b Helping States Manage Booming Unemployment Insurance Claims: Lessons from the Great Recession By www.mathematica.org Published On :: Fri, 03 Apr 2020 17:04:00 Z Congress passed the largest economic stimulus package in our nation’s history, one of several ways Congress is helping America weather the economic downturn caused by the COVID-19 pandemic. Full Article
b COVID-19 Revealed Longstanding Problems in Our Social Safety Net. It’s Time to Address Them. By www.mathematica.org Published On :: Wed, 22 Apr 2020 17:09:00 Z The unfortunate truth about crises is that they tend to reveal longstanding problems that we chose to ignore—because we could, or at least thought we could. Full Article
b What Being Trauma Informed Can Tell Us in This Time of Crisis By www.mathematica.org Published On :: Tue, 28 Apr 2020 17:57:00 Z While many of us try to cope with the immediate effects of the COVID-19 pandemic and process the trauma, anxiety, and global loss, recent research might help guide the way forward. Full Article
b Supporting Families to Foster Children’s Safety and Well-Being By www.mathematica.org Published On :: Thu, 30 Apr 2020 04:00:00 Z For National Child Abuse Prevention Month, Mathematica researcher Debra Strong and Elaine Stedt, the director of the Office on Child Abuse Neglect, share how the Regional Partnership Grant program is improving the safety, permanency, and well-being of children affected by adults’ substance abuse. Full Article
b Rajan Nanda: The man who fast-tracked Escorts' tractor business By www.business-standard.com Published On :: Mon, 06 Aug 2018 15:07:00 +0530 It is interesting that Nanda tried his hands over multiple businesses but in his lifetime realised the need to focus on the core, which is, tractor beside construction and railway equipment Full Article
b Beyond choices: the design of ethical gameplay / by Miguel Sicart By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Barker Library - GV1469.34.C67 S52 2013 Full Article
b Handbook of digital games / edited by Marios C. Angelides, Harry Agius By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Online Resource Full Article
b The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette By library.mit.edu Published On :: Sun, 27 Jul 2014 06:08:32 EDT Hayden Library - GV1469.34.S52 G362 2013 Full Article
b Children's virtual play worlds: culture, learning, and participation / edited by Anne Burke & Jackie Marsh By library.mit.edu Published On :: Sun, 27 Jul 2014 06:08:32 EDT Hayden Library - GV1469.17.S63 C45 2013 Full Article
b Early modernity and video games / edited by Tobias Winnerling and Florian Kerschbaumer By library.mit.edu Published On :: Sun, 17 Aug 2014 06:21:02 EDT Hayden Library - GV1469.3.E27 2014 Full Article
b Portable play in everyday life: the Nintendo DS / Samuel Tobin By library.mit.edu Published On :: Sun, 17 Aug 2014 06:21:02 EDT Hayden Library - GV1469.17.S63 T63 2013 Full Article
b A game design vocabulary: exploring the foundational principles behind good game design / Anna Anthropy, Naomi Clark By library.mit.edu Published On :: Sun, 24 Aug 2014 06:26:36 EDT Hayden Library - GV1469.34.A97 A58 2014 Full Article
b Gaming globally: production, play, and place / edited by Nina B. Huntemann and Ben Aslinger By library.mit.edu Published On :: Sun, 19 Oct 2014 06:29:20 EDT Hayden Library - GV1469.3.G428 2013 Full Article
b Understanding Minecraft: essays on play, community and possibilities / edited by Nate Garrelts By library.mit.edu Published On :: Sun, 22 Feb 2015 06:06:31 EST Hayden Library - GV1469.35.M535 U73 2014 Full Article
b Gaming in social, locative, and mobile media / Larissa Hjorth, Ingrid Richardson By library.mit.edu Published On :: Sun, 1 Mar 2015 06:08:23 EST Hayden Library - GV1469.17.S63 H58 2014 Full Article
b What is your quest?: from adventure games to interactive books / Anastasia Salter By library.mit.edu Published On :: Sun, 8 Mar 2015 06:07:43 EDT Hayden Library - GV1469.34.S52 S336 2014 Full Article
b Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey] By library.mit.edu Published On :: Sun, 24 May 2015 06:15:02 EDT Hayden Library - GV1469.17.S63 P53 2015 Full Article
b Multiplayer: the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger By library.mit.edu Published On :: Sun, 31 May 2015 06:15:20 EDT Dewey Library - GV1469.17.S63 M85 2014 Full Article
b Game love: essays on play and affection / edited by Jessica Enevold and Esther MacCallum-Stewart By library.mit.edu Published On :: Sun, 14 Jun 2015 06:15:14 EDT Hayden Library - GV1469.34.P79 G36 2015 Full Article
b Empathy and violent video games: aggression and prosocial behavior / Christian Happ and André Melzer By library.mit.edu Published On :: Sun, 14 Jun 2015 06:15:14 EDT Hayden Library - GV1469.34.V56 H367 2014 Full Article
b Online game pioneers at work: interviews with some of the top online game pioneers of our times / Morgan Ramsay ; foreword by Richard Bartle By library.mit.edu Published On :: Sun, 26 Jul 2015 06:17:38 EDT Online Resource Full Article
b Game play: paratextuality in contemporary board games / Paul Booth By library.mit.edu Published On :: Sun, 16 Aug 2015 06:19:54 EDT Hayden Library - GV1469.6.B66 2015 Full Article
b Players and their pets: gaming communities from Beta to Sunset / Mia Consalvo and Jason Begy By library.mit.edu Published On :: Sun, 23 Aug 2015 06:19:26 EDT Hayden Library - GV1469.34.S52 C66 2015 Full Article
b Translation and localisation in video games: making entertainment software global / Miguel Á. Bernal-Merino By library.mit.edu Published On :: Sun, 6 Sep 2015 06:09:43 EDT Hayden Library - GV1469.3.B47 2015 Full Article
b Video game narrative and criticism: playing the story / Tamer Thabet By library.mit.edu Published On :: Sun, 27 Sep 2015 06:11:05 EDT Hayden Library - GV1469.34.P79 T48 2015 Full Article
b Building HTML5 games with ImpactJS / Jesse Freeman By library.mit.edu Published On :: Sun, 22 Nov 2015 06:09:42 EST Online Resource Full Article
b Video games and storytelling: reading games and playing books / Souvik Mukherjee By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
b Virtual character design: for games and interactive media / Robin J.S. Sloan By library.mit.edu Published On :: Sun, 31 Jan 2016 06:21:43 EST Hayden Library - GV1469.34.C48 S56 2015 Full Article
b Information dynamics in virtual worlds: gaming and beyond / Woody Evans By library.mit.edu Published On :: Sun, 7 Feb 2016 06:21:37 EST Online Resource Full Article
b Parables of the posthuman: digital realities, gaming, and the player experience / Johathan Boulter By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Hayden Library - GV1469.34 .P79 B68 2015 Full Article
b MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
b MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
b Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin By library.mit.edu Published On :: Sun, 13 Mar 2016 06:10:17 EDT Hayden Library - GV1469.34.S52 C74 2015 Full Article
b Video games and creativity / edited by Garo P. Green and James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Hayden Library - GV1469.34.P79 V53 2015 Full Article
b The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V5225 2016 Full Article
b Coin-operated Americans: rebooting boyhood at the video game arcade / Carly A. Kocurek By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.K6 2015 Full Article
b Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V565 2015 Full Article
b Silent hill: the terror engine / Bernard Perron By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
b Battlefields of negotiation: control, agency, and ownership in World of Warcraft / René Glas By library.mit.edu Published On :: Sun, 3 Apr 2016 06:15:10 EDT Online Resource Full Article
b How to talk about videogames / Ian Bogost By library.mit.edu Published On :: Sun, 17 Apr 2016 06:13:38 EDT Hayden Library - GV1469.3.B62 2015 Full Article
b Values at play in digital games / Mary Flanagan and Helen Nissenbaum By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Hayden Library - GV1469.17.S63 F63 2014 Full Article
b Game art: art from 40 video games and interviews with their creators / Matt Sainsbury By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
b Beginning Java game development with LibGDX / Lee Stemkoski ; technical reviewer, Garry Patchett By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Online Resource Full Article
b Atari to Zelda: Japan's videogames in global contexts / Mia Consalvo By library.mit.edu Published On :: Sun, 15 May 2016 06:09:54 EDT Hayden Library - GV1469.3.C646 2016 Full Article
b Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, By library.mit.edu Published On :: Sun, 19 Jun 2016 06:10:07 EDT Online Resource Full Article
b Beginning RPG Maker MV / Darrin Perez By library.mit.edu Published On :: Sun, 17 Jul 2016 06:10:51 EDT Online Resource Full Article
b Gamer psychology and behavior / Barbaros Bostan, editor By library.mit.edu Published On :: Sun, 17 Jul 2016 06:10:51 EDT Online Resource Full Article
b Race, gender, and deviance in Xbox live: theoretical perspectives from the virtual margins / Kishonna L. Gray By library.mit.edu Published On :: Sun, 7 Aug 2016 06:08:10 EDT Hayden Library - GV1469.34.V56 G73 2014 Full Article
b Doom: scarydarkfast / Dan Pinchbeck By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article
b Learning Swift: building an iOS game / Jocelyn Harrington, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel By library.mit.edu Published On :: Sun, 4 Sep 2016 06:09:45 EDT Online Resource Full Article