down Hollywood Boulevard

Watch Matt Winston and the crew assemble the giant creature on Hollywood Boulevard before its big reveal on Jimmy Kimmel Live. Plus, watch Kimmel and his sidekick Guillermo take the nearly 14-foot tall, 2,000-pound creature for a ride. Watch the Kimmel segment here: https://www.youtube.com/watch?v=plmBWOL5LBw




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How to Make a Giant Creature - See the Giant Creature Get Ready for Jimmy Kimmel Live

How do you transport a 2,000-pound, 14-foot-tall beast? Find out, as the giant creature makes its way from the Stan Winston School facilities to Hollywood for its big debut on Jimmy Kimmel Live.




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How to Make a Giant Creature - Watch the Giant Creature Crash Through San Diego Comic-Con 2014

San Diego Comic-Con 2014 is underway and it's time for Bodock the Giant Creature to make his public debut. Catch a first-look at his #SDCC2014 reveal.




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How to Make a Giant Creature - The Giant Creature vs. Angry Dogs at San Diego Comic-Con 2014

Bodock the Giant Creature tries to make some new friends at #SDCC2014, but ends up making a few enemies instead. Watch what happens when he faces off against two small dogs who aren't afraid of the colossal beast.




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How to Make a Giant Creature - Alien Cop Car Invades San Diego Comic-Con 2014

Why drive a regular cop car when you can patrol the streets in a massive beast? Watch what happens when the San Diego police department upgrades their regular vehicle to Bodock the Giant Creature.




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The Giant Creature Destroys Angry Nerd in Movie Monster Trivia at San Diego Comic-Con 2014

Angry Nerd challenges Bodock the Giant Creature to a round of movie monster trivia. Despite Angry Nerd's best efforts to trick the massive beast, Bodock comes out ahead with a few tricks of his own.




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How to Make a Giant Creature - How to Make Monster Sounds with the Click of a Button

Wonder how Bodock the Giant Creature and his alien sidekick got their voices? In this episode, we take a trip to Anarchy Post to see how the creature's voice came to life with the help of voice actors and Dehumaniser—a real-time vocal processor for monster sound FX.




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How to Make a Giant Creature - Watch the Giant Creature Marry a Couple & More Highlights from San Diego Comic-Con 2014

It's been an eight-week-long marathon to get the Bodock Giant Creature ready for #SDCC2014, and now that the convention is over, it's time to take a look back at the best moments from the event, including the marriage ceremony he officiated.




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Design FX - Game of Thrones: Combining CGI and Live Action to Create the Dragons & Fights Scenes in Season 4

In season four of Game of Thrones a combination of CGI and live character action were used to create impressive fight scenes and stunning visual effects. Mike Seymour breaks down the tech behind the hit HBO show.