and

Social, casual and mobile games: the changing gaming landscape / edited by Tama Leaver and Michele Willson

Online Resource




and

Program Arcade Games: With Python and Pygame / Paul Vincent Craven

Online Resource




and

MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Richard A. Bartle

Online Resource




and

Emotion in games: theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors

Online Resource




and

Mobile gaming in Asia: politics, culture and emerging technologies / Dal Yong Jin, editor

Online Resource




and

Building a 2D game physics engine: using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung

Online Resource




and

Beginning Android Games by Mario Zechner, J. F. DiMarzio, Robert Green

Online Resource




and

Mixed realism: videogames and the violence of fiction / Timothy J. Welsh

Online Resource




and

Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India

Hayden Library - GV1469.34.A97 M85 2015




and

Network games, control, and optimization: proceedings of NETGCOOP 2016, Avignon, France / Samson Lasaulce, Tania Jimenez, Eilon Solan, editors

Online Resource




and

Video games and the mind: essays on cognition, affect and emotion / edited by Bernard Perron and Felix Schröter

Hayden Library - GV1469.34.P79 V52 2016




and

Violent games: rules, realism and effect / Gareth Schott

Hayden Library - GV1469.34.V56 S45 2016




and

The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco

Hayden Library - GV1469.6.R65 2016




and

The Routledge companion to video game studies / edited by Mark J.P. Wolf and Bernard Perron

Hayden Library - GV1469.3.R67 2016




and

The monopolists: obsession, fury, and the scandal behind the world's favorite board game / Mary Pilon

Hayden Library - GV1469.M65 P55 2016




and

The advanced game developer's toolkit: create amazing Web-based games with JavaScript and HTML5 / Rex van der Spuy

Online Resource




and

Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki

Online Resource




and

Debugging game history: a critical lexicon / edited by Henry Lowood and Raiford Guins; editorial assistant, A.C. Deger

Hayden Library - GV1469.3.D43 2016




and

Social, casual and mobile games: the changing gaming landscape / edited by Tama Leaver, Michele Willson

Hayden Library - GV1469.15.S63 2016




and

Tempest: geometries of play / Judd Ethan Ruggill and Ken S. McAllister

Hayden Library - GV1469.35.T46 R85 2015




and

Learn RPGs in GameMaker: Studio: build and design role playing games / Ben Tyers

Online Resource




and

Metagaming: playing, competing, spectating, cheating, trading, making, and breaking videogames / Stephanie Boluk and Patrick LeMieux

Hayden Library - GV1469.34.S52 B65 2017




and

Explore/create: my life in pursuit of new frontiers, hidden worlds, and the creative spark / Richard Garriott with David Fisher

Hayden Library - GV1469.34.A97 G37 2017




and

Videogames and post-colonialism: empire plays back / Souvik Mukherjee

Hayden Library - GV1469.M85 2017




and

Dangerous games: what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock

Hayden Library - GV1469.6.L395 2015




and

Rated M for mature: sex and sexuality in video games / edited by Matthew Wysocki and Evan W. Lauteria

Hayden Library - GV1469.34.S52 R37 2015




and

Learn unity 2017 for iOS game development: create amazing 3D games for iphone and ipad / Allan Fowler, Philip Chu

Online Resource




and

Queer game studies / Bonnie Ruberg and Adrienne Shaw, editors

Hayden Library - GV1469.17.S63 Q44 2017




and

Computer games: 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Abdallah

Online Resource




and

Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius

Online Resource




and

Alternate reality games and the cusp of digital gameplay / edited by Antero Garcia and Greg Niemeyer

Hayden Library - GV1469.3.A395 2017




and

Every game is an island: endings and extremities in video games / Riccardo Fassone

Hayden Library - GV1469.3.F37 2017




and

Resolving the gamer's dilemma: examining the moral and psychological differences between virtual murder and virtual paedophilia / Garry Young

Hayden Library - GV1469.34.P79 Y68 2016




and

Power play: how video games can save the world / Asi Burak and Laura Parker

Hayden Library - GV1469.34.S52 B86 2017




and

Transnational contexts of development history, sociality, and society of play: video games in East Asia / S. Austin Lee, Alexis Pulos, editors

Hayden Library - GV1469.34.S52 T74 2016




and

Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games are made / Jason Schreier

Hayden Library - GV1469.3.S37 2017




and

Bit by bit: how video games transformed our world / Andrew Ervin

Hayden Library - GV1469.3.E78 2017




and

Fans and videogames: histories, fandom, archives / edited by Melanie Swalwell, Helen Stuckey and Angela Ndalianis

Hayden Library - GV1469.3.F36 2017




and

Gaming representation: race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm

Hayden Library - GV1469.17.S63 G38 2017




and

Multiplayer online games: origins, players, and social dynamics / Guo Freeman

Hayden Library - GV1469.17.S63 F74 2018




and

The aesthetics of videogames / edited by Jon Robson and Grant Tavinor

Hayden Library - GV1469.3.A29 2018




and

Clash of realities 2015/16: on the art, technology and theory of digital games: proceedings of the 6th and 7th conference / clash of realities (ed.)

Hayden Library - GV1469.15.C527 2017




and

Geogames and geoplay: game-based approaches to the analysis of geo-information / Ola Ahlqvist, Christoph Schlieder, editors

Hayden Library - GV1469.15.G465 2018




and

The postmodern joy of role-playing games: agency, ritual and meaning in the medium / René Reinhold Schallegger

Hayden Library - GV1469.6.S33 2018




and

Interactive stories and video game art: a storytelling framework for game design / Chris Solarski

Hayden Library - GV1469.34.A97 S65 2017




and

Gaming masculinity: trolls, fake geeks, and the gendered battle for online culture / Megan Condis

Hayden Library - GV1469.34.S52 C65 2018




and

Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# / Allan Fowler

Online Resource




and

Developing games on the Raspberry Pi: app programming with Lua and LÖVE / Seth Kenlon

Online Resource




and

Let's Build a Multiplayer Phaser Game: With TypeScript, Socket. IO, and Phaser.

Online Resource




and

Understanding Game Application Development: With Xamarin. Forms and ASP. NET.

Online Resource