en Gameworlds: virtual media and children's everyday play / Seth Giddings By library.mit.edu Published On :: Sun, 9 Aug 2015 06:16:01 EDT Hayden Library - GV1469.34.S52 G53 2014 Full Article
en The interface envelope: gaming and the logics of affective design / James Ash By library.mit.edu Published On :: Sun, 16 Aug 2015 06:19:54 EDT Hayden Library - GV1469.39.P79 A75 2015 Full Article
en Translation and localisation in video games: making entertainment software global / Miguel Á. Bernal-Merino By library.mit.edu Published On :: Sun, 6 Sep 2015 06:09:43 EDT Hayden Library - GV1469.3.B47 2015 Full Article
en Video games and social competence / Rachel Kowert By library.mit.edu Published On :: Sun, 13 Sep 2015 06:10:00 EDT Hayden Library - GV1469.17.S63 K68 2015 Full Article
en Make a 2D RPG in a weekend: with RPG Maker MV / Darrin Perez By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
en Advances in computer games: 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers / Aske Plaat, H. Jaap van den Herik, Walter Kosters (eds.) By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
en Parables of the posthuman: digital realities, gaming, and the player experience / Johathan Boulter By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Hayden Library - GV1469.34 .P79 B68 2015 Full Article
en MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
en Program arcade games: with Python and Pygame / Paul Vincent Craven By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
en Video games and creativity / volume editor, Garo Green, James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Online Resource Full Article
en Video games and creativity / edited by Garo P. Green and James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Hayden Library - GV1469.34.P79 V53 2015 Full Article
en The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V5225 2016 Full Article
en Silent hill: the terror engine / Bernard Perron By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
en Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
en Cultural code: video games and Latin America / Phillip Penix-Tadsen By library.mit.edu Published On :: Sun, 17 Apr 2016 06:13:38 EDT Hayden Library - GV1469.17.S63 P46 2016 Full Article
en Literary gaming / Astrid Ensslin By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Hayden Library - GV1469.17.S63 E57 2014 Full Article
en Making democracy fun: how game design can empower citizens and transform politics / Josh Lerner By library.mit.edu Published On :: Sun, 24 Apr 2016 06:10:31 EDT Dewey Library - GV1469.3.L47 2014 Full Article
en Values at play in digital games / Mary Flanagan and Helen Nissenbaum By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Hayden Library - GV1469.17.S63 F63 2014 Full Article
en Beginning Java game development with LibGDX / Lee Stemkoski ; technical reviewer, Garry Patchett By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
en Transactions on edutainment XII / Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang (eds.) By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
en Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
en Race, gender, and deviance in Xbox live: theoretical perspectives from the virtual margins / Kishonna L. Gray By library.mit.edu Published On :: Sun, 7 Aug 2016 06:08:10 EDT Hayden Library - GV1469.34.V56 G73 2014 Full Article
en Polished game development: from first steps to final release / Steven Goodwin By library.mit.edu Published On :: Sun, 21 Aug 2016 06:09:25 EDT Online Resource Full Article
en Program Arcade Games: With Python and Pygame / Paul Vincent Craven By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
en Gameworld Interfaces / Kristine J{slash}orgensen By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
en MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Richard A. Bartle By library.mit.edu Published On :: Sun, 11 Dec 2016 06:33:26 EST Online Resource Full Article
en Building a 2D game physics engine: using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung By library.mit.edu Published On :: Sun, 19 Feb 2017 06:25:27 EST Online Resource Full Article
en Beginning Android Games by Mario Zechner, J. F. DiMarzio, Robert Green By library.mit.edu Published On :: Sun, 19 Feb 2017 06:25:27 EST Online Resource Full Article
en Mixed realism: videogames and the violence of fiction / Timothy J. Welsh By library.mit.edu Published On :: Sun, 5 Mar 2017 06:09:07 EST Online Resource Full Article
en Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Hayden Library - GV1469.34.A97 M85 2015 Full Article
en Network games, control, and optimization: proceedings of NETGCOOP 2016, Avignon, France / Samson Lasaulce, Tania Jimenez, Eilon Solan, editors By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Online Resource Full Article
en GameMaker: Studio 100 programming challenges / Ben Tyers By library.mit.edu Published On :: Sun, 19 Mar 2017 06:09:45 EDT Online Resource Full Article
en Violent games: rules, realism and effect / Gareth Schott By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.34.V56 S45 2016 Full Article
en The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.6.R65 2016 Full Article
en Vintage games 2.0: an insider look at the most influential games of all time / Matt Barton By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.B37 2017 Full Article
en Playback: a genealogy of 1980s British videogames / Alex Wade By library.mit.edu Published On :: Sun, 26 Mar 2017 06:10:28 EDT Hayden Library - GV1469.3.W36 2016 Full Article
en Transactions on edutainment XIII / Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang (eds.) By library.mit.edu Published On :: Sun, 23 Apr 2017 06:10:38 EDT Online Resource Full Article
en Does playing video games make players more violent? / Barrie Gunter By library.mit.edu Published On :: Sun, 11 Jun 2017 06:10:48 EDT Hayden Library - GV1469.34.V56 G87 2016 Full Article
en Game development with Construct 2: from design to realization / Lee Stemkoski, Evan Leider By library.mit.edu Published On :: Sun, 25 Jun 2017 06:09:28 EDT Online Resource Full Article
en Mostly codeless game development: new school game engines / Robert Ciesla By library.mit.edu Published On :: Sun, 27 Aug 2017 06:15:32 EDT Online Resource Full Article
en Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki By library.mit.edu Published On :: Sun, 27 Aug 2017 06:15:32 EDT Online Resource Full Article
en Debugging game history: a critical lexicon / edited by Henry Lowood and Raiford Guins; editorial assistant, A.C. Deger By library.mit.edu Published On :: Sun, 3 Sep 2017 06:16:16 EDT Hayden Library - GV1469.3.D43 2016 Full Article
en I am error: the Nintendo family computer/entertainment system platform / Nathan Altice By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Barker Library - GV1469.32.A55 2015 Full Article
en Tempest: geometries of play / Judd Ethan Ruggill and Ken S. McAllister By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Hayden Library - GV1469.35.T46 R85 2015 Full Article
en Learn RPGs in GameMaker: Studio: build and design role playing games / Ben Tyers By library.mit.edu Published On :: Sun, 24 Sep 2017 06:15:02 EDT Online Resource Full Article
en Playful identities: the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens By library.mit.edu Published On :: Sun, 1 Oct 2017 06:13:17 EDT Hayden Library - GV1469.17.S63.P52 2015 Full Article
en Explore/create: my life in pursuit of new frontiers, hidden worlds, and the creative spark / Richard Garriott with David Fisher By library.mit.edu Published On :: Sun, 15 Oct 2017 06:14:38 EDT Hayden Library - GV1469.34.A97 G37 2017 Full Article
en Learn unity 2017 for iOS game development: create amazing 3D games for iphone and ipad / Allan Fowler, Philip Chu By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Online Resource Full Article
en Pro Java 9 games development: leveraging the JavaFX APIs / Wallace Jackson By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Online Resource Full Article
en Cross over to HTML5 game development: use your programming experience to create mobile games / Zarrar Chishti By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Online Resource Full Article