en Queer game studies / Bonnie Ruberg and Adrienne Shaw, editors By library.mit.edu Published On :: Sun, 31 Dec 2017 06:14:39 EST Hayden Library - GV1469.17.S63 Q44 2017 Full Article
en Introducing JavaScript game development: build a 2D game from the ground up / Graeme Stuart By library.mit.edu Published On :: Sun, 28 Jan 2018 06:16:17 EST Online Resource Full Article
en Java game development with LibGDX: from beginner to professional / Lee Stemkoski By library.mit.edu Published On :: Sun, 4 Mar 2018 06:20:59 EST Online Resource Full Article
en Computer games: 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Abdallah By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
en Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius By library.mit.edu Published On :: Sun, 1 Apr 2018 06:12:13 EDT Online Resource Full Article
en Every game is an island: endings and extremities in video games / Riccardo Fassone By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.3.F37 2017 Full Article
en Resolving the gamer's dilemma: examining the moral and psychological differences between virtual murder and virtual paedophilia / Garry Young By library.mit.edu Published On :: Sun, 6 May 2018 06:10:36 EDT Hayden Library - GV1469.34.P79 Y68 2016 Full Article
en Transnational contexts of development history, sociality, and society of play: video games in East Asia / S. Austin Lee, Alexis Pulos, editors By library.mit.edu Published On :: Sun, 20 May 2018 06:13:26 EDT Hayden Library - GV1469.34.S52 T74 2016 Full Article
en Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games are made / Jason Schreier By library.mit.edu Published On :: Sun, 1 Jul 2018 06:11:57 EDT Hayden Library - GV1469.3.S37 2017 Full Article
en Fans and videogames: histories, fandom, archives / edited by Melanie Swalwell, Helen Stuckey and Angela Ndalianis By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.F36 2017 Full Article
en Jane Jensen: Gabriel Knight, adventure games, hidden objects / Anastasia Salter By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.S214 2017 Full Article
en Brenda Laurel: pioneering games for girls / Carly A. Kocurek By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.L38 K58 2017 Full Article
en Gaming representation: race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm By library.mit.edu Published On :: Sun, 22 Jul 2018 06:46:47 EDT Hayden Library - GV1469.17.S63 G38 2017 Full Article
en Clash of realities 2015/16: on the art, technology and theory of digital games: proceedings of the 6th and 7th conference / clash of realities (ed.) By library.mit.edu Published On :: Sun, 29 Jul 2018 06:44:17 EDT Hayden Library - GV1469.15.C527 2017 Full Article
en The postmodern joy of role-playing games: agency, ritual and meaning in the medium / René Reinhold Schallegger By library.mit.edu Published On :: Sun, 29 Jul 2018 06:44:17 EDT Hayden Library - GV1469.6.S33 2018 Full Article
en Practical GameMaker projects: build games with GameMaker Studio 2 / Ben Tyers By library.mit.edu Published On :: Sun, 2 Sep 2018 06:44:45 EDT Online Resource Full Article
en Gaming masculinity: trolls, fake geeks, and the gendered battle for online culture / Megan Condis By library.mit.edu Published On :: Sun, 14 Oct 2018 06:30:32 EDT Hayden Library - GV1469.34.S52 C65 2018 Full Article
en Future gaming: creative interventions in video game culture / Paolo Ruffino By library.mit.edu Published On :: Sun, 14 Oct 2018 06:30:32 EDT Hayden Library - GV1469.34.S52 R84 2018 Full Article
en Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# / Allan Fowler By library.mit.edu Published On :: Sun, 23 Dec 2018 09:25:04 EST Online Resource Full Article
en Developing 2D games with Unity: independent game programming with C# / Jared Halpern By library.mit.edu Published On :: Sun, 23 Dec 2018 09:25:04 EST Online Resource Full Article
en Designing immersive video games using 3DUI technologies: improving the gamer's user experience / Arun K. Kulshreshth, Joseph J. LaViola Jr By library.mit.edu Published On :: Sun, 6 Jan 2019 09:37:38 EST Online Resource Full Article
en Developing games on the Raspberry Pi: app programming with Lua and LÖVE / Seth Kenlon By library.mit.edu Published On :: Sun, 20 Jan 2019 09:21:22 EST Online Resource Full Article
en Understanding Game Application Development: With Xamarin. Forms and ASP. NET. By library.mit.edu Published On :: Sun, 20 Jan 2019 09:21:22 EST Online Resource Full Article
en A play of bodies: how we perceive videogames / Brendan Keogh By library.mit.edu Published On :: Sun, 27 Jan 2019 09:25:35 EST Online Resource Full Article
en Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius By library.mit.edu Published On :: Sun, 24 Feb 2019 09:28:49 EST Online Resource Full Article
en eSports is business: management in the world of competitive gaming / Tobias M. Scholz By library.mit.edu Published On :: Sun, 31 Mar 2019 06:41:11 EDT Online Resource Full Article
en Gaming the Iron Curtain: how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games / Jaroslav Švelch By library.mit.edu Published On :: Sun, 31 Mar 2019 06:41:11 EDT Online Resource Full Article
en Practical shader development: vertex and fragment shaders for game developers / Kyle Halladay By library.mit.edu Published On :: Sun, 19 May 2019 06:36:25 EDT Online Resource Full Article
en Serious games and edutainment applications. Minhua Ma, Andreas Oikonomou, editors By library.mit.edu Published On :: Sun, 2 Jun 2019 06:31:34 EDT Hayden Library - GV1469.15 S475 2017 Full Article
en Video games have always been queer / Bonnie Ruberg By library.mit.edu Published On :: Sun, 14 Jul 2019 07:20:55 EDT Hayden Library - GV1469.17.S63 R83 2019 Full Article
en Super power, spoony bards, and silverware: the Super Nintendo Entertainment System / Dominic Arsenault By library.mit.edu Published On :: Sun, 4 Aug 2019 07:38:14 EDT Hayden Library - GV1469.32.A76 2017 Full Article
en Atari age: the emergence of video games in America / Michael Z. Newman By library.mit.edu Published On :: Sun, 4 Aug 2019 07:38:14 EDT Dewey Library - GV1469.3.N484 2017 Full Article
en Computer games: 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers / Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant By library.mit.edu Published On :: Sun, 11 Aug 2019 07:40:15 EDT Online Resource Full Article
en Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language / Sebastiano M. Cossu By library.mit.edu Published On :: Sun, 13 Oct 2019 06:44:50 EDT Online Resource Full Article
en Phantasmal spaces: archetypical venues in computer games / Mathias Fuchs By library.mit.edu Published On :: Sun, 20 Oct 2019 06:52:00 EDT Hayden Library - GV1469.3.F83 2019 Full Article
en General video game artificial intelligence / Diego Pérez Liébana, Simon M. Lucas, and Raluca D. Gaina, Julian Togelius and Ahmed Khalifa, Jialin Liu By library.mit.edu Published On :: Sun, 26 Jan 2020 06:46:16 EST Online Resource Full Article
en Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius By library.mit.edu Published On :: Sun, 2 Feb 2020 06:51:59 EST Hayden Library - GV1469.34.P79 T64 2018 Full Article
en Videogame sciences and arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27-29, 2019, Proceedings / Nelson Zagalo, Ana Isabel Veloso, Liliana Costa, Óscar Mealha (eds.) By library.mit.edu Published On :: Sun, 2 Feb 2020 06:51:59 EST Online Resource Full Article
en Handmade pixels: independent video games and the quest for authenticity / Jesper Juul By library.mit.edu Published On :: Sun, 9 Feb 2020 06:39:20 EST Dewey Library - GV1469.3.J89 2019 Full Article
en Minor platforms in videogame history / Benjamin Nicoll By library.mit.edu Published On :: Sun, 9 Feb 2020 06:39:20 EST Dewey Library - GV1469.3.N53 2019 Full Article
en Feminism in play / Kishonna L. Gray, Gerald Voorhees, Emma Vossen, editors By library.mit.edu Published On :: Sun, 23 Feb 2020 07:00:06 EST Barker Library - GV1469.17.S63 F46 2018 Full Article
en Tabletop role-playing games and the experience of imagined worlds / Nicholas J. Mizer By library.mit.edu Published On :: Sun, 8 Mar 2020 06:48:05 EDT Dewey Library - GV1469.6.M59 2019 Full Article
en Classical antiquity in video games: playing with the ancient world / Christian Rollinger By library.mit.edu Published On :: Sun, 8 Mar 2020 06:48:05 EDT Dewey Library - GV1469.3.C53 2020 Full Article
en Understanding esports: an introduction to the global phenomenon / edited by Ryan Rogers By library.mit.edu Published On :: Sun, 5 Apr 2020 06:39:21 EDT Dewey Library - GV1469.3.U53 2019 Full Article
en Respawn: gamers, hackers, and technogenic life / Colin Milburn By library.mit.edu Published On :: Sun, 26 Apr 2020 07:06:33 EDT Hayden Library - GV1469.34.S52 M55 2018 Full Article
en Woke gaming: digital challenges to opression and social injustice / edited by Kishonna L. Gray and David J. Leonard By library.mit.edu Published On :: Sun, 3 May 2020 07:23:24 EDT Dewey Library - GV1469.34.S52 W65 2018 Full Article
en FMCG companies step up new product launches in health and hygiene space By economictimes.indiatimes.com Published On :: 2020-04-27T18:49:54+05:30 Most launched hand sanitisers initially, but are expanding their portfolio by entering newer categories such as floor and surface cleaners, disinfectant sprays and immunity building products. Full Article
en Nielsen slashes FMCG growth forecast by half to 5-6% for 2020 By economictimes.indiatimes.com Published On :: 2020-04-30T17:22:55+05:30 Market research firm Nielsen revised its outlook for the growth of the FMCG segment, downgrading it from 9-10% to 5-6% for this year as a consequence of Covid-19 outbreak. Full Article
en Two big trends - local grocer, ecommerce: HUL's Sanjiv Mehta By economictimes.indiatimes.com Published On :: 2020-05-01T12:06:46+05:30 "There are two big trends emerging. One is the relevance of the humble grocer and people have realised that they are so close to you… proximity, and (that’s) such a big benefit. The second would be on ecommerce. With people becoming more averse to stepping out, they would like to place the order from home and receive it at home. " Full Article
en As the great reopening gets underway starting Monday, how will the consumption story pan out? By economictimes.indiatimes.com Published On :: 2020-05-02T23:00:00+05:30 The lockdown has seen people exhausting their stock of liquor, cigarettes and other sin goods. Full Article