and Rajan Nanda: The man who fast-tracked Escorts' tractor business By www.business-standard.com Published On :: Mon, 06 Aug 2018 15:07:00 +0530 It is interesting that Nanda tried his hands over multiple businesses but in his lifetime realised the need to focus on the core, which is, tractor beside construction and railway equipment Full Article
and Agency and media reception: experiencing video games, film, and television / Susanne Eichner By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Online Resource Full Article
and Handbook of digital games / edited by Marios C. Angelides, Harry Agius By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Online Resource Full Article
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and The culture of digital fighting games: performance and practice / Todd Harper By library.mit.edu Published On :: Sun, 22 Jun 2014 06:07:54 EDT Hayden Library - GV1469.34.V56 H37 2014 Full Article
and Game invaders: the theory and understanding of computer games / Clive Fencott ... [et al.] By library.mit.edu Published On :: Mon, 21 Jul 2014 13:24:20 EDT Hayden Library - GV1469.3.G365 2012 Full Article
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and Codename revolution: the Nintendo Wii platform / Steven E. Jones and George K. Thiruvathukal By library.mit.edu Published On :: Sun, 2 Nov 2014 06:23:59 EST Hayden Library - GV1469.17.S63 J66 2012 Full Article
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and Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey] By library.mit.edu Published On :: Sun, 24 May 2015 06:15:02 EDT Hayden Library - GV1469.17.S63 P53 2015 Full Article
and Multiplayer: the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger By library.mit.edu Published On :: Sun, 31 May 2015 06:15:20 EDT Dewey Library - GV1469.17.S63 M85 2014 Full Article
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and Empathy and violent video games: aggression and prosocial behavior / Christian Happ and André Melzer By library.mit.edu Published On :: Sun, 14 Jun 2015 06:15:14 EDT Hayden Library - GV1469.34.V56 H367 2014 Full Article
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and The interface envelope: gaming and the logics of affective design / James Ash By library.mit.edu Published On :: Sun, 16 Aug 2015 06:19:54 EDT Hayden Library - GV1469.39.P79 A75 2015 Full Article
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and Video games and storytelling: reading games and playing books / Souvik Mukherjee By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
and Advances in computer games: 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers / Aske Plaat, H. Jaap van den Herik, Walter Kosters (eds.) By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
and Virtual character design: for games and interactive media / Robin J.S. Sloan By library.mit.edu Published On :: Sun, 31 Jan 2016 06:21:43 EST Hayden Library - GV1469.34.C48 S56 2015 Full Article
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and Video games and creativity / volume editor, Garo Green, James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Online Resource Full Article
and Video games and creativity / edited by Garo P. Green and James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Hayden Library - GV1469.34.P79 V53 2015 Full Article
and The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V5225 2016 Full Article
and Works of game: on the aesthetics of games and art / John Sharp By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Rotch Library - GV1469.3.S527 2015 Full Article
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and Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
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and Making democracy fun: how game design can empower citizens and transform politics / Josh Lerner By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Dewey Library - GV1469.3.L47 2014 Full Article
and Values at play in digital games / Mary Flanagan and Helen Nissenbaum By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Hayden Library - GV1469.17.S63 F63 2014 Full Article
and Virtual economies: design and analysis / Vili Lehdonvirta and Edward Castronova By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Dewey Library - GV1469.15.L44 2014 Full Article
and Game art: art from 40 video games and interviews with their creators / Matt Sainsbury By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
and Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
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and Race, gender, and deviance in Xbox live: theoretical perspectives from the virtual margins / Kishonna L. Gray By library.mit.edu Published On :: Sun, 7 Aug 2016 06:08:10 EDT Hayden Library - GV1469.34.V56 G73 2014 Full Article
and Serious games: foundations, concepts and practice / Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer, editors By library.mit.edu Published On :: Sun, 2 Oct 2016 06:09:15 EDT Online Resource Full Article